Avacyn's Pilgrim


Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Common
Innistrad (ISD) Common
Promo Set (000) Common

Combos Browse all

Avacyn's Pilgrim

Creature — Human Monk

: Add to your mana pool.

Price & Acquistion Set Price Alerts




Recent Decks

Avacyn's Pilgrim Discussion

Kholek on Selvala "Get Ralphed" (Competitive)

3 hours ago

Yeah white is a bit difficult in a deck like this, where you pretty much only rely on having "land" for the white mana. I am looking to put some mana dorks in to fix this, I just need to get my hands on them. Avacyn's Pilgrim maybe even a Myr Gold Myr to kinda fill the gaps

Thank you for your suggestion and input :)

SynergyBuild on Arahbo, Xenagos... for Cats EDH

21 hours ago

Oh, I take back what I said, forget it, sorry about me white-knighting the competitive tag in the past (not far past, but still) and I love the list!

If you really want to make it competitive, I can't promise I can make Arahbo tier 1, but tier 2-3 I can do, as long as you are willing to drop some of the more fun cats, and are able to build up this deck to become a stax-beatdown hybrid.

Okay, so to start, consistency is key, more tutors should be the goal, think Fauna Shaman and Survival of the Fittest type cards, and you'd really want to slow the deck down, which is the opposite of what most people will say.

Running Vryn Wingmare, Thalia, Guardian of Thraben, Glowrider, and Thorn of Amethyst can stop many combo decks in their tracks, and shut off storm decks in general, while not slowing you down nearly as much. Avacyn's Pilgrim, Birds of Paradise, Llanowar Elves, Arbor Elf, Elvish Mystic, Fyndhorn Elves, and Boreal Druid are all fast mana ramp that gets you to dropping your commander + Lost Leonin combo (what I believe to be the simplest wincon) faster and also gets unaffected by non-creature hate.

Many decks cannot win through Spirit of the Labyrinth or Alms Collector type cards, running them allows you to obliterate some opponents from combo to control.

Effectively I am arguing for stax, but not just stax, also combo, running the combo you already have is fine, Archangel of Thune and Spike Feeder, however it doesn't win the game until your next turn unless you already have a large amount of mana, or an Aetherflux Reservoir type effect.

Consider Priest of Titania/Elvish Archdruid/Wirewood Channeler + Umbral Mantle/Sword of the Paruns/Staff of Domination as a powerful combo with cards that are individually useful. Emptying all of that infinite mana into a Genesis Wave or Walking Ballista can easily win games.

Okay, for the 50 bucks thing, Armageddon, Ramunap Excavator, Glowrider, Vryn Wingmare, Aven Mindcensor, Norn's Annex, Ghostly Prison, Spirit of the Labyrinth, Birds of Paradise, Llanowar Elves, Fyndhorn Elves, Arbor Elf, Elvish Mystic, Yisan, the Wanderer Bard, Boreal Druid, Avacyn's Pilgrim, Nature's Claim, Dryad Militant, Rest in Peace, Path to Exile, Suppression Field, Aura of Silence, Beast Within, Manglehorn, Mother of Runes, and Return to Dust add up to $49.95 on TCGplayer not including tax or shipping costs, and make up a core stax build, with other reasonably cheap cards that could help being Root Maze, Natural State.

el_mao on Her Infectious Smile...KILLED ME OUTTA NOWHERE!!!

1 week ago

im wondering if this deck would benefit more from mana dorks like Elves of Deep Shadow , Avacyn's Pilgrim , Elvish Mystic, Fyndhorn Elves or Llanowar Elves in terms of speed, instead of turn 2 mana rocks or uncolored mana from sol ring or mana crypt.

Megalomania on Thrasios/Tymna Enter the Infinite (mana)

2 weeks ago

I would ditch the Pili-Pala + GA combo since they require you to pass a turn before winning. Also, i'd replace the 2 cmc dorks with 1 cmc dorks that produce non-green mana like Avacyn's Pilgrim, Elves of Deep Shadow, Deathrite Shaman and Noble Hierarch.

I have two Thrasios-Tymna decks built for competitive play. If budget is not an issue, you might find some cards and tech there that might be to your liking.

