Centaur Rootcaster

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Judgment (JUD) Common

Combos Browse all

Centaur Rootcaster

Creature — Centaur Druid

Whenever Centaur Rootcaster deals combat damage to a player, you may search your library for a basic land card and put that card into play tapped. If you do, shuffle your library.

Centaur Rootcaster Discussion

NV_1980 on Play It Again, Yisan!

3 weeks ago

Hello eerie343,

We gave your request a lot of thought. Our main objective was to keep the spirit of the deck the same. So we decided to try and find replacements for the more expensive cards while keeping the original thought of the replaced cards alive. Naturally this would mean we would end up with cards that are either slightly less effective at what the expensive cards do, or they have a higher CMC, or both.

Almost all replacements we have chosen cost below 1 dollar. Some of the replaced cards are cards we do not own, so we decided not to post a new deck as we only do so when we own all the cards in it. So, here is a list of the replacements we would make in order to turn this into a less expensive deck:

We were not able to find suitable replacements (i.e.: cards that would do the same thing but be slightly less effective at it) for the following cards:

So if you have any suggestions for these, please let us know. For now, we hope we helped you a bit to make a cheaper version of our deck. Have fun brewing it!

Kind regards,

Mrs. and Mr. NV_1980

Optimator on MTG list of EDH Ramp Cards | last update: 01-07-19

1 year ago

Extra land drops are indeed ramp. It's more potent and noticeable in regular 60-card formats but it's ramp nonetheless.

Treasure Map  Flip is ramp-y. Boreas Charger, Centaur Rootcaster,

Some more honorable mentions: Renegade Map, Pilgrim's Eye, Mycosynth Wellspring, Skittering Surveyor, Thaumatic Compass  Flip (might be real ramp, what with the flipping), Traveler's Amulet, Evolution Charm, Attune with Aether, Caravan Vigil, Lay of the Land, Sylvan Ranger, Traverse the Ulvenwald, Realm Seekers

JibJig on Sacrifice

1 year ago

CREATURES

Cards I'd cut:

Aberrant Researcher  Flip - There are better options to throw cards into your own graveyard. Examples include Sultai Ascendancy or Search for azcanta which will later let you Anticipate each turn.

Accursed Witch  Flip - Curses alienate one player and make them hate you. You don't want people to hate you in EDH. Also curses aren't very good to begin with.

Ashling, the Extinguisher - 4 mana with no evasion makes it very unlikely this critter will actually connect with players. I recommend cutting it for a better force-sacrifice effect like Innocent Blood.

Bloodbriar - It's selfish (it only gives itself +1/+1 counters) and it has zero evasion. Not worth it. I recommend Reyhan, Last of the Abzan in its stead; it has the same CMC and lets you move around +1/+1 counters all day.

Briarbridge Patrol - Not very good. Tireless Tracker is so much better. Replace the creature-searching with Evolutionary Leap or if you want to spend $75 Survival of the Fittest is amazing.

Centaur Rootcaster - Same reason as Ashling. Get rid of it. Wood Elves and Sakura-Tribe Elder instead.

Deadeye Plunderers - You only have two artifacts in the deck.

Demon of Wailing Agonies - Slow. Especially when your commander has CMC 6.

Gatekeeper of Malakir - BBB cost is really hard to get sometimes in BUG colors.

Glissa, the Traitor - Slow. She's neat and a good blocker but it doesn't matter because you only have two artifacts.

Greater Harvester - Same reason as the Gatekeeper. Run Smothering Abomination instead.

Labyrinth Guardian - This critter adds nothing to your strategy.

Magus of the Mirror - I've killed people with their own Magus. Also the same problem as the curses; it alienates one person. Also Tree of Perdition exists.

Marrow Chomper - Too slow.

Mortician Beetle - Selfish. Swap with Fleshbag Marauder and Slum Reaper.

Patron of the Nezumi - Not enough rats to make it worth it. Effect is meh.

Phylactery Lich - Same reason as Gatekeeper. Also you only have two artifacts.

Savra, Queen of the Golgari - She does nothing on her own; she needs other things to do her work which isn't good.

Sidisi, Brood Tyrant - Just run Grave Titan instead.

Skullmulcher - Consider Soul of the Harvest instead. Both are good but you might need more gas than Skullmulcher can give you.

