|Commander / EDH||Legal|
Printings View all
|Modern Masters 2015 Edition||Uncommon|
|Rise of the Eldrazi||Uncommon|
Combos Browse all
Creature — Wurm
When Pelakka Wurm enters the battlefield, you gain 7 life.
When Pelakka Wurm is put into a graveyard from the battlefield, draw a card.
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Pelakka Wurm Discussion
1 week ago
Kinda like how they had that Grindstone + Painter's Servant combo for the insanely lucky in Kaladesh/Aether Revolt limited.
TuckerMTG: Grixis is great because of an insane amount of removal. The enchantment removal spells are really good against eternalize (e.g Unquenchable Thirst and Desert's Hold). Torment of Scarabs is a surprisingly good value engine. Sifter Wurm is a bomb uncommon, it's like a bad Pelakka Wurm. All the cycling deserts in your colors should go in your deck.
2 weeks ago
The fastest way to ramp is Arbor Elf and Utopia Sprawl. Enchantments also give devotion and survive Wrath of God kind of sweepers that are pretty harsh on mono-green decks. You might also go sneaky and adding Withstand Death or something like that.
Skyreaping might be the one to make room for new cards.
3 weeks ago
In my opinion, Birds of Paradise seems a little strange due to the fact that the deck is mono-green so you'd technically only need green from it. Maybe use Elvish Mystic instead but that's totally up to you.While some might not find it "powerful" enough, I still think Pelakka Wurm is great value and a good thing to ramp to.Great to see mono-green Modern, keep it up!
3 weeks ago
Best deck I've ever seen. Word.
Hope you can use some of it
4 weeks ago
Thanks for the suggestions guys!
N4kk1 We'll replace Deadly Recluse with H0L0cr0nHunter16's suggestion of Gravity Well. We'll move Roar of Challenge and Feed the Clan to the board. We were planning to replace the Pelakka Wurm with more Primalcruxes. they're just placeholders for now. Probably going to add Blossoming Defense and Vines of Vastwood. Karametra's Acolyte is there to so that it can pump out a TON of mana for Hydra Broodmaster
Thanks for your suggestions! I really appreciate it.
4 weeks ago
Well at first cut amount of cards to 60.
Then what to cut:
26 Forests is enough i believe.
Deadly Recluse Doesn't really fit there.
Karametra's Acolyte Is too mana expensive for mana dork.
I believe that you have better stuff to ramp on than Pelakka Wurm
But these are just my opinions of course :)
1 month ago
Nice composition, I especially like the creature choice.I am building a similar deck and can throw some ideas your way:I think the main drawback you have is card draw. You are going for Card quality instead, with tons of ways to search your library. However, if you don't draw any of those cards, or you don't draw enough lands you will starve before ramping up. Any of your creatures are good enough to dominate mid-game. You only need specific cards for lategame. It would be considerably easier to achieve the mid-game with ramping up mana and drawing cards.I would suggest switching out some copies of Time of Need, Weird Harvest and Congregation at Dawn for Explore and Harmonize. And perhaps 2 Elvish Harbinger for 2 Sakura-Tribe Elder.
Some further creatures to look at:
Akroma, Angel of Wrath, Aurelia, the Warleader, Jin-Gitaxias, Core Augur, Knollspine Dragon, Sepulchral Primordial, Ashen Rider, Bringer of the Blue Dawn, Craterhoof Behemoth, Hellkite Overlord, Pelakka Wurm, Razia, Boros Archangel, Thraximundar
1 month ago
The Landfall ability indeed triggers along Kalametra's.
Some cards I would switch out include:
Abzan Kin-Guard 4 mana 3/3 lifelink is quite weak.
Aetherwind Basker Has no synergy with the deck.
Aven Mindcensor This guy should stay if your playgroup is playing combo-heavy decks, otherwise he's useless
Blinding Souleater Little synergy with the deck
Salt Road Patrol Lacks utility
Aether Vial A pricy card mostly used in tempo decks like Merfolks. Not very useful here since we should have plenty of ramp anyway.
Arboria Kinda goes against Karametra as a whole since you WANT to play creatures to pump out lands.
There might still be a few cards I find odd or out of place, but for now I'm slightly running out of time, so I'll proceed with some general must-have cards:
Also wow Living Plane if you own one it's great, though if not it's quite the pricey card.
I can give you an extensive list of potentially great cards if you want me to, though tonight this is all the time I had, my apologies.