Thunderfoot Baloth


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Pauper Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CMT) Rare
Commander 2016 (C16) Rare
Commander 2014 (C14) Rare

Combos Browse all

Thunderfoot Baloth

Creature — Beast


Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample.

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Thunderfoot Baloth Discussion

darmpark on Om nom Trample

1 month ago

Half of those are in already, but I'm liking what I see in the other half. I'll see about making room for Thunderfoot Baloth, Selvala's Stampede, Rishkar's Expertise, and Nacatl War-Pride. My main concern with my Yisan deck as it stands right now is that between Yisan, Hibernation's End, Elemental Bond, Garruk's Packleader, etc. I might have a little TOO much draw. However, I'm scared to take any of it out. Some part of my instincts scream whenever I try.

Kamerot on Om nom Trample

1 month ago

Yisan is a great card, my only problem is that he can only creatures with cmc equal to the number or verse counters, not equal or less. That's the only reason i don't run him. As for some good green cards that are budget friendly, there's a lot. Nacatl War-Pride is one of my favorites. Rampaging Baloths is great, so is Pathbreaker Ibex. Arbor Colossus, Elderscale Wurm, Engulfing Slagwurm, Foe-Razer Regent, Greenwarden of Murasa, Oran-Rief Hydra, Regal Force, Siege Behemoth, Thunderfoot Baloth, Nature's Lore, Skyshroud Claim, Rishkar's Expertise, Selvala's Stampede, Harmonize, any of the Garruk or Nissa planeswalkers that are affordable. There's a bunch more, but I'm tired and need to go to bed. If you need ideas for cards that do specific things that are budget friendly let me know and I'd be happy to help

EnderWiggins on The Gruul-Aid Man of Zendikar

2 months ago

For your consideration: Budoka Gardener (Landdrop), Sakura-Tribe Scout (Landdrop), Walking Atlas (Landdrop), Terrain Generator (Landdrop), Embodiment of Fury (Trample/Elemental Token Landfall), Embodiment of Insight (Vigilance/Elemental Token Landfall), Thunderfoot Baloth (Trample/Anthem)

Randomsome1 on Yavimaya Resurgence

2 months ago

This is very budget right now because I still need to build it and test it. Grasslands, Mountain Valley, and Naya Panorama are just budget options for Wooded Foothills, Windswept Heath, and Arid Mesa. I had Cultivate and Farseek in here before, but I took them out for options that can be abused with tokens. They may very well go back in after testing.

I've been on the fence about Beastmaster Ascension and decided to use Collective Blessing instead because I have it. Thunderfoot Baloth and Overwhelming Stampede will definitely be thought about. I still need to find a good ratio between Pump and Tokens.

I have Shamanic Revelation in already with Skullclamp, Slate of Ancestry, and Fecundity. I wanted to try and make room for Harmonize but now Collective Unconscious has to go in. I always lean towards fewer multi-use spells than more single use, which might be the wrong mentality.

Thank you so much for the suggestions. Do you have and suggestions on what to take out?

Pal00ka on Yavimaya Resurgence

2 months ago

Beastmaster Ascension, Thunderfoot Baloth, and Overwhelming Stampede are more options to boost your tokens.

Only having 2 draw "sources" is...silly. I always ensure I have 8-9 sources because nothing is lamer than playing your hand out and top-decking the rest of the match. Shamanic Revelation, Collective Unconscious, Soul of the Harvest, etc. Look for cards that either get you a bunch in one shot or continuously over the course of a match.

Grasslands should only be played in Titania, imo, because it is so slow. Add in the other Panoramas that can find 2/3 of your colored lands. In 3-color decks I generally do 12 non-basics, 24 basics, and 10-12 ramp cards that put basics onto the field (Cultivate, etc.) because 3-color's main weakness is mana-fixing. You have way too many lands that 'enter the battlefield tapped.'

When I'm brewing/making a deck I generally do 10 ramp, 10 card advantage, 10 interaction, and 36 lands. That leaves me 33 cards for my theme/focus. With this ratio, for me, my deck functions despite whatever janky theme I have going on. I'd balance your ratios more for functionality's sake but it's your deck, play it how you enjoy it.

RobotCowhand on Xenagos - Hasty Beatdown

2 months ago

On the chopping block right now :

Omnath, Locus of Rage : Doesn't feel effective. I'm rarely happy to see this in my hand.

Thunderfoot Baloth This deck doesn't go wide enough to really feel the effect of this card. Looking for another suitable trample enabler. Pathbreaker Ibex seems so much better without being conditional.

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