Druidic Satchel

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2013 (C13) Rare
2012 Core Set (M12) Rare

Combos Browse all

Tokens

Druidic Satchel

Artifact

2, {T}: Reveal the top card of your library. If it's a creature card, put a 1/1 green Saproling creature token onto the battlefield. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.

Price & Acquistion Set Price Alerts

C13

M12

Ebay

Recent Decks

Druidic Satchel Discussion

Tenshi41 on Angel Tribe

1 week ago

Response to Vargavaka comment.

It ramps like crazy almost have no problem with the CMC. I am having trouble with control decks; they are able to destroy my one or two big creatures leaving me with little cards in hand and a bunch of useless equipment. I’m thinking about upping the number of draw cards.
I do have several things to protect me against wrath effects like Teferi's Protection, Avacyn, Angel of Hope, Boros Charm, and Wild Ricochet If the spell is targeted. I also can tutor for Teferi and Wild Ricochet with Sunforger. I have more trouble with repeated single target removal then I do wrath effects, but Selfless Spirit dose sound very good option. I can also reoccur its effect with Sun Titan.
Remove:

  • Treasure Nabber: Likely to get removed if non green, little effect on green players.
  • Archangel of Thune: Not going wide, most of the time I have few creatures on battlefield making the effect very weak.
  • Angelic Skirmisher: Most other angel have one or more of the effects granted, making it less powerful.
  • Blade of Selves: Not enough ETB effects or synergy. CMC high to equip.

Adding Cards:

  • Combustible Gearhulk: More card draw, with high CMC can do massive damage with commander out. Synergizes well with commander and top card manipulation.
  • Etali, Primal Storm: Cheating cards in to play. Synergizes well with high CMC deck and top card manipulation.
  • Druidic Satchel: Good Ramp and Blockers. Synergizes well with top card manipulation.
  • Selfless Spirit: Good protect from board wipes, and repeatable with Sun Titan.

Struyk on Maralen's Tale of Woe

1 month ago

Love it! Was looking for a nice Liliana's Contract deck and I just found it! Needs more Hexproof cards though, you CAN NOT play her without being able to counter the next spell... Enemy will just take one of their control spells and kill her.

Urza's Incubator is really good but too expensive for my taste :(

Searching for Ob Nixilis, Unshackled then playing him for 13 damage is pretty broken haha

Dark Tutelage you can't play this unless you want to kill yourself

Corrupt is really really bad for it's cost

I would remove Rune-Scarred Demon, Exquisite Blood, Living Death and Urza's Incubator for my budget

And then remove Unhallowed Pact / Unmake the Graves / Twilight's Call / Omen Machine / Hythonia the Cruel / Grip of Desolation // Druidic Satchel / Price of Knowledge because they either don't fit in the deck or are just weak / too slow

DerektheRed on There's A Fungus Among Us!

2 months ago

I hate it already! ;)

Looks like you've got most of the key pieces, but here's a few more for your Maybeboard:

- Abzan Battle Priest (also Mer-Ek Nightblade and Crowned Ceratok)

- Gyre Sage

- Mikaeus, the Lunarch

- Pir, Imaginative Rascal

- Patron of the Valiant (and/or Renegade Krasis)

Death's Presence and Druidic Satchel are both pretty great for this deck. Oh, and don't forget about Bone Splinters!

OK - there are lots more, but hopefully that's complicated things sufficiently for you. Enjoy!

Olive_pdx on Hyper Combo Slimefoot - K.O.

3 months ago

Skullclamp could be taken out because you have a lot of buff, those saps couldn't be used. Instead you should put in Paradox Engine to synergize with Druidic Satchel. Also Cryptolith Rite may work well with all them saps.

onehitterquiter on The Saprolings converge

4 months ago

Hey there! I love naya saprolings too, I have a partner deck with a saproling theme: Bruse Tana, Boorish Bloodsower

I would suggest Skullclamp over Druidic Satchel. The clamp is less mana intensive than the satchel and digs deeper.

Tendershoot Dryad seems like a better choice than Verdant Force.

Ivy Lane Denizen, Song of Freyalise and Impact Tremors seem like good includes here too.

HashMasta on Slimefoot, the Stowaway

5 months ago

I noticed a lot of this deck revolves around a lot of counters. maybe add some proliferate engines like Contagion Engine, Core Prowler, and Contagion Clasp

Druidic Satchel is a good card for this as well

You could use basic mana rocks like Sol Ring Golgari Signet or your more expensive ones like Mana Vault, Thran Dynamo, Mana Crypt and bla bla bla :p

I also think you could find room for Skullclamp instead of Altar's Reap

of course you will need Doubling Season and Parallel Lives when you get the money.

Night Soil would be a good graveyard hate card for this deck

Westvale Abbey  Flip would be a great include, along with Gaea's Cradle for when you really have money lol

Craterhoof Behemoth is gonna be a win con if you can get it off. would get some Chord of Calling, Worldly Tutor, and Green Sun's Zenith to make sure it happens. Natural Order and Survival of the Fittest would work to

would also get Demonic Tutor Diabolic Tutor and stuff like that.

I know i was rambling with ideas but just thoughts not necessaries (except a few).

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