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|Battle for Zendikar (BFZ)||Rare|
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Lumbering Falls enters the battlefield tapped.
: Add or to your mana pool.
: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
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Lumbering Falls Discussion
1 week ago
I think you're fine to order the deck now. A competitive Temur Energy list right now is $200-$300 with half of this cost for a playset of Chandra, Torch of Defiance. This is cheap for a competitive Standard deck, let alone the current best deck, haha.
Glorybringer is at a very low $5 right now and so far nothing spoiled in Ixalan other than possibly Regisaur Alpha is going to take it's place. I foresee Glorybringer going up not down. Chandra is a little harder to predict as it's pretty expensive right now, but we've already seen the Ixalan Planeswalkers and they don't remotely compare with the power level of Chandra. Vraska, Relic Seeker is close, but she's six mana. Chandra could become the best Walker in Standard maybe even become oppressive.
You're pretty safe with energy because as long as it's in Standard it will be one of the best decks. Maybe not the very best, but it will always be near the top because of how powerful energy is.
Temur Energy loses very few main deck cards at rotation. Elder Deep-Fiend, but some lists don't even use him. Game Trail can be replaced with Rootbound Crag which is a far superior land. Currently there's not a replacement yet for Lumbering Falls.
The sideboard is hit the most by rotation especially Tireless Tracker, card advantage in a can. Currently no replacement for her yet, doubt there will be. Chandra, Flamecaller rotates, Hour of Devastation could possibly replace her. Radiant Flames can possibly be replaced by Sweltering Suns, but the double red casting cost may make it uncastable in time to use it to stop aggro.
So far new spoiled Ixalan cards that I think can fit into Temur Energy are for sure Lightning Strike and Spell Pierce as sideboard options. Strike may even replace Abrade or Magma Spray main deck since it can hit a player, but I think it's safe to just get a playset of each Abrade, Strike and Spray. If artifacts continue to be a problem use Abrade otherwise use Strike. Spray is played because it can exile the creature it kills, but this might not be needed post rotation.
2 weeks ago
You could replace Larger Than Life for Vines of Vastwood, the benefits of Vines is far superior. It provides hexproof and a buff for 2 mana, but can also be cast at instant speed. I would also consider splashing Blue for Blighted Agent. Glistener Elf with your combo on turn two is blockable still, and you can splash blue and still be very budget friendly with 4 Yavimaya Coasts, Lumbering Falls, and 4 Temple of Mystery. It also gives you access to draw card spells and counters, which can help a lot to protect you from removal. Cards like Spell Pierce, Mana Leak, and Serum Visions. I would also suggest that you add in a two of, of Putrefax for mid-late game. With buffs, he can single handedly win a game that goes that long.
3 weeks ago
not running the man lands?
3 weeks ago
After Rotation changing the the Game Trail with Rootbound Crag and Lumbering Falls for Scavenger Grounds and the sideboard cards.You can easily add 2 Aethersphere Harvester since that will be the deck to beat after rotation. It doesn't lose that much post rotation, neither does this deck.
Argy on U/G Energy
1 month ago
Sorry, that deck is only 58 cards.
Argy on U/G Energy
1 month ago
OK, here we go. I've got a lot of feedback for this deck.
First of all, it's REALLY fun to play.
I've always loved mucking around with
Be aware that this is quite "durdly". Make sure you play it at a reasonable pace: not so slow that you run out of time to complete a match, not so fast that your Opponent doesn't know what is going on.
You would run 20 lands in an EXTREMELY aggressive deck. This is not one of those decks.
I suggest you add 3x Attune with Aether to the mix which sort of acts like a land, colour fixes, and gives you extra
It also acts a little bit like Haze of Pollen in that you now have a chump blocker that you don't care about losing.
It works really well with Bristling Hydra
I would rather see a counter spell than Gift of Tusks. Much better to completely stop a Creature resolving than nerf it for one turn, or boost one of your Creatures. Again, the card is a bit too situational.
Here is a suggested upgrade:
This deck has a stronger purpose now - get as many as possible and use them to overwhelm the enemy.
I don't like Containment Membrane in the Sideboard. It doesn't tap the Creature, so if it's big enough they can just use it as a blocker.
Against a Control deck running Torrential Gearhulk it is next to useless.
You'll have to playtest any changes to see how they work.
If you update the deck tag me in these Comments and I'll take another look at it.
1 month ago
I don't know how much success you're having with Undergrowth Champion, but I never liked it very much. Just personally, I would suggest dropping it.
Somehow, you're not running Master Biomancer. Do it.
Sapphire Drake gives everything flying. That's always a good thing in mainly green decks.
You've got mostly green, so Reverent Hunter would make a good choice.
If you have tokens or lots of creatures often, play Stag Beetle.
Oran-Rief, the Vastwood makes for a good land for boosting your creatures, as do graft lands.
Minamo, School at Water's Edge lets you untap Vorel.
Gutter Grime creates increasingly large slimes. Ew.
Garruk Wildspeaker is a useful endgame planeswalker.
Everflowing Chalice for ramp.
For adding +1/+1 counters at instant speed, Strength of the Tajuru.
Often, you can check Auto-suggestions for cards this deck could use. I used that to bolster my advice. (Bolster is another nice +1/+1 counters ability, btw.) I also used my Vorel deck: http://tappedout.net/mtg-decks/when-you-have-too-many-counters-blame-vorel/ . It has a card-draw subtheme, but most of the cards are related to this.
A couple other deck ideas:- Atraxa, Praetors' Voice covers so much more ground with +1/+1 counters--you can play Abzan/Dromoka cards, Golgari cards, even the Orzhov Syndicate has powerful spells with counters. And those are just tribes/guilds.- Partner commanders. If Sultai is workable, use Reyhan, Last of the Abzan and Kydele, Chosen of Kruphix for a sacrifice-card draw theme. I have a deck based on that.
1 month ago
Lorescale Coatl and Skullwinder should be somewhere in the deck, I also would recommend having at least two fog effect spells since they are pretty good in my opinion. Swiftfoot Boots and Lightning Greaves are a must have
I'm never a fan of Caged Sun in any multicolored decks...
I would take out Lumbering Falls, you have better things to do than make this thing into a creature. For lands I would sneak in Terramorphic Expanse, Temple of the False God, and Ash BarrensYou could just trade Lumbering Falls for Temple of Mystery