Forgotten Cave

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CMT) Common
Commander 2015 (C15) Common
Commander 2014 (C14) Common
Vintage Masters (VMA) Common
Commander 2013 (C13) Common
Duel Decks: Izzet vs. Golgari (DDJ) Common
MTG: Commander (CMD) Common
Duel Decks: Elves vs. Goblins (EVG) Common
Onslaught (ONS) Common

Combos Browse all

Forgotten Cave

Land

Forgotten Cave enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

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CMT

C15

C14

Ebay

Forgotten Cave Discussion

hoardofnotions on Wrath of Nature - Infinite Combo Edition

4 days ago

Hey! I saw your update and thought I could add my two cents in. I really like the changes except for taking out your removal! I think Beast Within is better than World Breaker 'cause it's cheaper and instant speed.I'm not sure Swiftfoot Boots is nessary either, maybe cut that for Decimate?

You could add Flamekin Village and Hanweir Battlements for haste

Maybe adding Sylvan Scrying could be good?

Adding Stomping Ground, Forgotten Cave, Sheltered Thicket, Tranquil Thicket, Valakut, the Molten Pinnacle could add more utility. The cycling lands help enable titania and if you add life from the loam it's basically card draw that can help set up Splendid Reclamation as well.

I like adding Eternal Witness and Life from the Loam from your maybe board as well.

Is amulet of vigor good outside your combo with perilous forays? I kinda like adding Nim Deathmantle to go infinte with ashnod's/phyrexian altar and avenger/titania.

Podkomorka on Burn It All

6 days ago

So you have more Mountains than Swamps yet you have Barren Moors over Forgotten Caves. I would leave the mana at just the tapped lands and basics.

Austin_Smith_of_Cards on 8-Alchemist meets Pauper

1 week ago

Chain Lightning is pauper-legal. Definitely recommend including a playset of it in place of Incinerate.

Fireblast is also a must include. It's essentially a free 4 damage for finishing off your opponent. Probably would only run as a 2-of, though, in place of a couple copies of Expedite.

Adding a couple copies of Forgotten Cave to your manabase to filter out dead draws would also probably be helpful.

Nice list! Might just build it myself.

n0bunga on Endeavor, The Eternal

1 month ago

Cycling is ok for this..I would probably do Forgotten Cave tbh

Marcus_Licinius_Crassus on Pauper 8-Arch

1 month ago

I strongly suggest replacing Lightning Strike with Needle Drop because you get a spell trigger and it draws you a card.

I also recommend replacing 4 Mountain with 4 Forgotten Cave to draw more cards when you have exhausted your opening grip.

tembel on Jeleva Steal Counter Kill

2 months ago

I would suggest getting some early looting/draw effects. For example: Faithless Looting type of effects.

Play more 2 mana ramp; Rakdos Signet/Izzet Signet / Dimir Signet, Fellwar Stone, Mind Stone etc.

Lastly have cyclers on lands: Forgotten Cave, Smoldering Crater, Barren Moor, Lonely Sandbar, Remote Isle etc. They work as lands but they double up as draw later on. Inexpensive dual lands are the pain lands cycle: Shivan Reef, Underground River, Sulfurous Springs. They help out alot for mana fixing. Exotic Orchard is also another inexpensive fixing.

Also replace grixis charm with Crosis's Charm. Crosis is simple better.

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