Forgotten Cave

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CM1) Common
Commander 2015 (C15) Common
Commander 2014 (C14) Common
Vintage Masters (VMA) Common
Commander 2013 (C13) Common
Duel Decks: Izzet vs. Golgari (DDJ) Common
MTG: Commander (CMD) Common
Duel Decks: Elves vs. Goblins (EVG) Common
Onslaught (ONS) Common

Combos Browse all

Forgotten Cave

Land

Forgotten Cave enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

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CM1

C15

C14

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Recent Decks

Forgotten Cave Discussion

BioProfDude on Mono-red Pauper Burn

3 weeks ago

Boza, one last comment as this article came out yesterday after I wrote my comment to you yesterday. Alex Ullman at Channel Fireball wrote a nice summary of the Top 8 decks at Grand Prix Las Vegas (June 14 - 17, so just a couple of weeks ago). Notice that a burn deck made the top 8 and that our main boards are nearly identical. 4x Fireblast and 4x Curse of the Pierced Heart (I run 3x, but that player shaved a Forgotten Cave to make room for the extra copy). The player also ran 1x Shard Volley and 1x Magma Jet while I have 2x Magma Jet in my list above, though, as I noted in an above comment, I have been tinkering with the 1x/1x configuration. Otherwise, main boards are identical.

Here is the link to Ullman's article:

https://www.channelfireball.com/articles/pauper-championships-breakdown/

Thanks again for your thoughts and comments!

BioProfDude on Mono-red Pauper Burn

1 month ago

Boza sorry, wasn't clear-- I never hard cast Fireblast. Rather, I meant to say that I have sacrificed twice (4 mountains total) to cast to finish games. Wrote quickly while dodging from gate to gate in the airport. :-D If I have more than 4 mountains on the battlefield, then I have drawn way too many lands and probably lost as a result.

Thunderous Wrath is not worth one or more mulligans to ensure that I don't have it in hand, even if that only happens once in a while. If I have it in hand, that's an auto mulligan. I don't have a single card in this current build that would ever cause me to mulligan just because I have it in the opening hand. I will take Fireblast over Thunderous Wrath all day, every day. It is exceptionally rare to have a Fireblast in hand that cannot be cast at the end of the game. I found myself occasionally having to mulligan because I had a Thunderous Wrath in my opening hand. I won't get to 6 lands very often-- 4 or 5 at the very most, usually 3 (pretty rare I have 2 copies of Fireblast in my opening hand, or in my hand ever-- I feel pretty good about getting 1 copy per game). Usually I cycle Forgotten Cave so it doesn't even get in the way. What I mean by that is I use Forgotten Cave to generate card advantage-- it doesn't get in the way of me getting cards played.

I respect that you prefer Thunderous Wrath, but I prefer Fireblast. At the end of the day, it's what each player feels works best for them. For me, that's Fireblast. For you, that seems to be Thunderous Wrath (well, more copies of Thunderous Wrath than Fireblast, anyway).

fasmith718 on Red Politics

2 months ago

Fireswept on

3 months ago

Since my first update had 0 effect on price, I'll post this as update 1.5 in which I'll swap out some low cost cards with similar, more effective, more expensive cards.

OUT: Toil / Trouble IN: Enlightened Tutor

I often found myself using only toil for my own card draw. Enlightened tutor doesn't really give card advantage but it does make my next draw more efficient.

OUT: Shattered Angel IN: Balefire Dragon

Shattered Angel tends to only help stall out while i wait for something bigger to come in to play. Effective at what it does but Balefire makes for a more efficient Aggro option.

OUT: Forgotten Cave IN: Liliana Vess

I feel like cycle lands really only add the benefit of, well, cycling. As such, I'll be, ahem, cycling them out of the deck for card draw/tutor options. Liliana Vess is a card i fell in love with at first sight due to her versatility. +1 for card advantage, -2 to tutor, and ulti for game-winning recursion. She'll probably end up being just an eye-candy tutor, but if Kaalia is already out, any tutor can end up being 8-10 face damage.

OUT: Akroma, Angel of Fury IN: Iona, Shield of Emeria

This one might take some playtesting. Seeing as most 7+ drops are being cheated in with Kaalia, they can't be countered, so that part of Akroma is nigh useless. For the same CMC, Iona protects my entire board from one chosen color vs Akroma's personal protection from two pre-designated. My reason for making the swap overall is that turns 4-9 Iona makes a better cheat-in option than Akroma. Then again, Iona might be hated off the field immediately... we'll see.

Price Change: Approximately 3$ out and 50$ in. As of today, these cards are on order so I'll hold off changing the deck until they come in.

eyes2sky on Purple People Eaters

3 months ago

For more cycling add Lonely Sandbar and/or Forgotten Cave (instead of Evolving Wilds)?

Rathgar99 on $10 Super Budget Aggro

3 months ago

Love this deck, thank you. I'm using it as a template for my first pauper deck.

Some quick comments.

Maybe go with 16 Mountains and a 3 Forgotten Cave? The deck is so streamlined, it's not starved for mana at all.

I'm putting in a few Built to Smash, seems to synergy nicely with the Immolating Souleater.

And speaking of synergy, what do you think of adding Furor of the Bitten? It goes well with Satyr Hoplite making a 4/4 Turn 2.

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