|Commander / EDH||Legal|
Printings View all
|Modern Masters 2015 Edition (MM2)||Uncommon|
|Rise of the Eldrazi (ROE)||Uncommon|
Combos Browse all
Creature — Wurm
When Pelakka Wurm enters the battlefield, you gain 7 life.
When Pelakka Wurm is put into a graveyard from the battlefield, draw a card.
Price & Acquistion Set Price Alerts
|Have (6)||ironax , anonymausguy , ztanos , Joblaska , thekingpinBR , ZombieFood|
|Want (3)||TheHorgle , EnderA , Druidyczny|
Pelakka Wurm Discussion
3 months ago
There are not nearly enough draw engines, too many trample enablers. Arlinn Kord Flip is strong, but unnecessary. Her +1/+1 trample anthem takes two turns to go off and the rest of her abilities (aside from her ult) have zero synergy. Gruul War Chant is less expensive and gives a better pay off immediately. You don't need a trample static buff, when everyone already has trample. Hazoret's Monument gives a reduction in CMC for cast spells, but the discard/draw effect is a gamble and unnecessary compared to a simple draw engine, which actually gives you card advantage (i.e. Soul of the Harvest). Tana, the Bloodsower may have trample, but at 4 CMC for a 4/4 (post swing) is not really that much kick. Something Faster could be put in it's place. Mina and Denn, Wildborn is just a 4 cost Azusa, Lost but Seeking, and the trample effect is redundant. For 7 CMC Pelakka Wurm is weak in value, compared to other high CMC cards that could be ran. Fanatic of Xenagos is cheap, but aside from being a fatty (with or without haste) it's kind of a one note card, there's already enough big creatures on the field, he doesnt bring anything to the table aside from strength. Skarrg Guildmage is redundant as is Khenra Charioteer. Atarka, World Render is not worth the seven, sure she hit's hard but is not as strong as double damage cards that buff ALL your creatures. Deus of Calamity has to be blocked by a creature with 2 or less toughness, otherwise he's not doing anything. Ghor-Clan Rampager is just a titanic growth. Slith Predator is boring, a +1/+1 counter is not much. There is not nearly enough draw in here, too many trample enablers, too few value cards, not enough bombs. Why have so much ramp, when there is too little draw, and not enough high CMC value cards? You removed gold cards from my schematics like Genesis Wave, Rage Reflection, Insult, Gruul War Chant, Elemental Bond, Soul of the Harvest, Rapacious One, Moldgraf Monstrosity, Lurking Predators, Garruk's Horde, Hunter's Prowess, Veilstone Amulet, and Harvest Season. The utter lack of value, draw power, and game ending cards is my only skepticism. That being said, I think Gruul Keyrune, One with Nature, Destructive Urge, and Hellkite Tyrant would be great additions. Also, why 37 lands?
3 months ago
Fat_Tone not to be "that guy", but could you perhaps make a non-budget list? It seems that your current list is lacking a lot of cEDH stable ramp (such as Mana Crypt) and runs some rather questionable creatures (such as Pelakka Wurm). I would consider cutting some of the very mana intensive cards and include some of the stable tutors, such as survival. I haven't brewed Saskia but perhaps there is a more easy route to kill the table, such as infect. Sonnet have a Xenagos deck on the tier list that might serve as inspiration.
5 months ago
Liliana's Specter is annoying when hit with constant recursion. Pelakka Wurm and Arborback Stomper are good for some life gain. Elvish Visionary Masked Admirers Phyrexian Rager Phyrexian Gargantua all let you draw. Zulaport Cutthroat and Blood Artist all give you some bleed effects and may come in handy too.
6 months ago
If I had to choose, I would say Pelakka Wurm. Harvester seems much more effective considering all the synergy it has with your deck.
6 months ago
Jugan, the Rising Star, Pelakka Wurm, Terastodon, Putrefy, Ashnod's Altar, Razaketh, the Foulblooded, Krosan Grip, Sidisi, Undead Vizier, Angel of Serenity, Rampaging Baloths, Tidehollow Sculler, Duneblast, Asceticism, No Mercy, Aven Mindcensor, Masako the Humorless, Mother of Runes, Restoration Angel, Vizier of the Menagerie, Wurmcoil Engine, Return to Dust, Profane Command, Primal Command, Black Sun's Zenith, White Sun's Zenith, Chromatic Lantern, Whip of Erebos, Bow of Nylea, Spear of Heliod, Athreos, God of Passage
6 months ago
Okay, so fair warning, I haven't looked through every past version of your list, so some of these may be cards you've already considered, but I wanted to take a broad approach and hope to give you some stuff you've never seen before.
Angelic Wall Avatar of Hope City of Solitude Cloudthresher Condemn Conqueror's Galleon Flip Dazzling Ramparts Deathless Angel Doomgape Eater of Days Elderscale Wurm Engulfing Slagwurm Erebos, God of the Dead Giant Adephage Grave Sifter Gutter Grime Hunted Horror Jareth, Leonine Titan Karametra, God of Harvests Kin-Tree Invocation Luminate Primordial Palisade Giant Pelakka Wurm Platinum Emperion Primal Command Scaled Behemoth Solar Tide Sunscape Familiar Sylvan Primordial Terastodon Terra Stomper Vengeful Archon Voice of Resurgence Wall of Hope Wall of Junk Wall of Nets Windbrisk Raptor
7 months ago
With the changes to the planeswalker rule, Kiora, Master of the Depths would probably be a nice include. Without knowing how much you would be willing to toss at the deck tips are kind of tricky, but instead of the focus being get out leviathan (that's what Quest for Ula's Temple is for), you may have more luck running big blue and green creatures. Things like Goliath Sphinx Garruk's Horde Pelakka Wurm Sphinx of Magosi and then mana dorks Elvish Mystic Sylvan Caryatid Voyaging Satyr. Even creatures like Borderland Ranger and Farhaven Elf that just get the mana for you quickly. Post a little more of what you are looking to do and I am sure you can get some good advice, also make sure you put about how much you can spend total/per card so thay way people don't suggest Emrakul, the Aeons Torn when it is too expensive.
7 months ago
Hey I notice that you are running some creatures that I think are sort of questionable. These creatures dont seem to do anything that you want to be doing if you are running trostani(i.e make tokens.).
Filigree Familiar ( I know you gain some life and draw a card but the life gain is not really doing much for you.it may be card draw buy you need something more reliable or soemthing that draws more cards.)
Pelakka Wurm (Same deal it gains you life but only once and dosn't do too much else other than be a big body)
Victory's Herald(dosn't seem to do too much for you and isnt on either side of your win plan. Which i assume is gain life or make big creatures.)
cards that might be good to add.any of the soul sisters. you are going to be making lots of creatures and if your win plan is based on gaining life they are a small mana investment that will pay off every turn that you are making creatures.
Desolation Twin. its big, its bad, it brings a buddy.
Any bit of ramp. You have green there are tons of green ramp cards better than Wayfarer's Bauble or Springleaf Drum in the case of spring leaf Cryptolith Rite wich is the budget version of Earthcraft any of the green ramp staples would be good to add.
Over all I think this is a cool deck you just need to focus on what your win cons are. Is it enchantments? Is it life gain? Is it beat face?? I think once you have a set win con it will be easier to pair down what cards are helping and what cards are just mediocre.
here are some good cards for the deck just to look over.
Also I made a Trostani deck in the past. It isnt my most recent build but here it is if you want some inspiration A Token of my Gratification