Utopia Sprawl

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) Uncommon
Dissension (DIS) Common

Combos Browse all

Utopia Sprawl

Enchantment — Aura

Enchant Forest

As Utopia Sprawl enters the battlefield, choose a color.

Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool.

Price & Acquistion Set Price Alerts

A25

DIS

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Utopia Sprawl Discussion

Catpocolypse on All 3, Really? That's Overkill

8 hours ago

@hungry000 I can totally see where you are coming from. Utopia Sprawl is a great ramp card and CAN be used to great effect. My main problem is: What do I take out? Pretty much every card has its niche in my deck and I can only thing of 1 or 2 that I could replace w/ Utopia Sprawl but I'd like the deck to keep its protective aspects or its trademark explosiveness. Can I get a little help in decided what should I keep and what I could drop? I can see that you've actually looked at the deck list, so any advice you could give me would be wonderful.

hungry000 on All 3, Really? That's Overkill

8 hours ago

I really don't get your justification for not playing Utopia Sprawl . So what if it's used in a Stompy deck? That doesn't make it any less good as a ramp spell. In other words, just because a card makes you think of a certain type of deck doesn't mean it only works in that type of deck. Like, Lightning Bolt is Burn's best card, but it's also used as a removal spell in UR and Jeskai Control decks, which are on the opposite side of the spectrum.

Plus, with Utopia Sprawl, you can pull off the turn 5 Spawnsire win you wrote about in your description on turn 4 without having to play Harmonize to draw the rest of the cards you need.

Turn 1: Land, Arbor Elf

Turn 2: Land, Utopia Sprawl on untapped land, tap/untap/tap land to get 4 mana, Vernal Bloom

Turn 3: Land, you now have access to 10 mana (the land with Utopia Sprawl on it taps for 6 w/ Arbor Elf, the other two lands tap for 2 each) and 3 cards in hand assuming you went first. From here, there are a couple ways to get to 30 mana:

Turn 4: Draw a card (it'd have to be a Spawnsire or an Early Harvest if u had Spawnsire in hand) and then Spawnsire ftw!

If you went second the extra card would give you a lot more options for getting to 30 mana on turn 4, and I'm sure I missed a few routes up above.

But other than allowing the turn 4 win, Utopia Sprawl also just speeds everything else up a lot with Arbor Elf, letting you play 4 mana worth of ramp on turn 2 or a Prime Time on turn 3 (you don't even need any extra ramp to do that), and unlike Joraga Treespeaker , it is also untapped by Early Harvest . It might be worth testing some more untap land effects like Voyaging Satyr and Magus of the Candelabra (Magus especially seems neat; it's kind of like an extra Early Harvest).

Also, here's a Spawnsire of Ulamog deck I saw a while back (almost a couple years ago I think): https://www.mtggoldfish.com/articles/much-abrew-harvest-wave-modern (Note that it used both Utopia Sprawl and Fertile Ground to great effect). Idk if it helps at all, but it's nice to look at a different take on the same deck to get some ideas. There are also some G Devotion lists that make a ton of mana with Nykthos, Shrine to Nyx + Garruk Wildspeaker .

Meurth on Sex-Proof Selesnyabians

2 days ago

Serra's Sanctum , but it's extremely expensive.

Nature's Chosen seems good here especially in combination with Wild Growth , Utopia Sprawl , Fertile Ground and even Market Festival .

Selvala, Heart of the Wilds will ramp you a lot but it might give your opponents some draws, which imo is a risk worth taking.

Nature's Will might be cool

SamsWrath on Cats in Steel

3 days ago

A few options you have that could help are: Auriok Steelshaper , Oreskos Explorer and Shalai, Voice of Plenty . They aren't cats but, they would have good synergy with your overall deck construction.

Another great choice for a tribal deck is Coat of Arms .

It never hurts to have more creature tutors--especially in a tribal deck. A few you might consider are: Recruiter of the Guard , Eladamri's Call , Enlightened Tutor , Idyllic Tutor , Altar of Bone , Green Sun's Zenith , Sylvan Tutor and Summoner's Pact .

If you want to go faster you'll need to get more lands out fast and/or mana rocks. That's where green comes in. White has a few spells like Land Tax , Tithe and Oreskos Explorer but, green has stuff like: Burgeoning , Carpet of Flowers , Exploration Utopia Sprawl , Wild Growth , Land Grant , Crop Rotation , Sylvan Scrying , Azusa, Lost but Seeking , Birds of Paradise and Bloom Tender .

Other options for going faster are: Chrome Mox , Grim Monolith , Mana Crypt , Mana Vault , Mox Amber , Mox Diamond and Mox Opal .

Its also not a bad idea to toss in a few more instant-speed removal spells such as: Swords to Plowshares , Wear Away , Sundering Growth , Nature's Claim , Naturalize , Natural State , Dispatch , Disenchant , Afterlife , Beast Within , Crib Swap and Oblation .

bryanedds on Double Dragons

6 days ago

For even more mana, consider the following enchantments -

Wild Growth

Utopia Sprawl

Fertile Ground

Overgrowth

Dawn's Reflection

Market Festival

Darth_Savage on Rivendell

1 week ago

Why are you running so many singleton cards? Generally consistency is better than variety, if you run 4x of a card there is around a 40% chance it appears in your opening hand of seven. A simple trick in Modern is to use Arbor Elf + Utopia Sprawl rather than Elvish Mystic, this will net you more mana. This article on Wizards site is a good primer on constructing a deck:

https://magic.wizards.com/en/articles/archive/reconstructed/zero-sixty-2012-03-26

Have a read of it, it goes into more detail than I can do here. After that, have a think, pick 6 or 7 cards and build the deck with primarily 3x or 4x of those cards, try to spread the mana cost a bit more evenly too. Hope this helps, good luck with your deck.

cc270 on Known Laws of Aviation

1 week ago

Kjartan I figured since I don't have that many White cards that need to hit the board on the same turn, I could get away with having Avacyn's Pilgrim and Utopia Sprawl. From playtest I usually have at least 3 White mana by the time I need to cast Hour of Reckoning. Would it be better if I changed up my land composition to include dual lands? I'll add them and see if it prevents me from using Utopia Sprawl too much. Gavony Township looks fantastic. I will play around with both and see what happens! ((:

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