|Commander / EDH||Legal|
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|Rivals of Ixalan (RIX)||Uncommon|
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Enchantment — Aura
Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card."
At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice Curious Obsession.
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Curious Obsession Discussion
3 days ago
Have you considered Curious Obsession? Its a great card in decks like this.
1 week ago
Curious Obsession would be nice to get that card draw
2 weeks ago
Curious Obsession instead of the red cartouche for mana reasons and lets you draw out of situations.
2 weeks ago
3 weeks ago
Curious Obsession would just make your unblockables blockable, but a few Daring Saboteur might work some of the time. If you are planning for a long game, I like Deadeye Brawler for a number of reasons. A handy side-board card might be Hapatra, Vizier of Poisons as your snake tokens would also be unblockable. Having 2 legendry creatures in the deck might justify Blackblade Reforged etc.
My current version of this deck is Drat Rats
3 weeks ago
Interesting shell you have going here and I like a lot of what I see. Here are some ideas to tune the deck based on your current setup.
I think you may want to consider using Adventurous Impulse instead of Enter the Unknown. This way you don't have to rely on having a creature in play and can play it as a turn 1 card. It is also useful because of how few non-creature spells you run, meaning less chances to miss a card.
A card you may want to cut entirely is Curious Obsession. This card is only really good for decks that can avoid being blocked, like a flying heavy deck. Most your creatures are fairly easy to block and don't have trample to get over that issue. With the requirement that you must keep attacking or lose the enchantment means you are likely better off using something else.
As you don't have any one drops in deck, I highly recommend Llanowar Elves. By playing this turn 1, you could go into Wayward Swordtooth on turn two. It will also help casting other cards faster and can lead to you chain casting or playing bigger cards.
For your lands I would recommend using Evolving Wilds as the card will help get the mana color you need (yes I know tapped is slow), but also gives you two triggers from Tatyova, Benthic Druid if played in the later part of the game.
I understand in the description you said you wanted to try and make use of World Shaper, but I don't think he is helping this deck in any way. This creature function helps if you if were to put lands in your grave to get them back, but you don't really have anything that puts lands in your grave to take advantage of this. The deck design would want to start filling grave in the earlier part of the game with lands, not when you already have your big bombs out like Nezahal, Primal Tide. A better card in this slot would be something like Jadelight Ranger or cards that add lands to hand/play earlier based on your decks current layout.
If you still would like to run World Shaper then I would suggest either going 3 colors or cutting blue for red. The reason for the red is to make use of the cards that draw and discard so you can setup a combo with World Shaper bringing back lands that you discarded earlier and then casting the Sylvan Awakening for lethal. Another big reason for the red is so you can add something like Makeshift Munitions so you can force him into the grave for the trigger. For this red idea I would probably suggest a lot of different cards be used to the point it would be a different deck entirely.
Sorry for the long post if its troubling to read. Best of luck with the deck.