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|Modern Masters 2017 Edition (MM3)||Common|
|Promo Set (000)||Common|
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Creature — Human Monk
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Avacyn's Pilgrim Discussion
1 day ago
Hello guys ! First of all thank you all for your suggestions and commentary. Finally I´m able to respond for your many tips. DeviousPenguin666 Thank you for sideboard tips :) I will complete it soon here.
SynergyBuild I understand what you mean and i know these decks. I play Death and taxes by my self here is link for it Heaven on the roam. (Weenie hatebears) and i´ve seen many G/W Hatebears. They are pretty neat. But that wasn´t my intention. I dont want to make and copy another "meta like " deck. Many of them are on for example on MTG goldfish and everybody here where i live play these and to be honest im pretty disappointed with it. What i only see when i play are perfect copies of top 10 tier decks with no original content. I´m sorry aswell that i respond little bit late. I didnt have proper time for answering you.
Its prototype but i wanted to make deck tech based on early survival and then end it fast with Elvish Piper and strong high mana based creatures. It was just an idea and i will try to fix it.
It is kinda answer for xyr0s too. i know that its combination of two types of decks and i would be realy happy to get any hint in which way i should go. ( i dont want basic death and taxis or top 10 tier deck) just funcitonal,funny deck on local basis.
Unfortunately DragonGodKing90 deleted his comments so i won´t react on him(or her). Only thing i remember about his comments was every single deck tech that will smash me. To be honest you have always decks that will destroy you because they counter you.. Thats why we have sideboards. ;-)
ZorrosRage You are right i will change it.
Thank you guys! I will try to enhance it with your ideas. If you have any other tips i would be grateful to read them :)
2 days ago
2 days ago
A few suggestions. If you want mana ramp, you really want that mana ramp out on turn 1 so you can cast 3 cmc things on turn 2. Some mana ramp options you might like to consider:
2 days ago
I used to run Essence Warden and Soul Warden in this deck, actually. I cut them because there were more optimal cards to put into their slots (Elvish Mystic for Essence Warden, and Avacyn's Pilgrim for Soul Warden.) I reasoned that I didn't need more lifegain in the deck, since I already have so many sources of it, and juggling those triggers with everything else became a headache. Adding a more consistent mana base was higher on my priority list.
Deranged Hermit is definitely a good inclusion in this deck! My one hangup about it is the high mana cost and the Echo cost. Dropping 5+5 mana isn't exactly high on my to-do list. It's definitely a good card, but I can't decide where it should curve in.
1 week ago
Swiggitywiggity Thanks for the +1. Not sure how this would do in a competitive tournament. I think it could do ok since it can gain a ton of life, but I haven't played it against the top-tier decks in Pauper.
1 week ago
I recommend running some ramp spells so you can get Regal Caracal out faster. If you play 22 lands then on average you're only going to have enough mana for him on turn 7 or 8 and you want it a lot sooner. Kodama's Reach or Cultivate is great, Avacyn's Pilgrim too. If you have the budget maybe Birds of Paradise or even Noble Hierarch. Helm of the Host doesn't work very good here I think, I'd rather play another creature.
Love the deck, looking forward to updates!
2 weeks ago
So a few things I came up with are:
Earthcraft + Squirrel Nest: this is a nice little 2 card combo that you can assemble. But by itself (and assuming you have WUBRG in basics), Earthcraft goes infinite with your commander. Attack with 5 warrioers, net 5 tokens, pay WUBRG, untap all your creatures, use the 5 new warriors to net another WUBRG, repeat ad infinitum.
On the whole, I would look to add more mana dorks - Llanowar Elves, Avacyn's Pilgrim, Elves of Deep Shadow, stuff like that. They help your early game and do work with Edric/Champion of lambholt, etc.
Stoneforge Mystic seems strong here. you have a few key pieces that she can fetch and it helps cut down the number of duplciates you have to run.
I would probably look into a few extra turn spells over additional combat phase spells. You have access to blue, and getting an additional untap step seems strong.
Sterling Grove seems really good here. Not only does it fetc, it protec.
That's what I can think of for now, hope this provides some insight.
4 weeks ago
If you're playing modern, there aren't any good dinosaurs bar Deathmist Raptor, and thats only really playable in morph.
You do get some amazing deck tools- from Cavern of Souls to Avacyn's Pilgrim, Atarka's Command to Mirror Entity and Taurean Mauler. Ashes of the Fallen, Conspiracy, Roar of the Crowd, Shared Animosity. Cherished Hatchling alongside cards like Scout's Warning are major options.
All that said, you want to play enrage if you're playing dinosaurs in competitive modern. Good 1/2/3 drops with interesting synergies are the core of the format, with . Arcbond Inflame Krark-Clan Shaman Kindle the Carnage and similar is all there alongside a bunch of abusable fight effects and protection effects.