Utopia Sprawl

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Utopia Sprawl

Enchantment — Aura

Enchant Forest

As Utopia Sprawl enters the battlefield, choose a colour.

Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen colour.

wallisface on Turtles goes brrr

3 weeks ago

Some thoughts:

  • 20 lands is extremely low considering how steep your mana curve is. I’d suggest going to at least 24.

  • you’ve got 11 cards that let you assign combat damage with toughness, and while you obviously want that effect, you’ve currently got such-high density of these cards that you’re bound to draw into multiple redundant copies. I’d drop the number of these effects down to 8-9 (ditching 2-3 of the enchants).

  • Glaring Aegis seems like a really bad card. You’ll almost never need the extra 3 toughness, and this just lets the opponent 2-for-1 you with a killspell.

  • Skeleton Key is cute, but imo not particularly strong. You never want to draw a second copy of it. I’d suggest running an absolute maximum of 2, if at all.

  • Fading Hope is almost always just giving you card disadvantage (the opponent still has all their cards, you just lost one).

  • I know i’ve just dismissed all your 1-mana cards as being bad, but I do think you need some actually playable 1-mana cards so that you can do something turn 1. Spell Pierce, Preordain, and Utopia Sprawl are all good options.

  • you really need more ways to interact with the opponent, your only viable option at the moment is Mana Leak… you need more options!

Rasaru on Merfolks Counting

4 months ago

If I were to only look at your pending deliveries, I'd make the following changes.

Empress Galina --> Lord of Atlantis

Kumena's Speaker --> Master of the Pearl Trident

Shaper Apprentice --> Realmwalker

Storm Sculptor --> Merfolk Skydiver

Rootwater Diver --> Svyelun of Sea and Sky

Lotus Blossom --> Hadana's Climb  Flip

Afiya Grove --> Utopia Sprawl

Thornwood Falls --> Flooded Grove

Vivid Grove --> Rejuvenating Springs

Littjara Mirrorlake --> Dreamroot Cascade

Quandrix Campus --> Windswept Heath

Battlegrowth --> Barkchannel Pathway  Flip

Once you make some additional updates and clean up your maybe list (I see some cards there that are also in your main board), I'll be happy to take another look! However, some other cards you should consider (that I don't see in either list) are Emperor Mihail II, Murkfiend Liege, Simic Ascendancy, Kindred Discovery, and Guardian Project. A more more expensive card option could be The Ozolith, but I'd wait on that to see if you like how the deck plays after some changes.

joni1707x on Merfolks Counting

4 months ago

Rasaru Thank you for commenting and giving me some advice. I really appreciate this!

For my budget, I would like to include some cards that cost about 10€ each, in total I would say I can afford about 100€ +/-20 (the lesser the better).

After testing the Deck for my own, I agree that my manabase needs some fixes. I ordered some cards to upgrade this a bit (see below).

As I am trying to put as many counters on my board as possible, I feel, that the creatures that do not create tokens like Kumena's Speaker, could be excluded?

I got some pending deliveries. Here are the cards that I bought to upgrade it:

Lord of Atlantis, Master of the Pearl Trident, Snakeskin Veil, Realmwalker, Double Major, Forced Adaptation, Kiora, Master of the Depths, Deeproot Champion, Merfolk Skydiver, Primal Empathy, Vastwood Fortification  Flip, Oversimplify, Tangled Islet, Flooded Grove, Rejuvenating Springs, Utopia Sprawl, Dreamroot Cascade, Talisman of Curiosity, Simic Signet, Hadana's Climb  Flip, Barkchannel Pathway  Flip, Svyelun of Sea and Sky, Windswept Heath

I am not sure what to exclude and what to include.. (fyi I am playing for half a year, Thank you in advance!

Crow_Umbra on Should I Replace Arcane Signet …

4 months ago

I'd say to try out the replacement with another Dork, or synergistic ramp piece in Green. When I play Green, I barely run any rocks, when I have access to Farseek & similar pieces.

In Enchantress decks I've played, I'll always play Dorks or Auras like Utopia Sprawl, which will get that much more value in the context of a strategy that will benefit from it.

Darb_the_Bard on Buttercup: Princess Bride

4 months ago

It's probably a meta call. If you find that you don't need as much protection, it makes sense to take out Linvala or Jirina and add something more proactive like Kaya, Geist Hunter. As for the mana rocks, I definitely want Relic of Legends over Chromatic Lantern. I have found in my playtesting that I normally have ways to get all 5 colors, and that will only improve with the two enchant lands we just added, so I don't think the Lantern's effect is necessary. And the Relic can get just silly. If you have at least 4 creatures in play, it will also generate all 5 colors of mana while leaving all your lands available. Plus it taps your legendary creatures (they don't tap themselves) so it gets around summoning sickness. Any creature you cast or tutor for can instantly be tapped for mana that same turn. If you play a 2-drop legendary on turn 2, then this instantly creates two mana on turn 3. On turn 4 we are guaranteed to be able to play Buttercup and get Jegantha into our hand as long as we hit each land drop (or we can even miss a land drop if we play a legendary on turn 2). If you want the Lantern, I would probably cut almost any other ramp source before I cut Relic of Legends.

Remember, if you really need to block you don't need to tap your creatures for mana. And it still taps for one mana of any color in that situation, which puts it on par with the Lantern.

Of course, that's just my opinion. There will inevitably be some games where I wish I had the Chromatic Lantern's effect, but again, if I really wanted to make room for it I would probably cut Utopia Sprawl or Nature's Lore or even Arcane Signet before I cut the Relic because of how crazy the upside is in this deck.

Darb_the_Bard on Buttercup: Princess Bride

4 months ago

Great call! I didn't realize Utopia Sprawl had become such a budget card. I swear I spent $5.00 on it when I bought it for my Sythis deck.

rwn1971 on Buttercup: Princess Bride

4 months ago

I did one change. Took out Rampant Growth for Utopia Sprawl

Darsul on C'mon Kes!

5 months ago

if you want to avoid Control Magic, Willbreaker is always fun with aura builds. I see you have Light-Paws, Emperor's Voice were is Ivy, Gleeful Spellthief? They always fun to have out together. Heliod's Pilgrim is always a good way to fine the aura you need. Infiltrator's Magemark just funny i love it (it's an aura with a global effect). Abundant Growth, Nylea's Presence both can trip but, don't ramp. Fertile Ground,Utopia Sprawl and Wild Growth ramp.

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