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Also note that Oona's Blackguard's relevant ability here is also a replacement effect, assuming you choose rogue Metallic Mimic will enter the battlefield as a rogue with a +1/+1 counter, so it will be a 3/2 allowing it to trigger Elemental Bond, something it wouldn't do if you were using Cathars' Crusade to give it a counter as that is a triggered ability.
May 20, 2018 12:07 p.m.
Protection from red will prevent the 1 damage, but will not prevent the tapping, because the ability reads "those creatures" rather than "creatures dealt damage this way."
Protections prevents: Blocking (Thundermaw Hellkite can't block Akroma, Angel of Wrath) Equiping/Enchanting (Sluggishness can't enchant Akroma, Angel of Wrath) Damage (Chain Reaction can't damage Akroma, Angel of Wrath) Targeting (Act of Treason can't target Akroma, Angel of Wrath)
Protection only applies when relevant, preventing a portion of an ability, but not necessarily the whole thing. Thundermaw Hellkite won't damage Akroma, Angel of Wrath, but will still apply the rest of its effect, tapping it down.
May 19, 2018 6:17 p.m.
You go to cast Ulamog, the Infinite Gyre. He moves to the stack and you go through the process of casting the spell, which includes sacrificing Eldrazi Scions to activate their mana ability. This triggers Grave Pact, but the trigger has to wait to be put on the stack. You then pay the mana and Ulamog, the Infinite Gyre is considered cast, which triggers it's own ability. State based actions are then checked and triggered abilities are put onto the stack. As you control both triggers you get to put them on the stack in either order and choose targets. Note that if you put Ulamog, the Infinite Gyre on the bottom of the stack targeting a creature, when Grave Pact's trigger resolves they could choose to sacrifice the targeted creature, so you probably want to put Ulamog, the Infinite Gyre's ability on top of the stack.
You can also do this as DankStompy and cdkime are erroneously insisting you must, if you want your opponents to sacrifice their creatures before they know what you're going to cast. You are entirely correct in your understanding that you can sacrifice the eldrazi scions as part of the casting of Ulamog, the Infinite Gyre.
May 19, 2018 5:49 p.m.
Where did you look? Gatherer should always be the first place you check.
4/27/2018: If a red and white spell you control deals damage to multiple things using the word "deals" only once, Firesong and Sunspeaker's last ability triggers only once. Similarly, if a red and white spell’s effect causes it to deal damage to one thing and then deal more damage with a second instance of the word "deals," Firesong and Sunspeaker’s last ability triggers twice, and so on.
May 19, 2018 5:34 p.m.
You dealt 5 damage to 3 creautures, which caused you to gain 15 life. Then you gained 15 life. That's two instances of life gain. This is because the damage is all one instruction ("deals X damage" only appears once). That's two triggers for Firesong and Sunspeaker.
May 19, 2018 noon
No. Scrap Trawler's triggered ability allows you to return an artifact with a lesser converted mana cost. 0 is not less than 0, so it would not be a valid target for the trigger.
May 18, 2018 3:52 p.m.
Both Walking Ballista's ability to enter with counter and Winding Constrictor's ability to increase the number of counters are replacement effects, so Walking Ballista will enter with the extra counter and once it resolves the active player will get priority back with an empty stack (unless another ability triggers). This means that you will have to wait for them to do something before you can cast Abrade.
May 18, 2018 11:40 a.m.
What was happening with Unsummoning Boros Reckoner is that they would return it to your hand before Blasphemous Act resolved, so the Boros Reckoner never took the damage. If a creature takes lethal damage (such as the 13 damage to a 3/3 in this situation) it is put into the graveyard before any player can respond, so they wouldn't be able to target it with Unsummon. If the creature never takes the damage though, it's ability cannot trigger.
May 17, 2018 12:12 p.m.
1) Once an ability is activated, removing the source of the ability doesn't counter it, but you could still cast Seal Away in response to the activation just to get it off of the field. Also, a mana ability like that of Llanowar Elves can't be responded to, but you could cast Seal Away later in the turn to exile it so it can't be used on subsequent turns.
