Blightning

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) Uncommon
Duel Decks: Sorin vs. Tibalt (DDK) Common
Shards of Alara (ALA) Common
Promo Set (000) Common

Combos Browse all

Blightning

Sorcery

Blightning deals 3 damage to target player. That player discards two cards.

Blightning Discussion

Icbrgr on Turn YOURSELF into a Planeswalker!!

2 months ago

Icbrgr, The Tryhard

Legendary planswalker Icbrgr

+1 each player draws a card then discards a card and loses 1 life.

-2 Target opponent loses 3 life and discards a card.

-5 Target creature gains flying and trample until end of turn and another creature gets -5/-5 and loses all abilities until end of turn.

3

I just like grixis colors and concepts but I also enjoy playing with creatures.... Sedraxis Specter and Blightning and Smallpox are where I drew my inspiration.

MrCuddlefish on Snow Jund 2

3 months ago

This deck seems to have a lot of good concepts working for it. Invasive Species and Arcum's Astrolabe and Abundant Growth seem like excellent parings.

I think a Naya package with Glint Hawk and Kor Skyfisher would be more powerful. But I figure that you'd like to keep the current colour scheme.

I do think you need more cheap removal, more Lightning Bolt and Disfigure / Funeral Charm instead of Chainer's Edict and Blightning .

Also I personally like adding Cartouche of Ambition in my main board to remove creatures and to give your big creatures a lot of lifelink. I found this also really good when paired with cards like Kor Skyfisher and might be good with Invasive Species.

loricatuslupus on Modern Jund Ooze

3 months ago

Deck link? I assume you mean Ooze Jund though?

I actually have an Ooze-centred deck (Classic Jund-er!) and while it's not super competitive I've got a few thoughts based on my own experiences. First, I'd drop Cryptbreaker : you've got no cards that benefit from being discarded, and only two that utilise the cards once they're in the graveyard. Playing on the counters theme are Corpsejack Menace and Winding Constrictor . The latter is the perfect follow-up to Bloodhall Ooze as they give it four counters a turn regardless of anything else on the field while the former is really just a win-more that will see your counters getting out of control very quickly. Neither play well with Devoted Druid but I'm not convinced you need him anyway as your mana base is pretty strong, if lacking Raging Ravine and perhaps a basic Forest or two. Speaking of, if you think you can handle the triple green you might want to think about Predator Ooze as a one or two-of. Next, are Doom Whisperer or Morselhoarder contributing meaningfully to your game plan? Considering the the theme, I would suggest replacing the higher-end gribblies with a more synergistic payoff such as Biogenic Ooze as well as including a fourth Walking Ballista . Acidic Slime is very versatile as well but probably not worth the main board, perhaps it could replace Wickerbough Elder ?

Other than its creatures, Jund's main strengths are all about being interactive. First is hand disruption, so including some discard spells is practically obligatory. Whether you want to go with any of the first turn options ( Duress et al) or the retro Blightning is up to you, but the former is probably of more value for this deck and gives it a strong opener that sets back your opponent while giving you information. On the removal front I would cut Font of Agonies because you simply don't have enough ways to repeatably pay life consistently early on and is a dead draw later. The fact that it is also an enchantment that your opponent knows you have and can play around or simply destroy once you get to three counters really puts the nail in its coffin. The truth is that Jund is spoiled for choice when it comes to destroying anything, even on a limited budget you've got access to Lightning Bolt , Putrefy and Terminate . Then if you want to upgrade you can look into Fatal Push , Abrupt Decay / Assassin's Trophy , Maelstrom Pulse and Kolaghan's Command . Vessel of Nascency also feels very sub-par and is rather mana hungry: Jund in all its flavours is about that Dat Walue and three mana for one card doesn't feel like a good deal. Especially when, again, you've no Tarmogoyf s or other things that want a graveyard stacked with different card types. Both oozes looking in that direction prefer a creature-based diet, so focus on attacking, making aggressive trades and simply blowing up any creatures your opponent brings out.

Sideboard I'll avoid commenting on unless you have a specific question because it's pretty meta-dependant, though four Pithing Needle s seems like a lot. Any card in particular giving you trouble? Anyway hope that helps, or at least gives you something to think about.

DrayDray on Rakdos Reanimental

5 months ago

I like the deck! +1

My feedback:

  1. I definitely agree that maybe a single copy of Blightning in the mainboard could be beneficial.

  2. I would also suggest Murderous Cut - between Faithless Looting and all the other low-cost Instants and Sorceries you are running 1 copy of Murderous Cut would be easy to cast for 1 black mana consistently.

  3. Tragic Slip would be very easy to turn on with all your creature hate and self-sacrificing.

  4. That being said you do run a fair amount of creature hate - I think mainboarding a copy or 2 of Nihil Spellbomb in the place of 1 or 2 destruction spells would improve your game 1s against decks like Dredge and Phoenix - just a thought

Looks good though, good luck!

AbyssusDraconem on Rakdos Reanimental

5 months ago

Mattydap Mainboard 2x Terminate , take out 1x Fatal Push and 1x Collective Brutality. Would also like to point out other options for getting rid of your opponents resources: Mind Rake and Blightning . Mind Rake's overload also gives you a way to put your elementals in the graveyard. Also, depending on whether or not you've bought the deck yet, Prismatic Vista works like Marsh Flats for your deck, and is a cheaper option. I'd add in another Surgical Extraction as well, after removing a Terminate from the sideboard. Chandra, Acolyte of Flame also seems like it would like this deck. Lastly, if you wanted to splash white, Spark Trooper is very good and if you wanted to splash green Groundbreaker would make a great addition.

(On a separate note, if you see a lot of Planeswalkers in your meta, Dreadbore is a good option instead of Terminate.)

sylvannos on Collective Conjuring in modern

6 months ago

Card seems nuts with Restore Balance , Wheel of Fate , and Ancestral Vision . That also gives really good synergy with As Foretold and/or Brain in a Jar .

The trick is finding a win condition that's a sorcery with CMC < 4. Maybe burn spells like Blightning ? Token makers like Call of the Herd , Call of the Conclave , or Supply / Demand (which also tutors)? Mill might also be viable using Breaking / Entering and Glimpse the Unthinkable .

DemonDragonJ on Modern Horizons Announced

6 months ago

Yes, there is a new card with protection! I am so happy! This is also the first time that the phrase "protection from colorless" has ever appeared on a card, which is a major ability, because it protects from not only artifacts, but also colorless non-artifact cards, lands, Planechase planes, Archenemy schemes, and planeswalker emblems. It is unfortunate that giver of runes cannot protect herself, but that is a small sacrifice to make for her expanded ability over Mother of Runes .

Lightning skelemental is seriously awesome, and definitely shall replace Blightning in my red/black deck.

ArchonBlue on Dracu-Leee, Dracu-Laaa!

8 months ago

Looking at the new list you build, 11 pieces of spot removal main deck is way overboard. I'd cut one Push and all Terminate for some of the aforementioned cards, or some good midrange spells in your color that will help you to survive into the late game like Kolaghan's Command , more Thoughtseize or Inquisition of Kozilek , and Blightning .

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