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Fyndhorn Elves Discussion
3 days ago
if you really hate fun then might i suggest "fun" cards like Winter Orb, Static Orb, and Hokori, Dust Drinker? you could have a mini elf sub theme to help as mana dorks to fight through orb effects and you could add Priest of Titania and/or Elvish Archdruid for extra assurance as well as Fyndhorn Elves and Avacyn's Pilgrim
4 days ago
Hello, and welcome to Sigarda's awesomeness!
I feel like your deck could have some more draw power. The enchantresses could help you in doing so ( Mesa Enchantress, Verduran Enchantress, Argothian Enchantress ). The good point is : they're not costly! What i'd remove is late game dead drops such as : Arbor Elf, Avacyn's Pilgrim, Fyndhorn Elves.
Some auras could be replaced for better auras : Triclopean Sight for Unflinching Courage, Spirit Link for Rancor... remember, you need evasion for Sigarda as soon as possible, so the more you have, the faster it's over!
If you want some ideas, please check my own Sigarda deck, Enchanted! I'm Sigarda, and here's how you die. and drop a +1 on the way if you like it! It's an enchantment heavy build!
1 week ago
I didn't dump any of my mana dorks, I actually added some. I took out Acidic Slime, Time Warp, and Simic Growth Chamber and then I added Elvish Mystic, Fyndhorn Elves, and Venser, Shaper Savant. So my list is up +2 mana dorks. I wanted to increase my chances of a turn 2 Animar, since that increased the number of times I am able to win turn 4.
I hear you about the long trip. I'll be taking an 11 hour bus trip soon to visit family.
2 weeks ago
3 weeks ago
This deck is scary as fudge.I know you love your Artifacts and Myr so I wont say anything about them except that you need to finish the package off with Sol Ring and Signet.
My suggestions are:
Wood Elves for Fyndhorn Elder, Because I would rather fetch a Forest of any type. The elder is great as it curves nicely with a mana dork turn 1 but he does paint a big target for himself if an opponent is running heaps of counters or removal. That little hickup of losing him turn 3 or 4 can really make your deck stutter.
The following ones are ones that I cant really think of what you can take out of this but they could definitely improve your deck.
Kusari-Gama, as its a cool piece of equipment. I also love the image of a dragon wielding one haha, would be neat to see it find a space.
Call the Clans is also EDH gold in gruul. Its not as consistent as other tutors by any means but its cheap (both monetarily and in CMC), and it makes the opponent intimidated as they see three gross looking dragons flashed before their eyes.
Rain of Thorns is also a life saver sometimes.
3 weeks ago
Also, Staff of Domination's untap creature ability + things like Elvish Mystic, Llanowar Elves, Fyndhorn Elves, Overgrown Battlement, any mana dork anywhere, or Heritage Druid & Elves for DUBBLE infinite mana. Wait...
1 month ago
This looks nice and I really like your way of deckbuilding. +1. One question: I don't see much ramp here, even though you're in green. Do you find that you have enough for your meta to always be able to play your spells? If you're interrested, have a look at my Sidisi-deck here: Milley Cyrus. I'll play Arbor Elf, Fyndhorn Elves, Elvish Mystic and Llanowar Elves as early creaturebased ramp myself, but prefer at least 10-12 ramp-effects in my decks.
|Power / Toughness||1/1|
|Avg. draft pick||3.61|
|Avg. cube pick||9.54|
|Commander / EDH||Legal|
Printings View all
|Vintage Masters||Mythic Rare|
|From the Vault: Twenty||Mythic Rare|
|Masters Edition||magic online on|
|Deckmasters: Garfield vs. Finkel||Common|