Gift of Immortality

Gift of Immortality

Enchantment — Aura

Enchant creature

When enchanted creature dies, return that card to the battlefield under it’s owner’s control. Return Gift of Immortality to the battlefield attached to that creature at the beginning of the next end step.

Browse Alters View at Gatherer

Trade

Have (2) metalmagic , gildan_bladeborn
Want (4) nafgan , wolfboy245 , Tinnuki , Catzhova

Printings View all

Set Rarity
Theros (THS) Rare

Combos Browse all

Legality

Format Legality
Oathbreaker Legal
Canadian Highlander Legal
Vintage Legal
Tiny Leaders Legal
Magic Duels Legal
Unformat Legal
Leviathan Legal
Pioneer Legal
Modern Legal
MTGO Legal
Commander / EDH Legal
Penny Dreadful Legal
Highlander Legal
Noble Legal
Duel Commander Legal
Block Constructed Legal
2019-10-04 Legal
1v1 Commander Legal
Hero Legal
Legacy Legal
Casual Legal

Gift of Immortality occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Gift of Immortality Discussion

kimosabe on Jodah, Archmage Eternal

1 week ago

Hey really cool Jodah Deck! I see you run all the right ramping artifacts. Got a good amount green ramp too. I also see you run a creature heavy deck. Super fun but consider investing in more protection for those big creatures and Jodah Shielded by Faith and Gift of Immortality. I also have a jodah deck it is extremely strong. Like... it will win if other players are not using competitive decks. Check out $5 Foot Long (Jodah) it has a full description.

Skylee on Tie-Breaker

1 week ago

qigge5,

By the unfocused behalf, it's like your deck makes tokens yes, It likes things dying with cruel celebrant yes. But I don't see a focus on like a specific type of token so you can build off of that. Exmaple you generate cats, vampire, and Zombie tokens. That's cool (Btw this themed black and white deck is what I started on when I first started playing magic and one of my favorite archetypes so I hold it very near and dear in my heart.) But I feel as if all these tokens don't achieve much on their own. So why not Switch maybe Death Baron for something like Benalish Marshal So now we don't have to change the token style much but everything even your non-token creatures are getting some love. Harder to cast? Sure, and if that's your argument for not getting it, that's entirely okay!

Next, Magic the gathering has an incredibly large card pool so you'll play and collect for years and still learn about new cards regularly. But why not something like Mentor of the Meek over Inspiring Commander? Yeah you have to invest more but why not have your late game be investing with mentor as a curve rather than doing it suuuuper late in the game with inspiring commander? Yeah, you do lose out of lifegain but I'd say you mostly have plenty.

Lastly, with all this lifegain you do have even assuming you decide to swap out Inspiring Commander with Mentor. I feel as if putting that life gain to use passively is a great way to go about it. A card like Bloodthirsty Aerialist or even Ajani's Pridemate seem like they would be creatures having your opponent's trembling in their boots! (Or grocs) Pair that up with something like Gift of Immortality And even a card I'm fond of so biased like Fountain of Renewal and you may just get a scoop if they already lost to it the first match. To answer your last question yes, I do think God-Eternal Oketra and Anointed Procession Would go a long way in this deck. Double all my tokens I'm spawning with Oketra, Elenda, Leonin, and Open the Graves? Yes Please! Spawn a 4/4 zombie to get buffed by Benalish Marshal and/or Death Baron, for every time I cast a creature spell? Yes please. I mean if you really have to resort to it you can get Oketra to combo off herself. Throw the first one down cast the second causing the first to spawn a token. Kill one off cause of the legendary rule. Now she lets you throw her back in your library to rinse and repeat. Not the best combo no, but a usuable one none the less! Teysa Karlov may interest you? Not a lot of synergy here no, but getting elenda, open the graves, or even cruel celebrant to proc twice across the board sounds like so much fun too me. That and the juicy token buff from her, AWESOME, My discord if you ever need to get in touch is Skylee#0240. I'd love to help more with this or any other deck.

DarkEinherjar on Just Stay Dead: cEDH Edition

4 weeks ago

Aside from Protean Hulk, you might want to consider the Boonweaver Combo (Boonweaver Giant + Pattern of Rebirth):

If you have either piece (and, in the Pattern's case, a disposable creature that you can enchant with it) and any sac outlet, you can fetch the remaining piece and go off:

  1. sac Boonweaver Giant enchanted with Pattern of Rebirth to get Karmic Guide, reanimate the Giant with the ETB trigger and enchant it with the Pattern again;

  2. sac the Giant again to get Felidar Guardian, flicker the Guide, reanimate the Giant again;

  3. sac the Giant one last time to get Reveillark.

