I got my start playing magic with the purchase of the Starter 1999 2-player starter set, teaching myself how to play, followed by picking up cards from Invasion. I took a hiatus after Champions of Kamigawa, returning to the game late in New Phyrexia (and unfortunately missing my personal favorite sets flavor-wise, Time Spiral and Lorwyn/Shadowmoor).

I'm mostly a casual and EDH player, preferring kitchen table games and Limited events over more competitive settings. My husband's and my collection lacks a lot of power cards because we bulked it up with purchases of common/uncommon lots, so we tend to run a lot of budget decks, with our pet decks getting the lion's share of good rares. I also have a thing for building theme and tribal decks. Every deck on my profile is one I actually have a physical copy of, unless otherwise stated in the deck's description.

Current Pet Decks: Dark Harvest, Soul of Elements, and Angelic Legion.

Current Favorite MtG Artists: Rebecca Guay, Terese Nielsen, Steve Argyle, and John Avon, though several others come close. (Todd Lockwood's Seraph of Dawn , I'm looking at you.)

I've also dabbled in graphic design making custom deckboxes for my decks. I'm willing to send the box template to those interested, or even do the graphic work necessary for the printable box files in exchange for card trades or similar projects.

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(Bit late to edit)

This means that you can actually target the AEthersnipe with its own ETB ability as long as that resolves before the Evoke sacrifice trigger. I'm not sure what benefit there would be to doing so, but it is possible without Panharmonicon (though having Panharmonicon means you're bouncing something else too, for value).

January 16, 2020 4:48 p.m.

More specifically, Evoke actually involves a trigger separate from the AEthersnipe 's printed ETB ability. With Panharmonicon on the battlefield, the AEthersnipe entering the battlefield will create three triggers you control to put on the stack: two bounce triggers ('Snipe and Panharmonicon copy), and one "sacrifice 'Snipe" trigger. You can order these in any way you want, but as long as one of the bounce triggers resolves before the sacrifice trigger and you target the 'Snipe with that bounce trigger, it will return to your hand and avoid being sacrificed.

Because the sacrifice is a trigger, this means you can pull a lot of shenanigans with Evoke creatures by responding to their sacrifice triggers.

January 16, 2020 4:39 p.m.

Oh, as a relevant addendum, if your manifested enchantment is one of the Theros enchantment creatures, such as Purphoros, God of the Forge or Eidolon of Blossoms , that would be a creature card and valid to flip, even if your devotion is not high enough (because the devotion doesn't apply when the card is face-down), because the card has the creature type as well as enchantment type.

January 9, 2020 12:58 a.m.

You are correct that you can't escape Wheel of Fate for the same reason you can't flash it back. It doesn't have a mana cost, therefore there is no valid cost to use as its escape cost.

Phyrexian mana cards will work fine, and you can pay life for the phyrexian mana.

January 8, 2020 2:19 p.m.

No. Manifest allows you to flip up a manifested creature card by paying its casting cost. A manifested enchantment is not a creature card even with Opalescence in play.

Relevant Manifest rule, with the important part emphasized:

  • 701.33b Any time you have priority, you may turn a manifested permanent you control face up. This is a special action that doesn’t use the stack (see rule 116.2b). To do this, show all players that the card representing that permanent is a creature card and what that card’s mana cost is, pay that cost, then turn the permanent face up. The effect defining its characteristics while it was face down ends, and it regains its normal characteristics. (If the card representing that permanent isn’t a creature card or it doesn’t have a mana cost, it can’t be turned face up this way.)
January 8, 2020 2:17 p.m.

No, this will not work.

From the rulings on Torrential Gearhulk :

  • If you cast a card “without paying its mana cost,” you can’t choose to cast it for any alternative costs, such as emerge costs. You can, however, pay additional costs. If the card has any mandatory additional costs, such as that of Incendiary Sabotage, you must pay those to cast the card. (2016-09-20)

Overload is an alternative cost. You can't choose to Overload Cyclonic Rift if you're casting it "without paying its mana cost" via the Gearhulk.

January 8, 2020 9:33 a.m.

Considering you said you control both Lightmine Field and Launch the Fleet , however, you do get to choose the order in which the abilities go on the stack, since they go on the stack at the same time due to triggering from the same event (your creatures attacking). This means the order you choose determines what happens.

