Trading Post

Trading Post

Artifact

, , Discard a card: You gain 4 life.

, , Pay 1 life: Create a 0/1 white Goat creature token.

, , Sacrifice a creature: Return target artifact card from your graveyard to your hand.

, , Sacrifice an artifact: Draw a card.

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Trade

Have (5) sonnet666 , metalmagic , IcyLightning , GeminiSpartanX , pskinn01
Want (6) lordswordfish , Suicune , Boph , uncappedmarker , ConnorMo , mccduff

Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Rare
Commander 2016 (C16) Rare
Commander 2014 (C14) Rare
Magic 2014 (M14) Rare
Magic 2013 (M13) Rare

Combos Browse all

Tokens

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Trading Post occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

Red: 0.29%

Blue: 0.15%

Trading Post Discussion

Simerix on Faerie Constellations

3 weeks ago

I would cut out one or more of the following as an emphasis: artifacts, enchantments, faeries, or tokens. Personally, I think artifacts is the weakest theme as of right now. Cards like Cranial Plating, Trading Post, Efficient Construction, and Witching Well don't do a whole lot (possibly Thopter Spy Network too). As a result of taking artifacts largely out, Emry, Luker of the Loch becomes pretty useless.

Your planeswalkers are interesting. They all play into the token theme very well.

Some cards I find are underwhelming: Daxos's Torment, Faerie Trickery, Whitewater Naiads, Harvestguard Alseids, Grim Guardian, Doomwake Giant, Agent of Erebos (I can see why you might play him), and Windfall.

There are some cards that are really good but could be easily cut such as Anointed Procession if you wanted to bring the price down.

TooMuchTalent on $10 Blue Artifact Storm

1 month ago

I feel like Trading Post could work in this deck somehow. All of the options are relevant; Life gain if you haven't quite made 50 life, 1 life for a blocker against aggro, returning your needed reservoir if it gets donked or extra draw in dire situations (Looking at you Ichor Wellspring ). Worth a thought at least.

king-saproling on Omnath, who Mana Breaks for us all.

1 month ago

Hey Kain. There's a lot to unpack here haha.

  • Hall of Gemstone is strong not only because it allows you to generate green mana with colorless lands, but also because it disrupts multicolored opponents (each turn, they choose one color and will pretty much only be able to use spells and abilities of that color).

  • Questing Beast just seems like a french vanilla beater to me. He's alright in a planeswalker-filled meta I suppose. But even there I think you could just beat your way into planeswalkers' faces with Omnath and the gang.

  • Angel's Trumpet is just an odd effect for mono green so I thought you might like it. In conjunction with Silent Arbiter , it does heavy damage each turn to any opponent with a lot of creatures, while also tapping down their potential blockers. Angel's trumpet also gives all your dudes vigilance. So even without the arbiter, since your green creatures will usually be bigger than opponents' dudes, you likely won't mind swinging with your team every turn while your opponents will be at risk putting their tiny dorks into combat.

  • Uba Mask essentially reads "when anyone draws a card, they must play it the turn they drew it or it is lost forever". Since you produce a ton of mana, you will always be able to play the cards you draw. Opponents will struggle with this though, making sub-optimal plays so that they don't lose the card they drew. Uba Mask is brutal with Teferi's Puzzle Box or Hall of Gemstone , or against opponents who draw a lot of cards or play a lot of counterspells. Even without support the mask is a highly disruptive card.

  • Abundance is decent for several reasons. It replaces draws, which means you would be unaffected by Uba Mask and would not lose if your library is empty. It also allows you to always draw gas if you're top-decking, or get land if you need it to cast a big spell.

  • It That Betrays only triggers from sacrifice. Killing something with deathtouch damage will not trigger It That Betrays. He's alright on his own since he has annihilator, but he's also easy to remove. I think better things can be done with 12 mana. Same with the other eldrazi. Sure they're strong, but they aren't that interesting imo (except for Emrakul, the Promised End . that card is super interesting).

  • Lignify can only target creatures while Song of the Dryads can target any permanent. Also, you can get rid of creatures by applying combat pressure (forcing blocks), so lignify is only marginally useful.

  • Unless you have an immediate draw effect, Reclaim and Noxious Revival won't return your card until next turn. They also telegraph your plans to your opponents, so if you put something strong on top with Reclaim, your opponents might band together to eliminate you before you draw it. Regrowth would be better imo.

  • Green is generally weak to board wipes. It would be especially bad if your stored a ton of mana with Omnath and somebody wiped the board, causing you to lose all that mana. Colfenor's Urn and Cauldron of Souls protect your creatures from board wipes.