Utopia Mycon - Too slow.

I'll add more comments when I get more time to look over the next few categories.

Maliande on Double double

1 year ago

I'm running a similar deck and have a few suggestions of cards that work really well in that deck:

Combo with Sidar Kondo - Avenging Druid - Centaur Rootcaster - Grenzo, Havoc Raiser - Spawnwrithe - Bower Passage - Chaosphere - Dense Canopy

Benefit from having many creatures - Ashnod's Altar - Nullmage Shepherd - Odric, Master Tactician - Hour of Reckoning - Nissa's Expedition - Appeal / Authority - Glare of Subdual (very powerful) - Eldrazi Monument (I know, puts your creatures over 2 power. But if you're flying and indestructible, who cares about details like that) - Cathars' Crusade (same luxury problem as Eldrazi Monument, and same solution)

Punish your opponents for having high power creatures - Fell the Mighty - Solar Tide - Meekstone - Noetic Scales - Elspeth, Sun's Champion

Generic goodstuff - Path of Ancestry (how are you surviving with so little land in the first place?) - Krosan Verge (if you put in the big dollar land cards, might as well fetch them. plus, it ramps too!)

BahGringo on This is The turn That Never Ends

1 year ago

Thanks PartyJ, for the thumbs up and suggestions.

I Plan on putting in Eternal Witness when I get one.

I have Sakura-Tribe Elder, Alesha, Who Smiles at Death, and Utter End set aside to add if I feel putting them in will help.

I feel like Hunting Cheetah, or Centaur Rootcaster would make better ramp, but i don't know if I run enough Basics or Forests to justify it.

forevermayhem on Johan

3 years ago

I went through the rest of the cards in the shoebox and made the following tweaks. With the few cards I have, it looks like I can lead toward elf tribal. I should probably post this as a new deck because it's very much different.

Land:

In: Forgotten Cave, Contested Cliffs, Tranquil Thicket, 1 Forest, 1 Mountain

Creatures:

In: Clockwork Steed, Clockwork Swarm, Mobile Fort, Kelsinko Ranger, Nomad Decoy, Witch Hunter, Seasoned Marshal, Ardent Militia, Anger, Wall of Fire, Wall of Diffusion, Centaur Chieftain, Harvester Druid, Werebear, Wall of Ice, Sylvan Hierophant, Llanowar Knight, Llanowar Elves, Elvish Scrapper, Wellwisher, Wirewood Elf, Wirewood Herald, Skyshroud Elf, Fyndhorn Elder, Elvish Pathcutter, Symbiotic Elf, Heedless One

Out: Balduvian Barbarians, Centaur Rootcaster, Dire Wolves, Folk of the Pines, Horned Kavu, Hungry Mist, Ironroot Treefolk, Kavu Climber, Kei Takahashi, Krosan Tusker, Lightning Elemental, Marble Titan, Panther Warriors, Pincher Beetles, Rowan Treefolk, Ruham Djinn, Sawtooth Ogre, Soldevi Golem, Spined Wurm, Treespring Lorian, Viashino Grappler

Instants:

In: Giant Growth, Run Wild, Moment's Peace, Wirewood Pride, Shatter, Lead Astray, Shield Wall, Accelerate

Out: Alabaster Potion, Ambush, Aura Blast, Blood Lust, Death Ward, Fiery Temper, Lightning Blast, Naturalize, Second Thoughts, Serene Offering, Soothing Balm, Thunderbolt, Violent Eruption

Sorcery:

In: Defiant Stand, Sacred Nectar, Reckless Charge, Nature's Lore, Aftershock

Out: Desert Twister, Lava Axe, Nostalgic Dreams, Scorching Missile, Sizzle

Enchantments:

In: Wild Growth, Serra's Embrace, Shackles, Primal Order, Elvish Guidance

Out: Arcane Teachings, Armor of Faith, Goblin War Drums, Granite Grip, Holy Armor, Primal Frenzy, Regeneration, Seton's Desire

Artifacts:

In: Touchstone, Jade Monolith, Icy Manipulator

Out: Crown of the Ages, Thran Forge

Noblecrumpet on kaseto edh

3 years ago

Take a look at Sword of the Animist, Avenging Druid and Centaur Rootcaster. You'll net a lot of lands when they are unblockable at will.

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