Druidic Satchel

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2013 (C13) Rare
2012 Core Set (M12) Rare

Combos Browse all

Tokens

Druidic Satchel

Artifact

2, T: Reveal the top card of your library. If it's a creature card, put a 1/1 green Saproling creature token onto the battlefield. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.

Price & Acquistion Set Price Alerts

C13

M12

Ebay

Druidic Satchel Discussion

SirSh4ggy on Welcome to Azir's Sandbox Game

6 days ago

You need to lose those mana rocks in favor of land ramp, especially because of your commander's ability.

There's like a ton other that are just better than rocks (since you're playing green/white), but these are some of my personal favorites.

Conflykt on Rith the Awakener 2.0

1 week ago

11 Creatures! That's scary as hell. I like the ramp and I get that the creatures are somewhat not as needed given you have so many token generators in the deck, but I still run a bit more. Look for cards that will trigger effects when other creatures come into play (or die, as you sacrifice them a lot. I am now considering Goblin Bombardment). Your play style is all about pump and sac, but I noticed you wanted other win scenarios. I got your original playstyle adds, the traditional Swarming adds, and just some quality of life to look for. Sorry it's a lot.

Sac Win Adds:

  • Thromok the Insatiable : The ultimate way to Sac your own creatures and become the scariest guy around.
  • Stalking Vengeance : You won't have problems ramping in this deck, this allows you to sac kill one player, proc kill another.
  • Descent of the Dragons : Sac AND buff. Can't get much better in your original play style.

Swarm Win Adds:

Quality of Life Adds (for both styles):

Obviously none of this is required. And it would be hard knowing what to put in and/or take out because of the many directions Rith, the Awakener can go. Bringing up Earthcraft though, it's not completely needed unless you want to run Squirrel Nest for the infinite token generator win scenario.

JRaynor on EDH Xenagod

1 month ago

What has your experience been when using Druidic Satchel ? I've been experimenting with it and am curious what other's experience has been.

AlmightyTentacle on Fire From Olympus: Purphoros EDH

2 months ago

IQuarent

To be honest recently I dont have quite much time to play. Work and familly eat all my free time.

But still I manage to play a bit and I was quite happy how deck is playing :-)

Matrixxx999

Flamekin Village - Totally agree with you I too had thought about replacing this card.

Hanweir Battlements - I will keep it for now (it doesnt enter tapped) but maybe throw it out in the future.

Boseiju, Who Shelters All - I will consider about adding it in.

Cavern of Souls - lets say its quite expensive card to give my commander chance not to be contered.

Command Beacon - was in maybeboard, but I dont want to overload my deck with coloress, nonbasic lands.

Strip Mine - Shivan Harvest is only LD card I need for now.

Faithless Looting & Cathartic Reunion - Lets say I dont like to discard ;-P

Druidic Satchel - is too slow imho.

Coercive Portal - in 1 vs 1 games maybe.

So for now I dont quite see any nice replacement for Howling Mine. I supose we just have to wait for the MTG gods give us something more appropriate in the foreseeable future, or just cut it for something completely different.

I would like to hear your opinion about Sword of the Animist & Explorer's Scope? Is it worth to adding in?

Sure I will be happy to play mate :-) just need to finde time. Btw what time difference we have now?

AlmightyTentacle on Fire From Olympus: Purphoros EDH

2 months ago

IQuarent

To be honest recently I dont have quite much time to play. Work and familly eat all my free time.

But still I manage to play a bit and I was quite happy how deck is playing :-)

Matrixxx999

Flamekin Village - Totally agree with you I too had thought about replacing this card.

Hanweir Battlements - I will keep it for now (it doesnt enter tapped) but maybe throw it out in the future.

Boseiju, Who Shelters All - I will consider about adding it in.

Cavern of Souls - lets say its quite expensive card to give my commander chance not to be contered.

Command Beacon - was in maybeboard, but I dont want to overload my deck with coloress, nonbasic lands.

Strip Mine - Shivan Harvest is only LD card I need for now.

Faithless Looting & Cathartic Reunion - Lets say I dont like to discard ;-P

Druidic Satchel - is too slow imho.

Coercive Portal works only in upkeep so can be whiped before even do something. In 1 vs 1 games maybe.

So for now I dont quite see any nice replacement for Howling Mine. I supose we just have to wait for the MTG gods give us something more appropriate in the foreseeable future, or just cut it for something completely different.

I would like to hear your opinion about Sword of the Animist & Explorer's Scope? Is it worth to adding in?

Sure I will be happy to play mate :-) just need to finde time. Btw what time difference we have now?

AlmightyTentacle on Fire From Olympus: Purphoros EDH

2 months ago

IQuarent

Recently I dont have quite much time to play to be honest. Work and familly eat all my free time.

But still I manage to play a bit and I was quite happy how deck is playing :-)

Matrixxx999

Flamekin Village - Totally agree with you I too had thought about replacing this card.

Hanweir Battlements - I will keep it for now (it doesnt enter tapped) but maybe throw it out in the future.

Boseiju, Who Shelters All - I will consider about adding it in.

Cavern of Souls - lets say its quite expensive card to give my commander chance not to be contered.

Command Beacon - was in maybeboard, but I dont want to overload my deck with coloress, nonbasic lands.

Strip Mine - Shivan Harvest is only LD card I need for now.

Faithless Looting & Cathartic Reunion - Lets say I dont like to discard ;-P

Druidic Satchel is too slow imho.

Coercive Portal works only in upkeep so can be whiped before even do something. In 1 vs 1 games maybe.

So for now I dont quite see any nice replacement for Howling Mine. I supose we just have to wait for the MTG gods give us something more appropriate in the foreseeable future, or just cut it for something completely different.

I would like to hear your opinion about Sword of the Animist? Is it worth to adding in?

Sure I will be happy to play mate :-) just need to finde time. Btw what time difference we have now?

Matrixxx999 on Fire From Olympus: Purphoros EDH

2 months ago

I am pleased to see how the deck evolves. Greate job! Keep it up friend!

I have some ideas, it may come in handy for You:

There are two lands I have doubts about:

I know You dont want to use lands that comes out tapped, BUT! You have Flamekin Village which I think always hit the battlefield tapped (only one elemental card Generator Servant). And its abillity to give haste for to one target creature seems to week in your deck.

Considering that You have cut Hanweir Garrison, isn't Hanweir Battlements is a little bit week land for the deck by the same reason as Flamekin Village? How about adding Boseiju, Who Shelters All or/and Cavern of Souls? These cards provide decent abillity to throw spells uncounterable. Boseiju sucks life out, but If used carefully it could be very helpful. Also Strip Mine is a good LD card for nasty lands and Command Beacon will help You to recast Your commander cheaper.

Another card that I realy think You should cut is Howling Mine. Providing additional cards to your opponents, in my opinion, is a very bad idea, especially in multiplayer. I would suggest to use: Cathartic Reunion or Faithless Looting, Druidic Satchel or at least Coercive Portal. Portal is good cuz if it is decided that you should not draw a card, then Planar Cleansing will hapend, and Purphoros, God of the Forge will remain. And in 1v1 game Coercive Portal basicaly is a Phyrexian Arena without drawback.

I'm also very curious about how the deck plays! How about a game in some of these days? :)

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