Kami of False Hope

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Kami of False Hope

Creature — Spirit

Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn.

wallisface on What is the "best" way …

1 year ago

Here’s an example Martyr Proc list which can pretty reliably fish-up its one copy of Kami of False Hope and then recur it indefinitely to never take damage. Note the deck plays with a lot of toolboxy options so isn’t confined to this one strategy

https://www.mtggoldfish.com/archetype/modern-martyr-proc#paper

^ this is probably far from the most efficient version of the deck, its just the first reasonable one I googled. Personally i’d be ditching the Urza’s Sagas and Yorion, to get down to a more reliable/focused 60.

wallisface on What is the "best" way …

1 year ago

Sounds like something i’d suggest, i’ll happily take credit for it ;)

But yeah, i’d suggest going down the enchantress route, of if you want to stick specifically to turbofrog then there’s options to do that in MaytrProc decks with Kami of False Hope and recursion

Icbrgr on What is the "best" way …

1 year ago

What is the "best" way to Turbofog in 2022?

Turbofog is a deck that has been on my mind lately; and have been wondering what the best way to play the deck is these days.

I first got turned on to this playstyle utilizing Isochron Scepter with spell package of Dawn Charm/Angel's Grace and good ol' Wrath of God to eventually get into a win condition of choice like Hoofprints of the Stag/Luminarch Ascension...Then I started researching some more recent deck lists and saw some new ways to play the deck using creature recursion through Abiding Grace, Ranger-Captain of Eos, Spore Frog/Kami of False Hope...

It seems very interesting and the lifegain seems like it can be a huge boon for the deck in some matches. I am wondering if anyone has piloted Turbofog anytime recently and had any input on this subject because I haven't touched the deck since like 2015.

Icbrgr on Filibuster

1 year ago

Oh as soon as I saw the title I knew EXACTLY what this deck was about lol +1

I ran this wincon in a Turbfog shell... Holy Day, Dawn Charm, Ethereal Haze, Kami of False Hope, Batwing Brume, Pariah.... good times

rdean14 on Card creation challenge

2 years ago

seshiro_of_the_orochi, oh wow, I forgot about that card, huh, yeah I mean... Hedron's Archive is almost playable, so I think my card actual would be, but yeah, less original than I thought.

As mentioned on Curtain of Light, Guardian of Solitude, Kami of False Hope, Kami of Old Stone, Lifespinner, Moonwing Moth, and Orb of Dreams:

Snow-Fur, Kitsune Poet

Legendary Creature - Fox Bard

Snow-Fur, Kitsune Poet costs less to cast for each card exiled from your graveyard this turn.

Vigilance, Protection from creatures without summoning sickness

, , Shuffle a card you own in exile into your library: Return target creature or enchantment from your graveyard to the battlefield. Activate this ability only as a sorcery.

3/8


I think this would be a really fun card in commander, and not really sure how it'd work, I mean Elspeth, Sun's Nemesis would be excellent in this deck, as would suspend cards and Nearheath Chaplain and Heron-Blessed Geist, as well as the disturb creatures, but like... idk...

Also, yes, she can only be blocked by creatures which entered in the last turn cycle without haste. That's the only difference between her protection and Teysa, Envoy of Ghosts

bushido_man96 on

2 years ago

Kami of False Hope and Spore Frog can be good political tools.

mdf64 on Bringing Turbo Fog to the …

2 years ago

Hey, my turbo frog list actually comes as a variation of Martyr, as that is the deck that I play. Martyr already plays a one of Kami of False Hope which can lock the opponent if they are playing no ways to deal with Abiding Grace. The win condition is usually Squadron Hawk, Solitude or Serra Ascendant. There is also room to play Hope of Ghirapur to lock out control and combo.

legendofa on Bringing Turbo Fog to the …

2 years ago

TL;DR: I want to make Turbo Fog better, but I'm not sure how.

I like the philosophy of Turbo Fog, and I've had some success with it in FNMs and casual tournaments. I'm trying to push it up into at least low-tier competitive, but I think it's gotten left pretty far behind. It hasn't really gotten any new toys recently to get it above casual tables.

Basically, Turbo Fog is a control deck that tries to avoid taking any damage by neutralizing the opponent's attacking creatures and avoiding or removing harmful spells. It's a similar line of thought to Lantern Control or prison decks.

Starting with the Fog part, there are a few ways to go. Spore Frog and Kami of False Hope are cheap creatures that are easily searched and recycled, but there aren't many other creature options. The old-school method is instants like Darkness and Ethereal Haze, but while they have more options, they don't have as many ways to search or recur them, with Isochron Scepter and Snapcaster Mage probably being the best. Finally, there are the enchantments and artifacts. Leyline of Sanctity takes care of a lot of the non-damaging effects, Ghostly Prison is good but offers a workaround, and Ensnaring Bridge needs a little too much dedicated support, in my experience. Turbo Fog isn't big on emptying its hand.

Next up is the Turbo. The traditional draw engines are Howling Mine and Phyrexian Arena, and Stormfist Crusader is a mixture of those two. The Royal Scions and Jace Beleren provide some Planeswalker support. Teferi, Hero of Dominaria does pretty much everything a Turbo Fog deck wants.

For removal, I generally look at all-purpose stuff, like Abrupt Decay, Assassin's Trophy, and Counterspell. The Fog effects provide pseudo-removal against attackers, so it's the utility creatures and other effects that pose problems. All the same, a good Supreme Verdict is always welcome. Engineered Explosives and Nevinyrral's Disk are other mass removal options.

Finally, and most importantly, the win condition. The three main approaches I've seen and/or tried are draw damage, semi-passive mill, and simply attacking with a big creature. For the draw damage, there's cards like Fevered Visions, Runeflare Trap, Fate Unraveler, basically anything that might see use in a Wheels EDH deck. Semi-passive mill comes from symmetrical drawing, while recycling cards through Blessed Respite or Elixir of Immortality. For big creatures, my headliners are Kefnet the Mindful and Sigarda, Host of Herons--5 power, evasive, and hard to kill. Honorable mention goes to Nexus of Fate, just to completely lock out the opponent.

I've poked through a lot of cards and tried a lot of variations, but I'm still not sure I'm not overlooking something. It's very color-heavy, but every color offers a unique option that's hard to replace in at least one category. I'm currently leaning toward or . Of course, it may just be unable to compete at a higher level with the tools it has now. What does Turbo Fog need to get into the competitive boards?

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