|Commander / EDH||Legal|
Printings View all
Combos Browse all
Creature — Ouphe
When Kitchen Finks enters the battlefield, you gain 2 life.
Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
Price & Acquistion Set Price Alerts
|Have (16)||Mousemke , ironax , Willis1994 , Terrvex , LaKU , Zomgasa , Roadhog , xAmphion , tangrams , CampbellStev , thetechzombie , TehDelta , jtaddeo , ChessRuler , fireborne1986 , PhyrexianScience|
|Want (3)||PerfectDisguise , philktoken8998 , Dadaman11|
Kitchen Finks Discussion
3 days ago
Thanks for taking the time to ask questions! I'll get to your decklists within the next 12 hours, as I'm busy at this minute.
I put my answers in a spoiler block so they won't take up too much space on your profile ;)
My responses Show
- Primal Command is mostly good because it has a ton of utility. Of course, it has a harder casting cost, as it doesn't have convoke, or a lower mana cost, or have Pact's ability of making you pay next turn instead. I'm running it as a 1 of right now, and considering I only play it when I already have a ton of mana and am winning, I haven't seen any problems with it, besides taking up a space in my hand early on in the game.
- Essence Warden as a 1 helps you gain a ton of life. Yeah, burn can bolt it, but are they going to waste a burn spell on a 1/1 that gives your opponent life, or a game changing, powerful, Heritage Druid? Yeah, they definitely have more burn spells available, but if enough of them don't go to the face, they will have a hard time trying to kill you off using eidolons and small creatures. As a side note, you can use also use this as a way to gain back life you lose from running shocklands / fetchlands if you're the type that really cares about that, or if your matchup just requires you to not kill yourself, like going
- Joraga Warcaller is definitely something you can run as a 1 of, but I'd cut it as well. It's main power is in mono green, combat phase based elves. Even then, if you had the mana to cast a game ending warcaller, you should have had enough to cast another spell, like maybe even just casting a Craterhoof Behemoth. It has a nice interaction with Immaculate Magistrate, which isn't that fast, doesn't do well against sweepers.
Your deck is already good as is, but is Choke necessary in your sideboard? if you plan to use that against merfolk, that could work, but is there enough of that deck in your meta?
Life Goes On just seems really pointless, since you already run some artifact hate, adding a single copy of Kataki, War's Wage and Wilt-Leaf Liege can do well. you already have some artifact hate, but kataki being a creature allows you to hit him off coco and pact. Liege won't get hit by thoughtseize, and is something you could immediately drop down thanks to a Lotv, and also affects your green and/or white silver bullets. (Kitchen Finks would get +2/+2)
One thing- Pact is good, but you might want to use some Chord of Calling, because the target goes straight onto the battlefield. If you play against any control, its much easier protecting a single spell from chord of calling. It's much harder trying to protect both pact and your creature.
5 days ago
I'm not actually certain that you need green here. Fog is sortof a weak card, since it doesn't actually answer any threats, it only buys you a turn. Regardless, if it's an effect you want to have, white already has Ethereal Haze.
I also think Kitchen Finks and Thragtusk should be on your radar. A near way to go green would also be Glittering Wish to get a Verdict, Detention Sphere, Sigarda, Host of Herons, Fracturing Gust etc. from the board.
5 days ago
I think that honestly if you only play one white source, and only two white cards, you should stick to straight GB. I also could see you wanting to cut some Nettle Sentinels; with just four copies of each, the "Combo" won't happen very often. I use four Summoner's Pact to find them in my elves deck (Cloudy with a Chance of Elfball) and can get both relatively consistently on turn 2, which might be something to consider, as it's very explosive. I actually disagree with Mandalorian on Kor Firewalker and Essence Warden. Clearly Firewalker is better, but I don't think with the current mana you should be in white, and Warden usually just gets bolted. One mana gain 3 isn't that good. I would try Kitchen Finks and Life Goes On
6 days ago
Dredge4life: yeah, that's why it's best to have targets that replace themselves like Kitchen Finks and Voice. But yeah. Like I said, it's just not as good as Pod, but it certainly can play like it anyway.
1 week ago
1 week ago
Ok, after everyone's comments, here are my thoughts ...
GOOD MATCH-UPS (Bant Knightfall, UW Control, GBx Midrange, Jeskai Control, Death's Shadow): Mainboard is fine; no sideboard slots needed.
- Ancient Grudge, if I end up using some number of Trinisphere too.
- Ancient Grudge + Shatterstorm, if I don't use Trin'
- Obstinate Baloth (putting one back into the main) and Kitchen Finks (in the side)
- Maybe some Trinisphere.
- The more I think about it, the more I think Beast Within is the key. Say an opponent casts Scapeshift and sacrifices 7 Lands to fetch 6 Mountains (basics and non-basics) and a Valakut. All the Lands enter simultaneously and 6 Valakut triggers go on the stack. With the triggers on the stack, I kill a Mountain. The trigger from that Mountain will resolve and I'll take 3 damage. But the triggers from the other 5 Mountains fizzle, since "the ability will do nothing if [my opponent controls] fewer than 5 Mountains other than that new one by the time it resolves" (source).
- Beast Within is also superb against a resolved Primeval Titan.
