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The end result is you will control an Enchantment - Aura (not bird, as it's not a creature) with "Enchant Creature, Flying" that you may pay to make it stop being an aura and go back to being a Creature - Bird. Note that it will no longer have "you control enchanted creature," as Dominating Licid's control changing ability is now an additional ability on the creature rather than part of the effect making it an aura. What this means is while your Storm Crow is still attached to Ulamog, the Infinite Gyre, you will not retain control of it.
February 21, 2018 3:05 a.m.
Azor's Elocutors' first ability triggers at upkeep to put a counter on it, then checks if there are 5 or more counters, and if there are, wins the game. This is a single ability that happens on your upkeep and no player gets priority between the two events.
February 20, 2018 9:52 p.m.
If there are no mandatory additional mana costs (including ones imposed by Sphere of Resistance or even Trinisphere (though not technically an additional cost), then the spell must be cast, assuming no other restrictions like required targeting. If there are additional mana costs, the player has option as to whether or not they want to activate mana abilities or not, and can effectively make themselves unable to cast the spell.
February 20, 2018 4:26 p.m.
You can activate each ability once, plus an additional time for each activation of Quicksilver Elemental's ability. Using the ability doesn't remove the limitation entirely, just expands it.
February 19, 2018 11:17 p.m.
Yes. The new abilities are new instances with a new copy of the "activate only once per turn" clause, including a new copy of Quicksilver Elemental's ability.
February 19, 2018 1 p.m.
The replacement effect on Vesuva cannot be applied as it lacks that ability. In scenario 1, Blood Moon gets applied, and when you check what replacement effects modify how Vesuva enters the battlefield, you see that a nonbasic mountain is trying to enter the battlefield and there are no replacement effects to apply. In scenario 2, Blood Sun gets applied, and when you check what replacement effects modify how Vesuva enters the battlefield, you see a land with absolutely no abilities is trying to enter the battlefield and there are no replacement effects to apply. In both cases Vesuva enters the battlefield untapped without becoming a copy of anything.
February 18, 2018 11 a.m.
Abilities granted by the level do not override other abilities, in particular it still has the level up ability to gain new levels. It only has abilities granted by a level when it is that level. Kabira Vindicator has "other creatures you control get +1/+1" only while it has 2-4 counters on it. If it loses counters so it has 1 or fewer, or gains counters so it has 5 or nore, it no longer has that ability.
February 17, 2018 4:03 a.m.
The persist ability triggers. Before the ability can be put on the stack, state based actions are checked and the token in the graveyard ceases to exist. The Persist ability now goes on the stack. Assuming nobody responds, the persist ability resolves and doesn't do anything for the following reasons:
The object it references (the token) is no longer in the graveyard
If a token that has left the battlefield would change zones, it instead remains in the zone it was put into when it left the battlefield.
February 14, 2018 9:32 p.m.
Even if it does need to be tapped you may use it, as long as it doesn't have the or symbols in the cost. Grand Architect can tap itself the turn it comes into play, or any blue creature the turn they come into play.
February 14, 2018 12:40 p.m.
700.5. A player's devotion to [color] is equal to the number of mana symbols of that color among the mana costs of permanents that player controls. A player's devotion to [color 1] and [color 2] is equal to the number of mana symbols among the mana costs of permanents that player controls that are [color 1], [color 2], or both colors.
So any combination of mana symbols that are either white or green. counts as 1, counts as 1, counts as 1, and counts as 1.
February 14, 2018 12:37 p.m.
Jackal Pup, but yes, I was thinking of the wrong effect.
February 14, 2018 12:33 p.m.
Note that the boost is also based on all creatures, not just creatures that share a controller. If you have a Chameleon Colossus and your opponent has 5 creatures that share no creature types, you're Chameleon Colossus will get +5/+5 and each of your opponent's creatures will get +1/+1.
February 13, 2018 1:01 p.m.
Not entirely true, Unbreathing Horde's ability will still remove a counter from it, it just won't prevent the damage. This can be relevant if the Unbreathing Horde is just 1 toughness greater than Malignus' power, as it will result in them trading.
February 13, 2018 12:57 p.m.
The defending player will end up taking 8 damage total. They attacker may assign 8 to the Mogg Maniac causing it's triggered ability to deal all 8, or, more likely, 1 damage to the Mogg Maniac and 7 to the defending player, causing the trigger to deal the last 1. Or anywhere in between.
February 13, 2018 12:51 p.m.
An important interaction here is that if you have both Marchesa, the Black Rose AND Inalla, Archmage Ritualist, if a wizard with a +1/+1 counter that dies during combat, Marchesa will bring it bring it back at the end step of the turn it died, triggering Inalla to make a copy that will stick around during the entirety of the next turn, being exiled during that turns end step.
February 13, 2018 12:43 p.m.
When a creature is blocked by multiple creatures, it doesn't deal it's full damage to each of them (is it would if it were instructed to fight multiple creatures). Instead you choose a damage assignment order. Normally, what happens is the attacking creature deals damage equal to it's power divided among the blocking creatures such that it deals lethal to the creatures down the line in blocking order. Gidgetimer explained how it works out in your specific example.
February 11, 2018 9:14 p.m.
No. The Mimeoplasm has a static ability that acts as a replacement effect modifying how it enters the battlefield, not a triggered ability.
February 10, 2018 3:14 a.m.
Infinite Reflections ability chooses what it applies to based on what is a creature at the time it resolves, not what is a creature in layer 1. It doesn't matter that it's applying a copy effect to noncreatures in layer 1, so long as they existed as creatures on the battlefield when the ability resolved.
February 8, 2018 1:31 a.m.
Infinite Reflection's triggered ability will go on the stack and resolve, applying a copy effect in the first layer to all nontoken non aura permanents you control. Because of this your Opalescences and Enchanted Evening will no longer apply their normal effect because they are now Storm Crows. The triggered ability of Infinite Reflection locks in what it applies to when it resolves, so even though the effects that made them creatures no longer apply, they will still be Storm Crows. The replacement effect on Infinite Reflection will apply to anything that now attempts to enter the battlefield under your control as a creature, which will just be cards that say "creature" in their typeline, as the effects of Opalescence and Enchanted Evening no longer apply.
February 8, 2018 12:50 a.m.
Commander / EDH*
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