Now that you have Guide, Felidar and Lark on the battlefield, you can sac them (make sure Lark is the last one to go) to get them all back and flicker Guide to get the Giant back. Now the sky is the limit and you can cheat every single creature from your library and/or graveyard into the battlefield and loop their ETB/death triggers to your heart's content: Acidic Slime to get rid of all of your opponents artifacts, enchantments and lands, Perilous Myr for infinite damage, and so on.

This combo can also be done with Protean Hulk, naturally. I like it because tutoring for or drawing into Blasting Station and Altar of Dementia is surprisingly hard in a Selesnya deck, so it's nice to be able to win with your other sac outlets.

I also like Gift of Immortality. It turns both Sun Titan and Boonweaver Giant into infinite sacrifice fodder and, like Saffi, gets extra value from your creatures' triggers when you're not going off.

sub780lime on Zur the Oppressive A**hole

1 month ago

shwanerz88 - It's funny, I've gone back and forth removing creatures for enchantments and adding a few more back in. I can't seem to make up your mind. Your not wrong on Gaseous Form, though I do end up playing that more on my opponents biggest bad damage dealer than on my side. Finding room for Gift of Immortality does make sense for recursion. Thanks for the suggestions! Also, on the mana base, you are absolutely right! I recently slotted out and in over 10 cards and I have adjusted the mana yet.

DreadKhan I completely forgot about Estrid's Invocation. You are absolutely right. Running one of them, I should run that over Copy Enchantment.

Vash13 Thank for the +1 help. You are also right, Drannith Magistrate would be a good add in place of one of the other creatures I am already running.

Epicurus You are right. I've had version of the list with Sphere of Safety and I've also slotted it out to keep all enchantments 3 and under. Your point is well made that I'll be more and more likely to get it in hand. My recent build has more creatures in it then before and it might be that I reverse course on that and return to have only one or two, making room for things like Sphere of Safety and possibly Silent Arbiter. The only problem with Alela, Artful Provocateur is that we only cast 25% of the enchantments that end up on the board as Zur the Enchanter doesn't actually cast them, just places them on the battlefield. I'll have to think about that one. I think you could be onto something with Stasis and Pemmin's Aura...or Freed from the Real would do the same. The really nice thing about Stasis is that it is not a cumulative upkeep. You only need two blue open for as many turns you can make it work. I do agree, it is likely to be no more than a couple turns, though if you really wanted to build it this way, you up your mana rocks and run Unwinding Clock (and enough tutors to fetch it) to keep your opponents locked down until they can remove the Stasis or Unwinding Clock. It's definitely a way you could do a complete build-around. It would require quite a bit of changes to my current build, so I may not do that just yet, but I can see the fun :).

Thanks all for the comments. Always appreciated!

shwanerz88 on Zur the Oppressive A**hole

1 month ago

Not a bad looking list, I think some of the the creatures you have in here, while they add to your strategy you generally want enchantments that can do similar things. I would personally take out Imposing Sovereign and Magus of the Moat. Gaseous Form also seems a bit clunky in here, I would personally replace that one with Gift of Immortality. That gives you additional enchantment ETB's and protects Zur just as well.

billium813 on Donate To-Don'tRoastMe Defense Fund

1 month ago

I really like Flickerform, Gift of Immortality, Ephemerate, and Conjurer's Closet with Tolsimir, Friend to Wolves. Great ways of protecting him and getting reuse out of his enter the battlefield (ETB) ability!

I also really like Sword of the Paruns. Tolsimir usually wants you to play lots of wolves so that you can use his ability. You can use Sword of the Paruns to boost your wolves on defense when they ETB and fight!

Suggestions:

I would recommend maybe replacing Gods Willing, Blessed Breath, Realms Uncharted, Unexpectedly Absent, Inspire Awe, & Stand Firm with Make a Stand, Unbreakable Formation, Rootborn Defenses, Brave the Elements, Swords to Plowshares, & Path to Exile

Seek the Horizon could be upgraded to Explosive Vegetation

Heraldic Banner fits the deck really well! Some other good cards in that vein would be Marshal's Anthem, Leonin Sun Standard, Adaptive Automaton, Spear of Heliod, or Vanquisher's Banner. You could replace Shriekhorn, Mindcrank, Conjurer's Bauble, Ghoulcaller's Bell, & Grindclock with the recommendations.

JarringTiger on Vampire Weeknd

1 month ago

MagicMark Maybe I'll cut Gift of Immortality since, you know, I don't really need it anymore

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