Fyndhorn Elves

Fyndhorn Elves

Creature — Elf Druid

: Add to your mana pool.
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Fyndhorn Elves Discussion

DiamondFlavor on Nissa, Seer of the Vast Beefies

1 day ago

I, too, fail to understand the choice of commander here.

Also, if your stated plan is full-on ramp, why overlook many of the most efficient options? Llanowar Elves, Elvish Mystic, Fyndhorn Elves, Boreal Druid, Joraga Treespeaker, Farhaven Elf, Search for Tomorrow, Rampant Growth, Nature's Lore, Ranger's Path, Explosive Vegetation

NarejED on Animar, Soul of Elements

2 days ago

@ Babafaba Nooo, those are terrible suggestions for an Animar deck. Animar likes creature-based mana dorks. Birds of Paradise, Elvish Mystic, Arbor Elf, Fyndhorn Elves, Llanowar Elves, Bloom Tender, Lotus Cobra, Somberwald Sage, Beastcaller Savant, and Wood Elves are far superior for obvious counter-placing reasons. The only mana rocks even worth considering are those that allow Animar to be played more consistently on turn 1-2 (Lotus Petal, Mox Diamond, and Chrome Mox).

NarejED on Xenagod Aggro card suggestions!

3 weeks ago

It's been my experience that Xenagos likes ton of ramp and dropping big, ugly fatties on board. As Exiled_soul said, creature ramp is key. Some creatures that should make the cut are the four basic elf dorks (Elvish Mystic, Llanowar Elves, Fyndhorn Elves, and Arbor Elf), Somberwald Sage, Birds of Paradise, Lotus Cobra, and Bloom Tender. Three Visits, Nature's Lore, and Skyshroud Claim are also useful.

As for non-ramping cards, some auto-includes are Kessig Wolf Run, Temur Battle Rage (or any cheap cantrip that gives double strike at instant speed), Wheel of Fortune, Fauna Shaman, Survival of the Fittest and Sylvan Library (if the budget allows it), and Worldly Tutor.

ryanchojnacki on Legacy elves!

3 weeks ago

If you want to play a combo build you should maximize your ramp. 4 of each 1 drop mana rampers is needed. Llanowar Elves Elvish Mystic and Fyndhorn Elves. Next you should get a few Ezuri, Renegade Leader he is a win condition in and of himself. You should run some tutors aswell, Worldly Tutor is one of the best cards for that. Also grab Collected Company and Green Sun's Zenith or Chord of Calling. Craterhoof Behemoth is another win condition so he is worth looking into.

NarejED on Mayael, Caller of Beasts

3 weeks ago

Looks like an awesome deck!

I'd say you're running a few too many ramp artifacts. Green gives access to some absolutely amazing ramp creatures that are typically slightly superior to most artifacts.

OUT: Boros signet, fellwar stone, Gruul Signet, selesnya signet, talisman of impulse, talisman of unity, and possibly Thran Dynamo.

IN: Somberwald Sage, Birds of Paradise, Elvish Mystic, Llanowar Elves, Fyndhorn Elves, Arbor Elf, Lotus Cobra and possibly Sylvan Caryatid. If you do end up making the deck more creature heavy, Gaea's Cradle might make a worthy addition. For non-creature ramp, Utopia Sprawl and Wild Growth really push the mana out fast and combo quite nicely with Garruk Wildspeaker.

Other non-ramp additions: Warstorm Surge might be useful, since you're likely dropping a powerful creature every single turn. Sylvan Tutor is great as a second Worldly Tutor for putting the perfect Mayael target on top of your deck. Swiftfoot Boots is a good backup for Lightning Greaves. Similar, slightly better effect for a similar cost.

I never really liked baneslayer in Mayael decks. She seems like an auto-include, and she is indeed strong, but not in EDH. A flier with lifelink is only really great in less competitive metas where nobody is comboing out or winning via commander damage on turn 3. I'd cut her in favor of something more toolbox-ish like Sun Titan or a more aggressive creature like Xenagos, God of Revels. Vorinclex, Voice of Hunger comes to mind when I think of big scary Mayael targets.

I only playtested the deck once, so sadly I'm not in a position to really see which cards should be cut to make room for some of these suggestions beyond a few obvious ones like Banesayer.

How is Oblation working out in the deck? I remember it was amazing before the tuck rule change, but I can't imagine it's still worthwhile since. Giving an opponent two cards and paying three mana just to shuffle away one target seems underwhelming. I would think the spot would be better served either with a different removal spell (IE, Council's Judgment) or even a draw spell like Wheel of Fortune.

Indigoindigo on [75%] Blink blink, nudge nudge

3 weeks ago

Thank you for taking the time to give such thorough feedback, I appreciate it.

horatio13 on Actual Bfz Spoiler thread.

3 weeks ago

a few things, i don't think there is no way the new omnath will even make it into any competitive decks unless, Elvish Mystic, Fyndhorn Elves, or Llanowar Elves is in standard.

NarejED on Mayael EDH Primer

4 weeks ago

I'll just drop a few quick recommendations. I'm short on time, I'm sorry I'm not able to give an explanation behind each card.

In: Swiftfoot Boots, Wheel of Fortune, Mana Crypt, Worn Powerstone, Three Visits, Somberwald Sage, Avacyn's Pilgrim, Birds of Paradise, Sylvan Caryatid, Elvish Mystic, Fyndhorn Elves, Llanowar Elves, Survival of the Fittest, Lotus Cobra, Three Visits, Nature's Lore, Worldly Tutor, Sylvan Tutor. Possibly Omnath, Locus of Rage just for style points (he's not amazing by himself.)

OUT: Eiganjo Castle, Miren, the Moaning Well, Okina, Temple to the Grandfathers, Slayers' Stronghold, Winding Canyons, Yavimaya Hollow, Wall of Omens, Wall of Blossoms, baneslayer angel, alley, crop rotation, chaos warp, hallowed oonlight (way too situational), nature's claim, realms uncharted, expedition map (green has access to dozens of better ramp cards), rout, sylvan scrying, wrath of god.

Power / Toughness 1/1
Cost G
Converted cost 1


Not legal in any format

Printings View all

Set Rarity
Vintage Masters Mythic Rare
From the Vault: Twenty Mythic Rare
Masters Edition magic online on
Deckmasters: Garfield vs. Finkel Common
Ice Age Common

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