|Commander / EDH||Legal|
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|Modern Horizons (MH1)||Common|
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( can be paid with one mana from a snow permanent.)
When Arcum's Astrolabe enters the battlefield, draw a card.
, : Gain one mana of any colour.
Arcum's Astrolabe Discussion
1 week ago
ZendikariWol Arcum's Astrolabe also counts as a snow permanent towards the Skred count, and casting it will net me an extra card too. The deck isn't anywhere near tier 1, but for casual FNM's it can still perform well.
I haven't made my sideboard yet, but it does include 4x Relic of Progenitus , another staple of the deck, to shut down graveyard strategies and hopefully slow down Tarmogoyf and Gurmag Angler if they show up.
1 week ago
Rubadaz - Absolutely! Honestly, there are a lot of Snow cards that can replace various cards in this list very well. I actually run the Arcum's Astrolabe s in an extremely janky deck based entirely around Iceberg Cancrix and cards that ETB as another creature (like Phantasmal Image ) as an entirely Snow Mill deck.
Honestly, it would be quite possible to replace, say, either the Cancrix or Ice-Fang Coatl s in this deck with Astrolabes and/or Coldsteel Heart s and then completely replace Frost Marsh/Swamp with more Forests and Islands, relying on artifacts for black mana. It'd be very susceptible to artifact removal though. Keeping the lands as-is and swapping in Astrolabes definitely can help.
I know there are multiple avenues to get them in there too; I do generally prefer my decks more creature heavy than they need to (or in many cases, optimally) should be.
Glacial Revelation , Dead of Winter , and Abominable Treefolk were actually some of the biggest reasons I made this deck. Dead of Winter was actually the reason I originally splashed in black mana, because it has tremendous affects against non-Snow decks (while Revelation is pretty self-explanatory).
For a bit I was also looking at cards like Ohran Frostfang , but with the minimal ramp I felt the cost was too high to justify. Particularly since Revelation keeps your cards-in-hand at a good level a lot of the time.
1 week ago
Does Mind Stone serve a purpose in this deck? Arcum's Astrolabe is an iffy inclusion, but it ups your snow count for... really, you're putting in an entire snow theme just so you can play... Skred ?? Lightning Bolt can deal with pretty well anything that isn't in a tron deck, and Bolt can also, importantly, target an opponent!
Moving past that, Chandra, Fire Artisan would be a really neat inclusion into your little suite of planeswalkers, as might Chandra, Fire of Kaladesh Flip or Saheeli, Sublime Artificer for more midrange/controlly matchups (people don't usually even sideboard planeswalker removal, and gumming up the board it not something that blue/white or jund wants to see!)
1 week ago
This list is super interesting, I've been looking at making a similar list for the most part,
Astrolabe makes mana super smooth which removes one of the biggest problems with snow
From my testing Glacial revelation is a messed up magic card. If they ever have another set with snow. that card is going to break something. 3 mana for around 5 cards on average is just not ok.
2 weeks ago
The big thing I see missing from this list is mana rocks. In a non-cEDH environment, you want about 45-50 of your cards to produce mana. I like to start with 37-38 lands and 7-8 rocks, then adjust based on what's in the deck. You'll want to max out on 2-mana rocks, since this deck wants to stick its commander early to hold up mana starting on turn 4, which is typically the turn where casual commander games get rolling. I'd start with Arcane Signet , Azorius Signet , Coldsteel Heart (makes snow mana!), Marble Diamond , Sky Diamond , and Talisman of Progress , then, if there's room, look at a couple of colorless utility rocks like MindStone or Thought Vessel . On the high end, I think any deck running Manifold Key should really consider Gilded Lotus .
I'd also run Arcum's Astrolabe , since you're running snow mana and it will give you both early fixing and historic triggers. Speaking of snow, if there was ever a deck for Heidar, Rimewind Master , this is it. You could also sub out Lawmage's Binding for On Thin Ice . Also, Marit Lage's Slumber is perfect for this deck, since it's snow and legendary themed. The final snow card I'd look at is Sunstone . Constant Mists is miserable to face down, and this is the snow equivalent.
Also, you're already running 6 2-mana instants, so I'd go for the Isochron Scepter + Dramatic Reversal package. Scepter is historic, plays nice with the instants you already have, and it's an easy way to include the "this game must end" win con that every deck should have tucked in somewhere to prevent 20-turn games of misery. Muddle the Mixture is the last card I'd finish out that package with, in addition to any other cool 2-mana instants you have in reserve. The other option for winning the game would be Chain Veil combo, but that is not something you want to put in the hands of a newer player.
As for lands, I would take out Evolving Wilds and Terramorphic Expanse. They're pretty bad in a 2-color deck that can get by on its mana rocks for fixing, and shuffling a 99-card deck is pure misery. If you want easy fixing that can be a snow permanent, Vesuva and Thespian's Stage are where it's at, and they're a great way to take advantage of a Cabal Coffers / Urborg, Tomb of Yawgmoth player.
Finally, I'd go poke around on the advanced search option on Scryfall. They've got everything from budget to color identity criteria, so it works well for EDH decks. Also check out the EDHREC page for Raff. Hope that helps!
3 weeks ago
Also, why Myr Enforcer ?
3 weeks ago
Relatively powered version of Brago Stax.
1 month ago
No data for this card yet.