|Commander / EDH||Legal|
Printings View all
|Duel Decks: Heroes vs. Monsters||Rare|
Combos Browse all
Deus of Calamity
Creature — Spirit Avatar
Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls.
Price & Acquistion Set Price Alerts
Deus of Calamity Discussion
2 weeks ago
You're going to need faster ramp. Zhur-Taa Druid is actually pretty bad. What I would recommend doing is run 4x Arbor Elf at the very least, probably also Birds of Paradise. You can use Utopia Sprawl + Arbor Elf to generate very fast mana.
Your deck also seems somewhat haphazard at the moment. The best green creature to ramp into quickly in modern for green is undoubtedly Primeval Titan, as he fetches land to increase your mana as well. It's not uncommon to have a t3 titan in most ramp decks. He's just a better choice than the Giant Adephage. Ghor-Clan seems a strategy for super aggressive decks, which you're not.
You may also want to consider Nykthos, Shrine to Nyx. With the devotion from Deus of Calamity you could ramp into a Tooth and Nail for Emrakul, the Aeons Torn or pop off a huge Genesis Wave. Just some thoughts.
2 weeks ago
Hi there! :) I need help building this modern gruul aggro deck. It's core combo is Deus of Calamity with Runes of the Deus, to take out two lands per turn. Although, doing the right plays there are a chance to take out 4 target lands out in one turn.Yet the deck is too slow and it doesn't do anything without Deus of Calamity. What should I do with this ? click on the "deck" to see it hahahaha
3 weeks ago
I run almost the same deck, besides being semi super friends (karona as commander and all the gods). I use the 5 mana split symbol avatars's to make any god in its color able to attack /block (the ones I'm currently running are Divinity of Pride Oversoul of Dusk and Deus of Calamity ).
1 month ago
Hi folks! Any thoughts on the new Hours card, Nimble Obstructionist? It's essentially a Stone Rain that cantrips if you use it to Stifle a fetch, and this deck loves that in several ways.
Somewhat older card - any thoughts on Deus of Calamity as a mid- to late-game beater? It's probably not quite as strong as the classic Inferno Titan, but it's slightly easier to cast most of the time.
1 month ago
Missing some deities here. Of course the 3 new ones The Scorpion God The Locust God The Scarab God , and the spirit avatar ones from eventide/shadowmoor. Deity of Scars Deus of Calamity Divinity of Pride Dominus of Fealty Ghastlord of Fugue Godhead of Awe Nobilis of War Overbeing of Myth Oversoul of Dusk. Not only are they thematic, but they also put your other gods online.
2 months ago
You're right about the Wild Cantor's, now that I think about it they're a relic from when the deck was still three-colored and the mana-fixing might've been relevant.
I'd prefer creatures with either haste or comes-into-play/on-cast effects for the bigguns, or at least evasion. Chaos Imps and Gravetiller Wurm I had lying around and at least they've got the evasion part down. I kinda hoped that I'd churn out enough creatures and get enough value out of them before they bite it for instant-removal to not be too much of an issue, but I might be gravely mistaken on that front.
Plated Crusher's got a lot goin' for it ((Generator Servant could help with haste), but flavor-wise it just doesn't feel appropriate. The little guys are literally burning themselves alive (along some trees) to summon something, so I'd rather the result looked somewhat supernatural or at least creepy and monstrous, like Gravetiller Wurm and Decimator of the Provinces.
Nonetheless, Deus of Calamity seems legit simply because of how much it could cripple opponents if left unchecked, as you said. Since it's cheap to afford I might even grab 4 copies.
Any ideas for additional haste-granting to the bigguns?
Thanks for your feedback!
2 months ago
I'd get two more Tinder Wall and two more Orcish Lumberjack in place of the Wild Cantors - they're much more explosive in terms of mana production.
For your big creatures, it might be wise to invest in things that protect themselves - Plated Slagwurm or Plated Crusher are good examples. You wouldn't want to sacrifice three creatures just to play a big one, only for your opponent to kill it immediately! I also like Deus of Calamity a lot, since if you can get him out fast enough, you can keep blowing up your opponent's lands before they can mount any kind of defense.