|Commander / EDH||Legal|
Printings View all
|Battle for Zendikar||Rare|
Combos Browse all
Lumbering Falls enters the battlefield tapped.
: Add or to your mana pool.
: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
Price & Acquistion Set Price Alerts
|Have (16)||Swamy , SomethingRandom , Vergil_Redgrail , canterlotguardian , Riders_of_Brohan , Regulus1010 , pskinn01 , HSF117 , ecurps , philktoken8998 , Grantley91 , firemind12 , Atony1400 , clayperce , Sparky41 , Zurthon2|
|Want (2)||KB2187 , OS_Mage|
Lumbering Falls Discussion
1 week ago
@budywolfe I thought about it. I thought about splashing many different colors. I am not convinced that Oath of Ajani is what I'd want to splash for though. I think that fits better in a G/W token deck, as you are playing more planeswalkers and are trying to spit out as many tokens as you can. I think oath of ajani goes particularly well with Sram's Expertise.
I think if you are going to splash for any colour that you are better off splashing blue for counter spells. Blue gives you a few tools that help the deck. Negate is classic and is really good at stopping sweepers and other removal, as well as stopping Aetherworks Marvel and planeswalkers. You also get access to Lumbering Falls which is arguable the best manland in standard right now. The other lands in sultai colours also are good for the deck, as Botanical Sanctum gives you access to turn one green mana. I find this important for my deck because I play Oath of Nissa.
Speaking of which, I really like oath of nissa. It offers a good amount of card selection, as hitting land drops, and finding Winding Constrictor is important to us. My favourite part about nissa's oath though is turning on revolt for Fatal Push (also forgot to mention that Walking Ballista can be used to trigger revolt and allow you to take down many creatures in one turn).
All of that said, there may be a good reason to splash white. White does have better unconditional removal, and ajani's oath and other cards work well with our counter plan. Shoulder to Shoulder is card that has always intrigued me. Let me know if you play around with splashing for anything!
1 week ago
Embodiment of Insight works as well with your deck, attack with your lands and tap them afterwards (or during combat) for spells.
I think i'd be good if you could take a look at my deck as well Awaken the lands (needs suggestions)
3 weeks ago
Zaueski, have you considered going temer instead of naya?
By using blue you get access to more win conditions with Crush of Tentacles and Part the Waterveil, you gain access to more enablers with Kiora, Master of the Depths, countermagic, token makers with cards like Eldrazi Skyspawner which gives you access to even more mana, and you even get more one drops with Mausoleum Wanderer, Prophet of Distortion, and Salvage Drone.
These one drops have large utility, as the wanderer can sometimes protect your other creatures, and the drone and prophet give you access to more card draw, even if it is a bit clunky.
Not to mention that you get my favorite combination of Coralhelm Guide or Key to the City and Oran-Rief Invoker, where you just pump the invoker a bunch and punch the opponent in the face with it. However, this is probably strictly worse than Crush of Tentacles or Part the Waterveil.
Finally, by having wedge colours instead of a shard, you gain access to Wandering Fumarole, Spirebluff Canal, Botanical Sanctum, and Lumbering Falls, which provides something to do in the event that you face a control deck, and could speed up your mana with the fast lands.
I'm sure there's probably more interesting blue cards that you gain access too, but this might be an interesting path for you to follow.
3 weeks ago
I think 21 lands with so many 4 drops and curving out at 5 is a bit ambitious. You should have about 24 lands, and probably try to trim the cmc down. You're gonna want more draw-go cards in your main deck to keep your hand stocked. I'd suggest adding 2 Electrolyze and 2 Remand. Manlands are also very relevant in your deck. You have access to both Raging Ravine and Lumbering Falls
3 weeks ago
Great start, and welcome to the format!. I do want to quickly add that progenitus isn't legal because your commander has a blue/green color identity. Since progenitus has all 5 colors of mana, you could only play it in a 5 color deck. As for cards to add I'd look into a few ways to manipulate the top of your library like Brainstorm, Soothsaying, Sensei's Divining Top, Sylvan Library, Scroll Rack, Momir Vig, Simic Visionary, Noxious Revival, Thassa, God of the Sea etc. This allows you to make sure that the top of your library is a good card and that you are able to cast it for free. There are also ways to make sure you know what the top of your library is at all times like Future Sight and Magus of the Future. One thing your deck doesnt have alot of is card draw. Late game you might start to run low on cards in hand and while your commander does help, i might add a few ways to restock like Rhystic Study(I find a lot of people just ignore this and let you draw cards early game), Mulldrifter etc. I'd also look at your mana base a bit. Here are a few lands i would think about adding: Command Tower(taps for both blue and green in your deck), Temple of Mystery, Hinterland Harbor, Breeding Pool, Misty Rainforest, Yavimaya Coast, Lumbering Falls, Simic Growth Chamber, Botanical Sanctum. As for making cuts here are a few cards in your deck i think could be replaced and why: Stream of Life(you don't have any life gain synergy and this card takes your whole turn. If the reason you are at low life is is because you are getting beaten down by creatures all this does is buy some time rather than solve the problem. Omniscience( don't get me wrong this is a very strong card but unlike legacy decks that run this, you cant cheat it into play easily, you would probably be casting it. Once you have that much mana, you should already be able to empty your hand pretty easily without needing them to be free.) Sorry this comment ended being longer than i anticipated but I hope this helps!
3 weeks ago
I would cut the Oath of Jace for a fourth Oath of Nissa and a fourth Reflector Mage. The mage is one of the strongest reasons to be in UW and the Oath of Nissa is just so valuable in a deck trying to abuse walkers.
Seems like some mainboard disruption should be included, maybe cut Jace, Unraveler of Secrets in favor of some Negates or even Declaration in Stone. Seems hard to win against aggro or midrange without at least some mainboard answers that aren't tamiyo tap or jace bounce.
I would highly recommend your sideboard have ways to deal with Emrakul, the Promised End from either the marvel deck or delirium. Options I like in your colors are Descend upon the Sinful, which goes well with your walkers who would survive the wipe and be able to bash in once the path is clear. That or go up to 4 Ceremonious Rejection, since it works well against those pesky vehicle decks as well as the newmrakul decks.
The mana base should probably be only the slower battle for zendikar lands, as you want to curve out from turns 3-6, not really from turns 1-4. SO I'd cut Fortified Village for more basics and maybe one more Lumbering Falls so the Sylvan Advocate more reliably gets max value.
Also just another option, would running Servant of the Conduit in place of Selfless Spirit make more sense here? the spirit isn't really protecting much in this deck, as the walkers do all the heavy lifting. Would allow Aether Hub to be in the mana base as well over Evolving Wilds. Not sure, maybe I'm undervaluing spirit in this deck, but just an idea.
Deck looks sweet hope it works out for ya!
3 weeks ago
IMO elders deep-fried is underwhelming, cryptic command or more burn might be nice. Since our meta is pretty much all control I'd throw back in Thrun, the Last Troll he's super resilient. (Btw, Lumbering Falls is great). I'm going to try Bloodghast personally. Also, I would try Electrolyze, always nice to hit 2 birds with 1 stone.