Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.
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Martyr's Cause Discussion
4 weeks ago
For increased beefing power, Always Watching is a good Anthem enchantment that also gives your stuff Vigilance. If you're looking for some cheeky response to that burn, I found this sweet card: Honorable Passage. Other options that I found include Healing Salve/Healing Leaves and Martyr's Cause
1 month ago
jjp16: I'm glad you like the list. It's been many tweaks to get to here (though there's still always so much to do T_T).
The main win condition of the deck is definitely Blasting Station. It's clean and efficient and the combo doesn't need too many moving pieces. Altar of Dementia still wins me a good chunk of games, however I see my fair share of eldrazi titans so unless I have Mikokoro, Center of the Sea or Selvala, Explorer Returned ready to go, I will just try to turn Altar of Dementia into Blasting Station.
Starved Rusalka is a little bit niche, but still very good as a card. While not typically used for combo (though there is a janky one with her), being able to sac a creature in response to exile or using it with Saffi to get some extra value out of an ETB is worth the slot. I was originally tossing up between Starved Rusalka and Martyred Rusalka, who has the better ability overall, but isn't Green Sun's Zenith fetchable. I used to run Spawning Pit a long time ago, but you basically have to draw into it (I'm not going to waste Enlightened Tutor or in) and I needed something more fetchable. I toyed with Reaper of Flight Moonsilver but activating delirium was a pain, and having to pay 5 mana on top of that made her too unplayable. if she either cost less (with a smaller body) mana or didn't need delirium, it might be a different story but as it stands she's just not good enough.
As for the number of sac outlets, I currently run 5 that don't need mana or have to tap, 3 that tap and 1 that needs mana. You don't need that many technically, but I've found it's a comfortable number. However I would recommend avoiding saturating your deck with sub-par sac outlets like Fanatical Devotion or Martyr's Cause. While these are "infinite" sac outlets, you need to add more pieces to make them viable and trying to assemble 5-6 card combos is not worth it. You're much better off running cards like Academy Rector or Sterling Grove which just act as tutors for your good sac outlets.
I'd be happy to have a look at your deck. It might take me a day or two to get around to it though, unfortuately I lead a bit of a busy life. But yeah, more than happy to.
2 months ago
Martyr's Cause is the better version of Circle of Despair. It doesn't cost mana to use, is easier to cast at the same mana cost (only requires W, not WB), and does the exact same thing. I see no reason to run Circle over Martyr's Cause as it is strictly superior in every way.
Champion of Lambholt is just absurdly good in any deck that wants to win via combat damage. You make tokens via tons of cards in this deck, which means Champ will literally be your MVP in any game you can stick it because it prevents your opponents from blocking all of your creatures. Also, it's a nice source of counters for Ghave to spawn even more tokens from.
I don't think Sigil Captain is actually very good. You're already running a better card in Bloodspore Thrinax, and if you control Theolonite Hermit, Sigil Captain can't resolve its trigger due to an intervening if clause with any Saprolings you create (because they enter the battlefield as 2/2s, not 1/1s). Juniper Order Ranger is the better card to run (works no matter what, and on all of your creatures not just 1/1s, still produces 2 +1/+1 counters per token, etc.), and it has as much to do with your Saproling/Fungus theme as Sigil Captain's Rhino Soldier creature types do.
No Aura Shards is a mistake. Seed Spark pales in comparison to the ability to just drop Shards and destroy every enchantment/artifact that could potentially bother you.
Illusionist's Bracers is basically Doubling Season 2.0 for Ghave- it doubles the tokens and counters he produces, which is extremely nice. If that doesn't fit your fancy, there's always Anointed Procession, which is a functional duplicate of Parallel Lives.
2 months ago
A few more protection ideas include Gift of Immortality, Favorable Destiny, Mask of Law and Grace, Crown of Awe (although both don't help against black removal, Martyr's Cause, Kami of False Hope and Mother of Runes.
3 months ago
Cool deck you got here. Please allow me to give you some suggestions while not altering the effects of your cards. I will merely show you same effect for cheaper and better ;)
For following cards exists a better version:
Hope this helps out. Please, also feel free to drop by and have a look at my rhys deck. I use customized categorization and split up my deck in categories such as:
5 months ago
Panharmonicon Martyr's Cause Restoration Angel Asceticism Avenger of Zendikar Woodfall Primus Harmonic Sliver Timely Hordemate Icatian Moneychanger Simic Basilisk Naya Soulbeast Bane of Progress Caller of the Claw Epochrasite Skullwinder Terastodon Swords to Plowshares Tooth and Nail Aura Shards Frankie Peanuts Celestial Convergence Floral Spuzzem
just some random cards that looked funny XD
8 months ago
CommanderNeyo: I've considered it before, yeah. It's really good in my Adriana deck, but I found it quite a bit too slow in this deck (that plans to swing to kill on T5-6). Regardless, it's an awesome card for commander and I'm actually planning to stick it into a new deck I'm testing out. Thanks for your comment! :)
callmekowalski: I'm so glad my deck could inspire you! . Here are my answers to your questions, in order:
I've found the self-sacrificing creatures to be integral to the deck, because sometimes you just really need your commander to turn into a board wipe (and gain two power, which isn't irrelevant). But I'm curious how a more recursion and value focussed list would turn out! This deck was built to optimize towards explosive speed, but often slow and steady wins the race. If you build it that way, let me know how it goes :)
I will suggest against playing too many sac outlets. My original deck used several (Martyr's Cause, Goblin Bombardment, and Fanatical Devotion in particular), but I found them to be dead too often - I needed to draw both a creature that I wanted to sacrifice and a sac outlet (not to mention that many of them are somewhat disappointing). That's when I switched to the self-sacrificing subtheme in the first place, and it's worked well for me since.
I don't think Chandra, Torch of Defiance would work well here. Actually, I think she's just bad in commander. If you want mana ramp, Koth of the Hammer often works better, and as a source of damage she's kinda underwhelming. She gives you an extra card per turn, I suppose. As with many things, if you try it and it works well, let me know so I can test it too! ;)
Sword of Light and Shadow is awesome here, and I'd definitely find a slot if you have one around. My only real complaint with it is that it makes your auras fall off, and that it prevents you from targeting the equipped creature with Mother of Runes. I think one of the natural switches would be to put it in over Mana Crypt: the card is too expensive (in terms of $$$) for what it does.
I'm glad the primer and deck were helpful! :) And thanks for your comment and +1: if there's anything else you want to ask, or if you want me to take a look at your draft, just let me know - and happy deckbuilding!