|Commander / EDH||Legal|
Printings View all
|Commander 2016 (C16)||Rare|
|Commander 2014 (C14)||Rare|
|Magic 2014 (M14)||Rare|
|Magic 2013 (M13)||Rare|
Combos Browse all
, , Discard a card: You gain 4 life.
, , Pay 1 life: Create a 0/1 white Goat creature token.
, , Sacrifice a creature: Return target artifact card from your graveyard to your hand.
, , Sacrifice an artifact: Draw a card.
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Trading Post Discussion
2 days ago
Reverie42, I agree, Oracle's Vault is probably better in Kurkesh since you can likely abuse it more often. I know it would pair well with some cards here and would be fantastic if I could get three bricks on it, but that's the main worry from me.
Gosse, yeah that's my worry exactly, exiling shit I can't cast and could really use. It seems like it's very tricky to rely on until you can get it to three bricks. It kind of stunts its usefulness. As for Trading Post, I used to run it but I never really saw much use in it. I mean, so what if I can create infinite 0/1 goat tokens with Staff of Domination? It's not like I have Overrun in here! If we're talking durdly cards, T-Post gets all the durdles.
Barsan, I think that, while that's cool, Feldon of the Third Path's scope of effectiveness is limited here. If this deck was an artifact creature deck, then he makes plenty of sense. But it's definitely not. And having a combo with one other card isn't convincing enough to me that he'd be a consistently good card here. He's awesome, but not so much with this deck, in my opinion.
3 days ago
@Megalomania: Thanks for the advice!
I really like Portcullis & Duplicant in this deck so I don't think I would want Torpor Orb in here. Stasis might be really good! I would need more bounce to make it work and it wouldn't have hexproof without Liquimetal Coating, but it is another Winter Orb to make it more consistent.
Helm of Awakening is really good and I would definitely think about including it, Sensei's Divining Top also, but I'm really not sure about Future Sight. This deck really can't be giving away too much info about itself to the enemy before it locks up the board or it becomes a target when a prison piece shows up.
6 days ago
Hey Sicohippy!! It's been a while since I commented on this deck. Reading your description a couple things come to mind...
Thank you mentioning me in your description, I truly feel honored.
In your draw your whole deck tab, you need to put rings in the second list (you mention it in the description and the first list, but fail to put it in the second). Not sure if it matters, but just thought you would want to know.
For mana denial, dont forget Trading Post acts like Bitterblossom in a sense. Moreover, don't forget it's synergy with Spreading Plague (I don't know how many white creatures you face in your meta, but many have pro black so from my understanding, you can destroy them since the plague doesn't target).
For your "strong maybe" under maybeboard.... Corpse Dance is great, I just added it. But BEWARE! If they counter it, you will need to get your general back another way. Might I also recommend Imp's Mischief? Counters counterspells, and many other useful purpose. No one expects the black player to counter or redirect a spell. Defense grid seems a little weak depending on your meta. Sideboard card? Expedition Map is GOLDEN! Use it to find Urborg or Coffers or any nonbasic land you need! I added a tabernacle to my deck The Descent Into Darkness and it REALLY pulled its weight, ESPECIALLY against token decks. However, be careful with Army of the Damnned!
1 week ago
1 week ago
Trading Post is also a really good discard engine so you can recur things with Daretti.
Another Benefit: since my stuff is always getting targeted anyways, I regularly use trading post to sacrifice my creatures and artifacts in response so I still get something out of it.
1 week ago
I think Trading Post would be good for this deck, it's got lots of flexibility and combo potential.
Tap Metalworker for 8, use 1 for trading posts last ability, sac Spine which goes back to hand, use 7 floating to cast Spine again, Engine trigger untaps Metalworker and Trading Post.
Rinse and repeat for infinite colorless mana, infinite draw, and infinite permanent removal.