Fyndhorn Elves

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Common
From the Vault: Twenty (V13) Mythic Rare
Masters Edition (MED) Common
Deckmasters: Garfield vs. Finkel (DKM) Common
Ice Age (ICE) Common

Combos Browse all

Fyndhorn Elves

Creature — Elf Druid

: Add to your mana pool.

Fyndhorn Elves Discussion

Crackalackin97 on elvez

1 day ago

hey this is crackalackin97. Eheh, this reminds me of a deck I built. Back when i started playing magic the gathering, my friends and I made these decks with only 4 cards in them. Eheh it was super fun, you totally shoulda been there! I made this deck that was like LITERALLY inSANE. It was 4 Clockwork Gnomes ! My buddy used this one, Progenitus it was really unfair.. :( I could never seem to beat him! I could keep regenerated the gnomes over and over but I guess his cards had like protection from... everything? PFFFFT sounds like some made up ability if you ask me. ANyway, we stopped hanging out cause one time, when i went over to his house, we were having a sorta pillow fight and i grabbed a d battery off the dresser and chucked it at his head, and he came running downstairs crying and my mom was actually still there (we weree gonna have a sleprover) and she took me home and i never saw him agan. Ohg yeah we actually had the same esxact birthday, itns that wild? Oh yeah, so about your deck.. I think you may want to add some.. more elves. Just thinking off the top of my head, oh yeah Fyndhorn Elves really goes great with twaht you have so far! If i think of anything else, I;llk let you kknow right awyay.

Edit: OH DUDE i just thought of somethint in the shwoer! Its ummmmm that one eldf... ouh yeah... heeeee ummmmm he ccan like make all your eelves realllyly REWALLLY strong. Its like... ummmmm ELf master or something like... elf ummmm elf hero.. ;;.; like.. elf legendary something here ill jhust look it up, and le

OH YEAGHB its Elvish Mystic ! It doesn't boost your elves, i forgot, bu8t ti goes really well with the other dudes, imagine how much like maanaa your gonna make! like thats like 1 green maanaa for every elf and its a creatrue, LIKE HELLOW? WIZARDS, R&D what are you doing? are you blind eheh?!

anyway, good luck witrgh the rest of the deck, im rsure youll trhink of more stuff to add, cant wati to see the resdtm.

multimedia on Animar Spaghetti Party

2 days ago

Hey, lots of good cards here, but I think you're taking the Eldrazi theme too far; so far that it's hindering the rest of your deck.

You don't need 45 creatures who are all Eldrazi. The Eldrazi plan is good with Animar since they're colorless creatures, but before you can consistently play good Eldrazi creatures you need a lot of counters on Animar. This is where mana dorks can shine because they can put a counter on Animar and also be used as ramp for Eldrazi. It's also beneficial to play a few low mana cost support creatures who are excellent when you can bounce them or because they give you repeatable value.

Ancestral Statue is an engine with Animar since it can bounce itself back to your hand and if you have four or more counters on Animar it can be a loop of casting Statue for free and putting a counter on Animar each time, that's good with Eldrazi Titans. Fierce Empath is a very good Eldrazi tutor since most of the best Eldrazi have six CMC or higher. Being able to bounce Empath to then play it again can give you a repeatable Eldrazi tutor.

When casting a lot of creatures then Beast Whisperer is good repeatable draw. Fauna Shaman can be a repeatable creature tutor; discard an Eldrazi Titan who you can't cast yet, shuffle your library and then tutor for any other creature. Eternal Witness is an not Eldrazi, but she's and upgrade for a few cards here and is very good when you can bounce her. Thespian's Stage is another source of colorless mana that can potentially be another Eldrazi Temple .


Eldrazi to consider cutting:

  • Eldrazi Devastator
  • Wretched Gryff
  • Vile Aggregate
  • Tide Drifter
  • Ruination Guide
  • Nettle Drone
  • Kozilek's Channeler
  • Eldrazi Obligator
  • Deepfathom Skulker
  • Brood Monitor
  • Breaker of Armies
  • Vexing Scuttler
  • Mockery of Nature

munky702 on Life, Uh...Finds A Way

3 weeks ago

Atzocan Seer and some other mana dorks if you can get them, like Birds of Paradise , Llanowar Elves and Fyndhorn Elves . Artifacts to use, Fellwar Stone , Talisman of Impulse and Talisman of Unity . If you put in the artifacts you can take out a couple lands to make it fit better. For card draw, Guardian Project , Beast Whisperer , Primordial Sage and Soul of the Harvest . As long as 75% of your creatures is the tribe youre going for, its still tribal.

multimedia on Walks-The-Counters

1 month ago

Hey, nice budget deck. Rome921 gave you some good advice, but I don't think you want to be aggro. I think you want to be midrange and use your graveyard with Skullbriar :)

Sit back let the counters accumulate on Skullbriar until your ready to strike. I say midrange because there's some setup here that needs to happen before you can seriously start attacking and doing Commander damage with Skullbriar. The setup is not aggressive cards they're midrange cards.

