|Commander / EDH||Legal|
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|Commander 2017 (C17)||Common|
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Path of Ancestry
Path of Ancestry enters the battlefield tapped. t: Add to your mana pool one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1.
Path of Ancestry Discussion
5 days ago
You can add in Cryptolith Rite for another way to have your slivers to tap for mana. Other than that, 5 color mana base is pretty hard. I would say since you are going for a budget land base, you can replace all your guildgates with the tri-color lands like Arcane Sanctum , Seaside Citadel , Jungle Shrine , Crumbling Necropolis , Savage Lands , Mystic Monastery , Nomad Outpost , Sandsteppe Citadel , Opulent Palace , and Frontier Bivouac . At least they will add an additional color in comparison with the guild gates. For budget multi-color lands there are lands like Exotic Orchard and Forbidden Orchard that are decent. Unclaimed Territory , Path of Ancestry , Cascading Cataracts , Sliver Hive , Ancient Ziggurat , and Mirrodin's Core can be some options for a decent 5 color mana base.
Hope that helps!
6 days ago
You may want to consider Angelic Renewal in this deck. The way it works with Evoke, you pay the Evoke cost, and by sacrificing Renewal, you get to keep the creature, as well as the ETB when returns to the battlefield. I've run the interaction in Pauper decks, and it's hilarious to do things like turn-2 Renewal, turn-3 Mulldrifter to draw 4 and get a 2/2 flier. You can do similar things by exiling the creature before it's sacrificed with Parallax Wave , Deadeye Navigator , Roon of the Hidden Realm , and Endless Sands . If you like that plan, I would include AEthersnipe and Walker of the Grove , too.
I'm also a little confused as to why you're not running Scapeshift in a Gates deck, especially one full of Landfall creatures. Other good land-fetch cards include Skyshroud Claim , Hunting Wilds , Ranger's Path , Wood Elves , Krosan Verge , Nature's Lore , and Karametra, God of Harvests , all of which fetch your Shocklands.
Path of Ancestry is fantastic in tribal decks, and it is an absolute staple in 5-color tribal decks.
The final thing I would do is include some looting effects and self mill that won't put your Gates in the yard, since your commander wants expensive Elementals to reanimate. Kiora, Master of the Depths and Mulch could be good on the mill side, and Faithless Looting , Frantic Search , Greater Good (You can sac Evoked elementals in response to the trigger! Value!), Sultai Charm , and Chart a Course are all good for looting. Also, Surveil can help to fill the yard, as well. Try Notion Rain and Price of Fame (Good for killing Commanders!).
As for cuts, I would lose Brighthearth Banneret (land ramp is just better most of the time), Fertilid (7-mana Explosive Vegetation is bad, even if it has recursion), Rubblehulk (no ability, so it'll just get chumped for days. Run Multani, Yavimaya's Avatar if you want the land-count effect), and Tyrant of Discord (too expensive for a random effect).
1 week ago
Hi! Some ideas. Lands: Temple of Malice , Path of Ancestry . Artifacts: Rings of Brighthearth or Illusionist's Bracers ( Olivia Voldaren likes it for sure). Card advantage: Champion of Dusk , Twilight Prophet + Doom Whisperer (to get City Blessing is not a big problem in EDH and these two cards are great together). Creatures: Markov Blademaster , Falkenrath Marauders . Removal: Bedevil . Board wipe: Damnation .
1 week ago
Hi! Zombie tribal is one of my favorite decks too. I think Dark Salvation is a must. The same about Endless Ranks of the Dead . I also like Grimoire of the Dead . Oath of Liliana is another fun card but you'd better find at least a couple of Planeswalkers. For example Jace, Unraveler of Secrets (card advantage and control) and Liliana, Death's Majesty or Liliana, Untouched By Death . Zombie lords: Death Baron , Cemetery Reaper , Lord of the Undead . Board wipe is strongly recommended (at least one of these): Wrath of God Day of Judgment , Cleansing Nova , Damnation , Cyclonic Rift . Useful creatures: Diregraf Colossus , Metallic Mimic . Mana stabilization: Unclaimed Territory , Mana Confluence , Path of Ancestry . Good luck in brewing!
1 week ago
1 week ago
I understand the reluctance to replace Knight. It's certainly not a dead draw, or anything. Just keep an eye on your 3 and 4-mana dinos as you upgrade the deck to make sure that the possibility of double-spelling outweights the extra mana presented by Dynamo. I think Territorial Allosaurus is worth it. You are light on targeted creature removal. For that reason, I like Domri Rade , although if you don't own a copy, I would put that money into Path of Ancestry and Regal Behemoth , first.
I don't like Huatli, Warrior Poet . The dinosaur thing is cute, but this isn't a go-wide tribe like Elves or Goblins where a 3/3 token will make a difference to the board. You want them in your deck for Gishath value, and that's the main reason. Think about Charging Monstrosaur , by comparison. You get 5 power with haste on the first turn it comes down. With Huatli, you get to attack with 3 power the second turn, and 6 power the third turn, assuming she survives, which is a rough task for Planeswalkers in multiplayer. If she does, it will take 6 turns of making and attacking with 3/3 dinosaurs every turn to surpass the damage output from Monstrosaur, and she's not a hit off Gishath. I'm not sure if that means you should run Monstrosaur or not, but Reality Smasher Jr. won me a lot of games of Draft.
As for how to alter your ramp package to make it better, seeing Rampant Growth reminded me of an excellent article at EDHREC. Check it out, since I think Dana Roach does a better job explaining land ramp than I can. I would also go up to 39 or 40 lands. You REALLY want to be hitting your land drops with an 8-mana commander that your deck is built around, and one that's 3-colors, to boot. If you're afraid of flooding out, Scattered Groves and Sheltered Thicket aren't a bad compromise.
1 week ago
triproberts12 I'm so grateful for all this. I don't know about putting Thran Dynamo over Knight of the Stampede just because I've chained a few of the cheaper Dinos like Deathgorge Scavenger and Kinjalli's Sunwing together early on with it. Regal Behemoth is a definite addition I'm just waiting to pick up a copy. I didn't include Territorial Allosaurus as I thought it was a bit of a feel bad if I hit it off Gishath, Sun's Avatar and I thought perhaps some single target removal may be better, but again that maybe wrong? The Sunforger package does seem very intriguing and could well be built into the deck, but then do you think I would need a few more wrath protection spells, or is four enough? Path of Ancestry is of course excellent as is Herald's Horn but unfortunately I do not have copies yet. What's you're opinion on the two Planeswalkers, as so far I've been underwhelmed. Cheers Again! If there's anything I can do on your end please let me know.
1 week ago
Oh, also, Path of Ancestry is amazing in tribal decks, especially those with more than 2 colors.
Path of Ancestry occurrence in decks from the last year
Commander / EDH:
All decks: 0.18%
G/U (Simic): 0.2%
U/B (Dimir): 0.14%
W/B (Orzhov): 0.1%
RW (Boros): 0.2%
GW (Selesnya): 0.24%
RBW (Mardu): 0.62%
RGW (Naya): 0.43%
GWU (Bant): 0.07%
U/B/R (Grixis): 0.38%
W/U/B (Esper): 0.09%