|Commander / EDH||Legal|
Printings View all
|Modern Masters 2017 Edition||Common|
|Conspiracy: Take the Crown||Uncommon|
|Duel Decks: Elspeth vs Kiora||Common|
Combos Browse all
Creature — Snake Elf Druid
When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
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Coiling Oracle Discussion
1 day ago
Caged Sun most of your creatures are green or gu. So this would help with ramping one of your colors (green) and making snakes bigger.
Coiling Oracle Snake plus card advantage.
Kydele, Chosen of Kruphix could work really well with Seshiro out, you could also add other equipment like Rogue's Gloves to attach to unblockable snakes, plus you also run coastal piracy and rhystic study for additional card draw. So Kydele could help ramp you each turn.
Thrasios, Triton Hero could be added if you want to help filter card draw/ramp.
Karametra's Acolyte could also help ramp since you have mostly green permanents.
I might remove a few lands, especially if adding in more draw/ramp. 36-38 is likely good enough.
2 days ago
i also love this planswalker...i have made a few different builds around her just for getting that emblem... i find Bant turbofog to be the most effective but its not exactly the most satisfying...Doubling Season...Thrummingbird...Steady Progress and Clockspinning may help ya cheat extra counters on her.... A fun creature to consider is Shorecrasher Mimic ... he is a BEAST that can take a game on his own if you run lots of spells like Shielding Plax/Coiling Oracle/Winged Coatl/Slippery Bogle/Favor of the Overbeing and basically anything from eventide :p .... Good luck i hope you are able to succeed where i came up short!
2 days ago
I've always loved sea creatures, and getting a 9/9 for free every turn sounds fantastic. I figure, there have got to be some cards out there that will stand well on their own, as well as help the goal of ultimateing Kiora, the Crashing Wave.
I'm hoping to have the deck be built totally for getting that emblem, but I also want the support cards to be good for when Kiora isn't out yet, or she's been killed and I'm biding my time to cast a second. I have 46 cards picked out so far, with a few in my maybe board.
I'm in search of synergistic creatures, as well as a potential alternate win con creature I could run 1 or 2 copies of. (Primordial Hydra?)
I could also use some advice on good spells for interacting with my opponents board, while also advancing my own if possible. (Run Coiling Oracle, and Peel from Reality? I feel like I'd need another set of cheap ETB creatures to make this viable.)
Here is the deck: A Modern Take on Kiora (HELP PICK CARDS)
Thank You For Your Brainpower!
2 days ago
JKRice, thank you for checking out my brew, and the suggestions. I think for now, I will leave the mana at 24. Especially 'till I have the rest of the card choices hammered out. I really like the suggestion of Skyship Plunderer. I was considering Thrummingbird, but was thinking the 1/1 body just wasn't good enough as potential blocker. Skyship Plunderer makes me feel a little better about including such a card. I could see a potential Turn 2 being Coiling Oracle, get the free land, then Skyship Plunderer if my 3 drops weren't available. Thanks again for the reply.
2 weeks ago
2 weeks ago
Alrighty, so from the top.
To Iron_Cube: Restoration Angel and Cloudstone Curio seem like pretty solid options that I'm still considering, but I'm not sure yet what to cut. If I had to choose between the two I would go with just Cloudstone Curio. The land recommendations are good, but not my style. I can't bear to hurt myself to gain that mana, because I hate when I have all the colors I need and I'm still hurting myself late game. I also feel that you might bed horrified to learn that I just took Chromatic Lantern out. I did this because the mana has been really smooth lately. No one in my playgroup plays hate, but if they did no ETB would help. Ixidron can flip Hushwing Gryff and Merciless Eviction can remove whatever else. Reclamation Sage is a solid choice, but I already have 6 different (but spendier) ways to remove artifacts\ enchantments.
