Razorverge Thicket

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Scars of Mirrodin (SOM) Rare

Combos Browse all

Related Questions

Razorverge Thicket

Land

Razorverge Thicket enters the battlefield tapped unless you control two or fewer lands.

: Add or to your mana pool.

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Razorverge Thicket Discussion

hungry000 on Selesnya token aggro memes

1 month ago

Also, your lands look pretty ok to me. If you want some less painful duals, there's Sunpetal Grove, Razorverge Thicket, Brushland, and Canopy Vista. I suggest only playing up to 3 Razorverge if you do play it, but the best out of these for your deck is probably Sunpetal Grove since you have fetches and stuff. If you add these, keep at least 1 forest and 3 plains.

If your concern is geting 3 white for Spectral Procession, there's Wooded Bastion. It's quite pricy, but usually the most filter lands you'd play in a deck is 2, so at least you're not missing out on much by not buying a playset. I recommend only playing 1 since your land count is pretty low.

Avacidal_maniac on Heaven & Earth

2 months ago

I would get a Sunpetal Grove, Temple Garden, Razorverge Thicket, Temple of Plenty and some other lands. If you are willing to spend the money for it, then Savannah is a good card to use in this deck

Creatures I would recommend for this deck would include Sigarda, Host of Herons, Linvala, Keeper of Silence, Herald of War and a couple of value angels like Baneslayer Angel or Archangel of Tithes. Angel of Jubilation shuts down a lot of decks that are black or sacrifice intensive.

Instants and sorceries I would include if you want to consistently get Avacyn out include Worldly Tutor, Eladamri's Call, possibly Traverse the Ulvenwald, Green Sun's Zenith and any other similar creature tutors.

Removal in white is really good so things such as Swords to Plowshares and Path to Exile are staples in white for commander, if you plan to run Avacyn then some more board wipes would be a good idea (i.e. Hour of Revelation, Austere Command). Decree of Justice while ok is a bit costly in terms of mana. A strictly better card would be Entreat the Angels for the cost of 6 mana into decree you only get 1 angel, for the cost of 5 you get one angel with entreat, and for 6 with miracle you get 4 angels with entreat.

cards to take out include Blessed Light (simply better removal out there), Mirror Gallery (the lack of copy creature spells make this one obsolete in this deck), Untamed Kavu (not enough versatility or utility), Evra, Halcyon Witness (doesn't quite fit into this deck unless there is a combo I am unaware of), Divine Reckoning (better board wipes out there), Marwyn, the Nurturer (not enough elves to fully utilise the ability), Daring Archaeologist (you most likely won't be able to cast enough historic spells to make this guy big enough), Steel Leaf Champion (good beatstick, only problem is the extremely intensive green cost) and at least one land (preferably a land that just enters tapped and does nothing else).

some recommended staples for angel theme would be Grand Abolisher that way people cannot immediately counter or remove your spells, Urza's Incubator, Angels usually have very high mana costs so them costing 2 less is very beneficial. If you are unable to shut down the board entirely with Avacyn and Shalai, there is another solution but I warn you, people who run mono colour will hate it: Iona, Shield of Emeria. A card so obnoxious even I wonder why it hasn't been banned in EDH yet. it is basically night night for mono colour decks and if you can find a way to copy it (Cough Cough Helm of the Host Cough Cough) then your opponents had better pray they have colourless removal or run a colourless deck.

Mana rocks are a necessity in angel tribal as well. include the likes of Thran Dynamo, Basalt Monolith, Worn Powerstone, Caged Sun, also get a Selesnya Signet to get some coloured mana ramp.

Also needs some card draw too, cards such as Howling Mine or Font of Mythos can help, if you're feeling nice. However if you want to be terrifyingly evil, then use something like Mind's Eye. some card draw spells I would recommend are Harmonize, Greater Good, Rishkar's Expertise and Abundance.

Overall this does seem like it could be potentially the meanest deck at any EDH table, any game featuring angels and/or Avacyn are bound to be very slow and oppressive, the one thing angels are famous for is being oppressive as hell (for reference look at Iona or Linvala). A good number of creatures for angel tribal is 26-29 creatures with about 3 of them being supporting creatures (case example being grand abolisher or eternal witness, maybe an Aven Mindcensor to be even more oppressive) of course the mana dorks can also help as well, in this deck I would say a good number is about 32 creatures with a maximum of 7 supporting units. I am curious as to how oppressive this deck can potentially get in a game. Good Luck finishing this. I can guarantee angel tribal is a very fun thing to do.

Stormforge_Mystic on 4C Saheeli Evolution

2 months ago

swagfrog You could cut Razorverge Thicket or Reflecting Pool, but i feel like the deck doesn't need more shocks and it doesn't want to cut any. But still i could see playing Steam Vents in place of either one i mentioned.

tylorlilley on Mirri's Mazes (Mirri, Weatherlight Duelist EDH)

2 months ago

For future reference: these are the dual lands I try to run in my two color decks, in case you decide you want to cut all those comes-into-play-tapped guildgates and such you still have listed from the precon. This goes for Slimefoot too; basically this is the "secret sauce" for the starting point for any two color deck I use:

1x Shockland Temple Garden, Overgrown Tomb

1x Bounceland Selesnya Sanctuary, Golgari Rot Farm

1x Painland Brushland, Llanowar Wastes

1x Scryland Temple of Plenty, Temple of Malady

1x Fetchland Windswept Heath, Verdant Catacombs

1x Filterland Wooded Bastion, Twilight Mire

And also:

If the deck is "fast", 1x Fastland Razorverge Thicket, Blooming Marsh

or

If the deck is "Slow", 1x Manland Stirring Wildwood, Hissing Quagmire

And then the rest is basics and a few colorless utility lands. I pretty much always run an Exotic Orchard and a City of Brass/Mana Confluence as well, but those are less necessary in a two color deck so I wouldn't prioritize it. There will still be special exceptions; for example, I also run Krosan Verge anywhere I can stick it, but that land only exists for the GW color pairing. A good mana base can go a long way to making your deck run smoother! So be sure to put some thought into that aspect of things as well.

xaerusblade on Selesnya Company

4 months ago

1st of all you need good dual lands. good thing gw fetch is the most cheapest of the bunch Windswept Heath and Razorverge Thicket is also affordable

Dauntless Escort is really good in this deck good with wilt leaf

you cant go wrong with a Dryad Militant help you shut down some modern decks.

in the sideboard you really need Rest in Peace

you need enchantment/artifact destruction in Disenchant and or Nature's Claim

Beast Within and or Display of Dominance deals with those pesky planeswalker

aegis of the gods is kinda bad as it dies easily

KingofGuam on Swarm of Cats

4 months ago

lukas96 Currently just running test matches with arbiter and haven't run into the fetch issue but I know I will once I keep playing. I will most likely replace the lands with 2 more Unclaimed Territory and possibly 2 Razorverge Thickets. Still trying to decide the lands to switch out with.

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