Rancor

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planechase Anthology (PCA) Common
Eternal Masters (EMA) Uncommon
Magic 2013 (M13) Uncommon
Planechase 2012 Edition (PC2) Common
Archenemy (ARC) Common
Duel Decks: Garruk vs. Liliana (DDD) Common
Urza's Legacy (ULG) Common
Promo Set (000) Uncommon

Combos Browse all

Rancor

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+0 and has trample.

When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

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Rancor Discussion

skoobysnackz on Primal Hunger

22 hours ago

Hey mr_funk I appreciate the suggestions. However, I do disagree with removing Rancor. With typical auras, getting 2-for-1'd is certainly a problem, but since Rancor comes back to our hand when it hits the graveyard from play and it only costs to cast again, I don't see it being a problem at all. It also gives trample to my creatures which is quite relevant, and it helps to activate Rhonas the Indomitable since only Woolly Thoctar and Ghalta, Primal Hunger do so alone.

Regarding Collected Company, the more I think about it, the more I think this deck is actually not the right deck for Coco. For Coco to be really used to it's maximum potential, I would typically want 25-28 targets at least and I only have 22 in this deck. I've been thinking of replacing it with Lifecrafter's Bestiary. Since my creatures are for the most part cmc 1 or 2, paying an extra shouldn't be much of a problem. If I do decide to stick with Coco, I will definitely make a change to my sideboard, but I want to hear other opinions on Coco Vs. Lifecrafter's Bestiary first.

Frytrix99 on Enchantment Noble B/G

23 hours ago

I play Crippling Blight to avoid getting block when I attack, like Noble Quarry. But you're right that the card is a little bit weak.

I like Blightcaster, it could be really usefull. Also, I don't have a lot of 4 drop (only my noble), so it would be appropriate to use it.

You're right about Seal of Primordium. I need it, at minimum in the sideboard.

Despondency has the same effect as Rancor, which is much better here.

I'm not sure about Seal of Doom. It works well with the deck, but it's 1 more mana compare to Doom Blade, and can't target black creature, opposed to Murder.

mr_funk on Primal Hunger

2 days ago

since you're running BOPs, maybe Gavony Township as a 1-of (i know you dont want many non-colored mana sources, but it could be another mana dump if youre stuck with some jank hand). Here's the changes i'd make:

-4 Rancor (love it, but begs to get 2-for-1'd, when most of your creatures are bolt-able and have no evasion or protection, otherwise and it makes BOP into an actual real creature late game), -1 Forest, +1 CoCo, +1 Kird Ape, +1 Gavony Township, +1 Dryad Arbor, +1 Loam Lion.

For SB options, i like Stony Silence, Ancient Grudge, and Smash to Smithereens (in that order) better than Nature's Claim. hell, i even like Naturalize or Disenchant better, tbh. i dont think 2 mana is out of the question. since you are playing a zoo variation, you arent likely to slam a bunch of 5+ power creatures at the opponent at once, so the 4 life gain might actually matter. idk. personal preference, i suppose. it is nice to have some enchantment removal as well in case of bogles, but that kind of depends on the meta.

With CoCo in your deck, your sideboard could be open to more tech creatures, instead of some of the spells/enchantments. like Spellskite for bogles, Vithian Renegades, War Priest of Thune, Reclamation Sage, and Viridian Shaman for artifact/enchantment hate, Lantern Scout, Kor Firewalker, or Lone Missionary for burn hate. or generally a bunch of random hatebears and miscellaneous stuff to cover your bases like Harsh Mentor, Loxodon Smiter, Tunnel Ignus, Aegis of the Gods, Hushwing Gryff, Thalia, Guardian of Thraben, Thalia, Heretic Cathar, Burrenton Forge-Tender, Qasali Pridemage, Spirit of the Labyrinth, Gaddock Teeg... Basically whatever your meta has a ton of going on, theres a creature version to hate on it. I'm a big fan of Rest in Peace because it totally bones a handful of decks, but if you're firing off Collected Companys, with your SB hate lost in your deck somewhere, you stand a much better chance of pulling it out, than if it were an enchantment.

Just some suggestions. love zoo. like the idea youve got with the dino and god in there. seems cool. +1

LostAndForgotten on temur somthin

1 week ago

thanks for the ideas Tarmogoyf slipped pass my mind when making the deck Rancor seems like a fun card to try might add it Monastery Swiftspear and Stormchaser Mage I'm not a huge fan of when it comes to this deck but think they could be stronger in a different build

Yeti_Confetti on temur somthin

1 week ago

For temur colors I like Monastery Swiftspear, Stormchaser Mage, and Rancor, I have used them in a quick temur deck of my own

And (if you can afford it) Tarmogoyf.

Unlife on turn one win red green

2 weeks ago

I've both played and played against a few different versions of this deck and they are glass cannons, especially with such a low creature count and lack of evasion. So I'm going to throw a wall of text at you, hopefully it will help. Assuming a turn-1 kill with this deck, especially off the draw is crazy. You may get it once in a while but assume your deck will win turns 3-4 normally

First off, manabase. This deck has no basics and even with all the red pump spells, it will fold in half to Blood Moon or enchantments like Spreading Seas. Add in a few basics of each and some fetch lands (reason for those later)

Your creature ratio, you need more. Minimum, you should have 15-16. Consider Kiln Fiend, Soul-Scar Mage, Blistercoil Weird and Abbot of Keral Keep

You need more evasion on your creatures, right now even with a god hand, if I throw down a blocker, nothing happens. Mainboard the Apostle's Blessing and ignore your life total. Think of the deck like infectless infect. Cards to consider adding as well are Temur Battle Rage, Rancor and Become Immense, with how fast your graveyard should fill up, especially if you add fetchlands

Finally card draw, you have none, you need it. Street Wraith, Manamorphose, Crimson Wisps and Viridescent Wisps all help with that.

I hope this helps

PickleNutz on Slimy Green Aggro

2 weeks ago

You could have more success with Nykthos, Shrine to Nyx, Collected Company, and scaled 3 mana green creatures as a green aggro deck. You could still use the dryads that way as early game damage but with those added cards you could have the steam to end games before turn 6 or 7. In the world of modern it would still be relatively budget friendly too. The fetchlands you have in the deck cost more collectively than those suggestions. Leatherback Baloth, Silhana Ledgewalker, Troll Ascetic, and Sacred Wolf in a collected company deck with Old-Growth Dryads, Predator's Strike, Predator Ooze, Vines of Vastwood, and Rancor would be a very intense aggro deck.

Just a thought, but the added power and hexproof would really boost the potency.

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