Temple of Plenty

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Born of the Gods (BNG) Rare

Combos Browse all

Temple of Plenty

Land

Temple of Plenty enters the battlefield tapped.

When Temple of Plenty enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

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Temple of Plenty Discussion

+GhostDragon+ on Karametra

1 day ago

Change Log:

(-) Wild Wanderer (+) Elvish Rejuvenator; Swapped out to reduce cost for very similar ability.

(-) Sol Ring (+) Lifecrafter's Bestiary; Sol Ring is good but only drawn in first three turns and the Lifecrafter's Bestiary will serve me better I think.

(-) Temple of Plenty, Temple of the False God, Gateway Plaza, Blighted Woodland, Survivors' Encampment, Selesnya Guildgate, Krosan Verge, Tranquil Expanse (+) 4x Plains & 4x Forest; For more basic lands to get from Karametra, God of Harvests

HydraDragon123 on Karametra

1 day ago

hey, +GhostDragon+, sorry about the triple comment, I'm not sure what happened there.

Yeah, it's hard to remember if a card is banned in commander sometimes, so sometimes I just go through the ban list to double check, I've nearly been caught out before.

Yeah, I feel like cards like Gateway Plaza are best in five-colour decks that need the colour fixing, and even then, I don't run those type of cards in my Ur-Dragon deck.

I'm not sure how likely Contamination is in your meta, I've never played against it, nor seen it used whenever I play. Though my Meta doesn't have don't many black decks, it's more white, Green and red-based decks, so my experiences probably don't reflect yours.

As for lands to cut, I would cut Tranquil Expanse, Temple of the False God, Temple of Plenty, and possibly Detection Tower. Tranquil Expanse doesn't seem worth not having a forest/plains, it taps when entering, and gives you nothing. Temple of the False God is not worth needing the five lands to activate it, from my experiences seeing it played at least. Your deck might be able to work it. Temple of Plenty has the same problems as Tranquil Expanse, but gives you a scry, but this deck is going to be doing a lot of shuffling so would it matter? Detection Tower's usefulness is meta dependent. If you aren't facing a lot of hexproof creatures, I wouldn't play it.

Huh, I didn't see that combo. That's probably why I'm not a combo player. Emeria, The Sky Ruin is great with ETBs. But I did not see it working with High Market.

Well, it is all about what you want to play, so you go with that. It would be cool to see the updated deck.

No worries +GhostDragon+

babushkasara on A Deck I Take Great... PRIDE In!

2 weeks ago

You mention the pre-cons so I'm not sure if you're trying to keep it super close to the original or not - regardless, I have some suggestions.

Lands:

I personally don't like the storage lands like Saltcrusted Steppe. If you've had success with it, then keep it in by all means. I dislike Opal Palace because you (hopefully) won't be recasting your commander a bunch and if you are...ouch. In a two color deck, Vivid Grove and Vivid Meadow should probably be replaced by lands like Sunpetal Grove, Bountiful Promenade, Scattered Groves, Temple of Plenty, or even just basics.

Ramp:

You've got a little ramp, but a Selesnya Signet would be a great addition. I adore Traverse the Outlands and am glad to see it here.

Removal:

You absolutely need some more removal. Beast Within, Naturalize, Disenchant, Nature's Claim, many options exist in Green/White and they should definitely show up in this deck. The equipment focus suggests Dispatch. Vivien Reid though more expensive is also fantastic in this regard.

Card Draw:

Shamanic Revelation is a card I enjoy in decks that go even a little bit wide, like this one. Huatli, Radiant Champion's emblem (which is fairly easy to get) can provide a lot of card draw over the course of a game.

Equipment:

Loxodon Warhammer is a lovely second copy of Behemoth Sledge. Hero's Blade works well with all the legendary cats you have.

Cats:

Leonin Warleader doesn't care about equipment but he does make cats. For more equipment-y cats, consider Kemba, Kha Regent or Balan, Wandering Knight. Though not a cat, Danitha Capashen, Paragon makes your equipment cheaper.

Cards I'd Remove:

Kindred Boon just doesn't do enough in my opinion. You've got equipment that give them indestructible and someone will just Swords or Path the creature anyway. Spirit of the Hearth is expensive for what you get. Unless your meta means you NEED to be hexproof, I'd take it out. Felidar Sovereign is interesting. This isn't really a lifegain deck so I feel like it's not really a good fit. Relic Crush can easily be replaced by previously suggested removal that costs way less mana.

NensouHiebara on Krond's Justice

4 months ago

Nomad Mythmaker provides repeatable Aura recursion.

Sun Titan is the undisputed King of Recursion, and has many targets in your deck.

Sylvan Caryatid is one of the better mana dorks available. It's a decent blocker and produces both of your colours.

Rancor is cheap, effective, and recurs itself.

Sol Ring is a Commander staple. It's included in every Commander Precon deck, so it's easy to acquire. Colourless mana may make things awkward for Krond, but it's still ramp for your other spells and can pay for Commander Tax.

Reviving Melody is a great recursion spell for enchantment decks.

Spot Removal options:

Command Tower is a Commander staple. It's included in every multicoloured Commander Precon deck, so it's easy to acquire.

Bountiful Promenade, Canopy Vista, Fortified Village, Scattered Groves, Sunpetal Grove, and Temple of Plenty are all relatively cheap dual lands.

Blighted Woodland, Krosan Verge, and Myriad Landscape are ramp effects on lands.

Cascading Cataracts makes colourless mana less awkward for Krond.

Field of Ruin tags one of your opponents' utility lands.

solarbeam on

6 months ago

As for the lands, i love Canopy Vista and all of its siblings. Other lands to consider would be Gavony Township, Field of Ruin, Scattered Groves, Temple of Plenty, and Windswept Heath if you decide to pit a bit of money into the lands.

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