To JaceTheSwagSculptor: You're right, my mana curve is unfortunately very high. I rarely run into color problems, but I need to have a lot of mana to be able to do the things I need to do. Somewhere around 10-13 mana is when I get my elbow room. Regarding board wipes, in the early game I keep my hand full by playing things that help me and blinking/bouncing them, rather than playing more cards. When board wipes come up, I don't have a lot to lose, and/or I can frequently save them with Crystal Shard, Eerie Interlude, Flickerwisp, Ghostway, Mistmeadow Witch, Otherworldly Journey, Roon of the Hidden Realm, and Turn to Mist. This has frequently caused board wipes to backfire on opponents. And with Eternal Witness or Archaeomancer, the instants are retrieved. And the card advantage options I have work well for me, if I draw them of course. But I can easily topdeck a Temur Ascendancy, Cloudblazer, Coiling Oracle, or Eternal Witness and get 2-6 cards into my hand. As for the win-con, it's pretty unfocused. My strategy is rather drawn out, maybe painful. Opponents usually run out of cards, lose their permanents, and then I'll kill with Cromat or Magister Sphinx. I play a strategy that is perhaps frowned upon, where I just try to leave them with nothing. No hand, no permanents. Unfocused. However, I do win fairly often against a competitive playgroup, and it is very rewarding for me. Do you have any win-con suggestions? I haven't really seen anything that feels that conclusive. although Rite of Replication can sometimes be very conclusive.
To Alkadron: I'm glad you think it looks fun! As for the ramp suggestions you posted, Kor Cartographer appeals to me. I had forgotten about him because I only recently got the last 2 shocklands, both containing white. I already have 2 ways to fetch my forests, and it hurts me inside when I draw one of those after all my forests are out. So I don't want to overdo it. And Knight of the White Orchid is uncomfortably conditional. And those cheap dual-type lands are good suggestions, but I have the shocklands for that purpose already, and I've worked on avoiding lands that enter tapped, since originally all my lands did that. I know that this isn't ramp, but for the purposes of consistently hitting land drops, what do you think of Shard Convergence? Does anyone have experience with this? And I appreciate the advice about critically evaluating cards. Mindclaw Shaman is an example of a hit-or-miss card that sometimes has little value, sometimes is crucial. I'll keep my eye on those cards. Thank you for that advice.
To Snickles@EDH_only: Horde of Notions looks like a very fun commander with plenty of potential, but I consider that to be a very different deck, because I don't want to be limited to elementals. The deck is just too different.
I love the responses, and you've helped me to remember forgotten cards, narrow down some problem areas, and reevaluate wincons. Please keep it coming!
2 weeks ago
Okay, one last important question for you. What do you want to do with this deck. When you play a game with your friends and choose this deck, what is your intent on achieving victory?
You want stax and etb effects. Here are a few essentials that are affordable: Yisan, the Wanderer Bard (rank up those counters fast for tutor), Captain Sisay (tutor potential wincons/ essentials), Weathered Wayfarer, Rhystic Study (good for any deck with blue).
Stax (aka evil crap): Gaddock Teeg, Aven Mindcensor, Linvala, Keeper of Silence, Elesh Norn, Grand Cenobite, Thalia, Heretic Cathar, Dovin Baan, Dueling Grounds, Silent Arbiter, Michiko Konda, Truth Seeker, Ward of Bones, and Fatespinner are a small number of cards I can think of off the top of my head.
ETB effects: Panharmonicon (an essential!), Palinchron/ Peregrine Drake, Deadeye Navigator (infinite mana with Palinchron/ Peregrine Drake), Karmic Guide and Reveillark (can infinite etb triggers), Sun Titan, Woodfall Primus, Protean Hulk, Aura Shards (good stuff here), Solemn Simulacrum, Avenger of Zendikar, terastadon, Wood Elves, Eternal Witness (prob a first grab for etb cards), Mulldrifter, Coiling Oracle, Wall of Omens / Wall of Blossoms, Gilded Drake, Soul Warden / Essence Warden / Soul's Attendant, Venser, Shaper Savant, any cards with cloning effects I could go on.
Do any of these call out to you? Its not wise to just pick and choose, know what you want to do overall and hone in on the cards that fit and synergize the best from there.