Noetic Scales

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Urza's Saga (USG) Rare

Combos Browse all

Noetic Scales

Artifact

At the beginning of each player's upkeep, return to its owner's hand each creature that player controls with power greater than the number of cards in his or her hand.

Price & Acquistion Set Price Alerts

USG

Ebay

Recent Decks

Noetic Scales Discussion

ClockworkSwordfish on Nobody has the intention of building a Wall

1 week ago

Looking good! If you wanted some more (mostly) one-sided board wipes, you could consider Austere Command, Dusk and Slaughter the Strong. You can even deal with larger creatures on a somewhat permanent basis via Meekstone, Noetic Scales or Marble Titan. Ensnaring Bridge is probably the best at what it does, but it's hella expensive.

You could also get some more card draw from Abzan Beastmaster and/or Ulvenwald Observer, in case Arcades wasn't always enough. Reveillark would also be interesting since it can bring back basically any two creatures in the deck!

And by the way, are you sure Shield Wall is good enough? You might get more use, certainly in the long run, with Spidersilk Armor or even Ensouled Scimitar, which can increase a creature's damage capability by 5 or functionally be a 5/5 flyer itself!

elgosu1337 on All it Takes is Strategy (EDH Tribal Series #17)

2 weeks ago

You're right, Aluren is a card that needs the deck to be built around it, but it's really powerful if you do, since you can cast walls for free and draw more walls to cast for free with Arcades.

My suggested cut would probably be Venser's Journal for Noetic Scales, since you'd be casting most of the creatures you draw rather than keeping them in hand, and with your walls and vigilance you shouldn't need the lifegain.

Darkshadow327 on All it Takes is Strategy (EDH Tribal Series #17)

2 weeks ago

elgosu1337

Thanks! Aggro and Control are definitely things that you don't see together too often.

Noetic Scales could be good against decks that dump their hands, and like you said, my walls would be safe. Stoic Angel and Derevi might be good for some more control, I'll have to think about them.

Aluren would be good, my walls have low cmc and come in powerful. I also wouldn't have to worry about completely running out of resources because of Arcades. Vizier of the Menagerie could help, I'll think about it.

I'm not really sure about Door of Destinies, Kindred Discovery, and Descendants' Path. With door I'm worried about boosting so much that I still die to my board wipes, I feel like I have enough card draw without Kindred Discovery, I also worry about burying spells I might need with Descendants' Path.

Archangel of Strife is a good idea, with "peace" mode my walls essentially get +3/+3. Angelic Skirmisher is good too; I can enable vigilance if I don't have it, or give my walls some other advantages.

Thanks for the suggestions! If you have any idea what cuts I could make to include from my maybe board then go ahead and suggest them.

elgosu1337 on All it Takes is Strategy (EDH Tribal Series #17)

2 weeks ago

Your deck looks pretty good for aggro-control.

Noetic Scales should be really strong since your creatures won't get bounced due to their low power and your card draw, while you totally disrupt opponents. Stoic Angel and Derevi, Empyrial Tactician can help you pursue a stax strategy.

Aluren is really powerful since most of your walls have low CMC, whereas you aren't worried about low CMC creatures your opponents might have.

Vizier of the Menagerie could help you cycle through your deck really fast.

Some tribal cards like Door of Destinies, Kindred Discovery, and Descendants' Path could be helpful.

Maybe Archangel of Strife and Angelic Skirmisher could be useful.

flippeixoto on Esper discard (Need suggestions)

4 weeks ago

You should switch Quest for the Nihil Stone for The Rack. If you test, you'll see it's not that easy to get those quest counters. The best creature for this deck is Nyxathid. No arguments there.

You should sideboard Disenchant or something to get rid of enchantments and artifacts and add some creature and board removal.

For me, the useless cards are Dream Salvage, Noetic Scales and Asylum Visitor. They just don't match with the deck strategy.

What you can add is Funeral Charm, Inquisition of Kozilek and Hero's Downfall.

Anyway, hope I helped.

fahcup on Modern assault formation (walls)

3 months ago

Why can't Noetic Scales be modern legal?!

Maliande on Double double( Naya tokens)|| partner Commanders

3 months ago

I'm running a similar deck and have a few suggestions of cards that work really well in that deck:

Combo with Sidar Kondo - Avenging Druid - Centaur Rootcaster - Grenzo, Havoc Raiser - Spawnwrithe - Bower Passage - Chaosphere - Dense Canopy

Benefit from having many creatures - Ashnod's Altar - Nullmage Shepherd - Odric, Master Tactician - Hour of Reckoning - Nissa's Expedition - Appeal / Authority - Glare of Subdual (very powerful) - Eldrazi Monument (I know, puts your creatures over 2 power. But if you're flying and indestructible, who cares about details like that) - Cathars' Crusade (same luxury problem as Eldrazi Monument, and same solution)

Punish your opponents for having high power creatures - Fell the Mighty - Solar Tide - Meekstone - Noetic Scales - Elspeth, Sun's Champion

Generic goodstuff - Path of Ancestry (how are you surviving with so little land in the first place?) - Krosan Verge (if you put in the big dollar land cards, might as well fetch them. plus, it ramps too!)

BahGringo on Vial Sidar, Smasher of Jamuraa

6 months ago

Some cards that work well with Breath of Fury: Goblin Rabblemaster, Spawnwrithe, Hanweir Garrison, Hapatra, Vizier of Poisons, Mardu Ascendancy, and Precinct Captain.

Cards that Grant haste: Fires of Yavimaya, Fervor, Lightning Mauler, Anger, and Hanweir Battlements

Cards that will scare your opponents: Bone Dancer, Throat Slitter, Vraska the Unseen, Mirror Entity, and Quietus Spike

Cards That will Stop Your Opponents: Meekstone, Retribution of the Meek, Crackdown, Noetic Scales, and Solar Tide

Lands to Consider: Kessig Wolf Run, Krosan Verge, Lavaclaw Reaches, and Mistveil Plains (Combos well with Grenzo)

Let me know if your deck is having Specific problems and I'll give you suggestions to fix them. you can also see my sidar and vial here The Meek Shall Inherit the Game

Load more