Genju of the Realm

Genju of the Realm

Legendary Enchantment — Aura

Enchant land

(2): Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land.

When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Betrayers of Kamigawa (BOK) Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Genju of the Realm Discussion

wegotdahooch on Golos'n'Genju

4 months ago

Maybe to chase up Genju of the Realm faster and start the shenanigans sooner, trys some easy gambles like Commune with the Gods or Benefaction of Rhonas to catch that or a useful creature. Perhaps even Kruphix's Insight if you all-in on finding only enchantments?

mfogle on Need help with land creature ...

10 months ago

I have not seen Genju of the Realms of the realms before. Now I am in love. lol Really enjoy cards like that.

SP3CTR3_chelts on Need help with land creature ...

11 months ago

Ramunap Excavator would be a must include (a Crucible of Worlds on legs which has already bean suggested).

Genju of the Realm could be a fun card as well if you are in 5 colour. (but child of alara does get rid of the enchantment.

Strangelove on

1 year ago

For myriad:

Helm of the Host , Blade of Selves

For "colors matter" voltron:

Chromanticore , O-Kagachi, Vengeful Kami , Genju of the Realm , Yidris, Maelstrom Wielder , Maelstrom Wanderer , Maelstrom Archangel , Maelstrom Nexus

(note: the Maelstrom cards' oracle text does say "cast")

For win cons:

Simic Ascendancy , Mayael's Aria , Helix Pinnacle , etc

You can do anything with 5 colors! If you're going for chaos, look for asymmetrical combos that buff Ramos or leave you with huge card advantage.

Good luck!

Kogarashi on If I were to put ...

1 year ago

bwanabeast5, as Gidgetimer said, the type-changing effects are not copied. Additionally, rule 706.2 includes an example that is similar:

Example: Chimeric Staff is an artifact that reads "{X}: Chimeric Staff becomes an X/X artifact creature until end of turn." Clone is a creature that reads, "You may have Clone enter the battlefield as a copy of any creature on the battlefield." After a Staff has become a 5/5 artifact creature, a Clone enters the battlefield as a copy of it. The Clone is an artifact, not a 5/5 artifact creature. (The copy has the Staff's ability, however, and will become a creature if that ability is activated.)

Chimeric Staff has an ability similar to that of Genju of the Realm , which in its specific case changes the staff into a creature. However copying the staff-creature just gets you an inanimate staff. Similarly, copying an Urborg, Tomb of Yawgmoth that's been enchanted with Genju of the Realm and then animated, using Helm of the Host to make the copies, just gets you a nonlegendary Urborg, Tomb of Yawgmoth . This won't let you make 8/12 trample creatures on the cheap.

Olde_English on I Got 99 Lands and Child Ain't One

1 year ago

Very cool idea, +1 from me!

As soon as I saw your list a few neat ideas came to mind:

Man lands are awesome but I think having plenty of other ways to turn your lands into beefy creatures is important too.

I’d also go with plenty of ramp spells, which in this deck is basically cheating free creatures into play. Nature's Lore, Rampant Growth, Kodama's Reach, Sylvan Scrying and Crop Rotation are all great options.

Adamram1985 on Best 100$ Budget "Tier-1 Styled" 5 Color Mana Base

1 year ago

I wish Genju of the Realm could actually be a commander

J_Tal on Kami War

2 years ago

I agree with you completely, I even purchased all of the spirit dragons. However, I ended up cutting almost 50 cards to get where this is right now. I ended up focusing on the: "Whenever you cast a spirit or arcane spell..." ability. Unfortunately, Final Judgment isn't even an arcane spell.

I even wanted to include all of the Genju and the Hondens, but they didn't provide enough benefit to keep. (Though I did keep Genju of the Realm :D )

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