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Thinking about story and characters now, trying to get my thoughts down without derailing the current conversation...
I already mentioned I'd like to see Night's Reach come back, and Tamiyo needs to be in here too. Some of the spirits might be 2,000 years old. All the other callbacks would most likely be disciples or descendants of original Kamigawa characters.
Jittewalker could work as a new character, with a little development and description. Please keep thinking about this one; it has a lot of potential in it, both as a card and as a character or story point.
The story so far is about increasing tension between the races that want cultural development and progress and the races that are holding to tradition. The soratami are fitting nicely into the contra-progressives, or traditionalists, or whatever. What would Tamiyo think of this?
November 21, 2018 12:39 a.m.
I should say that two Nether Traitors will get you closer. You still need another mana source.
November 20, 2018 7:23 p.m.
If I'm understanding your method behind this deck, then I have to let you know it doesn't work. Indestructible prevents lethal damage and "destroy" effects. It does not prevent sacrificing, especially as part of a cost. You still have to complete the cost of sacrificing a creature to get the effect of Improvised Munitions to get the effect, and indestructible won't prevent it from being sent to the graveyard as part of the sacrifice. Using two Nether Traitors would get you the result you're looking for.
November 20, 2018 7:12 p.m.
Nice. Does anyone know anybody with an official-looking ID around Renton, Washington?
November 18, 2018 9:38 p.m.
DemonDragonJ A red/white legendary Samurai in a future supplemental project I would guess is very likely, maybe within the next couple years. The last couple Commander sets had cards like Kaseto, Orochi Archmage, O-Kagachi, Vengeful Kami, and you point out Yuriko, the Tiger's Shadow. WotC does listen to the Kamigawa crowd, even if they don't appear to be going back in the near future, and creating a Commander-able Samurai would please a lot of people, from Kamigawa people to flavor people to people just looking for another option in those colors.
Flooremoji Would it work better as target player, or all opponents? What's your suggestion? And adding flying works. I have to admit, I'm still thinking in broad strokes, not in individual cards just yet, aside from exploring possible abilities as mockups.
November 18, 2018 8:13 p.m.
I just thought of something with the Akki as I described them a couple of posts back. Low cost would include land sac for benefit. Higher cost would include targeted land destruction. There's a lot of tension between "land sac for benefit" and "high cost"-- if you're saccing lands, you can't reach the high cost easily. Is this feasible to work with?
November 18, 2018 2:21 p.m.
Rockin' Rock Roc
Creature - Elemental Bird
Whenever Rockin' Rock Roc attacks, you may choose a basic land type from among lands you control. If you do, each player sacrifices a land of that type.
Create a creature with flying.
November 18, 2018 12:11 p.m.
Can I cast my commander (assuming CMC 3 or less, let's say Gaddock Teeg) through Aluren without paying the Commander tax, and with flash? As I see it, this would be casting a CMC 3 or less creature spell without paying its mana cost, which is what Aluren does.
Other, less rules-y questions (to be answered here only if you want to): Is this a common strategy that I only now figured out, if it works? What is Aluren, lorewise? What does Aluren mean, and why is Squee so excited about animals?
November 18, 2018 12:05 p.m.
seshiro_of_the_orochi Your suggestions for color restrictions in the Ninjas work. And since there's not a tribe at this point, nothing's getting left out. I'm on board with Simic, Dimir, and mono ninjas. The Sultai Legend would have to be pretty dramatic, but I really want to see how it would turn out. Sultai's my favorite 3-color set, and Ninjas are in my top five types. The only way it could be better would be as a Skeleton Ninja, but again, that's not really Kamigawa.
I was going to suggest the same thing about the non-tribal mechanics, but you beat me to the punch. Great minds something something something. Samurai get Bushido, Ninjas get Ninjutsu, and that's it as far as tribal mechanics go. Progress is an interesting mechanic, and it really gets the idea across as pro- or anti-progress. I'm a little worried it be a touch too easily triggered too many times--maybe it triggers on the first nonland permanent entering your field each turn? Orochi of the Forward Eye could almost stack your deck with a couple of tokens each turn. Any thoughts on that?
November 18, 2018 11:30 a.m.
DemonDragonJ There's really no reason to restrict it, other than to make it a little different. Just floating an idea out.
What sort of decks are you envisioning this going in? As it stands, I'm mostly seeing it as a finisher tutor, probably in EDH. That's not a bad thing, in itself.
November 17, 2018 10:55 p.m.
I'd like to put Dominating Licid into the mix. It's repeatable, transferable creature theft that's surprisingly hard to kill.
November 17, 2018 10:15 p.m.
Aaaand ninja'd. By seconds, apparently.
November 17, 2018 10:10 p.m.
Well, we got two cards left for the cycle.
-Return target creature with converted mana cost 1 or less from your graveyard to the battlefield.
-Creatures you control get +1/+2 until end of turn.
-Destroy target artifact or enchantment.
Last card in the cycle would be Numot's Charm.
November 17, 2018 10:09 p.m.
This might be wandering away from your idea too much, but could you reduce the cost and p/t, and limit what it can search for? Maybe search for a red or white creature, or search for a creature with the same p/t to get Wild Pair in there, too? I see this card being used pretty much exclusively to tutor up a finisher or enabler, something like Craterhoof Behemoth or Elesh Norn, Grand Cenobite.
November 17, 2018 10:52 a.m.
Iamme10000's challenge: Remake an underwhelming mythic or a mythic that you don't like to an appropriately powered, appropriately mythic-feeling card
November 17, 2018 10:42 a.m.
Exile target noncreature spell. You and that spell's controller can't cast spells or activate abilities this turn.
Is this more broken than I think it is?
Create a Gruul card that does something with tokens other than creating them.
November 17, 2018 10:37 a.m.
seshiro_of_the_orochi You're right, but I don't think "recent Sultai" is the same as "all Sultai". Sultai, at least in my interpretation, can also represent ruthlessness, dedication to self-improvement, use of all available resources, and undying (ha) determination, all of which are totally ninja-y. Think about New Phyrexia and infect--generally Sultai colors, Phyrexia represents the extreme of self-modification and improvement, the spread of corruption... I'm not suggesting bringing infect back, just using it as an example of non-rot and death and decay Sultai philosophy. Sure, recent Sultai has been all zombie-wrangling, but there's gotta be more to it than finding the next pile of dead stuff and playing with it.
November 17, 2018 10:13 a.m.
Kitsune sounds okay.
For the creatures, I have no problem dropping Ogres. To work around the land destruction CMC requirements, I think low-cost akki would be general permanent destruction/forced sac (Akki Underminer) and land sac for benefit (Akki Avalanchers), and higher-up ones would be the targeted land destruction. As a rough eyeball, maybe for a etb Stone Rain on a 2/2 creature? Comparing to Avalanche Riders.
Ogres out, Kitsune in, Humans pretty balanced through the colors. I like it.
seshiro_of_the_orochi Snake Ninja. Yes. Do you have any special reason for why Sultai ninjas might be wrong, or is it just a gut feeling?
Am I completely taking over this thread?
November 17, 2018 9:21 a.m.
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