|Commander / EDH||Legal|
Printings View all
|Masters 25 (A25)||Uncommon|
Combos Browse all
Enchantment — Aura
As Utopia Sprawl enters the battlefield, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool.
|Have (5)||sonnet666 , Zyrook , Blue_Flame , , rockleemyhero|
|Want (7)||kingcowofcows , Zarathustra77 , derpyplatypus , Bobomaster , Surymo , philktoken8998 , mattsfatt|
Utopia Sprawl Discussion
2 days ago
2 days ago
Yeah, I didn't want to be impolite, but there are so many glaring issues, that I am inclined to believe he hasn't actually played in a cEDH table.
I tinkered with Azusa for like a year and a half and one Gilded Drake or Phantasmal Image was usually enough to ruin the whole game for the table since blue player inturn gets Azusa in a deck better equipped to make use of 3 land drops a turn.
One Root Maze and you're out of the game. Some deck can literally outpace you and the whole purpose of Azusa is to race... If you lose that race you always lose. How do you kill without combat? How do you remove anything?
5 days ago
The deck obviously needs it's mana-ramp. That said, I don't think it matters how you ramp. Each method has pros/cons that can exploited/relegated. I'm not arguing for or against any ramp system, only stating viability and pros/cons.
But to answer your question, a full set of Overgrown Battlement is a sufficient number of defenders to make them well worth including, if so inclined. After all, most mana dorks only tap for 1 mana. Having a 0/4 that taps for at least one mana and up to 4 isn't shabby. In this deck, Sylvan Caryatid is probably better because it mana-fixes in addition to ramping. It's also more expensive. With Dragon Egg , you could swap all your other dorks for defenders. Or not. Up to you. Defenders pros: massive ramp very possible, some toughness for blocking | Cons: can't block when tapped for mana, can't swing, still die to deathtouch, medium/large creatures, removal etc, higher CMCs
If Utopia Sprawl is too expensive, Fertile Ground is an option. Pros to enchantment ramp: rarely removed, combos well with Arbor Elf | Cons: no body, risk of making a land a target for removal, CMC/speed
I've tried multiple times to build a Dragon tribal, but I've never managed to get something that "checked enough boxes." The two combos I like best with Dragons: Dragonmaster Outcast + Harvest Season and Savage Ventmaw + Hellkite Charger .
There's discord in Modern, it seems, as to whether a fast enough deck needs disruption or if it can play threats fast enough to essentially ignore whatever opponents are doing. Your deck here is going for the latter, but I don't have confidence in it's speed. Therefore, I wonder if utility staples like Vines of Vastwood , Blossoming Defense , and Heroic Intervention for deflection and surprising swings as well as Beast Within and Lightning Bolt for spot-removal might be worth considering.
1 week ago
Farseek is best because it is the cheapest real land ramp in modern and it gets shocks. Yes the shocks have to enter tapped.
1 week ago
If you’re running Utopia Sprawl , then you should probably run the full playset of Arbor Elf . Continuing down this line to massive quantities of mana, you should also replace Sylvan Caryatid with Voyaging Satyr , and consider including a bunch (playset?) of Overgrowth also.
Both your planeswalkers, as well as the Rythem enchantment, do almost nothing for you. You goal looks to be bringing out big creatures fast, and the turn required to play these cards negates the benefits they give (you could have just played a creature a turn earlier, instead of having haste). Ditch em!
Consider adding in Primal Command if able. It often can buy you a turn while also tutoring for something you need. This also allows you to run some 1-of utility creatures like Hornet Queen and Acidic Slime .
Blossoming Defense is a sideboard card at best - in a lot of matchups it won’t help you.
How has Genesis Wave gone for you? It feels a little too clunky imo. You need at least 9 mana and even then it’ll often whiff. It’d be better off as just being another big creature.
Also, you really need at least 20 lands, even with all this ramp.
1 week ago
I think that you could lose a little bit of control. Its pretty heavy and this looks incredibly fast. I'm thinking just stick to Path to Exile and Dissolve . You might want to look at Serum Visions and/or Opt for draw power and scrying. It might be worth it to splash green =, because you get access to Utopia Sprawl which in itself doesn't really matter. However, you get access to the other 2 scry lands, those being: Temple of Plenty and Temple of Mystery . You also get access to protection for your wincons, the best probably being Blossoming Defense or Heroic Intervention . If you don't want to splash green, Apostle's Blessing is good white protection.
1 week ago
By far the most effective budget green ramp tools are Arbor Elf / Utopia Sprawl . If you aren't going that route, Elvish Mystic / Llanowar Elves (get the older, cheaper, versions) does a lot. If you need these to be spells Edge of Autumn 's cycling makes it superior to all your listed options.
Utopia Sprawl occurrence in decks from the last year
All decks: 0.18%
Commander / EDH:
All decks: 0.04%
GWU (Bant): 0.67%