|Commander / EDH||Legal|
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|Masters Edition III||Rare|
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All lands are 1/1 creatures that are still lands.
Price & Acquistion Set Price Alerts
Living Plane Discussion
1 week ago
dbpunk I prefer Nature's Revolt (because Living Plane is way overpriced) with either Elesh Norn, Grand Cenobite or Linvala, Keeper of Silence. Not sure which is more degenerate in the deck. Avacyn, Angel of Hope + Worldslayer gets the job done as well.
1 week ago
I'd replace those cluestones with Darksteel Ingot and Coalition Relic, and Devoted Druid you shouldn't have too many draw problems late game that one card will fix anyways. I'd throw in a Quillspike for that infinite with druid. Woodfall Primus, Noetic Scales and Ensnaring Bridge are must-haves, they're insanely powerful cards in this deck. Also Primus plus Quill spike is as much removal as you'll ever need. Slagwurm Armor is a solid option, so maybe consider it. Living Plane or Life and Limb in unison with Sporemound is just fun. Wargate is also insane.
3 weeks ago
I don't have a decklist up but run with the same concept. Here's a few thoughts:
Since dropping $200 for Living Plane is never fun, you could throw in Nature's Revolt. 2/2's aren't as easily killed as 1/1's, but it still makes creatures. Once thats down, you can follow it up with Ezuri's Predation or Nevinyrral's Disk. Disk doesn't hurt too bad if you're running Titania, Protector of Argoth and you're the only one left with an army. A Splendid Reclamation also makes this one-sided for you. Natural Affinity is a good one-shot spell that hits every land.
If you for some reason DON'T want to kill your own lands, Jolrael, Empress of Beasts is basically Kamahl #2 and still works well with the bigger removal. Lure/Nemesis Mask effects + Engulfing Slagwurm or any other Cockatrice effect will also wipe their lands out.
Centaur Vinecrasher likes dead lands, as does Terravore. Scavenging Ooze has nothing to do with the theme, but is overall a very powerful card that I like to mention. Nobody ever packs enough gy hate.
3 weeks ago
1 month ago
1 month ago
The Landfall ability indeed triggers along Kalametra's.
Some cards I would switch out include:
Abzan Kin-Guard 4 mana 3/3 lifelink is quite weak.
Aetherwind Basker Has no synergy with the deck.
Aven Mindcensor This guy should stay if your playgroup is playing combo-heavy decks, otherwise he's useless
Blinding Souleater Little synergy with the deck
Salt Road Patrol Lacks utility
Aether Vial A pricy card mostly used in tempo decks like Merfolks. Not very useful here since we should have plenty of ramp anyway.
Arboria Kinda goes against Karametra as a whole since you WANT to play creatures to pump out lands.
There might still be a few cards I find odd or out of place, but for now I'm slightly running out of time, so I'll proceed with some general must-have cards:
Also wow Living Plane if you own one it's great, though if not it's quite the pricey card.
I can give you an extensive list of potentially great cards if you want me to, though tonight this is all the time I had, my apologies.
1 month ago
I have some really funny suggestions that your playgroup will surely like in this deck:Elesh Norn, Grand Cenobite makes a nice surprise with Living Plane and Nature's Revolt. In addition to the Magus I would also recommend Pendrell Mists for an aditional tabernacle effect. I assume you don't have The Tabernacle at Pendrell Vale but that would also be cool here. I would play MUCH more mana artifacts though, because you end up killing all lands and creatures and let people fight each other with what is left on the table. Another really funny way to meddle with the creature lands is to drop a Cursed Totem and make them just stupid 1/1 or 2/2 beaters without the ability to produce mana anymore. Humility is another great card for amusing gameplay with animated lands...just make them creatures with no abilities!
With all the land animators you already have in the deck, especially those that make all lands creatures or all under a certain player's control, I would focus totally on that aspect of the deck. People will ask themselves what you are doing with all that stuff until they find the table full of animated lands without any purpose other than being a creature.
Also in your colours are Mycosynth Lattice, March of the Machines, Titania's Song and Null Rod, which have amusing interactions with the mana base of all players. You just need any triggered ability, maybe something with landfall or an upkeep trigger, for winning. With some adjustments this could be an extremely amusing deck to play.