Razorverge Thicket

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Scars of Mirrodin (SOM) Rare

Combos Browse all

Related Questions

Razorverge Thicket

Land

Razorverge Thicket enters the battlefield tapped unless you control two or fewer lands.

: Add or to your mana pool.

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Razorverge Thicket Discussion

CampbellStev on H: EDH, Legacy, Modern Staples ...

3 weeks ago

Stuff I own Show


Main Wants:

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To be clear the Wheel of Fortune will most likely only be traded if it is going towards multiple copies of Force of Will or towards a Dual Land. I would like to say that the same goes for the majority of cards listed valued at $60 or more as well but feel free to offer something else none the less, I don't mind looking through binders. Also Prefer to move the RTR shocks Together but again, I will consider Splitting them up for the right offer / offers.

I just listed more of my expensive cards not being used currently, Link to my Binder for more of my cards / lesser wants, thanks!

JoshFox on Selesnya Aggro

3 weeks ago

I love this deck! You are here so I assume you want feedback. I would consider Noble Hierarch, Kitchen Finks, Siege Rhino, and Wilt-Leaf Liege. Also, you need to get in on the fetch lands like Windswept Heath and fast lands like Razorverge Thicket. Also, you may want to go down to 3X on the Stirring Wildwood. Remember the key to speed is hitting you land drops every turn for the first four turns.

Check out my take Abzan Beatdown. I'm no expert, but I think you can get some good mana ideas from my list. While you are there I would love some feedback!

I splashed the black and slowed it up to more of a aggo/midrange. I was running almost your exact game plan before and couldn't make it past combo or control with great consistency. So i evolved...

Oloro_Magic on Prison Stall

1 month ago

Also, I'm just now realizing I forgot about Celestial Colonnade, drop a Hallowed Fountain, Razorverge Thicket, and either Card: Forest or a Ghost Quarter for it as that can be a win-con in itself.

Oloro_Magic on Prison Stall

1 month ago

Example Mana Base:

4x Flooded Strand

4x Windswept Heath

1x Misty Rainforest

3x Temple Garden

2x Hallowed Fountain

1x Breeding Pool

1x Oboro, Palace in the Clouds

1x Plains

1x Island

1x Card: Forest

1x Razorverge Thicket

3x Ghost Quarter

That is 24 land by the way I just cut Entreat the Angels to make some room.

Oloro_Magic on Prison Stall

1 month ago

Okay so I'm going to go through these from least to most obstructive to the deck

Option C: Retire the deck, this would require no edits so the deck isn't technically changing, if you did this (please don't by the way) your meta is fast so you would want to play either an agro deck or burn to keep up and give you the best chance of success.

Option A: Adding green could do a lot for the deck and it would retain the enchantment focus however adding green would make the mana base significantly more expensive, more on that to come. The inclusion of green would most notably give access to Utopia Sprawl and Eidolon of Blossoms. The former would accelerate the deck and provide it with a way to keep up with faster decks, the later would provide a card draw engine. If you went this route I would drop Gideon's Intervention and Wall of Omens to make room for the new additions. The biggest change here however would be the mana base, you would need to have a fetch/shock setup 4x Flooded Strand, 4x Windswept Heath, 1-2 Misty Rainforest and then 2-3 Temple Garden, 3-4 Hallowed Fountain, and 1-2 Breeding Pool, 1x Oboro, Palace in the Clouds, Razorverge Thicket, maybe Minamo, School at Water's Edge, and you probably also want 4 Ghost Quarter in there. If you go this route I'll draft an example mana base so you can get a better idea.

Option B: The deck would basically be a whole new deck if you went this route, it would probably be built around Thing in the Ice  Flip, with cantrips such as Serum Visions, as well as a collection of prevent damage spells including Holy Day, Ethereal Haze, Angelsong, Riot Control, Hallow and Luminesce in the side, and most importantly Isochron Scepter to get repeated use out of the prevent damage spells. Again green could be added here but this deck would have a low curve so Fog isn't necessary. The core prison pieces would stay Ghostly Prison, Luminarch Ascension, Nevermore, Runed Halo, Detention Sphere, Path to Exile but just about everything else would be cut or be in serious consideration of being cut. This concept is something I haven't really seen before so I can't attest to its power but it seems like it could be good with the power of Thing in the Ice  Flip (this deck would also likely run some counters like Remand).

I would personally go with A or B because I think the deck could work but if you chose to retire it I'm more than happy to help you find a new deck, just I feel this deck is almost there.

KALE434 on Budget-ish Modern Elves

1 month ago

What about Arbor Elf instead of Llanowar Elves? Then that way you can use Temple Garden instead of Razorverge Thicket just a thought.

filthyc4sual on G/W Angels ramp budget

1 month ago

The first thing you'll want o work on is the mana.

If you can afford it, I would recommend Razorverge Thicket. Graypelt Refuge and Blossoming Sands are basically strictly better than Selesnya Guildgate, as is Scattered Groves. Some good untapped lands are Mana Confluence and City of Brass. You could also try to get Brushland, but it's more expensive and I would prioritize the other lands. It may look silly to play them in a 2-colored deck, but it's worth it for the manabase.

It seems like you really want a turn 1 green source. I would recommend a 9-7 split of Forests and Plains with the current nonbasics.

I would cut the Naturalize from the maindeck and possibly add some Lightning Greaves. Your deck is built around ramping into big creatures, and it feels really bad when you cast a giant angel and it just gets killed by Path to Exile or Flame Slash.

Good start to the deck though! it looks very fun to play.

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