Aetherwind Basker

Legality

Format Legality
Pre-release Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Mythic Rare

Combos Browse all

Aetherwind Basker

Creature — Lizard

Trample

When Aetherwind Basker enters the battlefield or attacks, you get (an energy counter) for each creature you control.

Pay : Aetherwind Basker gets +1/+1 until end of turn.

Price & Acquistion Set Price Alerts

AER

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Aetherwind Basker Discussion

Vasseer on MagicalHacker - List of All 2-Card Infinite Combos

2 weeks ago

Infinite Reflection doesn't go infinite with any of the indicated cards as far as I can tell (doesn't affect tokens).

Wake Thrasher gets infinite power with Tidewater Minion and Aphetto Alchemist, (while all the cards are listed, the combo isn't)

Filigree Sages makes infinite mana with Prismatic Geoscope

Worldgorger Dragon makes infinite mana with Kiki-Jiki, Mirror Breaker (again cards are there combo isn't)

Seedcradle Witch makes infinite mana with Bloom Tender

Palinchron makes infinite mana with Mana Flare and Heartbeat of Spring

Aetherwind Basker makes infinite energy and combat steps with Lightning Runner

Reality Spasm makes infinite mana with Meletis Charlatan, Echo Mage, Reiterate, Mischievous Quanar and probably a bunch of other cards I can't remember.

davcot on The aether is strong with this one (budget energy)

2 weeks ago

QuantumSkies wow thanks for the suggestions ! I'll certainly look for Verdurous Gearhulk and Angel of Invention to replace Aetherwind Basker

Also, I'll try to fix my mana base by adding Sunpetal Grove

Some of them are quite pricey, but you are right when you say I need more intensive board presence... I'll look out for that.

Thanks for taking time to write all these suggestions, I appreciate it

QuantumSkies on The aether is strong with this one (budget energy)

2 weeks ago

I would first hone in on a theme (probably creature beatdown) and not have a Electrostatic Pummeler, Aetherworks Marvel, and creature beatdown mix. I would do that by removing Electrostatic Pummeler and definitely Aetherworks Marvel to bring the good cards (possibly Bristling Hydra, Walking Ballista, or Jadelight Ranger) to 4 copies. I would, at least, put Aetherstorm Roc down to 2 and not have 4 of both Highspire Infusion and Larger Than Life because you need established board presence (which is not always a guarantee) for them to not be dead cards. As for lands, Scattered Groves, Sunpetal Grove, Shefet Dunes, and maybe even Arch of Orazca are viable. Verdurous Gearhulk and especially Angel of Invention are really good in this deck, as opposed to the hard-to-cast Aetherwind Basker.

davcot on The aether is strong with this one (budget energy)

2 weeks ago

QuantumSkies I think it lacked some hard hitters so I added Aetherwind Basker and Attune with Aether to compensate. I haven't play tested this deck enough to tell if this was efficient but I managed to get out a few times so far.

TheRedGoat on Is It Wrong to Flash Miners?

4 months ago

Without splashing colors you have Aetherwind Basker, but with red you can use Spontaneous Artist in tandem with Whirler Virtuoso or your arhictect and make those tokens have haste. Also there is Territorial Gorger. And of course plain ol' Electrostatic Pummeler and his crew.

KumaLKS on Infinite Energy 4 The Win

4 months ago

Have you thought about Aetherstream Leopard ? The trample is key once you give it plus infinity power, and it is a lot easier to cast than Aetherwind Basker

SorasOtherForm on The Green Meanie

5 months ago

Aetherwind Basker might work for you as a finisher

Cragon18 on Nissa's Bounty

5 months ago

Thanks for the comment and suggestions Kaeryth! I have been considering running some better energy payoffs. I have a personal vendetta against Longtusk Cub so I have been avoiding that card in particular. I really like your other suggetions though. Rishkar is interesting as is Verderous Gearhulk. I might have to playtest with those for sure. I am also intrigued by Aethertide Whale. I think big, high cmc creatures are pretty good in Standard right now, as I have found out with Aetherwind Basker. If that card survives until the next turn it is almost always game over because it can get HUGE. Sure people are running god hate, but much of the removal is for smaller more efficient creatures. A big flier can do some damage. I also considered Aethersquall Ancient but haven't had a chance to playtest. The 'Wrath' effect could be very strong against some decks. I'd love to see the meme combo deck haha.

Glad to find another Nissa fan. I have been very impressed with her in almost every situation. I hope you're able to try it out and let me know what you think after playing with it.

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