Aether Vial


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Rare
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Modern Masters (MMA) Rare
From the Vault: Relics (V10) Mythic Rare
Darksteel (DST) Uncommon

Combos Browse all

Aether Vial


At the beginning of your upkeep, you may put a charge counter on ther Vial.

: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play.

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Recent Decks

Aether Vial Discussion

Dorotheus on Tempo Ghosts

7 hours ago

Aether Vial is in there, never moved. It's too integral to the manabase.

Toxicat on Merfolk Beatdown (+1,+1) counter deck

1 day ago

Nice list. I understand your struggle with showing cards. But in modern tournament decks with Aether Vial, that mostly ran creatures with CMC 2 and only very few with CMC 3 like Merrow Reejerey and Kira, Great Glass-Spinner there is the Silvergill Adept called the best card, since it draws a card. But in MTGArena is another meta, than in modern, even more as long, as we stay in Ixalan block constructed instead of real Standart.

Since you dont want to run explore-cards, I would suggest to cut the Woodland Stream (they come tapped anyway) for Evolving Wilds to thin the deck and gives you a higher chance to draw non-land-spells with your Seafloor Oracle.

Also I see the opportunity to hold the sky clean by One With the Wind (also a nice tempo-buff) and by Siren Stormtamer which comes as counterspell with flying body. Those could go into the sideboard. I would cut the Spell Pierce since it is no hardcounter and only good in early game or if the opponent is mana screwed. Merfolk wants to run fast and in best case kill in our turn 4, but if we get into midrange we need answers.

So I also would rethink if I want to play the 4th card of most main-deck-drops or if I want to play additional answers your main deck dont have, like Tempest Caller as save finisher or Sorcerous Spyglass to knock down a planeswalker or an opponents Kumena, Tyrant. Maybe add something to bounce that also could bounce your own Folk to save it from kills or give +1/+1 counter again. Your actual sideboard may work in a block-constructed meta but it will be weaker, when this deck plays in a standart meta.

Also I would run all 4 Lords Merfolk Mistbinder mainboard. I would cut a Kopala, Warden of Waves since he is legendary and easy to play around (almost every time I had him out, the opponent could play around, so I cut him completly).

I hope I could help you, too. =)

xyr0s on SlIvErS!!!

3 days ago

With only basic lands, no 5-color lands, a lack of Aether Vials, and no Collected Company, there are very good reasons for reducing the amount of colors in a sliverdeck (or in any other deck, for that matter).

wonderboyrox on Me Myself and I and Him

3 days ago

Phantasmal Image? Cackling Counterpart? Mirrorpool? Aether Vial (To speed up the tempo of the deck, as well as allow you to win at instant speed)?

There are ways to make a Biovisionary deck good, but this decklist has a long way to go before it gets there. Also, don't put all of your eggs in one basket. Look at another alternate win con that may align with a similar theme. I personally like Chronozoa, or playing something like Phyrexian Dreadnought with a Renegade Doppelganger on the field. Etc.

HARDsofty on Comment your best packs opened

4 days ago

Best four packs opened of Iconic Masters were today! First pack: Glimpse the Unthinkable. Second pack: Aether Vial. Third pack: Cryptic Command. Fourth pack: Thoughtseize.

Glimpse the Unthinkable was the worst of the bunch, but at least it got better from there.

mathijsderouck on Elemental Gruul

4 days ago

godhand on the draw:

turn 1: Forest + Aether Vial

turn 2: land + Sakura-Tribe Elder (becomes Mountain or Forest at end turn)

turn 3: land + Pandemonium + Rattleclaw Mystic (via Aether Vial) = 2 damage

turn 4: land + Primal Forcemage + Groundbreaker or Ball Lightning (Aether Vial) + Groundbreaker or Ball Lightning depending on mana-base = 2 + 9 + 9 + 9 + 9 = 38 DMG

11 cards drawn, 11 cards played

Total DMG at turn 4 = 40

epajula on Pokemons

5 days ago

I see you have Elvish Piper, but you may want to consider Quicksilver Amulet, Aether Vial, and Champion of Rhonas for recurring drops. I like Summoning Trap too. Crystal Ball is a cheap version of Top if you wanted to run in it's stead, or both.

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