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|Commander (2016 Edition)||Rare|
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Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.
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Cathars' Crusade Discussion
18 hours ago
2 days ago
Hi NV_1980 First of all thanks for your upvote and your suggestions.
You do make some good sugestions, some I've had considered before, others are new to me. Out of the ones I had considered, the main reason why I didn't buy the cards is pretty much their price tag, I would love to have Batterskull, Basilisk Collar, Enlightened Tutor and Umezawa's Jitte for example, but at the moment they are out of my deck budget.
As for land ramp I have to agree with you, it can be a huge problem with this deck, at the moment the only ramp card I have in the deck is Sword of the Animist, I've considered adding either (or both) Knight of the White Orchid / Kor Cartographer as once again Extraplanar Lens and Land Tax are out of my budget.
Once again, thank you for the suggestions, and I will have a look at your decks soon.
2 days ago
Hi Fuklaw, I like this deck and would like to build something similar; a few comments though:
Shouldn't you add some more land and/or ramp? A MTG decks usually contains at least 1/3 lands; even single color decks. In terms of ramp, I was thinking: Weathered Wayfarer, Oreskos Explorer, Knight of the White Orchid, Extraplanar Lens and/or Land Tax (an expensive option, I know, but soooo good).
In terms of equipment, have you also considered the following options: Armory of Iroas, Basilisk Collar, Batterskull, Blade of Selves, Bonesplitter, Champion's Helm, Chitinous Cloak, Darksteel Plate, Elbrus, the Binding Blade Flip, Ogre's Cleaver, Stoneforge Masterwork, Trepanation Blade or Umezawa's Jitte?
Hope this helps!
P.S.: would you mind commenting on some of my decks?
3 days ago
Friendly reminder that you don't need to pick one over the other.
The best anthems in the format either aren't creature specific: Crescendo of War, Cathars' Crusade, Archangel of Strife, Archangel of Thune, Eldrazi Monument, Jazal Goldmane, and Elesh Norn, Grand Cenobite, or don't mention one type over another: Coat of Arms, so there's no reason all your tokens need to be of the same type. (Before anyone says it, it does not matter that some of those buff your opponents' creatures. The fact that you are going to have so many more creatures than them will negate any advantage they might stand to receive.)
If you're planning on going wide, Jor Kadeen, the Prevailer is without a doubt the best choice as commander, although Adriana, Captain of the Guard can be solid if you don't want to build into artfacts and usually play with 4 or more people.
As far as Soldiers or Warriors as a tribe, building tribal decks is much less an issue of how many good creatures there are of that tribe, and more about how many cards give you bonuses for sticking to that tribe and including a lot of creatures of that type. In this respect it's much more useful to search though all the cards that mention that type in their text box, rather than looking though all the creatures that are that type.
Soldiers: Gather Search (106 cards, 96 in Boros colors)
Warriors: Gather Search (90 cards, 39 in Boros colors)
Just looking at those numbers, it's easy to see that Soldiers are more supported than Warriors, and especially so in red and white. To break it down further, lets check how many of those cards have effects that are relevant is commander (i.e. generate card advantage, scale well in multiplayer, are cost efficient, and/or allow you to cast spells more efficiently.) Specifically, I'm looking for effects that reward you for playing Soldiers or Warriors, rather than cards that just make them like Assemble the Legion, which can go in any deck.
- Ballyrush Banneret
- Captain of the Watch
- Catapult Master
- Daru Warchief
- Field Marshal
- Knight-Captain of Eos
- Preeminent Captain
- Rhox Pikemaster
- Unified Strike
- Veteran's Armaments
Here we have, 2 cost reducers, 4 anthem effects, 1 cheater, 2 removal spells, and a sword. Kind of mediocre actually, the anthem effects are outclassed by what I listed above, and only Catapult Master, Preeminent Captain, and Unified Strike really require you to build heavily into their tribe.
Here we have, 1 sac outlet / life drainer, 2 evasion effects (probably better options for this, Cover of Darkness for example), 1 cost reducer, 1 (meh) haste granter, and 3 anthem effects. Clearly, Warriors are the less supported tribe here.
To sum up: Soldiers have more support than Warriors, especially in Boros; there's no reason to stick to one over the other; don't go nuts trying to force a theme if there's no reward for it.
3 days ago
Here's what will happen:
Hangarback Walker enters the battlefield with X = 0, meaning it enters with 0 +1/+1 counters.
Cathars' Crusade triggers and the ability goes on the stack.
Before it can resolve or anyone can respond, state-based actions are checked and Hangarback Walker goes to the graveyard for having 0 toughness.
Cathars' Crusade's ability resolves, putting a +1/+1 counter on any other creatures you may have on the field.
3 days ago
If I have Cathars' Crusade out, and I blink Hangarback Walker, does it enter as a 0/0, killing it before the +1/+1 counter can be placed on it? Or does the counter get placed on it AS it's entering the battlefield, so it technically enters as a 1/1?
5 days ago
Quixote Damn man, that's a sweet combo! With Cathars' Crusade out as well you'd have all your creatures with infinite p/t. Will definitely look into giving this a go. Thanks for your help and for checking the deck out!
5 days ago
Dispatch is an excellent card, but it doesn't fit in well in an aggro strategy. Unless you are already running Swords to Plowshares and Path to Exile and still need more removal... but if you want to play control, this isn't really the deck for it IMO.