As mentioned, if Lightmine Field resolves first, the only attacking creatures on the battlefield are your initial two soldiers. They each take 2 damage, and then the two new soldiers are created tapped and attacking.

If Launch the Fleet resolves first, two new soldiers are created tapped and attacking, totaling four attacking creatures. Lightmine Field will count all four attacking creatures, but because it says "damage to each of those creatures" (meaning the ones declared as attackers), only the two initial attackers will take damage (which will be 4 damage).

Either way, you will end with two soldier tokens (the newer ones), unless you have some way to bolster the toughness of the initial two. How much you will have to bolster them is determined by the order you have the abilities resolve.

January 8, 2020 9:25 a.m.

No. You're thinking of an old rule that was changed with Sixth edition. Unless the artifact's Oracle text says otherwise (usually in the form of "as long as [this card] is untapped," such as on Winter Orb ), the ability on the artifact works whether it's tapped or untapped.

As long as Mindlock Orb is on the battlefield, you won't be able to search your library with Maralen of the Mornsong . You will still lose 3 life and shuffle your library, but the search effect itself fails.

January 7, 2020 8:20 p.m.

Yes, infect damage is still damage for the purposes of cards like Notorious Throng . Infect alters how an object deals damage, but doesn't change that it is dealing damage. It can still be prevented by prevention and protection effects, and still triggers abilities like that on Soul Link .

January 7, 2020 8:08 p.m.

Do keep in mind that a copy of someone else's commander is not itself a commander. "Commanderness" is an inherent property of the card itself and is not a copiable value.

January 7, 2020 8:48 a.m.

Said on What is the ......


Type-changing effects apply in layer 4, and power/toughness altering effects in layer 7. Both type-changing effects apply in the same layer, so you go in timestamp order. Both power/toughness changing effects set the P/T in layer 7b, so again you go in timestamp order.

In your first scenario, when you activate Mirror Entity (let's say for 5), all of your creatures, including your Forests, will become 5/5 creatures with every creature type. You apply the older effect first (the static Life and Limb ability), then the newer ( Mirror Entity ).

In your second scenario, all of your non-saproling, non-Forest creatures would be 5/5 with every creature type, while your saprolings would be 1/1 land creatures with every creature type and the Forest land type, and your Forests would be 1/1 land creatures with the Forest and Saproling subtypes.

This is because Life and Limb has the newer timestamp this time, so it will apply after the effects of Mirror Entity .

  • Mirror Entity 's ability isn't a static ability, and therefore doesn't affect anything that becomes a creature after the ability was activated. This means when your Forests do not gain every creature type because they were not creatures when the Mirror Entity activated.

  • Life and Limb changes the base power and toughness of your Forests and Saprolings to 1/1, overriding the 5/5 from Mirror Entity .

  • Life and Limb adds the Forest and Saproling types, but doesn't remove any others, so your saprolings keep all the creature types they gained from Mirror Entity 's ability.

January 7, 2020 12:06 a.m.

Spells and abilities that copy a spell on the stack simply create a copy directly on the stack. There is no casting involved. This means that Kykar, Wind's Fury will not trigger when you copy a spell. Ral, Storm Conduit would, though, because he triggers when you copy a spell.

  • 706.10. To copy a spell, activated ability, or triggered ability means to put a copy of it onto the stack; a copy of a spell isn’t cast and a copy of an activated ability isn’t activated.

Copies are only cast if the effect copying says to cast it. You'll find this on cards like Isochron Scepter , which copy a card and then cast the copy of the card.

January 6, 2020 11:44 p.m. Edited.

Treasure Hunt would be a good follow-up to the Scouting Trek , though, immediately drawing you all those lands you stacked at the top of your deck, plus whatever non-land card is underneath them.

January 5, 2020 8:16 p.m.

You would not take the additional 3 damage.

Once a creature becomes blocked, they don't become unblocked unless a game effect explicitly says so. Even though the bear that blocked Samut, Voice of Dissent dies during the first strike damage step, Samut is still considered blocked for the regular combat damage step. As Samut no longer has trample due to Khenra Charioteer dying in the first strike damage step, Samut deals no damage in the regular combat damage step due to being blocked.

January 5, 2020 2:02 a.m.

