Creature — Elf Druid: Add to your mana pool.
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Fyndhorn Elves Discussion
8 hours ago
capsize. Disdainful Stroke. Dissipate. Inspiring Call. Into the Roil. Mana Leak. Plasm Capture. Reality Shift. Remand. Simic Charm. Rapid Hybridization. Pongify. Voidslime. Cultivate. Explosive Vegetation. Kodama's Reach. Simic Signet. Triton Shorestalker. Patagia Viper. Invisible Stalker. Lorescale Coatl. Master Biomancer. Mulldrifter. Sakura-Tribe Elder. Solemn Simulacrum. Thada Adel, Acquisitor. Viridian corruptor. Most of these cards are either sub-par control elements (which, to my experience, Ezuri doesn't need nor want. While he is in BG, he does best with a large creature shell designed to win at midrange), creatures that don't affect the game enough, or land tutors. One obvious exception is Master Biomancer. I originally thought to add him when I built Ezuri as well, but he quickly proved to be a trap. If anyone at the table is playing board wipes correctly, he ends up putting you in a worse state than if you hadn't played him, making him nothing more than a risky win-more card.
Your land count seems pretty high. I would cut it down to 33-34 and add in Elvish Mystic, Arbor Elf, Llanowar Elves, and Fyndhorn Elves to help speed up your early game. Birds of Paradise and Bloom Tender would also help quite a bit, but they're not as budget friendly. Some other obvious additions are Momir Vig, Simic Visionary, Edric, Spymaster of Trest, Summoner's Pact, Zameck Guildmage, Viridian Joiner, and Devoted Druid.
4 days ago
just generally get rid of as many noncreature spells as possible
potentially just replace some of the noncreature ramp with more mana dorks; Fyndhorn Elves, possibly Boreal Druid, Devoted Druid, Viridian Joiner, Kiora's Follower if you end up with other useful tap abilities, Joraga Treespeaker
|Power / Toughness||1/1|
Not legal in any format
Printings View all
|From the Vault: Twenty||Mythic Rare|
|Masters Edition||magic online on|
|Deckmasters: Garfield vs. Finkel||Common|