Rancor

Rancor

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+0 and has trample.

When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

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Price & Acquistion Set Price Alerts

TCGPlayer.com Price Cardhoarder (MTGO) Price
Low Avg High Foil Normal Foil
$1.67 $2.34 $4.75 $5.49 1.65 TIX 0.93 TIX

Rancor Discussion

Its_Johnny_Bravo on Gruul Infect

3 hours ago

Why have regular damage dealing cards with a deck designed for infect? This kills your aggro. Get rid of Hovermyr, Pierce Strider, Grafted Exoskeleton, Zhur-Taa Druid, Shrine of Burning Rage and Zhur-Taa Swine- they do nothing for you. I would replace these with 1 more Razor Swine, 2 more Glistener Elf, 2 more Fallen Ferromancer, 4 Rancor, 2 Giant Growth or Colossal Might, 4x Inkmoth Nexus, 4x Rootbound Crag, 4x Stomping Ground, maybe 2x Gruul Charm, 1x Domri Rade, 3x Might of Old Krosa, and possibly one or two Blight Mamba. Your ultimate goal should be small creatures with trample and quick damage. It's 10 points of damage you need, so get it out quick!

InsertingBacon on Green/Blue Infect

12 hours ago

Inkmoth Nexus has to big of a price tag otherwise I would be running 4 Misty Rainforest. I think you have really good point with Ichorclaw Myr and I think I'm going to make that change. Livewire Lash does deal infect. The card states that the creature deals 2 damage, not the artifact. Since the creature is infect all damage dealt by it is infect. The pump cards are nice and I might use Groundswell and/or Rancor in place of the lands. The other one is most likely a no. I wanna win by my 2nd-4th turn which I've done many times and I usually don't have enough in my graveyard to make delve worth it. Gitaxian Probe had been a card I've had side board and been thinking about moving it into the deck for awhile. Thank you for your suggestions!

Killkow on Loss Prevention (COMPETITIVE PAUPER)

3 days ago

Only if you're protecting your own creatures, juicytoot. I can't tell you have many games I've one because Stave Off gave an infect creature prot green in response to Groundswell or Rancor. Alternatively, it's knocked a lot of enchantments off of voltron, and prevented infinite combos with Midnight Guard + Presence of Gond . While scry 1 is always useful, it's not good enough to give up my insurance against those decks, especially considering this deck is happy drawing pretty much anything at pretty much any time.

Dennis14 on Heroic Tale

3 days ago
  1. Is it a good idea to replace Battlewise Hoplite (one of the better Heroic creatures but the only card in my deck which requires blue mana) with Quirion Dryad ?
    I will lose the Scry ability and start with a slightly weaker creature, but it will be able to grow faster (and even when I pump my other creatures with non-green spells or even play other non-green creatures).

  2. I am still unsure about 2x Gods Willing and wonder whether:2x more Vines of Vastwood or 2x Ranger's Guile or maybe 2x Defiant Strike or 2x Warriors' Lesson will be a better idea.

  3. Hardened Scales seems great here and I consider playing more than 2x but I'm afraid to draw too many of them.

  4. I'm also trying to find room for Rancor but am not sure whether it is worth taking out any of the instants for.

  5. Wild Defiance seems like a great addition to the deck, should I include it (if so then instead of what?) ?Or will it slow down the deck too much ?

  6. Are Mutant's Prey or Prey Upon worth including here as pump+removal ? Dromoka's Command is even better but costs more mana (and is rather expensive at 6$)

  7. Does Artisan of Forms have a place in this deck ? Is it any good ?

Artemis_Swift on Shatter Bros

3 days ago

@Omeros - I didnt realize you posted twice, I am sorry for not replying sooner.

The group I mostly play in has a player who runs Marchesa, the Black Rose as a commander so I stayed away from her. Plus I am too impatient for anything related to blue lol

I havent added them mostly due to not knowing what to take out. Mikaeus, the Unhallowed would be really fun, but I dont think it would be fun for other players to see my creatures come back from the dead for a second round of forceful volunteering. But once I figure out what to remove all three will make it in the 99. Especially Butcher of Malakir who will give me three Grave Pact effects. Grave Betrayal is good, but I fear its high mana cost and the two swamp symbols; not sure if it would be effective enough to warrant a set in stone spot. But I do have a copy of the card so I can easily test it out.

With Mob Rule I can easily use Insurrection instead. It does cost two more to play, but nabs all creatures.

@The_Flying_Hydras - I cant use Phyrexian Metamorph because its color identity is Blue. Phyrexian mana symbols still count sadly.

@carpecanum - I had Rancor in the deck at one point, but took it out for some reason. Its better sac engine than Aspect of Mongoose is because its cheaper to cast. - Fallen Ideal is in the maybeboard mostly since its a potential sac outlet and recursion, havent gotten the time to modify the deck to test out any of the maybeboard. Necroplasm also kills my creature tokens as soon as it resolves though. - Pattern of Rebirth is in my deck, The crushing jaws of a howling slaybeast, I shall put it in the maybeboard for testing because it is a fun card to use.

@hyperlocke - Yeah, all of your suggestions are very relevant. I dont nessesarily want to control the board that much, but I see where you are coming from. I do like your deck and will use a few ideas I got from it.
My question is: do you find it troubling, having only one token doubler, or do you find that it is enough for your style of play? I am by no means a control player, just take a look at my other deck (Aurelias Army) Im more of a beatface kind of guy.

Magicrafter on Potential New Mechanic for Red

3 days ago

That could be cool. 'Animate your Rancor as a 3/3, now I'll Lightning Bolt it' sounds like a cool synergy.

Squirrel_of_War on Judge Dredge

4 days ago

@AxisBanana: I used to run Breakthrough but it was not as good as I was hoping it would be in here so I replaced it with Frantic Search and it has worked out great. As for Rancor, I will definitely consider adding it. The only problem is figuring out what to remove especially since most of my creatures already have one or more forms of evasion. Thanks for the comment and don't forget to +1 of you like the build. Any more suggestions on what to add or remove are definitely welcome.

AxisBanana on Judge Dredge

4 days ago

Breakthrough would be good here because it lets you get rid of cards that may junk up your hand. Also, Rancor may help in case they have annoying blockers.

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