Esper Panorama

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2013 (C13) Common
Shards of Alara (ALA) Common

Combos Browse all

Esper Panorama

Land

Tap: Add (1) to your mana pool.

(1), Tap, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it into play tapped. Then shuffle your library.

Esper Panorama Discussion

multimedia on Scarab's Army

1 month ago

Hey, nice first Commander deck, lots of good cards here :)

My advice is to improve the manabase. 10x Island is a lot when the majority of the early game Zombies you want to play are black especially one drops. Instead of 10 Islands add more Dimir dual lands to have more black sources while also having blue sources. Urborg, Tomb of Yawgmoth would also help.

I see Command Tower in the maybeboard; it's the number one card to add to your deck. Thankfully it's not expensive :) Because of budget concerns if you have to cut some cards to clear enough price for dual lands than I would do that. Cards such as Phenax, God of Deception , Rite of Replication , Coat of Arms . These expensive cards are good, but they aren't vital to the Zombie strategy. Other lands to consider adding:

Other ways to help to get blue mana are by adding some mana rocks:

Buried Alive is good with Scarab tutoring for three creatures and putting them into your graveyard to then exile with Scarab or reanimate. Wonder is good with Buried giving Scarab and all your other creatures flying. Gravecrawler and Prized Amalgam are also good with Buried because they can be reanimated.

Cards with mana costs are going to be problematic to cast because there's so many Swamps in the manabase. The exception is God-Eternal Kefnet because it's a powerful Zombie. My advice is to cut the other double blue cards such as Cancel and replace them with alternative single blue mana cost cards or all black cards. For example, Arcane Denial or Negate can replace Cancel. Good luck with your deck.

multimedia on Teysa, Afterlife and Death

1 month ago

Hey, Caves of Koilos , Concealed Courtyard and Shambling Vent are more budget dual lands. Esper Panorama can search for a basic Plains or Swamp. Reliquary Tower is very good when drawing a lot of cards. Consider adding more cards that can search for Skullclamp? Games where you have Skullclamp are going to be much better than not therefore having more ways to get Skullclamp directly into your hand is pretty beneficial. For budget consider Open the Armory , Diabolic Tutor and Relic Seeker ?

Requiem Angel , Viscera Seer , Reveillark , Archon of Justice are all budget upgrades for cards here. Requiem is a 5/5 flier can be a finisher and in combination with another token producer, a sac outlet and Teysa can make a lot of Spirits. When Reveillark leaves the battlefield as a result of it dying it triggers Teysa getting to reanimate 4 creatures with power 2 or less which is good with afterlife creatures. Justice is a 4/4 flier who when it dies can exile any permanent; exile two permanents if it triggers Teysa.

Cards to consider cutting:

  • 2x Plains
  • 2x Swamp
  • Orzhov Guildgate
  • Butcher of Malakir: don't need her since you have Dictate of Erebos .
  • Martyred Rusalka
  • Plagued Rusalka
  • Pious Evangel
  • Xathrid Necromancer
  • Harvester of Souls
  • Final Payment

multimedia on Mnaminatu

1 month ago

Hey, nice version, but I think there's too many five drops, six drops and seven drops here. 16 five drops are making the avg. CMC of your deck higher than 4.

4.2 avg. CMC is too high especially when playing a three drop Commander. You can narrow down the five drops and keep the best ones: Mulldrifter, Peregrine Drake, Liliana Vess, Devastation Tide, Oath of Teferi and cut the rest. The same can be done for the six drops keep: Duplicant, Terminus, cut the rest. The seven and higher drops keep: Razaketh, the Foulblooded and that's it.

Vela the Night-Clad is a six drop, but if you combine her with Felidar Guardian and Aminatu then it's a combo to make all your opponents lose all life since both Aminatu and Guardian are continually leaving the battlefield which triggers Vela infinite times. Consider including both Vela and Guardian as your main win condition with Aminatu?

Consider cutting many of the high CMC cards for lower mana cost cards that interact with Aminatu or give you good value for the mana cost? Budget cards $3 or less each to consider adding:

Budget land $3 or less each upgrades to consider:

eatmygender on Leave a Message After the Beep

1 month ago

Time Wipe , Dromar's Cavern , Esper Panorama , Tainted Field , Tainted Isle , Dimir Aqueduct , Orzhov Basilica , Zur's Weirding , Mana Vault , Chromatic Lantern , Mana Geode , Rhystic Study , Emeria Shepherd , Hanna, Ship's Navigator , Scrap Trawler , Codex Shredder . There ya go. And these are almost exclusively odd. Ulamog, the Infinite Gyre might also be fun. I'm not really sure what you're going for with the Teferi's Protection lock. Are you looking to lock yourself/your opponents out? If so, using an Instant is kinda difficult to recur consistently each turn, it would probably be easier to just run a big ass protection package and find a combo that keeps you safe indefinitely. Sucks that the person didn't help you out, might wanna flag that the thread mods. Anyways, feel free to give me a better idea of your gameplan so I can make some more tailored suggestions!

multimedia on Steal Yo Ttile

1 month ago

Hey, Roil Elemental and Willbreaker can be repeatable ways to steal your opponents creatures. Protect them with Swiftfoot Boots . Use Mirage Mirror with Willbreaker to repeatedly steal your opponents creatures for mana while also becoming a copy of a creature you steal until EoT.

Demon of Dark Schemes is an underrated budget casual card in Commander and it can steal your opponents creatures from their graveyards. With Curse of the Swine you can exile the creatures you steal and get pigs in return :)

Darkwater Catacombs , Tainted Isle , Fetid Pools , Underground River , Ash Barrens , Grixis Panorama , Esper Panorama are budget lands to consider adding.

multimedia on Esper Artifacts

2 months ago

Hey, looks good for a budget causal deck. Is Sydri, Galvanic Genius your Commander? I don't see her card in the decklist. All Commander decks usually show the card of the Commander, but it's missing here.

Good job winning more than losing, but 28 lands with only 9 mana rocks and a 4.2 avg. CMC is pretty risky. The first thing to consider doing is cutting all the five drops except Adjudicator and Scourglass. I suggest to cut the rest five drops because the six drops, which there's also a lot of them, are much better cards. My advice is to prioritize all your six CMC or higher cards. Choose a few of them and cut the others for lower CMC support cards.

I'm going to break my advice up into two comments. The first comment is about budget lands to consider adding as well as cards to consider cutting. The second will be budget cards that are good with artifact strategies to consider adding and cards to cut.

Budget lands and mana rocks ($3 or less each) to consider adding:

Can add all these for about $25.


Cards to consider cutting:

  • 2x Island
  • 1x Swamp
  • 1x Plains
  • Temple of the False God
  • Orzhov Guildgate
  • Scoured Barrens
  • Sejiri Refuge
  • Orzhov Basilica
  • Pith Driller
  • Guardians of Koilos
  • Razormane Masticore
  • Clockwork Hydra
  • Dreamstone Hedron
  • Salvage Titan

More later...

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Esper Panorama occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

WUB (Esper): 0.39%