Sakura-Tribe Scout


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Saviors of Kamigawa Common

Combos Browse all

Sakura-Tribe Scout

Creature — Snake Shaman Scout

Tap: You may put a land card from your hand into play.

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Sakura-Tribe Scout Discussion

TheDuggernaught on Landfall and Token Bombardment

2 weeks ago

I am not sure I would say that Farseek does nothing -- but I do not think it is worse running either. Sakura-Tribe Elder would likely be better. But there are lots of options you can go with landfall. You can go for a midrange sort of build using landfall triggers on things like Steppe Lynx, Rampaging Baloths, and Plated Geopede. You can go combo with Knight of the Reliquary and Retreat to Coralhelm; or Sakura-Tribe Scout, Minamo, School at Water's Edge/Simic Growth Chamber, Retreat to Coralhelm, and Hedron Crab/Retreat to Hagra/Scrib Nibblers/Tunneling Geopede. Or you can just do the tried and true combo of Scapeshift and Valakut, the Molten Pinnacle. Or you can mix and match a little bit. But before I go into terribly much detail, what exactly do you want the deck to do? I am not seeing a super cohesive theme aside from get lots of lands.

filthyc4sual on Modern titan's SUGGESTIONS PLEASE

3 weeks ago

Kinda hard to help without knowing your budget, but I'll do my best.I think I would cut Inferno Titan. It's an okay card, but it isn't great. I would add more cheap ramp, like maybe Skyshroud Ranger or Sakura-Tribe Scout. These guys are good because they can activate multiple times over the course of the game. It seems like your mostly green at that point, so maybe add Nykthos, Shrine to Nyx. Conjurer's Closet is cute, but I don't think it's really necessary. It's expensive and relies on you drawing the right cards. I would also cut Roil Elemental and replace it with Thragtusk because it needs too specific of a game state to be good, and if you don't have fetches it's only ever going to steal maybe one card. It's also not good for your manabase. But all in all, you have a good, and unique, idea!

DrukenReaps on Wrath of Nature - Infinite Combo Edition

4 weeks ago

All I can really say is wow, this looks scary. I found some things that may be of interest: Panharmonicon, Wave of Vitriol, Harvest Season, Budoka Gardener, Malignus, Phytotitan, Bane of Progress.

For removals I'd say you could probably remove some of the things which grab only one land. I think cards like Sakura-Tribe Elder and Farseek while nice are likely underpreformers in your deck. Most decks I'd recommend them but you already have so many cards which grab multiple lands and things like Sakura-Tribe Scout which will put multiple lands into play given the chance.

rockleemyhero on I'm looking for mana dorks ...

1 month ago

A few of my favorites:

1 mana: Elves of Deep Shadow, Deathrite Shaman, Orcish Lumberjack

2 mana: Bloom Tender, Skyshroud Elf, there's another 2 drop one from shards that taps for naya colors (not Knotvine Mystic

Similar but equally powerful or abusable: Hope Tender, Kiora's Follower, Skyshroud Ranger, Sakura-Tribe Scout

RedUndead40 on Everything 1 drop

1 month ago

Sorry but the best answer is Edric, Spymaster of Trest.

Critical mass of 1 mana fliers / unblockables, good rampy 1 drops like Burgeoning, Exploration, Sakura-Tribe Scout, etc. Pair it with good 1 mana control like Swan Song, Rapid Hybridization, Nature's Claim, even wrath stoppers like Invasive Surgery.

You will have to have a few wincons above 1 mana like Beastmaster Ascension, Overrun effects, even the new Throne of the God-Pharaoh does a lot of work when you are swinging all out every turn.

Super aggressive, draws tons of cards, resilient with the right counterspells, and explosive when it comes to finishing out thr game. One of my favorite commanders period, but definitely the best commander for a one drops deck.

List if interested (hasn't been updated with some new cards, but-) Edric's Weenie Horde

Funkydiscogod on Majestic Landfall (Done)

1 month ago

I think you need 4 Retreat to Coralhelm, since that's the real piece of the combo that doesn't have a duplicate. Tideforce Elemental, I think is the closest one, but then you would need a ton of blue mana, and the elemental would have to stay on the battlefield for a turn.

Maybe Skyshroud Ranger could add some redundancy to your combo, since it does the same thing as the snake scout.

Also, I didn't realize they printed Tunneling Geopede, which completely replaces Cosi's Ravager, so is an automatic 4-of.

I imagine the nut draw something like this:

Turn 1: Land, Sakura-Tribe Scout

Turn 2: Land, tap scout to get a third land Retreat to Coralhelm

Turn 3: Play Tunneling Geopede, tap scout to put Gruul Turf into play, and have it bounce itself. Retreat to Coralhelm untaps the scout, who repeats this process until Geopede kills the opponent.

I love this deck idea. I think you don't need those planeswalkers, or any of your instants or your elf ally, but I'm not sure what other cards would support your strategy.

Funkydiscogod on Majestic Landfall (Done)

1 month ago

I think use Sakura-Tribe Scout instead of Walking Atlas.

Also, I think all of your infinite combo pieces should be 4-of. Perhaps Cosi's Ravager, so you don't run into the problem with summoning sickness, and allowing you to kill your opponent instantly.

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