Pacifism

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battlebond (BBD) Common
Masters 25 (A25) None
Eternal Masters (EMA) Common
Tempest Remastered (TPR) Uncommon
Dragons of Tarkir (DTK) Common
Magic 2014 (M14) Common
Magic 2013 (M13) Common
2012 Core Set (M12) Common
2011 Core Set (M11) Common
2010 Core Set (M10) Common
Duel Decks: Divine vs. Demonic (DDC) Common
Tenth Edition (10E) Common
Ninth Edition (9ED) Common
Ninth Edition Foreign Black Border (9EDFBB) Common
Eighth Edition (8ED) Common
Onslaught (ONS) Common
Seventh Edition (7ED) Common
Classic Sixth Edition (6ED) Common
Anthologies (ATH) Common
Urza's Saga (USG) Common
Tempest (TMP) Common
Mirage (MIR) Common

Combos Browse all

Pacifism

Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

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A25

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Pacifism Discussion

Cereal_Killer on Elesh's Angels

3 hours ago

So, basically, you need to survive till you can cast an angel or Elesh Norn, Grand Cenobite. And that's why you have added Ixalan's Binding, Luminous Bonds and Pacifism, right? In my opinion there is a better choice than the last two cards: Path to Exile.

Then, why don't you add more Cavern of Souls so you can find them easily? Same thing for Avacyn's Pilgrim and Birds of Paradise, since they help you having mana and you could also use them as blockers (are you scare and opponent would kill them? Well, better them than the angels. Or just use Sakura-Tribe Elder). If you want to spend money on it also Noble Hierarch could be a suggestion

You have Anointed Procession and Doubling Season. Could be an idea to add some token generator (Raise the Alarm, Timely Reinforcements) or some planeswalkers (Elspeth, Knight-Errant, Elspeth Tirel, Elspeth, Sun's Champion) to protect yourself for the first turns or make a big army in late game?

And, in my opinion, you could add Windswept Heath removing some basic lands. Fetches are always a good idea for me

Last thing, I understand Serum Powder is a really good card cause it lets you take a mulligan drawing 7 cards instead of 6, but I'm not sure about it's utility in the deck

Metachemist on spirit tribal

7 hours ago

With an average CMC of 2.85 I think you're running too many lands. I'd cut it back to 38 by trimming off the Azorius Guildgate Meandering River and Sunscorched Desert respectively.

I'd cut a couple of the Pacifism type cards in favor of Ghostly Prison and Propaganda make him work hard for every single attack he pulls off.

I'll let this one bounce around in my brain and see if I can't work up some other suggestions for you :)

Homelessguy on Darien EDH

5 days ago

Darksteel Mutation or Pacifism could help out the third problem

Keeping your commander on the field as key I would suggest cards like Gift of Immortality or total auras so now they have to get rid of it twice.

Also there's a 5 dropping enchantment coming out in the Return to Ravnica set that let you make 4/4 Angels with flying and vigilance anytime you would make a token and that might be a great addition to this type of deck.

Tmiller12321 on angels token

6 days ago

Helm of the Host is very expensive but a great card. I would probably take out Ghostly Prison because who cares if someone attacks into a wall of angels. Victory's Herald for Avacyn. Pacifism for Expedition Map. I would also consider Urza's Incubator to make your angels cheaper.

oliveoilonyaasscureshemorrhoid on Can I sacrifice MY aura ...

1 month ago

If I put Pacifism on an opponent's creature, can I sacrifice Pacifism with Faith Healer? Thanks, in advance.

strangewayshwc on Tiana, Ship's Caretaker tries her hardest!

1 month ago

PedroMarcello, thank you for the suggestions! I actually really like Ward of Lights and Floating Shield! I'll fit them in somehow. Inferno Fist is just a 3-mana Shock at best, and I'm not sure I'm too keen on any Pacifism effects besides Spectral Grasp. But I do appreciate the input!

Also, I unfortunately don't have a copy of Land Tax, but if I did it would go in any white deck I had. x)

Randomsome1 on Enchant deez nuts

1 month ago

Good start, a few cards don't seem to fit the goal of the deck.

Cut:

Laboratory Maniac - I dont see a infinite draw engine to make this a viable win condition.

Teferi, Hero of Dominaria - You have an okay amount of instants (It's just how the deck wants to be built), but I think you're a little short on benefiting from his + enough for his cost.

Asceticism - This is great if you want to go into a Aura Voltron route, but the Sterling Grove and Privileged Position Combo is enough for protecting your creatures.

Sigarda, Heron's Grace - You're got 6 Humans and Tuvasa ain't one.

Acidic Slime - Great removal, but because it costs so much it's only worth it in decks that can consistently bring it back from the grave or blink it.

Pacifism - Because Arrest, Desert's Hold, Encrust, Lost in Thought

Maybe:

Aura Shards - I don't think you have enough creatures to really abuse this, but it is still really good.

Burgeoning and Exploration - good ramp cards, but only if you have the lands in available. With only 36 lands you will probably won't be using them as much as you'd like.

Abundant Growth - Great color fixing, but not ramp.

Luminarch Ascension - You might have enough protection to get this going, maybe.

Parallax Wave - I might be missing something, but this card just seems bad outside of a blink deck. It doesn't combo with Solemnity if that's what you were thinking.

Add:

Estrid, the Masked - She's still great protection for your Enchantments and your commander.

Wild Growth - 1 drop enchantment ramp

New Horizons - Color fixing, ramp, and some pump.

Nature's Lore Rampant Growth Selesnya Signet Simic Signet ETC - Even though they don't fit, they are always great consistent ramp.

Sol Ring - Come on, Really? xD

Mystical Tutor - Grab that board wipe or Approach of the Second Sun

Open the Vaults - cheaper Replenish

Leyline of Anticipation - Enchantment version of Vedalken Orrery

Supreme Verdict - Just a good wipe.

Thoughts:

Land Tax - Might be able to do some cheeky things with Burgeoning and Exploration

One reason why you might not want to go the way im about to suggest is because my Controlling Girlfriend(s) deck does this too. But, feel free to copy me (You always do xD)

Ghostly Prison Propaganda Collective Restraint Sphere of Safety Norn's Annex - No one will be able to attack you.

Aura of Silence - more tax and can destroy something.

Auras:

Totem Armor is strong. If you want to go down that path the precon has some good ones, but look up cards that give totem armor, they aren't bad.

Dorotheus on New Mechanic: Indomitable

1 month ago

I'm always for overcosted hate cards. They are perfectly acceptable to me. I don't think Wotc would be on for the keyword, but a hate card like this is perfectly within reason, and yea I can't see it being anything other than Red and White of some kind.
Maybe it could be "Defy Defiance" where Marchesa tells her subjects to leave and save themselves but they stay anyway (if she's even alive right now, I haven't followed the story too closely), and be in the 3rd Conspiracy set, but it's likely only be creatures so like maybe cost 3RW, or RRWW.

Otherwise for Indomitable to be award a keyword, there'd have to be a HEAVY theme of cards like Enslave, Act of Treason, Vedalken Shackles and maybe even like Pacifism effect also don't work.

But if we're forcing it: Indomitable (This creature has protection from auras opponents control and can't be under another player's control except for it's team).

:D

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