- I might be able to catch an inexperienced pilot with Crumble to Dust, but an experienced pilot will wait until the last second (i.e., fetching them with Scapeshift) to play their Valakut. Crumble may still be worthwhile though ... partly for free wins against less experienced pilots, but mostly because hitting Stomping Ground will leave most decks with only 10 Mountains ... depending on the board state, that will often not be enough for lethal.
- Blood Moon is of course amazing in the match-up, but post-board they will almost certainly have Engineered Explosives and Reclamation Sage to deal with it. Still, Blood moon #5 may be worthwhile.
ELDRAZI AND Gx TRON:
- I'm excited to try Crumble to Dust here.
- Blood Moon is of course amazing in the match-up, but post-board they will almost certainly have Ratchet Bomb, Nature's Claim, etc. to deal with it. Still, Blood moon #5 may be worthwhile.
- Beast Within for Devoted Druid and Vizier of Remedies
- Anger of the Gods, for everything else.
- For Counters CoCo: Druid and Vizier demand answers. Renegade Rallier and Eternal Witness makes Exile effects much better.
- For Valuetown CoCo: 7x Manadorks, Ramunap Excavator, and Knight of the Reliquary complicate the Land Destruction plan.
- As with any White deck, I need to watch out for Blessed Alliance post-board. Burrenton Forge-Tender, Linvala, Keeper of Silence, Reclamation Sage and Qasali Pridemage could make an appearance as well.
- 3x Trinisphere to slow them down or Eidolon of the Great Revel to kill them
- 1x Anger of the Gods for Goblin Electromancer and Baral, Chief of Compliance
The bottom line (for now anyways) ...
Main: 1x Obstinate Baloth
1 week ago
Ok, I'm going to start from the bottom and work my way up.
Trinisphere: I really like 3-ball in this deck. I think it gives us the opportunity to get some really busted wins in, especially with it on turn 2 on the play. However, if you are playing it in the purely "anti-storm" way, I think that you should probably play 2 copies and more removal/graveyard hate. The Storm deck has a very hard time winning without a graveyard, and if you can kill their cost-reducers it slows them down significantly. I would recommend at least one Grafdigger's Cage as well in the sideboard.
Surgical Extraction: I truly don't understand this one. This is a land destruction deck. E-Tron, Traditional Tron, and Titanshift (to a lesser extent) should be free wins without any sideboarding. But if you are determined to have more land hate, then I agree with abby315 about Crumble to Dust. It's one card instead of two, and can come in for your Mwonvuli Acid-Moss to accomplish what you need.
Obstinate Baloth: Ok, short disclaimer here. I don't know how normal Ponza lists do against Burn and its variants. I haven't lost a match to RDW in a long time since I main the Madcap Experiment and Platinum Emperion combo, which wins me the first game right off the bat. What I have ended up doing is running 2x Kitchen Finks and 1x Huntmaster of the Fells. Huntmaster is interesting because he makes 2 blockers, still gains life, but more importantly plays well in a grindy matchup. It's a lot more value to get 2 life and a 2/2 in a value matchup than just 4 life and one 4/4. But if you feel the need for the 4 life, then the baloth seems good to me. I just realized that I run a Thragtusk in my main as well, so that helps too.
Kitchen Finks: I really like this card against everything aggro, so 2-3 copies seems great to me.
Bonfire of the Damned: I would suggest 1-2 copies of Anger of the Gods instead of bonfire. Anger always costs 3, and is a life saver against Dredge, as well as being very good against GWx company. I think that the added speed and utility is important in a sideboarded damage wipe.
Beast Within: You know that I like 4 copies in the main of this card. I think it is quite powerful when you have 4, but the one-of in the sideboard seems a little weak. I would either bring it up to 2 because of how versatile it is, or drop it all together.
There are my thoughts, and good luck at the PPTQ!
1 week ago
I'm playing Ponza at an upcoming PPTQ, and I'd love your thoughts on sideboarding.
SCORE: 72 | 86 COMMENTS | 8117 VIEWS | IN 16 FOLDERS
Considering the current meta and especially the Tops 32s from Birmingham, Sao Paulo, and Richmond, here are my thoughts on sideboarding, based on the match-ups I'm expecting and my personal win percentage against them:
Mainboard is fine; no sideboard slots needed
- Bant Knightfall: 100% (2-0)
- UW Control: 83% (5-1)
- GBx Midrange: 80% (4-1)
- Jeskai Control: 75% (3-1)
- Death's Shadow: 70% overall (6-2 vs. Grixis DS, 1-1 vs. Jund DS)
Needs Artifact hate: 3x Ancient Grudge
- Affinity: 57% (4-3)
- RDW, 53% overall (1-0 vs. RW Burn, 3-1 vs. Mono-R Goblins, 2-1 vs. Mono-R Burn, 3-6 vs. Naya Burn)
- Eldrazi Tron: 50% (2-2)
- Gx Tron: 50% overall (1-0 vs. RG and mono-G, 0-1 vs. BG and GW)
- Titan Shift: 50% (1-1)
- Hatebears: 50% (1-1 vs. Mono-W)
- GW Company, ~50%? (It feels like 50% in testing, but I've never faced the deck IRL)
- UR Storm: 0% (0-2)
Based on all that, I'm thinking of a sideboard like this:
- 3x Ancient Grudge
- 1x Beast Within
- 1x Bonfire of the Damned
- 3x Kitchen Finks
- 1x Obstinate Baloth
- 3x Surgical Extraction
- 3x Trinisphere
THANKS IN ADVANCE FOR YOUR THOUGHTS!