Temple of Enlightenment

Legality

Format Legality
Noble Legal
Hero Legal
Heirloom Legal
Vintage Legal
Modern Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Born of the Gods (BNG) Rare

Combos Browse all

Temple of Enlightenment

Land

Temple of Enlightenment enters the battlefield tapped.

When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

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Temple of Enlightenment Discussion

Delta-117 on Bant Miracles, let's develop a ...

1 week ago

Already some good ideas suggested, but another I was thinking besides Opt of course that you already mentioned is maybe the scry lands, of Temple of Plenty, Temple of Enlightenment and Temple of Mystery?

Then I have to agree on the earlier suggestion of Thing in the Ice  Flip which I also feel is worth consideration.

SaltySpecula on Progenitus

1 month ago

If you're looking at getting big dudes onto the board, you can't go past Quicksilver Amulet. Since you're using a lot of the Theros Gods, Dragon Arch will also work well. In addition, Cryptic Gateway would work as well for your gods. Also while it will take a bit of time, Aether Vial is likely to serve you well.

Also, if you intend to use the tap tri-lands, Amulet of Vigor is a requirement. And if you put that in, go for the Theros temple Scry lands: Temple of Abandon, Temple of Deceit, Temple of Enlightenment, Temple of Epiphany, Temple of Malady, Temple of Malice, Temple of Mystery, Temple of Plenty, Temple of Silence, Temple of Triumph

They also fit the god theme of your deck.

If you'd like, take a look at my version of this deck and see if you can find anything there to help:Pantheon of Ages Past

srolo on Oloro

1 month ago

Take these over the guildgates

Drowned Catacomb
Glacial Fortress
Isolated Chapel

And you need these

Watery Grave

Hallowed Fountain

These are good too. You want as few come into play tapped lands as possible, but the scry lands are always good.

Sunken Ruins

Fetid Heath

Mystic Gate

Temple of Deceit

Temple of Enlightenment

Spell Pierce is weak in this format with things like Sol Ring

Dissipate is a direct improvement over Cancel
Absorb is a card and so is Countersquall

Sensei's Divining Top to go with your Counterbalance though I don't know how well counterbalance will work in EDH

Solemn Simulacrum

Serra Ascendant

Azorius Signet and Dimir Signet

Venser's Journal is a tossup if you want it or not

Supreme Verdict

Terminus

Damnation

Cyclonic Rift

Merciless Eviction

Wrath of God is a straight improvement over Day of Judgment

Vindicate

Hero's Downfall is a straight upgrade over Murder

Path to Exile

Swords to Plowshares

Sorin, Grim Nemesis

Wasteland

Strip Mine

LockonHaro on It turns out that it was a Leveler the whole time!

1 month ago

Temple of Enlightenment would be a good replacement for your Cloudcrest Lakes to get a bit more library manipulation.

DanteBeleren on Atraxa

2 months ago

Kudos for not going with Superfriends. I enjoy them from time to time, but she really drove them into the ground.

Are you looking to stay with... generic counters good stuff? Or do you wanna focus it into a lean mean killing machine? As much as budget allows for of course...

As a funny add-in to start with since you're running Fog, add in Darkness and Holy Day as well cause... well lawls.

Since you're not running a large amount of land fetching cards, you should be safe with running some multicolored etb tapped lands. Notably the tricolor, pain, and check lands and maybe the temples as they're all pretty cheap (Seaside Citadel, Adarkar Wastes, Glacial Fortress, Temple of Enlightenment, etc)

Also I see you've got Simic's but you should definitely look into picking up the other 5 usable Signets in your colors.

That's all I feel safe with suggesting to start with without a goal you'd like to accomplish, but hopefully you enjoy playing her. I'm a theme junkie myself and went a... "100%" Phyrexia deck version if that inspires anything for ya. Rise of the Praetors.

Dennis14 on U/W Enduring Renewal

2 months ago

I haven't seen too many decks playing reshuffling effects (Emrakul is basically the only one and is pretty rare now) and if I do I'd probably add Bontu's Monument and replace Trinket Mage with Fabricate.

The main advantage of this version of the deck is consitency as Trinket Mage tutors for both (artifact) pieces of the combo while serving as a blocker to buy me some time against aggro decks.

I mostly picked Hangarback Walker over Walking Ballista because of price but they're pretty interchangeable and Hangarback can come out as a blocker to stall for a couple of turns while digging for the combo which I find better than pinging a creature.

In my testing on MTGO the deck is pretty consistent and can often combo on turn 4, with all the cantrips hitting land drops usually isn't an issue and 20x lands seem sufficient (I even consider adding Temple of Enlightenment over some fetches for extra scry'ing but not sure about adding 4x EtB tapped lands).

werewolf226 on $40 for Infinite Merfolk!

2 months ago

But yeah I'd say mana base is fine, just need some multicolored lands. Hallowed Fountain and Temple of Enlightenment would be great, inexpensive additions. Fetchlands are a must to really make this thing go WHEEWW but those are expensive af so really I think that boils down to whoever is putting this together. Eitherway, definitely looking forward to building this later :D

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