Quinnagin27 on Land Monsters

2 weeks ago

I like this deck alot Hanweir Militia Captain  Flip has been a card ive been trying to use in modern. For budget purposes i would say Gavony Township works but its alittle to slow for my taste. Noble Hierarch would be alot more useful of course if you can afford it over the Avacyn's Pilgrim but thats of course gonna help the deck alot. Another card i would add would of course be Path to Exile only because with a deck this fast you would need removal to get things out of your way so you can go about killing them before you run out of gas. Another suggestion is i would drop the Monastery Mentor wall it can be good you are mostly a creature deck i would run Lingering Souls over it because once again you are trying to kill them faster then the mentor will start to be useful Really like the deck tho may look into it more! +1!!

SynergyBuild on Najeela Competitive

3 weeks ago

+1 for Najeela any day!

If you want my opinion on building a competitive varient of najeela combo, tutorsa are the largest thing Lim-Dul's Vault is a personal favorite, yet is very powerful as well, and sees play in nearly every competitive EDH list with both colors.

Vampiric Tutor and Imperial Seal are also useful if you are willing to spend the money for them!

Mana positive rocks like Mana Crypt, Lotus Petal, Chrome Mox, Grim Monolith and Mana Vault are also very useful!

Fellwar Stone, Talisman of Progress/Talisman of Dominance/Talisman of Indulgence/Talisman of Impulse/Talisman of Unity, Azorius Signet/Dimir Signet/Rakdos Signet/Gruul Signet/Selesnya Signet, Orzhov Signet/Golgari Signet/Simic Signet/Izzet Signet/Boros Signet, Mind Stone, Thought Vessel, Fractured Powerstone, Star Compass, Coldsteel Heart, Marble Diamond/Sky Diamond/Charcoal Diamond/Fire Diamond/Moss Diamond, and Guardian Idol are the two mana rocks I can remember, but all of the two mana rocks are great!

Birds of Paradise, Deathrite Shaman, Noble Hierarch, Elves of Deep Shadow, Avacyn's Pilgrim, Llanowar Elves, Fyndhorn Elves, Elvish Mystic, Boreal Druid, and Arbor Elf are great 1 mana dorks used to ramp out your commander and win conditions faster.

Devoted Druid, Priest of Titania, and Bloom Tender are two mana dorks that can tap for multiple mana, and so are very powerful in competitive builds.

A lot of the above is all I can remember from competitive EDH staples, but check out my primer Why Every Commander is Competitive for further information on building a competitive list!

HobbyGamer007 on Nobody has the intention of building a Wall

3 weeks ago

@Vlasiax oh yeah that is just a typo. Muddle finds stuff like Tetsuko Umezawa, Fugitive, Heroic Intervention and more. Really worth it here. Yeah if even more ramp is needed there's still Avacyn's Pilgrim, Boreal Druid, Nature's Lore and Three Visits.

enpc on Bringing Friends to the Party

4 weeks ago

Looking at the list, you need more low end ramp. only having 2x 1 CMC spells in the deck means thatyou're almost guaranteed to not have a turn 1 play. Adding cards like Birds of Paradise, Deathrite Shaman and Avacyn's Pilgrim will help increase the speed of your deck. Nature's Lore is also good and in a lot of ways a better farseek. You shouldn't need Mirari's Wake, your biggest spell is 6 mana. I know it gives a nice ramp and buff effect, but it's too slow. At least something like Zendikar Resurgent gives card advantage.

Running a single cpunterspell is pointless. You should either run 4-6 if you're using them to protect your win conditions, at which point hey should be stuff like Flusterstorm, Swan Song, Pact of Negation. If you want to run a more control-esque build, 7-10 counterseplls ins a good number. But I'm guessing you're not going down this route. So I woudl recommend removing them all together.

You should also look at streamlining your removal. Utter End is a nice catch-all, but is expensive. You're batter off running stuff like Swords to Plowshares and Nature's Claim, as they let you be more aggressive while holding up a small amount of mana for removal.

Personally I'm not a fan of Panharmonicon in the deck. I think it's too slow as it encourages you to hold off on playing allies until you drop it. and since a lot of your ally effects are stuff like indestructible or double-strike, giving the effect to a creature twice doesn't mean anything. Captain's Claws does more in this situation with the upside of making tokens.

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