|Commander / EDH||Legal|
Printings View all
|Commander Anthology 2018 (CM2)||Rare|
|Commander 2016 (C16)||Rare|
|Commander 2014 (C14)||Rare|
|Magic 2014 (M14)||Rare|
|Magic 2013 (M13)||Rare|
Combos Browse all
, , Discard a card: You gain 4 life.
, , Pay 1 life: Create a 0/1 white Goat creature token.
, , Sacrifice a creature: Return target artifact card from your graveyard to your hand.
, , Sacrifice an artifact: Draw a card.
|Have (6)||PTsmitty , metalmagic , , CampbellStev , saj0219 , rockleemyhero|
|Want (4)||Zarathustra77 , mygoodname , Cannelbrae , Pnyapa|
Trading Post Discussion
20 hours ago
IN Teysa, Orzhov Scion , Open the Graves , Liliana, Heretical Healer Flip, Grim Haruspex , Body Snatcher , Sangromancer , Vindictive Lich , Kokusho, the Evening Star , Massacre Wurm , Ob Nixilis, Unshackled , Arena Rector , Lost Auramancers , God-Eternal Oketra
5 days ago
Also OG Ugin/Karn are definitely add-ins here, they are far more powerful than the newer ones.
If you keep your spells or CMC low to the ground you could do a colorless storm build using Aetherflux Reservoir .
Also I'm a huge fan of Chaos Wand + Engine + Rocks to cast all of everyone's stuff! (serves two purposes, fun and to get rid of those cards so they can't be used against you!).
Not sure why Sculpting Steel isn't already here.
Staff of Domination is a little pricey but... definitely a utility here!
Wurmcoil Engine for SURE belongs in the deck.
Mind's Eye for sure belongs here for some draw power!
Lastly Voltaic Key combos with a lot of stuff in artifacts.
Also I'm much more inclined to encourage the artifact route with some Eldrazi titan's at the top end, than a weird mix like you have now. My artifact deck, Daretti, runs one Ulamog, Ceaseless Hunger as just a top end as it generates a lot of mana naturally... Also gotta love that two Scour From Existences for 4 mana less...
1 month ago
Okay! I was finally able to take a look at your deck. I have some suggestions that I would add, but first it would help to have a better understanding of what you want from the deck. I assume you're not against infinite combos since you've included Darkest Hour , but are you going for a traditional Aristocrats theme? Do you want to win as fast as possible or are you trying to go a more stax route?
I notice you have Reveillark , but I don't see Karmic Guide . I highly recommend you pair them together for an infinite sac loop but also to be able to get everything out of your graveyard with power 2 or less.
Nim Deathmantle is another that works great with Teysa. It can even go infinite with Ashnod's Altar and your commander if you sacrifice the creature you get from Teysa first so you have 4 to pay to the mantle.
Ogre Slumlord is excellent for providing sac fodder. He gets ridiculous pretty fast.
I would add Zulaport Cutthroat or the new Cruel Celebrant in addition to your Blood Artist to have additional means of draining your opponents. You could also go big with Kokusho, the Evening Star if you want to throw him into a recurring sac loop.
Smothering Abomination is great for card advantage, and if you can find room for him, you probably won't regret it. Dark Prophecy is probably the best in terms of card draw and would recommend you find room for it. I might also replace Burnished Hart with Solemn Simulacrum . He'll draw you cards and ramp you. Plus you can recur him to use him again.
Speaking of graveyard recursion, Phyrexian Reclamation is one of the best in terms of getting single creatures back to sac again especially if they're cheap to cast. Athreos, God of Passage is amazing for recursion as well. You might also try Trading Post for recurring your artifacts which can be essential to your strategies.
As for more cards in your Maybeboard, Sun Titan is an excellent choice if you want to include him. Bojuka Bog is always handy when you're going against other graveyard decks, and Reliquary Tower is good to have on hand when you end up drawing half your deck, which can realistically happen if you run Darkest Hour . I would definitely keep Blasting Station but I'd probably cut Loxodon Warhammer and Felidar Sovereign . The way Teysa runs, they aren't the most useful cards in her arsenal. I've found Felidar just becomes the primary target when he comes out anyway.
Anyway...just a few thoughts. Like I said it would be helpful to know the direction you want to take the deck. Otherwise I'm just spitballing with cards I would personally use to run Teysa.
1 month ago
KibaAlpha What cards do you think I could\should pull to make room for 6-10 more Apostles? I was think Kaya, Orzhov Usurper and Ob Nixilis of the Black Oath , Trading Post , Whip of Erebos (?) and spot removal( Asphyxiate \ Take Vengeance ?
1 month ago
I feel like tempered steel is a solid budget option, but getting it super competitive is going to take a lot of work. I did give some thought to a Blade Splicer / Countless Gears Renegade / Bygone Bishop flicker/midrange hybrid running it, but Dispatch or Trading Post isn't a spectacular payoff.
Its just one of those cards which is waiting for an efficient payoff that isn't already an archetype to drive Ethersworn Canonist 's price through the roof.
2 months ago
I also find Trading Post to be a good card for artifact recovery and just general value in a deck.
2 months ago
Looks like a solid enchantment/control build. You've got all the pillow fort enchantment MVPs, and a flexible-looking suite of responses. Points for the creative use of Forbidden Orchard + Trading Post in that silly Mindslaver combo - I wouldn't have thought to donate Orchard for combo fuel, but it's quite clever and totally on-theme for Zedruu.
Your take on Zedruu definitely has a different strategic focus than mine, and as you mentioned a significantly different budget level, so I'm not sure how relevant my input will be. But... since you brought it up in a comment above, I'd heartily endorse Oath of Lieges as hug-ramp. I've gotten some serious mileage out of that card. Zedruu can guarantee it triggers by donating land to the targeted player, which also serves as a political bribe AND fuel for Zedruu's ability.
Combined with Surveyor's Scope + Brand it's absolutely brutal - Scope can leapfrog you from least to most lands in a 4-player game AND THEN you can take back all the lands you've donated with Brand. I thought this would be a riskier combo (giving away lands seems sketchy) but so far the biggest problem I've encountered playtesting it has been decking myself early with the ridiculous card draw.
Also, if you're consistently getting out Paradox Haze early via tutors/whatever, you might want to consider Orzhov Advokist . It may not mesh with your creature-light shell, but Paradox Haze is enough to turn it into a hilariously game-destabilizing monster.
Anyway, cool deck man.
Trading Post occurrence in decks from the last year
Commander / EDH:
All decks: 0.04%