Ojutai Monument

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragons of Tarkir (DTK) Uncommon

Combos Browse all

Ojutai Monument

Artifact

: Add or to your mana pool.

: Ojutai Monument becomes a 4/4 white and blue Dragon artifact creature with flying until end of turn.

Set Price Alerts

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Ojutai Monument Discussion

fasmith718 on Humble Brago EDH

4 months ago
  1. Sol Ring -> Azorius Keyrune: Taking out Sol Ring bc it's oppressive. Kind of a soft ban.
  2. Azorius Cluestone -> Ojutai Monument: Having a 4/4 dragon available is better than a single card draw when we have mana to burn.
  3. Mana Vault -> Basalt Monolith: moving towards 3 drop ramp to synergize with Trophy Mage.
  4. Auramancer -> Ironclad Slayer: Auramancer may technically have more targets, but the slayer hits our 3 hexproof/shroud equipment, which is more valuable than most of the non-aura enchantments. Plus Sun Titan gets many if not all of them back as well.
  5. Wingmate Roc -> Keeper of Keys: Roc conceptually has good value, but it relies on Raid. Keeper provides card draw as well as mass evasion for finishing.
  6. Ugin's Insight -> Recurring Insight: originally replaced with Trial of Knowledge and while that card is good, I wanted non-etb card draw effects in case of Torpor Orb or similar etb hate.

Kjartan on

11 months ago

Lens of Clarity doesn't really do anything, and Sphinx's Tutelage/Altar of the Brood has such a low chance at doing something that you might as well not run them.

Ojutai Monument isn't great either since you don't really ramp towards anything. I guess you could do Anticipate > 3-drop, which is fine, but not something you'll be going every game.

Graceblade Artisan is also very low impact when you only have Glaring Aegis to support it. Glaring Aegis itself isn't very good if you aren't trying to win the game fast.

Ojutai's Command is fine, but it's really asking for some 2 drops. Wall of Omens is good at grinding.

TransMarx on UW Angels and Men

1 year ago

when playing commander the key is mana fixing, Azorius Signet, Talisman of Progress, Ojutai Monument ect. ect. alongside playing alot of duel lands which are abundant in the UW color scheme also having fetch lands never hurts Flooded Strand, Evolving Wild, Terramorphic Expanse

jcommander on Hanna's combo taxes

1 year ago

You could probably take out the Ojutai Monument and the Azorius Keyrune. You probably won't ever need to attack with them and they're less efficient than the other ramp artifacts

Dryxyx on Esper dragons help

1 year ago

I think Ojutai, Soul of Winter Would be amazing in this type of deck. If you need ways to speed it up, try Sol Ring and possibly Thran Dynamo, Ojutai Monument, and Silumgar Monument.

levy120 on I Don't Want You To Play

2 years ago

I haven't really built my Brago Commander on Budget Terms as he basically just "got lucky" in being swapped into an halfway existing deck as the Commander. But what you want with this guy are Enter the battlefield effects. A friend and I (He plays Lavinia as the Commander) both play staple creatures (that for the most part should be easy to acquire) like Wall of Omens, Mulldrifter, Oreskos Explorer, Solemn Simulacrum and Knight of the White Orchid. Mana is important and especially in a Multiplayergame this will get you a headstart. The Wall and Mulldrifter will provide you with continuos resources to your hand. Just need to be careful with other players perceiving you as a potential threat.

Auras are cool and fun, I'm a big fan of the Aqueous Form myself, but consider that when you flicker a creature that has it on itself that it'll be lost and won't be reattached unless you provide a workaround (Sun Titan or similar). For a deck like this I would recommend you cheap Artifacts that stay on the Field. Lightning Greaves and Swiftfoot Boots are both a staple in Commander. Very cheap to put on the field, inexpensive to equip and provide your commander with the necessary protection (+ haste!). If you equip the Lightning Greaves though bear in mind that you can't flicker Brago himself (which, yes, is a thing you can do, as a 2/4 flying serves as a nice blocker too, even if he doesn't bring an Enter the Battlfield effect).

If you play Enchantments in Azorius all of the O-Ring Variations are a staple. Meaning Oblivion Ring, Banishing Light, Grasp of Fate are the basics, there are other versions if you have the space to flehs them out: Darksteel Mutation and Imprisoned in the Moon Trapp a Commander on the field - it is not killed! But useless to your opponent. It can't go back into the Command Zone from these.

These are basically the absolute essentials. Most of the cards that drive the value of Remember me for Centuries up are the planeswalkers which have a really fun interaction with Brago as you can use them twice (they reenter the Battlefield when Brago flickers them and forget what they did before this.). There are cheap Planeswalkers as well if you want to try these shenanigans, like Jace, Architect of Thought or Jace, the Living Guildpact but they are no absolute necessity. Venser and Elspheth are a lot of fun together already :)

Mana Artifacts depending on which you use are also quite efficient as they are non-land mana producers which you can flicker with Brago to use in your second Mainphase. Sol Ring (only for Multiplayer!), Basalt Monolith (only for Multiplayer!), Darksteel Ingot, Thought Vessel, Commander's Sphere, Azorius Keyrune, Ojutai Monument are a couple cheap options to take :)

Unless you can bring out the Sunblast Angel in your second Mainphase I'm not sure how useful Nebelgast Herald and Subjugator Angel are for your needs. Yes it provides an ETB effect, but consider this. You flicker him after the damage, not when blockers are declared. Tapped creatures on your opponents field don't serve you much of a purpose anymore and once you pass the turn he'll get to untap all of them as they are not frozen, like Stitched Mangler leaves them.

fasmith718 on Humble Brago EDH

2 years ago
  1. Sky Diamond -> Azorius Cluestone
  2. Marble Diamond -> Azorius Keyrune

I'm an idiot. The diamond mana rocks ETB tapped, so they are completely useless for this deck's needs. The Azorius mana rocks seem to be the cheapest, best options available. Not sure if Ojutai Monument is a better option than one of these.

Fusionstyle on jeskai control

2 years ago

I can see what you mean, but what i was reefering to when i was talking about the artifact's are the Ojutai Monument and Azorius Keyrune etc. but i would probably run Wurmcoil Engine or Batterskull if they where cheaper, and i do apriciate him adding some budget options, and i will test with somthing like Faerie Conclave or maybe a AEtherling, but i feel my deck already has a lot of lategame in the Sun Titan's and the planeswalkers, and i also know that it is not the most normal control deck, but i will try out some more sticky lategame.

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Ojutai Monument occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Azorius: 0.03%