|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CM1)||Common|
|Commander 2015 (C15)||Common|
|Commander 2014 (C14)||Common|
|Vintage Masters (VMA)||Common|
|Commander 2013 (C13)||Common|
|Duel Decks: Izzet vs. Golgari (DDJ)||Common|
|MTG: Commander (CMD)||Common|
|Duel Decks: Elves vs. Goblins (EVG)||Common|
Combos Browse all
Forgotten Cave enters the battlefield tapped.
: Add to your mana pool.
Cycling (, Discard this card: Draw a card.)
Price & Acquistion Set Price Alerts
|Have (13)||Lucretian , plof , frederiklw , Atroxreaper , bakunet , Reliva , anonymausguy , nakni , MattN7498 , orzhov_is_relatively_okay819 , bpiser95 , Zelpoke , BOFH|
|Want (23)||TiredTofu , IBWolfKnight , LurchenGamer , tristanishappy , Skydra2 , Dragonsound , buildingadeck , Ariumlegion , yanfox , raespadas , Snydog17 , N3M0 , AntiheroFOREVER , Supremespeed , xcman380 , flipdipple , Lokotor , oryandaw , RazortoothMtg , mango_channel , Zimu , Cunningcrow , TheFanatic|
Forgotten Cave Discussion
3 weeks ago
Boza, one last comment as this article came out yesterday after I wrote my comment to you yesterday. Alex Ullman at Channel Fireball wrote a nice summary of the Top 8 decks at Grand Prix Las Vegas (June 14 - 17, so just a couple of weeks ago). Notice that a burn deck made the top 8 and that our main boards are nearly identical. 4x Fireblast and 4x Curse of the Pierced Heart (I run 3x, but that player shaved a Forgotten Cave to make room for the extra copy). The player also ran 1x Shard Volley and 1x Magma Jet while I have 2x Magma Jet in my list above, though, as I noted in an above comment, I have been tinkering with the 1x/1x configuration. Otherwise, main boards are identical.
Here is the link to Ullman's article:
Thanks again for your thoughts and comments!
1 month ago
Boza sorry, wasn't clear-- I never hard cast Fireblast. Rather, I meant to say that I have sacrificed twice (4 mountains total) to cast to finish games. Wrote quickly while dodging from gate to gate in the airport. :-D If I have more than 4 mountains on the battlefield, then I have drawn way too many lands and probably lost as a result.
Thunderous Wrath is not worth one or more mulligans to ensure that I don't have it in hand, even if that only happens once in a while. If I have it in hand, that's an auto mulligan. I don't have a single card in this current build that would ever cause me to mulligan just because I have it in the opening hand. I will take Fireblast over Thunderous Wrath all day, every day. It is exceptionally rare to have a Fireblast in hand that cannot be cast at the end of the game. I found myself occasionally having to mulligan because I had a Thunderous Wrath in my opening hand. I won't get to 6 lands very often-- 4 or 5 at the very most, usually 3 (pretty rare I have 2 copies of Fireblast in my opening hand, or in my hand ever-- I feel pretty good about getting 1 copy per game). Usually I cycle Forgotten Cave so it doesn't even get in the way. What I mean by that is I use Forgotten Cave to generate card advantage-- it doesn't get in the way of me getting cards played.
I respect that you prefer Thunderous Wrath, but I prefer Fireblast. At the end of the day, it's what each player feels works best for them. For me, that's Fireblast. For you, that seems to be Thunderous Wrath (well, more copies of Thunderous Wrath than Fireblast, anyway).
2 months ago
Academy Ruins Desert of the Fervent Desert of the Mindful Forgotten Cave Lonely Sandbar Remote Isle Shivan Reef Smoldering Crater Wandering Fumarole Crush of Tentacles Windfall Dig Through Time Psychic Spiral Chandra, Flamecaller Labratory Maniac
3 months ago
Since my first update had 0 effect on price, I'll post this as update 1.5 in which I'll swap out some low cost cards with similar, more effective, more expensive cards.
I often found myself using only toil for my own card draw. Enlightened tutor doesn't really give card advantage but it does make my next draw more efficient.
Shattered Angel tends to only help stall out while i wait for something bigger to come in to play. Effective at what it does but Balefire makes for a more efficient Aggro option.
I feel like cycle lands really only add the benefit of, well, cycling. As such, I'll be, ahem, cycling them out of the deck for card draw/tutor options. Liliana Vess is a card i fell in love with at first sight due to her versatility. +1 for card advantage, -2 to tutor, and ulti for game-winning recursion. She'll probably end up being just an eye-candy tutor, but if Kaalia is already out, any tutor can end up being 8-10 face damage.
This one might take some playtesting. Seeing as most 7+ drops are being cheated in with Kaalia, they can't be countered, so that part of Akroma is nigh useless. For the same CMC, Iona protects my entire board from one chosen color vs Akroma's personal protection from two pre-designated. My reason for making the swap overall is that turns 4-9 Iona makes a better cheat-in option than Akroma. Then again, Iona might be hated off the field immediately... we'll see.
Price Change: Approximately 3$ out and 50$ in. As of today, these cards are on order so I'll hold off changing the deck until they come in.
3 months ago
3 months ago
3 months ago
Love this deck, thank you. I'm using it as a template for my first pauper deck.
Some quick comments.
Maybe go with 16 Mountains and a 3 Forgotten Cave? The deck is so streamlined, it's not starved for mana at all.