Thunderfoot Baloth

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Pauper Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CMT) Rare
Commander 2016 (C16) Rare
Commander 2014 (C14) Rare

Combos Browse all

Thunderfoot Baloth

Creature — Beast

Trample

Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample.

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Thunderfoot Baloth Discussion

Pal00ka on LAND HO!

5 days ago

Why Arbor Elf? You have no "special" forests nor enchantments to boost mana in which to untap for extra gain. The mana dorks (and rocks) in general (except Smokebraider) seem odd additions due to Omnath wanting you to drop lands. Why not more instants/sorceries to put lands on the field? Early game they'll get you to Omnath faster and late game they make elementals. Mana dorks may accelerate in beginning but can get wiped away and are subpar late.

Pandemonium, Where Ancients Tread, and Warstorm Surge were favorites of mine in Omnath.

I'd highly suggest more protection for Omnath because he's a magnet for removal. Swiftfoot Boots, Darksteel Plate, Bear Umbra, Boar Umbra, Snake Umbra, Spider Umbra, Archetype of Endurance, Wrap in Vigor, or Resuscitate all help him stick around longer.

In my build I was all in on making tokens with him. 1/5 of the deck was ramp spells alone. Two of the few elementals I included was Obsidian Fireheart (his burn ability doesn't go away even if he does) and Liege of the Tangle (we're already going to have lots of lands so might as well let them smash face too).

Haste for your elementals to immediately hit is wise too (get some value now in case a wipe is coming). Fervor, Hammer of Purphoros (good w Titania too), Fires of Yavimaya, Concordant Crossroads or Mass Hysteria fit the bill.

Trample too so your 5/5s are just getting chumped by 0/1s: Nylea, God of the Hunt, Primal Rage, Thunderfoot Baloth and Overrun/Overwhelming Stampede fit the bill.

Hope something helped!

VincentVonVeltschmerz on extreme budget 3

1 week ago

I like how this is turning out. You actually have so much left over budget you could use to improve the anthems and removal. Thunderfoot Baloth and Murkfiend Liege come to mind. Also you might have missed Siren Stormtamer (it'll drop) and Favorable Winds

One thing I really don't get is Tanglewalker, I'd argue Wild Beastmaster to be better or Champion of Lambholt if you have the budget

kylar_ on Mayael

2 weeks ago

beleza, comecando pelo mais basico, eu vi que ce tem os signets no sideboard, coloca todos kkkkk, eles sao muito fortes, na moral.

eu nao testei, mas so pelo grafico da sua mana curve, acho que seu deck ta muito pesado. eu to ligado que essa e a ideia, mas o foda e que a mayael nao vai ficar na mesa diretao, e se voce ficar travado com as criaturas na sua mao e meio foda, tenta cortar umas criaturas que custam 8/7 e colocar umas que custam 4/5, tem muita criatura boa que custa 5.

falta card draw, tipo, eu vi algumas cartas que te dao card advantage, mas nada que compra carta mesmo, e isso e importante pra caralho, algumas sugestoes: Elemental Bond, Drumhunter, Garruk's Packleader, Primordial Sage, Rishkar's Expertise, Soul of the Harvest, Zendikar Resurgent (recomendo pra caralho essa carta, forte demais sos), Lifecrafter's Bestiary, se voce conseguir um Solemn Simulacrum, massa demais, ele e bem forte, mas ele e carinho.

agora so uma sugestoes aleatorias kkk: Thunderfoot Baloth, Steel Hellkite, Armada Wurm, Rampaging Baloths, Ogre Battledriver.

pessoalmente, eu nao curto certas cartas que ce colocou e eu tiraria, mas claro que fica a seu criterio kkkk, sao so sugestes, tipo, Archangel, bearer of heavens, sempre quis jogar com a Reya Dawnbringer e na moral que essa e o deck pra ela, mas 9 manas e tanta coisa kkkkk, eu deixaria so pq ela e muito massa na moral kkk, Silverblade Paladin nao cabe muito no deck eu acho, Yisan, the Wanderer Bard e lento, nao acho que vale a pena, Fireshrieker e o mesmo role do silverblade paladin, double strike nao e to forte sem trample, e eu to ligado que tem muita coisa com trample, mas tambem tem muita coisa sem, Banefire e Starstorm sao bem ruinzinhos, se voce quer board wipe, Blasphemous Act e o melhor, mas ele ta meio caro, Chain Reaction e Chandra's Ignition sao bons no lugar.

