|Commander / EDH||Legal|
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Helm of the Host
Legendary Artifact — Equipment
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary if equipped creature is legendary. That token gains haste.
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|Have (14)||MathieuHarvey0555 , meotojite , Narueled , Clarque , mziter501 , Bluboltar , Mortiferus_Rosa , firemind12 , samuelproulx , Pumpkinking913 , Thunderbeard , philktoken8998 , mazrimtaim , orzhov_is_relatively_okay819|
|Want (10)||Calanor , ztheart , 1337_Nerd , n8dm , Ace_Kavu , CarlyRaeJepsenMTG , goodair , VoidCaster113 , Orbrunner , diestoremoval|
Helm of the Host Discussion
1 day ago
I second Nature's Will and Druids' Repository and add Sword of Feast and Famine and Bear Umbra. If you want to go infinite with Cryptolith Rite add in Ahn-Crop Champion or Reconnaissance. Reconnaissance also has the added effect of avoiding combat.
If you want warriors with excellent attack triggers, take a look at Alesha, Who Smiles at Death, Arashin Foremost, Blood-Chin Rager, Brutal Hordechief, really all the warriors from Tarkir and Amonkhet. There's also some really cool equipment like Blade of Selves and Helm of the Host that will help.
2 days ago
Remove anything that doesn't say, "you may draw a card when a creature enters" or you might just deck yourself with your all-cheating. Momentous Fall, Soul's Majesty, or Life's Legacy could probably draw much better than Elemental Bond. With all the card draw this deck does, some redundancy with maximum hand size helps a lot. Spellbook, Library of Leng, Thought Vessel
I'm thinking a Brass Squire would be a nice inclusion, especially with some of my suggestions, or just because you move a lot of equipment around. Helm of the Host, can let you copy Grothama and have it fight itself for 20 cards drawn.
There are two big glaring weaknesses of this deck: Flyers, and removal. For removal best to worst: Beast Within, Song of the Dryads, Karn Liberated, Argentum Armor, Steel Hellkite, Spine of Ish Sah remove anything. Reclamation Sage, Acidic Slime, Bramblecrush, Woodfall Primus can slow down your opponents while building your board.
Never go without graveyard interaction, Tormod's Crypt, Scavenging Ooze, or Relic of Progenitus will put an end to the Spore Frog + Meren of Clan Nel Toth combo, Archaeomancer + Time Warp, and other shenanigans
Multani, Yavimaya's Avatar and Ulvenwald Hydra are both giant reach creatures that hang back on D. They can fight Grothama and live too, just be sure to Fog so they don't go attacking with 10 damage marked on them. Tornado Elemental, Whirlwind, or Hurricane can deal with your archetypal Angel, Demon, or Dragon, tribal decks. Alternatively, Deadly Recluse or Hornet Queen will make no one want to attack you
3 days ago
Cards I'd cut:
Caged Sun - It's over the curve of the deck
Helm of the Host - Not really needed
Slate of Ancestry - No reliquary tower
Stoneforge Masterwork - Not needed
Sword of the Paruns - Not needed / doesn't help the deck
Goblin Warrens - Not worth it
In the Web of War - Shared animosity is in your build, good.
Mass Hysteria - Fevor and Hammer are fine
Rise of the Hobgoblins - Nope
Kyren Negotiations - Not worth it
Burn at the Stake - Not worth it, need to lower your curve
Descent of the Dragons - Lower your curve
Chancellor of the Forge - Depends on how much you like this.. otherwise, lower your curve
As for what I'd add...
Chaos Warp - Red has little enchantment removal, this gets around that. Can also target one of your goblins for free stuff
Beetleback Chief - Value
Blood Moon - Shuts down strip mine and other annoying lands
Goblin Piledriver - THIS is goblins
Imperial Recruiter - Value
Legion Loyalist - Trample
Ogre Battledriver - Value, haste +2/+0
Reckless One - Value when you have board state
Nykthos, Shrine to Nyx - Value
Ancient Tomb - T2 Krenko
There's a ton of new goblins in M19, keep an eye out. I've got a Krenko build too if you want to check it out. Hope this helped you out.
3 days ago
4 days ago
Big problem is the deck works really well in its current iteration. Its hard to remove cards that have helped you win games for cards you want to try out. fitting in Lab Maniac would mean I need a slightly larger draw package. Im leaning towards a bigger clone package for shenanigans including Sakashima the Impostor, Helm of the Host, Clone Legion, and Saheeli's Artistry. Also trying to make room for Archaeomancer. HELP ME !!!
4 days ago
Wolfrage76, thanks for the suggestions. I actually already have Helm of the Host in here, but I haven't gotten to use it yet. I'm looking forward to having 2 Ghaltas or something silly like that. As for the sword, I'm on the fence. I like the sword of the animist because it helps thin my deck, since I draw so much, and also because I actually have fairly little ramp. Plus, Sword of the Animist is legendary while Sword of Feast and Famine is, for whatever reason, not.
4 days ago
Helm of the Host - get you some non-legendary copies of your legendary creatures so they can do more of what you wanted them to do :D
Sword of Feast and Famine - I would consider this in this deck, MAYBE to replace sword of the animist.
5 days ago
Helm of the Host to double your damage again, and halve again incoming damage.