Chameleon Colossus

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2015 (C15) Rare
From the Vault: Twenty (V13) Mythic Rare
Archenemy (ARC) Rare
Morningtide (MOR) Rare

Combos Browse all

Chameleon Colossus

Creature — Shapeshifter

Changeling *(This card is every creature type at all times.) *

Protection from black

: Chameleon Colossus gets +X/+X until end of turn, where X is its power.

Price & Acquistion Set Price Alerts

C15

ARC

MOR

Ebay

Chameleon Colossus Discussion

SizzleySurprise on Slivers 2.0

1 week ago

removal spells - Harsh Mercy is a clear winner here. Along those lines, Kindred Dominance would also be good. Artificial Evolution works really well, like the Amoeboid Changeling you already have listed. Obviously Mutavault,Cavern of Souls and Collected Company are big winners, but pricier. I'm sure you've seen it, but Dormant Sliver is good at keeping the party going, even in the face of removal, Sidewinder Sliver helps overcome tiny deathtouch-ers, and Chameleon Colossus seems weird, but is a beefy beefy boy in decks like this.

I want to put together a sliver EDH, but you really gotta have the queen, and I just can't drop that much on one card. >.< Maybe I'm cheap, but really everything is just about priorities.

Anyway, I'm new to tappedout, so let me know what you think!

carpecanum on Wolf Tribal MTGO

3 weeks ago

Do you think changelings are wolfy enough? Chameleon Colossus and maybe Changeling Titan. Baton of Morale would simulate pack tactics. Soul Foundry is a favorite of mine with decks like this and it gets extra synergy with your token doublers. Knighthood doesn't sound wolfy but some wolves are fast man (and its hilarious with your deathtouch cards).

I would consider cutting Sound the Call, Memorial to Unity, Coat of Arms (unless you never play against other tribal decks) and Lone Wolf. Aspect of Wolf has always under-performed for me.

Have you looked for a different commander? If you could find a Naya boss you could throw in Alpha Brawl and bring the wolf to them.

CTNC on Selvala, Heart of the Wilds <3

1 month ago

There's a fun toy that isn't in this deck for some reason, probably because it's an obscure "Junk Rare" from Journey into Nyx that no one's heard of. Heroes' Bane can be seen as either a Feral Hydra that trades a variable X for exponential growth or a Chameleon Colossus that trades Protection from Black and Changeling for permanent boosts.

carpecanum on G/W Cats/LL

1 month ago

Yes to ramp spells. Much harder to destroy lands than artifacts or enchantments and commander games are long enough to see everything destroyed. Bring your land total up to around 35 with 5 - 10 ramp/ mana rocks. Cats are mostly cheap to cast so you don't need to go crazy with the mana.

I'd choose about half your present cards except creatures to make room for forests and plains. You could lose a few of the least remarkable creatures but I like creature heavy decks.

Felidar Sovereign and Chameleon Colossus would fit and Changeling Titan is big and gives you a left over cat if he gets killed.

lagotripha on Grow and destroy!

1 month ago

How competitive and aggressive do you want to be in modern?

You can consistantly manage 12 budget 1 drop manadorks in G/W (Elvish Mystic, Llanowar Elves (I don't know why the price listing is broken), Avacyn's Pilgrim), followed by very efficient creatures in the 3/4/5 slot. Its best if those creatures let you stabilize, having an immediate board impact- Obstinate Baloth is loved for that reason, but there are plenty of alternatives.

If you want to run that an aggro deck to cast dinos, then look at Crested Herdcaller, Deathgorge Scavenger, Runic Armasaur, Siegehorn Ceratops and Thrashing Brontodon. However, as a lot of them are in standard, you might want to wait for rotation before building it in modern as it will be substantially cheaper.

Modern cards that are good for any tribal in G/W are Mirror Entity and Chameleon Colossus - one for its power when you go wide, and the other due to its surprising resilience in midrange.

GW hatebears has some older budget lists which can be plundered for ideas, and some new card printings (notably Vizier of Remedies ) allow for very powerful interactions even with budget cards (Safehold Elite looks a lot stronger).

There are also lists built around Knight of New Alara that, while long in the tooth, have solid ideas.

The strongest way to build in budget is to spot a theme across a lot of sets (that means a lot of similar cards have been printed), and grab the cheap ones that work well together (in price and cmc), so that while no part of your deck is spectacular, you can consistantly win a lot of matchups.

Green also has the benifit of access to a lot of card fixing in the form of things like Adventurous Impulse- there are like eight variants, which makes building around card interactions a lot smoother, whatever you pick.

Good luck, and happy brewing.

clayperce on Need help building a deck ...

3 months ago

Elemental Bond may be good in a deck like that too.

I love Chameleon Colossus in any tribal deck that can run it, partly for the pro-Black but also since it'll pick up buffs from many of your opponents' Lords as well (e.g., +2/+2 and Haste from the Lovisa Coldeyes your Barbarian coworker will likely run).

Shared Animosity would take up a huge chunk of your budget, but it may be worth it. Door of Destinies is another solid option along the same lines.

I expect G1 will just be Big Beats from everyone, but winning the removal war (board wipes, especially) may be the key post-board. If so, cards like Heroic Intervention or even Guttural Response may be useful in the sideboard.

Color-specific hate (e.g., Choke and Flashfires) may be useful in the board as well.

Please keep us posted as the list evolves, and on how the tournament goes!

Epochalyptik on Protection from Black and Enchantments

3 months ago

If you link the cards in your question, it's easier for us to visualize your scenario.
Untamed Hunger
Chameleon Colossus

Protection from black doesn't do anything for Chameleon Colossus in this case. Your sister's green creature is the object dealing damage to CC. Untamed Hunger isn't doing anything to CC.

Note also that because Untamed Hunger gives the enchanted creature menace, you'll need to block with another creature as well as CC.


Some more information about protection (this excerpt from the MTG wiki):

Protection is commonly misunderstood as complete exemption from permanents, and effects created by cards, with the specified quality. However, protection is defined by a relatively narrow set of rules, which are often communicated using the mnemonic acronym DEBT. The object with protection cannot be:

  • Damaged by sources with the specified quality. (All such damage is prevented.)
  • Enchanted or equipped by permanents with the specified quality.
  • Blocked by creatures with the specified quality.
  • Targeted by spells with the specified quality, or by abilities from sources of that quality.
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