Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Frontier Legal
Pauper Legal

Printings View all

Set Rarity
Eternal Masters Common
Tempest Remastered Uncommon
Dragons of Tarkir Common
Magic 2014 Common
Magic 2013 Common
2012 Core Set Common
2011 Core Set Common
2010 Core Set Common
Duel Decks: Divine vs. Demonic Common
Tenth Edition Common
Ninth Edition Common
Eighth Edition Common
Onslaught Common
Seventh Edition Common
Classic Sixth Edition Common
Anthologies Common
Urza's Saga Common
Tempest Common
Mirage Common

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Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

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Pacifism Discussion

Zulfi on Now THIS is Podracing!

1 week ago

InfuriatedBrute, this isn't Amonkhet updated quite yet, and probably won't be until the set actually releases (I still haven't completely built this model of the deck yet for budget reasons), though I'm not a big fan of Compulsory Rest. Seems like a worse version of Pacifism. Gideon's Intervention might work for the deck, but I'd have to test it out because my mana cost is already decently high for what this deck is. Thanks for the feedback!

Argeaux on Whitewash [Pauper]

1 week ago


I should have added Cancel to the list of cards I am considering. I am going to add it to the deck if I need another straight counter spell. At the moment there are other spells that have better value.

Counterspell has been Uncommon in some sets.

You will notice that Azorius Cluestone is in my Final Cuts list. There were other Artifacts that offered better value. Sometimes good cards don't make the cut due to the 100 cards restriction.

Pacifism has been Uncommon in some sets.

There were other cards that just allowed a straight exile, which Journey to Nowhere doesn't. I'm not sure about how to use it like Oblivion Ring. If you'd take the time to explain that then I might include it.

Transguild Promenade is a GREAT suggestion. Adding that right away.

Thanks for all the time you spent looking at my deck and making suggestions.

Austin_Smith_of_Cards on Whitewash [Pauper]

1 week ago

I would think Cancel should be added to this list. Fits the criteria, and is straight-up solid counter spell. Mana Leak might be another good choice as a budget Counterspell that still is effective early game, and defeats careless X spells.

Azorius Cluestone is ramp AND card draw in the late game. Cards that fulfill two purposes in one should always be highly considered.

Does a Magic Online release count against the uncommon rule? If it weren't for Tempest Remastered, I would include Pacifism as a cheap removal tool.

Journey to Nowhere is the O-Ring variant available; cheap and effective hard removal.

Transguild Promenade would probably be another budget multicolored land to consider.

Cool list idea!

Abres_Tenelles on Jeskai Voltron...cause why not...

3 weeks ago

You seem to have most bases covered here!

You might also like Gisela, Blade of Goldnight, Gratuitous Violence, Inquisitor's Flail, and Furnace of Rath as extra sources of doubling damage. Even better, these cards work with double strike for 4X damage!

You may want more slots open for enchantment removal too. Arrest and Pacifism like affects seem the most likely to stop your strategy dead.

scheerlc8520 on WBR Aggro Partner Commander

1 month ago

And if you really want to be mean add more removal such as Pacifism maybe Malicious Affliction or Stasis Snare because removal can make or break a deck and it looks like Swords to Plowshares is all you have

miampizza on Wife Deck (life drain)

1 month ago

I have a few suggestions:

Sanguine Bond + Exquisite Blood pretty much self explanatory as to why.

Well of Lost Dreams, Rhystic Study and Alhammarret's Archive are pretty synergistic draw engines.

You are playing one of the best color combination for boardwipes. If things go wrong a well placed Supreme Verdict, Wrath of God, Merciless Eviction, Fumigate, Terminus or Cyclonic Rift can turn the table in your favor or win you the game. Boardwipes are very strong in the EDH format.

35 lands without any mana rocks is quite slow for a deck like this. Maybe you could consider adding some ramp to ensure that your strategy starts pumping before your opponent's. I'm talking about cards like Azorius Signet, Dimir Signet, Orzhov Signet, Sol Ring, Thran Dynamo, Basalt Monolith etc etc.

I feel like Colossus of Akros, Eater of Hope, Kothophed, Soul Hoarder, Maze Sentinel and Mortus Strider are either not very synergistic or weak compared to many other possible choices.

Rhox Faithmender, Archangel of Thune (quite pricy $),Ayli, Eternal Pilgrim, Sphinx of the Steel Wind could be interesting cards.

As for your removal you heavily rely on Pacifism effects. If that's what you absolutely want, go ahead, but if you'd like a bit versatility (sometimes an enchantment or something else might prevent you from gaining life of playing at all), cards like Anguished Unmaking, Counterspell, Mortify, Return to Dust and Utter End could be pretty interesting.

Might have a few cards that comes to mind. I hope any of those cards were inspirational to you :P

Pieguy396 on Green/White Angel Ramp

1 month ago

Hey, there! I have just a couple of recommendations for you:

First: I saw in the above comments that Path to Exile is too pricey for you, but Oust and/or Condemn are both a lot better that Pacifism or Angelic Purge. Even Path to Exile itself has dropped in price thanks to its MM3 printing.

Second: If you look at the top pie chart in the upper-right corner, you'll see that the cards in your deck require much more than , and yet you run more sources than sources. I'd change that. Selesnya Sanctuary also isn't great; Fortified Village is a cheap and strong alternative.

Third: I'd recommend more token makers such as Gather the Townsfolk as opposed to some of the more expensive cards in your deck. They can act as chump blockers and pump up your Champion of the Parish.

Hope this helps!

mtgplayer100 on Becoming one with Control...on a budget

1 month ago

As for the mana base, some dual lands would do work here, like Glacial Fortress, Sulfur Falls and Mystic Monastery.

As for removal, Pacifism could just be Blessed Alliance or Lightning Helix, both of which are better. Cancel is just a worse Void Shatter or Disallow. Mana Leak is probably the best option available.

Some card advantage would probably also be good here, like Think Twice. Also, Dramatic Reversal dosen't really make sense to me, since you're only using to untap creatures, and if your looking to preserve your lifetotal, you got removal to help doing that.

Soulfire Grand Master looks like it could do some serious work here. Ojutai's Command is also an option.

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