|Commander / EDH||Legal|
Printings View all
|Duel Decks: Sorin vs. Tibalt (DDK)||Common|
|Shards of Alara (ALA)||Common|
|Promo Set (000)||Common|
Combos Browse all
Blightning deals 3 damage to target player. That player discards two cards.
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|Have (10)||ironax , tlhunter07 , gildan_bladeborn , TheRealPeaches , pskinn01 , saj0219 , Didgeridooda , sonnet666 , Unjust_DiabIo , TheDuggernaught|
2 days ago
multimedia, did you consider trying out Heartless Pillage ? I'm not sure how it fairs in standard, but Mind Rot + ramp seems to be a wonderful combination. Not as powerful as Blightning for sure, but still.
2 weeks ago
This is a good start! I dig the blend of Afflict and zombie shenanigans, and I think you should go all-in on that. For some cheap burn options to stick to your theme I'd recommend Wildfire Eternal, which offers a massive Afflict number and the potential to cast any burn spell for free and Inferno Jet, which deals 6 damage in the late game (or as a free cast off Wildfire Eternal) and can cycle to draw you a card in the early game. If you want to stick to the zombie subtheme, consider Merciless Eternal which comboes with madness and discard themes, Accursed Horde which backs up afflict zombies with indestructible or Lord of the Accursed for power and menace. If you want to dig into older cards, there's also Pyre Zombie that fits both themes of your deck, Bump in the Night for a cheap burn spell you can pitch to Merciless Eternal or Ravenous Bloodseeker to flash back later, and Blightning, which combines direct burn with discard for disrupting the opponent. Also, I'd recommend some Evolving Wilds and/or Cinder Barrens/Bloodfell Caves to add mana fixing; 4 or more of any of those or any combination will go a long way towards fueling your early game. I'd also recommend dropping the Vessels, I don't think ramping mana is what you want for this deck. Hope this helps!
2 weeks ago
I came here cuz our names/colors match and i love grixis
Wow um, so this is for 1v1 mostly? I mean things like blightning are straight up bad in multiplayer, so it being a hybrid half/half 1v1 and multiplayer means its also only half as effective in both formats
Id suggest building 2 separate grixis decks entirely for 1v1 and multiplayer respectively, especially since the banlists are now almost entirely different (sol ring is banned in 1v1) as i have done with nekusar, mishra, thrax, and gwendolyn di corci,
I used to run a hybrid nekusar years back, and it ended up being slaughtered in nearly every 1v1 match due to all of the global spells, yet hated off of a table quickly in multiplayer because i am unable to stop multiple opponents with stuff like Lightning Bolt, Counterspell, Blightning, The Rack and Toil / Trouble, so sorry if i seem rude im just trying to help you avoid similar results because thrax also gets hated out of multiplayer and has a way harder time playing stax than its intended 1v1 play, and garza zol is arguably the worst of any grixis commander for multiplayer, so although that makes you "low key" people who have played you before already know wjat to expect from your deck and thus running the weakest commander combined with a bunch of single targeted/non global spells and one of the most hated color wedges in edh doesnt seem to end well for you, its kind of in a weird gap between casual amd competitive/1v1 and multiplayer that makes it awkward in all 4 situations
Nice poem, though, Very creative!
And heck, have a +1 because I share the grixis love,
They can also be used as a frame of reference to my suggestions, if you like :)
ALL HAIL GRIXIS, SHARD OF THE UNDEAD
3 weeks ago
3 weeks ago
Good work! Nice to check your build!!! Thanks for sharing it.
It seems nice already, and it gave me some first thoughts of further improvement.
First of all, I think you should consider adding 2x Blightning at least in the sideboard, one of the best cards in Rakdos colours, and so underplayed in modern right now. Epic against certain matchups.
Your testing will surely give you some feedback, but I seriously believe that you are going to find Crucible of Fire lacking in power.
Finally you should check the all times classic Dragon Tempest. I couldn't find room for it in my previous build, but maybe you can find a way to introduce it in your play style.
Cheers! Good playtesting
1 month ago
Are you sure that you actually want to play burn? You keep putting control-like cards in there, and the burn element, compared to the deck saffron olive played, is reduced to Alms of the Vein and Bump in the Night. All the nice little synergies from that deck, you miss out on (and for a below-tiered deck, it is kinda pricey too) - like turn 3 Collective Brutality with an Alms of the Vein madness'ed. Or extra cards of bob. Maybe you can substitute some of the expensive cards, but I'm not sure that B/r burn is a budget deck.
You could go for a more rakdos-aggro-like approach if you'd like (Monastery Swiftspear, Blightning, and other stuff like that). Or you could go for a monoblack control deck (more Languish, discard, and the like). But without pouring a good bit more money in, I don't think black burn is really viable.
1 month ago
If you wanna keep the effect, Blightning would be more efficient
1 month ago
You're gonna want to lower the creature count so that you can find room for some amount of interaction in discard and removal. Cards like these can help you disrupt your opponent.
Some other good stuff to include a couple powerful Vampires you may have overlooked