Absolute Grace

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Absolute Grace

Enchantment

All creatures have protection from black.

legendofa on TheWalkingDead - Horde Magic

2 years ago

I don't know anything about the source material, so these suggestions are more tactical than thematic.

Glenn is the only source of among the survivors. Misstep locks down the existing Horde for a turn, and a good selection of counterspells will take the edge off the Horde's nontoken effects. I see Glenn being the support/control. Cards like Black Ward and Spirit Mantle give protection from the Horde, and Absolute Grace gives everything protection from black. Angel of Glory's Rise can wipe the Horde, but see my thoughts on Michonne below.

Negan wants sacrifices. I assume the Horde will choose to sacrifice a generic token when possible, so Ashling, the Extinguisher should be used to target the important stuff. Most mass sacrifices affect everyone equally, so cards like Slaughter the Strong and Tragic Arrogance have to be used very carefully, since Negan only triggers on an opponent's sacrifice, and the Horde can rebuild faster than the survivors. Archfiend of Depravity might be one of the best cards here, as long as you have a method for the Horde making decisions.

Michonne's equip clause doesn't mean much when the opponent doesn't use blockers, so a Zombie tribal focus might work. It's a little odd to use one Zombie army against another, but that's what I see here. Use lots of Zombies, lots of buffs, and try to beat the Horde at its own game.

Daryl might be fun to use with Enrage effects. I'm seeing big mana and big creatures. Rites of Flourishing, Zhur-Taa Ancient, and similar effects become a lot less symmetrical in a 4-on-1 match. I'm a little leery of Pyroclasm and friends, for the same reason as mass sacrifice for Negan: the Horde can rebuild from a boardwipe a lot faster than the survivors.

For the Horde itself, what colors and effects did you want?

wereotter on My Zedruu deck

2 years ago

For my own Zedruu deck, I found more so than giving away nasty bombs, I did better to draw into more answer and bigger threats by giving away garbage. Things that are neither a benefit to the person I give them to nor are they explicitly going to hurt them. They're just kind of there drawing me extra cards.

If you're interested, some cards that went this route include: Darksteel Relic, Sphere of the Suns, Transmogrifying Wand, Pentad Prism, Weapon Rack, Marit Lage's Slumber (at least if you're in a group with people not running snow lands), Absolute Grace. Also you could run a few other effects that give themselves away like Humble Defector, Perplexing Chimera, Shuriken, and Chromeshell Crab. Also another newer meaner card to give away to maybe consider is Fires of Invention since it will limit when and how many spells an opponent can play.

Kebes on White Phyrexian Machine Orthodoxy - Kitchentable

3 years ago

Hey, if you want to keep the theme of your deck intact, You may consider also those three cards: Absolute Grace (against black mages), War Report or Loxodon Warhammer.

Boza on None

3 years ago

The only one I can get behind is Invoke Prejudice - the artist is a white supremacist and the depiction of KKK members was never OK.

The rest are weird:

  • Pradesh Gypsies - how is it banned, but Jhoira of the Ghitu and all the other cards depictiping gypsies are fine?
  • Cleanse is extremely far-fetched. How is Absolute Grace not implying black people lack grace and white people are shining with it? Does Righteous War fuel racial conflict because it gives protection from the opposite race?
  • Stone-Throwing Devils - is it the reference to the bible or the reference to real world practises? Or is it neither of those at the same time?
  • crusade and jihad - while having references to the real world, these are far from connected to what the real events do. There are 21 cards with "crusade" or "crusader" in their name, none of them banned. Heck Tivadar's Crusade literally has a goblin being tortured on a cross.
  • Imprison - is this the way to honor the work of the late Christopher Rush, who made the Black Lotus and is singlehandedly responsible for much of Magic's popularity thanks to his super famous card? Even if it is OK to do, why is Oubliette not banned, despite being an extremely similar card in terms of theme. Or Wheel of Torture which directly conflates real-world game shows with torture for a laugh (it is a hilarious flavor text).

Most importantly, why now? Why after 3 weeks of protests and not 2 weeks? Why not in 2016 when similar protests were occurring? Or at any point prior to that? These have been part of the game for 20 years. How were these cards printed, when all of these were contentious topics even back then?

The bandwagon is strong with this announcement.

MilkmanMatty on Mono-Black Vampire Aggro

3 years ago

High CMC, but would recommend Kaya, Bane of the Dead for sideboard to deal with hexproof heavy decks. The creatures sac'ing might be enough without it though, unsure.

Mayhem Devil would be great in your deck also if it wasn't for that cost. It would also be pretty good against this deck too.

Some artifact/enchantment removal would be nice to deal with cards like Absolute Grace and Runed Halo and the like.

Gleeock on Why White? Design Choices

4 years ago

Oh sure, (ragging on a micro-example here) but something like Heartwood Storyteller being a unique effect feels like was reaching into territory that would be best reserved for something that should be more common (or explored) in - to tax noncreatures by gifting for the color of altruism. I mean a color doesn't truly expand until the boundaries are expanded. Also, white is often meant to be played via parallel effects, just that most people use this in a staxy & subtractive way. But additive parallel effects could certainly use more love in . I mean I've made Earnest Fellowship, Crescendo of War, & Absolute Grace do some serious work in a very white way. I just say they should keep the parallel additive effects coming, just maybe include card advantage or something else that scales well to multiplayer.

I would say has broken new ground, exile & play until next turn, Furious Rise, play from opponent's library. These were things that were very narrowly limited to maybe corner case cards & now extremely expanded Etali, Primal Storm,Stolen Strategy are expansions to something like Grenzo, Havoc Raiser -- where any other similar effects were previously temporary at best, play from opponent's library became a subtype of advantage for red now, done in a new way that isn't gamebreaking & is considered "red" now but would not have been strictly defined as "red" a few years ago - it would have been more "Grenzo" or "sounds like red could explore that"

JayDoesMagic on The Pope of Nope

4 years ago

Some more cards I found whilst building a Curses deck that I thought you might like: Arcane Laboratory , Boon Reflection , Annex , Aegis of Honor , Absolute Grace , Absolute Law , AEther Barrier , AEther Storm

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