Never cut one drop mana dorks. In fact consider adding more: Llanowar Elves , Elvish Mystic , Fyndhorn Elves , Arbor Elf ? They're a huge reason to want to play green in Commander. Maybe they don't interact the best with Skullbriar since he's only two mana to start, but they create ramp for other cards that you want to play which are just as important than Skullbriar.

Greater Good is too good of repeatable draw with Skullbrair's ability to keep his counters and it's a sac outlet. Sac outlets help to get value, able to sac Skullbrair in response so he isn't constantly going back to the Command Zone just choose to instead put him into your graveyard. Carrion Feeder , Yahenni, Undying Partisan , Ashnod's Altar and Evolutionary Leap are other sac outlets to consider. Skullbriar doesn't loose counters when he's put into your graveyard this makes him a good target for sac outlets and reanimation to bypass Commander tax. Just don't recur him, have to reanimate him, skipping your hand and putting him right onto the battlefield.

Journey to Eternity  Flip has been suggested and it's good with sac outlets to sac the creature enchanted to flip it to then have a repeatable way for five mana to reanimate Skullbriar. Animate Dead , Unearth and Vigor Mortis are more ways to reanimate Skullbriar. Don't be afraid to put Skullbrair in your graveyard; if your graveyard gets exiled when he's in it, he doesn't get exiled, you can choose to put him back into the Command Zone.

Ring of Kalonia , Evolutionary Escalation , Kalonian Hydra and Reyhan, Last of the Abzan ($5) are no mana cost repeatable counter engines with Skullbriar. Increasing Savagery and Solidarity of Heroes can put a lot of counters on Skullbriar for the mana costs. Deathrite Shaman and Scavenging Ooze are Golgari staples, especially good in multiplayer Commander where there's four graveyards to choose from.

Swiftfoot Boots and Canopy Cover can help to protect Skullbrair. Boots also has haste good with reanimated Skullbrair and Cover gives evasion. Regrowth , Treasured Find and Eternal Witness can recur any one card from your graveyard good to get back reanimation spells or anything else.

If you like some of these suggestions I offer more advice. Good luck with your deck.


multimedia on THRO MOK [[Gruul Tokens]]

1 month ago

Hey, saw your forum topic asking for help. I haven't seen very many decks with this Commander.

Consider Fauna Shaman and Anger ? Fauna can be a repeatable creature tutor and is good to be able to discard Brawn or Anger and tutor for Mycoloth or Tendershoot, etc. I think creature ramp is better here than artifact ramp because of devour. Mana dorks are good targets to devour because before they can first be ramp. Creatures who first land ramp, getting you a land and then can be devoured is better ramp with devour.

Creature ramp to consider:

One drop mana dorks are huge reason to want to play green since other colors don't have as much of this luxury of ramp. Consider more sources of no mana cost repeatable token creation?

Eldrazi tokens can be used as ramp or devour fodder. You could also include a budget Eldrazi such as Artisan of Kozilek to be able to tutor for with Beyond. Kozilek can reanimate a creature you devoured. Garruk and Xenagos can be repeatable source of tokens. Xenagos's +1 with tokens can make a lot of ramp and Garruk can be repeatable draw, his -3 can draw a lot of cards with Thromok.

Kessig Wolf Run and Skarrg, the Rage Pits are lands that can give Thromok trample. Game Trail and Sheltered Thicket are budget Gruul dual lands and Wood Elves can search for Thicket.

If you like some of these suggestions I offer more advice including cuts. Good luck with your deck.

Dankey on Kruphix, God of Horizons (EDH)

1 month ago

Welcome back to mtg! Lands like Command Tower , Flooded Grove , and Yavimaya Coast all come into play untapped and help mana fixing. Including all the <2cmc mana rocks and dorks you can will help, especially when playing a commander like Kruphix. Arbor Elf , Birds of Paradise , Boreal Druid , Elvish Mystic , Fyndhorn Elves , and Llanowar Elves are all auto includible in my book.

Dankey on *sigh* Just Give Me The Counters

1 month ago

Disallow is strictly better than Voidslime , and less expensive to boot!

Running several mana dorks is always a bonus to most green lists. Arbor Elf , Birds of Paradise , Boreal Druid , Elvish Mystic , Fyndhorn Elves , Llanowar Elves , and Priest of Titania all come to mind. You can also include Noble Hierarch if you can get a good deal on one.

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Fyndhorn Elves occurrence in decks from the last year

Commander / EDH:

All decks: 0.08%

Green: 0.81%

Golgari: 0.28%

G/U (Simic): 0.51%