Temple of Enlightenment

Legality

Format Legality
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Born of the Gods (BNG) Rare

Combos Browse all

Temple of Enlightenment

Land

Temple of Enlightenment enters the battlefield tapped.

When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

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Temple of Enlightenment Discussion

Icbrgr on Breya In Progress (input welcome!)

1 week ago

perhaps the scry lands from Theros would be nice in the mana base... Temple of Malice, Temple of Enlightenment, Temple of Deceit, Temple of Triumph, Temple of Silence to replace the ETB taped gain life lands?

Rusty_Shackleford on A Beginner Take On Control

1 month ago

The fundamental principle behind a control deck is what is known as "inevitability"--that is, the longer the game goes on the more inevitable it becomes that you will win, either because your opponent exhausts themselves, because you're playing more powerful cards in the late game, or both.

Therefore, your main focus needs to be surviving the early turns with efficient hard removal and counterspells--think 1-3 mana, and preferably at instant speed--followed up by cantrips / card advantage to see more of your deck and get ahead with more answers.

Your secondary focus should be having a viable and efficient win condition to quickly close out the game once you've taken control.

To that end, here's where I'd immediately make cuts: Mass Calcify (too slow), Rite of Replication (ditto), Tragic Arrogance (better options), Magus of the Tabernacle, Rhystic Study (only really good in multiplayer), Ghostly Prison (situational; pillow fort-y; sideboard card at best), and a couple of the Wall of Omens (you don't always want them but at least they replace themselves.) You can also cut a couple of lands by adding non-basics (discussed further below.)

Here are some potential adds (I'm assuming you want to stay budget, so all of these are relatively cheap:

Counters:

Counterspell, Mana Leak, Disallow, Miscalculation.

Removal:

Oblivion Ring, Swords to Plowshares, Detention Sphere, Path to Exile.

Card Advantage:

Ponder, Preordain, Glimmer of Genius, Sphinx's Revelation.

Other sweepers:

Wrath of God, Supreme Verdict, Rout.

The lands:

25-26 lands is typical for a control deck, depending on how high your mana curve is. Based on the above 25 is probably fine. You want stuff like Glacial Fortress that produce both colors. Temple of Enlightenment and Tranquil Cove are good budget options. Running these lands that produce multiple types of mana allow you to run a few lands that produce only one or no color but have a spell-like effect attached: i.e. Memorial to Genius or Tectonic Edge. This, in turn, gives you something to do if you draw basically nothing but land (colloquially known as "flooding out.")

Atrabilogie on W/U Azorius Blink

3 months ago

I REALLY like your deck. By using things from your side it actually beats the monstrous Affinity archetype !

I tried it with Momentary Blink instead of Cloudshift and it works way much better for the long run with its flashback.I didn't understand why you've put Red Akroma in this deck so I just changed it to the white in my list.Feel free to explain to me why you've chosed it !

Here's a different decklist. Don't get me wrong, outside of my Momentary Blink advice, I'm not trying to tell you how to build your deck, I've just tried a little bit different list to counter the most threatening aggro decks.

Mono Red Burn is actually rolling on this deck, I added 4 Dragon's Claw to the SB as the 2 Leyline of Sanctity are not enough to counter it. Those 4 claws actually completely wall it.

I really like your deck, I'm trying to get back at MTG and after more testing, there are lots of chances I buy/trade for this decklist !

(don't really mind the SB atm)

2 Venser, the Sojourner

2 Blade Splicer

1 Clone

3 Detention Sphere

1 Ephara, God of the Polis

4 Flickerwisp

2 Lavinia of the Tenth

4 Restoration Angel

1 Stonehorn Dignitary

4 Wall of Omens

1 Phyrexian Ingester

4 Leonin Relic-Warder

1 Eerie Interlude

4 Momentary Blink

2 Leyline of Sanctity

4 Glacial Fortress

4 Hallowed Fountain

4 Island

9 Plains

3 Temple of Enlightenment

SB: 1 Kitchen Finks

SB: 2 Rest in Peace

SB: 4 Spreading Seas

SB: 2 Stony Silence

SB: 2 Supreme Verdict

SB: 4 Cloudshift

SB: 2 Akroma, Angel of Wrath

SB: 4 Dragon's Claw

SB: 1 Island

SB: 1 Detention Sphere

SB: 1 Phyrexian Ingester

SB: 1 Sun Titan

SB: 1 Ephara, God of the Polis

cdyrdr on Oloro's Insufferable Pillow Fort

4 months ago

Made a few more changes. Replacing Agent of Erebos with Leyline of the Void in the main board and making a switch from Temple of Enlightenment and Temple of Silence to Adarkar Wastes and Caves of Koilos. Also made several changes to the maybeboard adding Delaying Shield, Divine Presence, Overburden, Pendrell Mists and Reverence and removing Ethereal Armor, Merciless Eviction, Toxic Deluge and Athreos, God of Passage.

chadsansing on I would like to see you try...

4 months ago

As noted, Counterspell and Propaganda have to go for this deck to be Modern legal. Maybe Counterspell could become some number of Remand or Negate? Or maybe Opt or Serum Visions for card draw?

Blessed Alliance, Condemn, and Vapor Snag are okay conditional removal spells until you can trade up for or purchase Path to Exile. Banishing Light can give you more O Ring effects at the same cost, too.

A Hushwing Gryff or two might be good vs. Chord decks. You could include a 1 or 2 Leonin Arbiter, Grand Abolisher, or Aven Mindcensor, as well.

Maybe also drop Phantom Warrior for Looter il-Kor.

Adarkar Wastes is probably the cheapest dual-land that doesn't come in tapped. Otherwise, I would play Temple of Enlightenment over Chancery for the Scry effect and to bluff that you're playing Ad Nauseam on turn 1.

You can probably drop to 24 lands and open up some flex spots for recommended cards, too.

You probably need more hate-bears like Thalia, mentioned above. Judge's Familiar might be good for your budget. Zealous Guardian is a weird ambusher.

Arashin Cleric is a good budget sideboard card against burn.

The big idea is play cheap creatures that mess with other strategies and some removal and counter magic that you can improve over time.

Happy brewing!

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