  • Mimic Vat is a way for green to steal creatures. Or, you can use it to reuse sweet ETB creatures like Eternal Witness , God-Eternal Rhonas , Meteor Golem , Ulvenwald Hydra , etc. It can also deter board wipes, since opps might not want to destroy creatures if it means you get to imprint the best one.

  • Not of This World = free protection for Omnath. When you are storing a lot of mana via Omnath, it is all lost if he gets removed, so this helps to prevent that. It can also be used in a pinch to protect vital artifacts/enchantments like The Great Henge or Mana Reflection which wear huge bullseyes.

  • Sensei's Divining Top is never a bad card, but in most decks it is just filler. Since you're in green you could use this card slot to just draw a lot of cards instead with something like Hunter's Prowess .

  • Gilded Goose seems outclassed by Llanowar Elves in most cases. I could see niche uses for the goose, but most decks benefit more from a regular mana dork.

  • Vorinclex, Voice of Hunger (and stax effects in general) is just unfun to play against. Just my personal opinion. I wouldn't feel accomplished if I won a game simply because I dropped a Vorinclex.

  • Bow of Nylea isn't bad, but there are plenty more impactful cards out there.

Anyway these are just my opinions. EDH is all about playing however you like, so don't feel like you have to make adds or cuts just because they were recommended. Play that Kitten-Hydra if you love the card!

Yes Gingerbread Cabin is lackluster. Inventors' Fair could be a good replacement. Nissa, Worldwaker looks very good here! Extra 4 mana each turn? Sign me up. Prototype Portal + Ugin's Nexus is cool but very situational (you would need both cards in hand, plus a way to sacrifice artifacts). But infinite turns in mono green is extremely rare, which fits your deck's theme of "green doing non-green things", so if you want to reach for that dream go for it! Trading Post might be a good sacrifice outlet for said combo. Sword of the Animist is a common ramp piece for non-green decks. Since you have green, there are better ramp options. Umbral Mantle is very good with Karametra's Acolyte or Selvala, Heart of the Wilds , so yeah I could see it warranting a spot. Worst case it can be used to give Omnath pseudo-vigilance. I agree with your assessment of the Nyleas, there are better cards to sink mana into.

Barbarian_Sun_Pope on Azorius Lifegain

2 months ago

It seems like you want to focus on the life gain theme since you want to increase the number of Ajani's Pridemate s.

I would suggest looking into a small recursion theme with cards like Soul Herder / Mistmeadow Witch / Nephalia Smuggler .

To make more use of the lifegain:

If you want to further focus on powering up Ajani's Pridemate I would suggest looking into a deck type referred to as "Soul Sisters" that focuses on combining the Pridemates with Soul Warden / Soul's Attendant .

Slicor01 on Vilis, Broker of Blood

2 months ago

pidyon I use a bunch of ways to gain life with him. Creature-wise, we have Blood Artist , Crypt Ghast (who has extort so he's extra good in this deck), Cavalier of Night 's lifelink, Diamond Mare , Gray Merchant of Asphodel , Kokusho, the Evening Star , and Noxious Gearhulk . For enchantments, I use Exquisite Blood , Palace Siege , and Polluted Bonds . When it comes to artifacts, Aetherflux Reservoir is obviously the best but I also use Basilisk Collar , Fountain of Renewal , Pristine Talisman , Trading Post , Venser's Journal , and Whip of Erebos . Finally, I use Exsanguinate which can act as a finisher while also gaining a ton of life. As win-cons go, I mainly just beat down with our oppressive creatures while our opponents can't do much about it. There's lots of cards that also make our opponents lose life when they do anything, so they also end up getting themselves into killing range. Finally, I'll kill them with commander damage sometimes or a massive Exsanguinate if the game goes long. Thanks for checking out my deck.

D4RKMATT3R on Pia's Revolution Turn 3 Kill

3 months ago

I don't see the use in adding white as an extra color for a creature here.

What I would do is remove Leonin Squire , Arid Mesa , Godless Shrine , Plains , and Sacred Foundry . Substitute the creature with one of these: - Trading Post - Skeleton Shard - Fortuitous Find - Myr Retriever , OR - Scrap Trawler

The Arid Mesa , Godless Shrine , Plains , and Sacred Foundry can be traded out for mountains and swamps, as well as: - Cinder Barrens - Canyon Slough (this has Cycling, so would be good for drawing) - Akoum Refuge - Blackcleave Cliffs - Bloodfell Caves - Dragonskull Summit , AND/OR - Buried Ruin , which would give you additional room to return artifacts

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