Matrixxx999 on Larger than Life

1 month ago

Hi, Ilmu011! Thank you for your time spent watching at the deck, and all the suggestions.

  • Ezuri, Renegade Leader would be a good creature to sink all the mana, in that case he would be a wining condition and only with inf. mana (I think that Rhonas as a commander is more than enough for that). So to be realy useful in this build Ezuri should be good outside of inf. combo... I do have a lot of elves in the deck but also I have even more nonelves creatures. So in this build Rhonas is much more versatile than Ezuri. It is just in my opinion that Ezuri shines in elf trible build, and preferably as a commander.

  • Overwhelming Stampede - Absolutely agree, this is a very good spell, especialy when I have an impressive board presence. It was in maybe for some time, but if I will add it to the deck what should I cut for it?

  • Thunderfoot Baloth - I realy like this creature, and it was in maybe for a looooong period of time, I'll definitely think about using it in 99. Again, what would You cut for it?

  • Priest of Titania is already in the deck and I actualy already run very similiar combos but with umbral mantle. Sword of the Paruns is quite slow and it needs 10 mana to go off. As an alternative to Umbral Mantle I think that Staff of Domination would be better.

  • Nissa, Voice of Zendikar looks awesome, I will try to test her in the build.

Ilmu011 on Larger than Life

1 month ago

I'm just gonna add a bunch to the suggestions.

Ezuri, Renegade Leader: You have quite many Elves, and his mass buff effect can be cheaper than your commanders. That said, Overrun or Overwhelming Stampede are both spells from the Guided by Nature Deck you could consider as Win-Conditions. Thunderfoot Baloth is also great! Even if you don't consider the other previous cards, I would highly recommend, to put Thunderfoot Baloth into your deck!

You want some infinite mana combos?

Well, voila:

Elvish Archdruid or Priest of Titania or Wirewood Channeler + Sword of the Paruns + More Than 3 Elves on Board = Infinite Mana!!

Also, you may want to have more Elves on the battlefield, Freyalise, Llanowar's Fury,or Imperious Perfect alongside Parallel Lives or Second Harvest may achieve this, but since you are not running a lot of Token-Creators, you may want to stay away from the prevoius two cards.

Nissa, Voice of Zendikar may also be a convenient choice, as she can provide more targets for your mass-buffs, alongside granting a small AoE-Buff itself.

As one could tell, most of these ideas come from my own deck Guided by Nature Edit. :P

hwagner on Stop That v2.0

1 month ago

Intrepid Hero, Forgotten Ancient, Masako the Humorless, Thunderfoot Baloth all seem cutable. I personally think your deck should be more low to ground. That's what i did when i played hatebears anyways!

hoardofnotions on Most underrated commander of all time

1 month ago

Cultivate, Kodama's Reach, Ranger's Path, Hunting Wilds could be more ramp spells

Momentous Fall, Hunter's Prowess, Soul's Majesty, Restock, Revive, Seasons Past could be more card draw

Fierce Empath is really good with woodland bellower.

possible cuts could include

predatory focus. This could be Thunderfoot Baloth or some other Overrun

font of mythos, howling mine, otherworld atlas - maybe run Horn of Greed, or Seer's Sundial

I have a ramp deck I've been working on as well that could use another set of eyes on if you don't mind, Radha, Butcher of Keld. Thanks!

multimedia on Ezuri's Fury (Budget)

1 month ago

Thanks for the upvote, Puzzlemayor.

Adding some bigger creatures to use all the mana on is an option, but I prefer to use all the extra mana to activate Ezuri's overrun ability multiple times. Expanding on what Amyas said, since Ezuri is the Commander here I have access to him all the time from the Command Zone. Even when he dies he just goes back to the Command Zone and I can play him again. Having some big win condition creatures can disrupt when I'm trying to set up Elves for Ezuri. That being said, I'm playing three big creatures: Soul of the Harvest, Regal Force and Thunderfoot Baloth, but they're all budget and have great interaction with Elves or Ezuri.


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