|Commander / EDH||Legal|
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|Commander Anthology Vol. II (CM2)||Uncommon|
|Commander 2015 (C15)||Uncommon|
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Coldsteel Heart enters the battlefield tapped.
As Coldsteel Heart enters the battlefield, choose a colour.
: Gain one mana of the chosen colour.
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Coldsteel Heart Discussion
4 hours ago
What are your wincons? No offense, but it looks like this deck was thrown together randomly. It seems like you have too many counterspells, so getting rid of those for a Solemn Simulacrum, Gilded Lotus, Wayfarer's Bauble, Walking Atlas Expedition Map, Sol Ring, Sky Diamond, Eye of Ramos, Commander's Sphere, Darksteel Ingot, Coldsteel Heart, and other artifact ramp cards could be useful. You might need to ditch some islands for ramp, so only get rid of a few. If you put in that much ramp, you could use your commander's ability to draw everyone cards as an excuse for no one to target you, draw a ton of cards, (Spellbook and Thought Vessel will keep you from discarding) then cast an eldrazi titan Emrakul, the Promised End, Ulamog, the Infinite Gyre, Ulamog, the Ceaseless Hunger, Kozilek, Butcher of Truth, Void Winnower, Desolation Twin, or some others of your choice. Other good creatures include Darksteel Colossus and Blightsteel Colossus. You don't have to run all of them but the more you run the more consistent your deck is. You could also put in infinite mana combos such as Rings of Brighthearth and Basalt Monolith (the combo can be confusing check out Infinite Colorless Mana Turn 1 for an explanation) or Isochron Scepter imprinted with Dramatic Reversal + any combinations of mana rocks that produce a total of 3 mana.
1 week ago
Seeing as you're running all snow-covered mountains, it might be worthwhile to find room for Scrying Sheets! If you did, you could also potentially sneak in Mouth of Ronom and sub out Fire Diamond for Coldsteel Heart. Can't say no to a potential card draw every once in a while, right?
1 week ago
I would recommend adding some more low end ramp - aurelia gets more powerful the faster you can get her down. There are a slew of two drop rocks which can help fill this void - Fellwar Stone, Mind Stone, Coldsteel Heart, stuff like that.
1 week ago
Yea, i feel you, niv is quite hard to cast, esp. the parrun ed. is bonkers
i suggest not to put in more lands, but more on mana ramps/rocks that produce and/or , because you can only put 1 land per turn, but casting an artifact will give you more benefit in the next turn.
- Commander's Sphere
- Obelisk of Grixis
- Astral Cornucopia
- Star Compass
- Coldsteel Heart
- Izzet Cluestone
- Jeskai Banner or Sultai Banner
- Eye of Ramos and/or Heart of Ramos
or even multi mana lands,
or artifact tutors card:
or you can go full control deck, put in alot of board control spell (board wipes), board wipes is good for your deck because you dont have many creature in play. combine with a passive card draws engine (2-3 card per turn, meaning land drop would be easier to come by).
Then if you think you have all your pieces together start putting in some pressure on the board, if not stall the game XD (negotiating and stuff)
Board wipe artifact:
Hope it helps,
2 weeks ago
Some initial thoughts, totally just my opinion, so please take it with a grain of salt:
I'm surprised to see 33 lands, I've never run a deck that low before. The lowest I've gone for a 4cmc commander is 35. 33 might be possible if you're running some 0 CMC moxes, but even then I would hesitate to go that low.
Mana rocks / ramp: I understand if you don't have these cards, but I would add cards like Coldsteel Heart, Dimir Signet,Star Compass, even Fellwar Stone. I don't like Hedron Archive b/c its not under your commander's CMC. I think you could lower your deck's CMC by taking out 3 CMC rocks for 2 CMC rocks. Also, I only counted 5 rocks. Without green, I'd be tempted to run closer to 8 honestly - even though they're boring cards.
I like the idea of phasing at instant speed in order to mess with the stack to keep her around. I think you could also consider sac outlets like Ashnod's Altar if you wanted to run some recursion as well.
You may already know this, but I think you can ninjutsu her off the field once her ability is on the stack in order to prevent her from going back into the deck/command zone. A often overlooked trick with ninjas is that the unblocked attacking creature can still be returned after the damage has been delt, though people usually want the Ninja effect to trigger.
I see a lot of transmute cards, but I'm not entirely sure what you're trying to tutor for here. Are your main targets Mirror Gallery and Etrata (assuming you are willing to let her go into the deck)? If you plan on getting Mirror Gallery often, you may want to protect it with cards like Padeem, Consul of Innovation.
Some cards that confuse me a little: Rings of Brighthearth? I didn't see any great targets, but I may be overlooking something. Conjurer's Closet I don't see a large number of relevant targets. Soul of Innistrad This seems like a high CMC creature that could be replaced with a board wipe. On the topic of board wipes, you may want more just cause of the Voltron style of play here that may struggle with opponents who build up a large board. Heidar, Rimewind Master Are you running snow covered lands?
Overall, I like it - a very different type of commander deck for dimir. Looking forward to facing it.
1 month ago
1 month ago
I've gone back and forth on mana accelerants such as Dark Ritual. While being able to do a larger spell earlier is great, my goal with the mana rocks is to have a mana base intact after the Pox cards remove lands.
I used to run Sign in Blood prior to Sword-Point Diplomacy, but actually stuck with Sword-Point Diplomacy due to opponents who thought it was smarter to lose the life instead of letting me have the cards, and that Sword-Point made the opponent bleed instead of me.
Phyrexian Totem looks hella fine... I'll add it next time I browse tcgplayer for cheap cards I want to use to polish stuff up. Mainly because I can turn it on/off easier than Cryptolith Fragment.