Alpha Authority

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Gatecrash (GTC) Uncommon

Combos Browse all

Alpha Authority

Enchantment — Aura

Enchant creature Enchanted creature has hexproof and can't be blocked by more than one creature.

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Alpha Authority Discussion

The_Besticle on Trump's Wet Dream, or "We're Gonna Build the Wall"

3 weeks ago

Creature pump/value: Cloudstone Curio and Panharmonicon are both broken with Arcades. Serra's Blessing --> Brave the Sands: strictly better! Spidersilk Armor is great against heavy flying decks (and will rarely be a removal target because it is so unassuming)

Protection: Lightning Greaves/Swiftfoot Boots; Heroic Intervention; Teferi's Protection (don't let the price scare you; it came in your Edgar Markov deck); mainboard Ghostway

Ramp: Azorius Signet, Simic Signet and Selesnya Signet should all be run; they allow for a turn 3 Arcades. Thought Vessel (came in Meren) lets you keep your excessive draws and Mind Stone replaces itself if no longer needed. They also fit the bill of a 2 drop ramp. Sylvan Caryatid!

Target/mass removal: Dusk, Solar Tide, and Slaughter the Strong, will all be one sided wipes for you! Cyclonic Rift is worth the price tag; it will go in every blue deck. Consider mainboarding Path to Exile and Swords to Plowshares. Return to Dust is another strong card.

Land: Prairie Stream, Irrigated Farmland, Scattered Groves, Reliquary Tower, the temples (Temple of Mystery), bounce lands (Simic Growth Chamber), and pain lands (Adarkar Wastes) are all worth considering. Real solid base though!

Cards to replace: Steadfastness has no degree of surprise being a sorcery and isn't a large pump. Bar the Door and Shield Wall are both a little meh on their power level.

The counterspell suite is great in one on one games but in multiplayer, it is rarely a good trade. I would cut down to two or three. For efficiency Swan Song is a powerhouse; your Disallow exemplifies the flat out "no"; Insidious Will is wildly versatile and can win you the game.

Alexi's Cloak, Alpha Authority, Canopy Cover, Diplomatic Immunity, and Shielding Plax could be swapped out for repeatable protection (the equipments above) or effects that not only protect your whole board but also abuse ETB abilities (I cast Damnation, you cast Ghostway. I cry because you have your whole board and drew 5 cards).

Some other cuts that could be made for new stuff would include any of the walls that are just big dumb beaters like Glacial Wall.

ZendikariWol on Order of the Jade Lotus [CHEAP & BRUTAL]

4 weeks ago

I can foresee few scenarios where Alpha Authority is better than Canopy Cover. Also just Rancor, in general.

That being said, you might consider a few alternate enchantment targets? Cold-Eyed Selkie is an awesome source of card draw if you get a good hit in.

lagotripha on Order of the Jade Lotus [CHEAP & BRUTAL]

1 month ago

While I like the idea of efficient 2 drop creatures 3 drop enchantments to generate very powerful creatures, I feel like a lot could be smoothed out with some minor adjustments.

Run some budget 1 mana removal. Oust is good if you don't have path. Condemn is very playable. Smite isn't awful, just bad (if you have trample).

Qasali Pridemage is amazing, in that it is a maindeck answer to Ensnaring Bridge, ironworks and Oblivion Stone, along with a playable body, and well worth a look. There are more budget equivalents around, but I've never failed to want pridemage.

Running a few more 2 drops like Auratog or Herald of the Pantheon also opens up Renegade Rallier- a body and card advantage is not bad.

On the note of 3 drops though, Satyr Enchanter, Mesa Enchantress, Eidolon of Blossoms and Verduran Enchantress offer major card advantage. For a longer term 'lifelink and disruption' plan, they are no joke.

In terms of enchantments, I've run Alpha Authority/Aspect of Mongoose to punish players tapping out, Unflinching Courage may be a bad Armadillo Cloak, but its still ok

Good luck, and I hope you get a strong list out of the end of it.

landofMordor on Pseudo EDH staples

1 month ago

Kiora's Follower is super good, since it says "permanent". Synergizes well with Karoo lands.

I put Elgaud Shieldmate in a non-negligible amount of decks, since my meta is heavier on spot removal than board wipes. I also love Canopy Cover and Alpha Authority for these reasons.

Varolz, the Scar-Striped is a great card if you want to be the first to recover from a board wipe.

Colorless cards I love are anything that grants hexproof/regenerate (Ring of Xathrid, etc), Hedron Archive and other dual-purpose ramp, etc.

But I actually, apart from the colorless ramp, tend to not run "staples", so that each of my decks feels fresh and unique...

Also, check out Plaxcaster Frogling and Simic Charm for hexproof at instant speed. The Simic colors are really good at that.

griffstick on Karametra Deck

2 months ago

Ill look at each one and look for a better version of that card. Alpha Authority could be swapped for one of the sowrds.

Architect of the Untamed is too slow that could be a Emerald Medallion instead

Heron's Grace Champion is not that good here at all, i think Ambush Viper is better here. Surprise block and kill and ramp cause your cmdr

Hoofprints of the Stag is a really bad card in this deck. Not good here. Spirit Bonds would serve great as a replacement.

Myth Unbound will be a wasted card slot in this deck. Your cdr is indestructable. Its not going back to the command zone often enough , it could be Cathars' Crusade or Glimpse of Nature

Nantuko Cultivator would be a lot cooler if it was comboed with Splendid Reclamation, change it for Arena Rector.

Primitive Etchings not that good. Pair it up with Abundance it becomes really good. Eather take it out or add support for this card

Prowler's Helm could be one of the swords

ZendikariWol on

2 months ago

If you want more offense, I have two suggestions: unblockability and hexproof. Aether Tunnel and Infiltrator's Magemark are great. But what really takes the cake here is Spirit Mantle. It is unblockable, but also dodges creature abilities. For hexproof, I have three suggestions: Alpha Authority, Shielding Plax, and the best of the three, Canopy Cover.

And if you're dabbling in group hug to look unassuming, Dictate of Kruphix and Rites of Flourishing are great.

Minizem1 on Mask of the Reaper

3 months ago

Elemental Resonance, Unflinching Courage, Unquestioned Authority, Treetop Bracers, Rancor, Alpha Authority.

Not having your commander be a creature makes the deck very inconsistent. If I wasn't able to play Uril every game I probably wouldn't have won any of them. I would put either Tuvasa or Kestia as the commander.

Other Creatures: Aura Gnarlid, Umbra Mystic, Sram, Senior Edificer, Hero of Iroas, Danitha Capashen, Paragon

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