No, the phrase is using "player's" as a possessive noun, not an adjective. You could reword the phrase as "the graveyard of target player" and it would mean the same thing.

If the ability intended to target the graveyard and not the player, it would be worded "target graveyard" rather than worrying about including the word "player's."

January 4, 2020 6:17 p.m.

Said on Xiahou Dun and ......


And for a specific list of when you could activate Xiahou Dun, the One-Eyed 's ability, you can activate it during your upkeep, draw step, precombat main phase, and beginning of combat step. The only one of these where you could also use Living Death is your precombat main phase.

As mentioned, the game will not automatically move you on to the next step or phase just for activating Xiahou Dun's ability. The game only advances steps and phases when all players pass priority on an empty stack.

December 31, 2019 1:21 p.m.

In Magic terms, to "play" something means to "play as a land or cast as a spell, whichever is appropriate."

When older cards, prior to more updated text, say to "play a spell," they do mean "cast a spell." You can always see updated text via the Oracle text on the Gatherer or Scryfall, even if the card hasn't seen a reprint.

"Playing" doesn't mean "putting it into play from anywhere." Hikari, Twilight Guardian would be "entering the battlefield" in this context. You may be thinking of older terminology where the battlefield used to be known as the "in-play zone," and thus cards could be printed with text using phrases like "into play." They've been given errata in the Oracle text as well.

December 30, 2019 9:08 p.m.

Said on New card with ......


Mana Cost and Converted Mana Cost are two separate but related things.

A card's mana cost is represented by the symbols in the upper-right corner of the card (or upper-left on Future-shifted cards). Converted mana cost is the number equal to the total amount of mana in a card's mana cost, regardless of color.

While Wheel of Fate has a CMC of 0, it has no mana cost. Underworld Breach will not work with cards like Wheel of Fate because there is no mana cost to use for the escape cost.

From the Gatherer rulings for Wheel of Fate :

  • This has no mana cost, which means its mana cost can’t be paid for effects such as replicate from Djinn Illuminatus or flashback from Snapcaster Mage. (2016-09-20)
December 30, 2019 9 p.m.

God-Eternal Rhonas 's two triggers will result in quadruple power.

The reason it's different from Yarok, the Desecrated and Panharmonicon 's rulings is because of the wording. Yarok and Panharmonicon each cause an ability to trigger "an additional time," or +1 time. Thus if you have a Yarok and two Panharmonicon on the battlefield, an ETB will trigger three additional times, for a total of four.

God-Eternal Rhonas , however, "doubles" the power of each other creature you control. Each time this trigger resolves, it will double the power of your creatures. So with Rhonas entering and Yarok on the battlefield, you get two Rhonas ETB triggers. The first one resolves, doubling your other creatures' power. Then the second one resolves, doubling the already doubled power.

If your only other creature is a 2/2, the first trigger makes it a 4/2, and the second trigger makes it an 8/2.

December 30, 2019 2:55 p.m.

For lack of a more definitive answer, I will say that since rules text referring to the card's name means "this object this rules text is on," then the triggered ability's "this land deals damage" refers to "this object the ability is on deals damage," and thus would work even when the Five-Alarm Fire ceases to be a land.

Beyond that, it doesn't matter how the Five-Alarm Fire gets blaze counters. As long as it has one after the Obsidian Fireheart 's ability resolves, it will have that triggered ability. It will only be able to add blaze counters through its own ability if Song of the Dryads is not on it (since Song removes all the card's own rules text and replaces it with the ability to tap for green mana, per the ruling below).

From Gatherer rulings for Song of the Dryads :

  • The enchanted permanent loses any card types, subtypes, and colors it previously had. It keeps any supertypes it had and its name remains unchanged. It gains “{T}: Add {G}” and loses all other abilities from its rules text. It will still have any abilities it gained from other effects. (2014-11-07)
December 30, 2019 2:51 p.m.






Soul of Elements

Commander / EDH Kogarashi


Wealth of Imagination

Commander / EDH Kogarashi



Commander / EDH Kogarashi


Plague of Rats

Commander / EDH Kogarashi


Dark Harvest

Commander / EDH Kogarashi


Undying Evil

Casual Kogarashi


Angelic Legion

Casual Kogarashi


Supreme Judgment

Casual Kogarashi


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