2) A mana ability is an ability that can add mana to a player's mana pool. In order to be a mana ability it cannot target (not stanadard relevant), and cannot be a planeswalker ability (like Chandra, Torch of Defiance's second ability). It only needs to be able to add mana to a mana pool, not necessarily do so, as such Sanctum of the Sun's ability is a mana ability even if you have 0 or less life.
3) Yes, as long as a spell is blue it can be countered by Jace's Defeat even if it has additional colors.
4) Yes, but as addressed earlier the ability will still resolve, and many abilities do not effect their sources so bouncing it will have little effect most of the time, especially with planeswalker ultimates.
5) This is exactly the sort of situation addressed in 1 and 4, Boros Reckoner would die from the 13 damage well before it's ability resolved, but your opponent would still be dealt the damage.
May 17, 2018 11:38 a.m.
If they had 12 life they could pay 6 times, killing themselves. You can pay any life you have, even if it would lose you the game, but you can't pay life you don't have, even if it wouldn't lose you the game (such as if you have negative life and Phyrexian Unlife on the field.
May 17, 2018 11:23 a.m.
I do apologize, I'm not sure what I was looking at, no, it is not legal.
May 17, 2018 3:13 a.m.
According to Gatherer it is legal in Modern. If your going off Tapped Out card legality, never trust that.
May 17, 2018 2:48 a.m.
Correction: There is only 1 exile zone, but it may contain multiple piles of cards. The exile zone can have multiple distinct piles, as each pile exiled by a particular permanent must be kept in separate piles, see 406.4. In this case each time you replay Shelldock Isle it will create a new "pile" of a single card and will only be able to cast that one card.
If Shelldock Isle does manage to exile multiple cards without leaving the battlefield (for instance you can activate Strionic Resonator targeting it's Hideaway trigger), it's activated ability will let you cast each exiled card.
May 15, 2018 8:04 p.m.
There are actually two triggered abilities that can be responded to. When the Planar Die rolls planeswalker symbol it triggers an ability to planeswalk to the next plane. Players may cast instants and activate abilities in response, while still on Sanctum of Serra. Then, when resolving the planeswalk ability a new plane will be revealed, Sanctum of Serra's triggered ability will trigger, and Sanctum of Serra will be turned face-down and put on the bottom of it's owner's planar deck. Sanctum of Serra's triggered ability will now be put on the stack while in the new plane, and players will once again have an opportunity to respond. This means players can see if the new plane has any relevant abilities (which could be beneficial or detrimental) before responding.
May 14, 2018 7:35 p.m.
May 13, 2018 10:30 p.m.
In this case it is accurate, as the kicker effect of Baloth Gorger is a replacement effect that alters how it enters the battlefield. Panharmonicon will double effects of Kicker that start with "when," such as that of Caligo Skin-Witch.
May 13, 2018 2:30 p.m.
No. You choose the spell to cast as Kaho, Minamo Historian's ability resolves. When the copy resolves you can choose the X costed spell you wanted and cast it. When the original resolves the spell you wanted will no longer be there, you will have cast it and it is most likely now in your graveyard. If there is another exiled spell with the same converted mana cost you will be able to choose to cast that, but remember it has to have the same converted mana cost, you won't be able to choose a cheaper one.
May 13, 2018 2:25 p.m.
When you copy an activated ability you copy the effect, that is everything after the colon. You don't copy the cost. Any part of the effect based on the cost will remember how the cost was paid for the original activation. That is, you will only pay the cost once and copy the card twice, being able to cast both copies.
May 13, 2018 12:57 p.m.
The ability to choose Khans or Dragons is a replacement effect modifying how the enchantment enters the battlefield. Even if it is an artifact (via Mycosynth Lattice) or a creature (via Starfield of Nyx) you will not be able to make a second choice. If the Siege is an artifact or creature and has an ability that triggers from an itself entering the battlefield (such as Frontier Siege with Starfield of Nyx and Levitation and 2 other enchantments) it will trigger itself twice as long as you choose the relevant side with Panharmonicon out.
May 12, 2018 8:09 p.m.
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