|Commander / EDH||Legal|
Printings View all
|Masters 25 (A25)||None|
|Eternal Masters (EMA)||Common|
|Tempest Remastered (TPR)||Uncommon|
|Dragons of Tarkir (DTK)||Common|
|Magic 2014 (M14)||Common|
|Magic 2013 (M13)||Common|
|2012 Core Set (M12)||Common|
|2011 Core Set (M11)||Common|
|2010 Core Set (M10)||Common|
|Duel Decks: Divine vs. Demonic (DDC)||Common|
|Tenth Edition (10E)||Common|
|Ninth Edition (9ED)||Common|
|Ninth Edition Foreign Black Border (9EDFBB)||Common|
|Eighth Edition (8ED)||Common|
|Seventh Edition (7ED)||Common|
|Classic Sixth Edition (6ED)||Common|
|Urza's Saga (USG)||Common|
Combos Browse all
Enchantment — Aura
Enchanted creature can't attack or block.
Price & Acquistion Set Price Alerts
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3 hours ago
So, basically, you need to survive till you can cast an angel or Elesh Norn, Grand Cenobite. And that's why you have added Ixalan's Binding, Luminous Bonds and Pacifism, right? In my opinion there is a better choice than the last two cards: Path to Exile.
Then, why don't you add more Cavern of Souls so you can find them easily? Same thing for Avacyn's Pilgrim and Birds of Paradise, since they help you having mana and you could also use them as blockers (are you scare and opponent would kill them? Well, better them than the angels. Or just use Sakura-Tribe Elder). If you want to spend money on it also Noble Hierarch could be a suggestion
You have Anointed Procession and Doubling Season. Could be an idea to add some token generator (Raise the Alarm, Timely Reinforcements) or some planeswalkers (Elspeth, Knight-Errant, Elspeth Tirel, Elspeth, Sun's Champion) to protect yourself for the first turns or make a big army in late game?
And, in my opinion, you could add Windswept Heath removing some basic lands. Fetches are always a good idea for me
Last thing, I understand Serum Powder is a really good card cause it lets you take a mulligan drawing 7 cards instead of 6, but I'm not sure about it's utility in the deck
7 hours ago
I'll let this one bounce around in my brain and see if I can't work up some other suggestions for you :)
5 days ago
Keeping your commander on the field as key I would suggest cards like Gift of Immortality or total auras so now they have to get rid of it twice.
Also there's a 5 dropping enchantment coming out in the Return to Ravnica set that let you make 4/4 Angels with flying and vigilance anytime you would make a token and that might be a great addition to this type of deck.
6 days ago
Helm of the Host is very expensive but a great card. I would probably take out Ghostly Prison because who cares if someone attacks into a wall of angels. Victory's Herald for Avacyn. Pacifism for Expedition Map. I would also consider Urza's Incubator to make your angels cheaper.
1 month ago
1 month ago
PedroMarcello, thank you for the suggestions! I actually really like Ward of Lights and Floating Shield! I'll fit them in somehow. Inferno Fist is just a 3-mana Shock at best, and I'm not sure I'm too keen on any Pacifism effects besides Spectral Grasp. But I do appreciate the input!
Also, I unfortunately don't have a copy of Land Tax, but if I did it would go in any white deck I had. x)
1 month ago
Good start, a few cards don't seem to fit the goal of the deck.
Laboratory Maniac - I dont see a infinite draw engine to make this a viable win condition.
Teferi, Hero of Dominaria - You have an okay amount of instants (It's just how the deck wants to be built), but I think you're a little short on benefiting from his + enough for his cost.
Sigarda, Heron's Grace - You're got 6 Humans and Tuvasa ain't one.
Acidic Slime - Great removal, but because it costs so much it's only worth it in decks that can consistently bring it back from the grave or blink it.
Aura Shards - I don't think you have enough creatures to really abuse this, but it is still really good.
Abundant Growth - Great color fixing, but not ramp.
Luminarch Ascension - You might have enough protection to get this going, maybe.
Estrid, the Masked - She's still great protection for your Enchantments and your commander.
Wild Growth - 1 drop enchantment ramp
New Horizons - Color fixing, ramp, and some pump.
Sol Ring - Come on, Really? xD
Supreme Verdict - Just a good wipe.
One reason why you might not want to go the way im about to suggest is because my Controlling Girlfriend(s) deck does this too. But, feel free to copy me (You always do xD)
Aura of Silence - more tax and can destroy something.
Totem Armor is strong. If you want to go down that path the precon has some good ones, but look up cards that give totem armor, they aren't bad.
1 month ago
I'm always for overcosted hate cards. They are perfectly acceptable to me. I don't think Wotc would be on for the keyword, but a hate card like this is perfectly within reason, and yea I can't see it being anything other than Red and White of some kind.
Maybe it could be "Defy Defiance" where Marchesa tells her subjects to leave and save themselves but they stay anyway (if she's even alive right now, I haven't followed the story too closely), and be in the 3rd Conspiracy set, but it's likely only be creatures so like maybe cost 3RW, or RRWW.
Otherwise for Indomitable to be award a keyword, there'd have to be a HEAVY theme of cards like Enslave, Act of Treason, Vedalken Shackles and maybe even like Pacifism effect also don't work.
But if we're forcing it: Indomitable (This creature has protection from auras opponents control and can't be under another player's control except for it's team).