Faerie Conclave enters the battlefield tapped.
Tap: Add (Blue) to your mana pool.
1U: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.)
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Faerie Conclave Discussion
2 days ago
I leaned a couple lessons from my foray into UW control. First, as nice as Dissolve looks, it's a sideboard at best. You would be better if replacing it with Spell Snare, which hits almost everything good in Modern. Second, get some copies of Path to Exile on top of the Condemns. You can usually only surprise them once with Condemn, after that they get really cagey. Path didn't depend the situation and can get rid of static effects long before you can play Detention Sphere. Third, get Supreme Verdict. A lot of decks in Modern are midrange and sweepers generally make you tap out, so they just Mana Leak you if you try to Wrath and you're facing a really bad board state and down a card to boot. Verdict is much better because it can't be countered.
Speaking of finishers, AEtherling is crazy. He's the best budget bomb in any blue based control deck. Great choice. I usually sideboard one and mainboard the other. Look at Elspeth, Knight-Errant, Gideon Jura, and Gideon, Ally of Zendikar. I recommend them over your current planeswalker because they come down much earlier. Jace is money, though. Keep him.
Here are some more good cards to play in this shell. Logic Knot, a delver tax Counterspell, Ojutai's Command, the best budget modal spell in the game (gets you back a Wall, too), and Blessed Alliance, another really great modal spell.
Lastly, the one thing that will kick this deck into overdrive is a set of fetch lands. It filters your lands out and thus improving your chances of hitting answers rather than lands. I keep getting land flooded when I play mine and these will definitely fix that. Speaking of filtering, Serum Visions is awesome.
I know I've said a lot and it seems like I'm coming down hard. I'm sorry is that's the impression, I love this deck. UW Control is exciting. It's the first deck I ever played so it had a special place in my heart. This archetype is really in a great spot right now. I think it can do well at a budget level. You have a lot of the right pieces so upgrading shouldn't be a problem. The mix seems right, too. Love the deck, may you always topdeck what you need.
3 days ago
I think Faerie Conclave could fit in here potentially better than Creeping Tar Pit. The evasion on conclave isn't as good, but it works better with the tribal, if you have the mana you could make it a creature to help counter something with Spellstutter Sprite, conclave will get buffed by scion, it will also be able to block for you more effectively than Tar Pit could if need be. They also both come in tapped, but conclave can only tap for blue and Tar Pit can tap for U or B. Just a thought, neat deck, baby, I love you.
1 week ago
I would have won the fairy match but right at the end I was smashing with Thrun and he was hitting with his Faerie Conclave turn after turn and I used my removal on other dudes and I drew 4 lands in a row I just need abrupt decay for the win. I lost 3 games to mana screw so I added another Twilight Mire to bring my land count to 22. Any recommendations on changes?
2 weeks ago
I have also made a deck utilizing Warden of Evos Isle, heres the decklist ---> Modern and Mostly Pauper Mono Blue Fish. I have found that Mulldrifter is insane. Also, either Vapor Snags or Select for Inspections are good replacements for Unsummon. But it depends on the situation. If you're opponent is declaring attackers, then Select for Inspection is pretty good. But if you need some extra damage and to use it at any time, then Vapor Snag. If you can have a few lands enter tapped, than Faerie Conclave is good. You're list is pretty interesting, and has a bit more depth than mine.
2 weeks ago
@Memphismaymagic5 solid suggestion, after playtesting the SBD often came up twice in the same hand so I'm dropping one@packbuckbrewHarvest Pyre is good to cut off goyf and his friends but it also takes out the small amount of synergy between the deck and Bedlam Reveler, so for now I'm going to put it on the sideboard. Faerie Conclave is obviously a good body but I'm not sure how it'll impact the mana base so I'll playtest with it before I settle on having it in. Also I staticaster is a really solid choice, added.
3 weeks ago
3 weeks ago
Play Cultivator of Blades as another Wild Beastmaster that triggers Ezuri three times making servos. Try Spawnwrite as a great trampler that can trigger Ezuri exponentially with his copies of copies. My Ezuri, CoP deck, is very quick and I run a "Commander Protection Package" with more Plaxmanta-like creatures creatures such as Quickling and Void Grafter, as well as morph creatures like Stratus Dancer and Willbender and shroud granters like Hisoka's Guard and Sylvan Safekeeper and Heroic Intervention, which is a great spell that counters a board wipe for just you. My curve is very low and if I can get Ezuri in play and untap, the whole table is in trouble unless they work together to kill me. Oh, try Foundry of the Consuls or Spawning Bed instead of Faerie Conclave to get big triggers on Ezuri and more creatures to grow with counters (I play both). Oh, if you can't get a Doubling Season try Inexorable Tide in it's place. If you play enough "proliferate," add Skyship Plunderer and the depletion lands from Marcadian Masques Hickory Woodlot and Saprazzan Skerry. Anyway, good luck. Swell the Host is one of the better pre-constructs to enhance. It can be enhanced pretty cheaply.