Sakura-Tribe Scout

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Saviors of Kamigawa Common

Combos Browse all

Sakura-Tribe Scout

Creature — Snake Shaman Scout

Tap: You may put a land card from your hand into play.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -33%

0.04 TIX $0.23 Foil

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Sakura-Tribe Scout Discussion

El_Pollo on My snake deck (that title took me two weeks...)

3 days ago

Hi man! I am like you, I started playing magic back then in Kamigawa, and since then I think I have bought a playset of all the snakes in modern just for collect them hahaha

I want to mention that embalm cannot be played as an instant, so it cannot work with Noose Constrictor as an Advent of the Wurm.

I haven't used yet Noose Constrictor and Honored Hydra but i'm going to try them as soon as possible. Hooded Hydra it's pretty good but I should playtest it a little more.

Sakura-Tribe Scout along with the Simic Growth Chamber and Amulet of Vigor is great, it can give you 4 additional manas in turn 2 with just 2 lands. But well, it is the best case scenario, normally they help, but not so well.

Good luck with it!!! I'm waiting for your next updates!!!

rothgar13 on Bounce Lands

1 week ago

The bounce lands are big-mana combo fuel. Combine them with Amulet of Vigor and either Sakura-Tribe Scout or Azusa, Lost but Seeking, and you'll see why they can be very powerful.

VesuvanDoppelbanger on Omnath Smash!

1 week ago

Skyshroud Ranger and Sakura-Tribe Scout can push lands into play very quickly.

Scapeshift is a golden goose here, but that price tag... I see it's already on your maybeboard, but it came right to mind.

seshiro_of_the_orochi on Moonfall

1 week ago

I just realized you could go infinite with Retreat to Coralhelm.

You need Sakura-Tribe Scout, two Simic Growth Chamber and Retreat to Coralhelm. Play one chamber using scout, untap scout with retreat, then bounce the second chamber. Rinse and repeat.

rockleemyhero on Sparky41

1 week ago

Hey man! Thanks for the offer. The blood moon is from the original modern masters so its worth $10 more, so not sure if you still want that. I only have 2 thoughtseize left but id be willing to trade them up into a verdant catacombs if you can find $7.50 worth of cards to even it out. As far as the others, id mostly be interested in the Sakura-Tribe Scout and HP Mindslaver. Let me know if you wanna work something out!

plynch368 on Why have just 1 combo?

2 weeks ago

Jaddi Offshoot can be searched for off Summoner's Pact. It also can block Goblin Guide and gain life in conjunction with Azusa, Lost but Seeking or Sakura-Tribe Scout + Bouncelands. A one of Hedron Crab is harder to find and doesn't have as much utility in more situations, especially when playing in formats where Dredge and Grixis Death Shadow decks are popular.

Tio_Infernape on Many Sneks

2 weeks ago

I think i use Ohran Viper in a Snow themed deck but i forgot that she's a snake too :P. I considered Patagia Viper too, but i didn't knew what to take out. Maybe i'll take some Sakura-Tribe Scout or Sakura-Tribe Elder, maybe one of each?

and thanks for the support, i'll check your deck too :)

dreamistt on Omnath, the world incarnation

3 weeks ago

I'd go up to 38 or 39 lands just to make sure you'll never miss a land drop. That said, I'd focus more on things that allow me to play more lands per turn. This is one of the few times I believe Exploration works better than Burgeoning.

I'd add Budoka Gardener and Sakura-Tribe Scout as cheap ways of playing extra lands as well. I'd replace Rites of Flourishing with Ghirapur Orrery (Rites is too dangerous in my opinion and a well planned Orrery will benefit you the most).

Mina and Denn, Wildborn, Firewild Borderpost and Khalni Gem are pretty good at returning lands to your hand, so I'd add them all.

Nissa, Vital Force has an emblem that's pretty easy to achieve and very underrated. Might be a little off budget, though. Nissa, Vastwood Seer  Flip could be awesome as well, but I suppose you are aware of that.

I feel like Second Harvest might be a little too situational (but I don't dismiss its potential...) and the same goes for Harvest Season. Splendid Reclamation is only good if you plan on destroying/sacrificing your lands and I don't see many ways to do that in the deck besides Liege of the Tangle (which, btw, I don't think it's worth its price)

Frontier Guide is kinda "meh". Ashnod's Altar is always a good card, but I don't feel like you really need it most of the times.

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