Deeproot Champion

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Rare

Combos Browse all

Deeproot Champion

Creature — Merfolk Shaman

Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion.

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Deeproot Champion Discussion

MacktotheFuture on Ixalan Merfolk Counters

4 days ago

Hey multimedia! Thanks for the suggestions. I should mention that this deck is built almost entirely off cards I've got from draft and packs, so some of the more interesting card choices come from just not having 4 of the good stuff.

Anyway, cutting Rhonas's Monument and Thaumatic Compass  Flip for 2x Cartouche of Knowledge is something I hadn't thought of but is actually a very good call and something I'll be aiming for. Search for Azcanta  Flip is one card I'd like to keep because it enables some pretty healthy aura grabbing in the late game. Vizier of the Menagerie can go though, giving me 3x Opt.

Then I can bail on Cartouche of Strength for 3x Druid. I want to keep Deeproot Champion because all the auras and Opts etc will buff that as well. But I'd be keen to know your thoughts.

multimedia on Ixalan Merfolk Counters

4 days ago

Hey, a lot of interesting card choices here. I think you should expand on the Jade Guardian with auras theme as it's the strongest here. More Cartouche of Knowledge; 4x Knowledge seems good because it does replace itself, a draw. Consider cutting Rhonas's Monument and Thaumatic Compass  Flip for 2x more Knowledge? I would also increase to 4x Opt because it's the cheapest mana way to help to find and draw Guardian or Knowlegde vice versa, which ever one of the two you don't have in hand. Consider cutting 1x Search for Azcanta  Flip and 1x Vizier of the Menagerie for 2x more Opt? Search and Vizier can't help to find an aura, but Opt can.

Guardian is a four drop it would be nice to be able to consistently play Guardian before turn four which you can do with more ramp. Consider cutting 2x Deeproot Champion for 2x more Druid of the Cowl? Ideally you want a mana dork, Druid, turn two because if you also have Guardian in hand you can then play it turn three. If you can get a Guardian into play turn three you can use the rest of the game to attach auras to it or grow it with other counters as well as protect it turns four and five which is when a board wipe will most likely happen. There's a huge difference between being able to have a turn three Guardian instead of turn four.


shrakner on Sultai Merfolk [[Competitive Primer]]

1 week ago

I'm building something similar, Deeproot Champion of the Sultai, and Savage Stomp is fantastic. 2x +1/+1 counters on Deeproot Champion, 4x if Winding Constrictor is on the field.

DistortionSlayer on DistortionSlayer

1 week ago

Deeproot Champion Prowess Agro Possibility?Idea by cgannon

NippDip on Kill It With Water

1 week ago

Ornge:

Larger Than Life: This one is tricky, on one hand, it is a great way to push through damage, effectively giving +5/+5 to one of my creatures, and trample. On the other hand, I'm spending two mana for it, which sometimes means I can't hold up Blossoming Defense or Unsummon, making the creature I target very vulnerable. I think the chance of me getting blown out by a Fatal Push or some cheap removal overrides the potential of Larger Than Life.

Herald of Secret Streams: One of the problems with this card is if I play it on turn 4, I have no protection of any sort until I untap. In addition, There is only four copies of a creature in this deck that actually has +1/+1 counters on it. So if I play Herald of Secret Streams, they can kill my Deeproot Champion and make it effectively a 4 mana 2/3

backinajiffy on Sultai Merfolk [[Competitive Primer]]

1 week ago

Oh yeah, and Deeproot Champion should only go in decks with less than 15 creatures otherwise he becomes useless. extremely dimishing returns as-is. He DOES work in miracle growth decks like this one Merfolk Miracle Grow

Crayzar on Sultai Merfolk [[Competitive Primer]]

1 week ago

You only have 12 noncreature spells. How often does Deeproot Champion get up to a 3/3 or larger by itself? I'm curious if Merfolk Branchwalker is better in that slot.

Murphy77 on Ixalan Merfolk

1 week ago

I don't think that you have enough non-creatures to benefit from Deeproot Champion, which really wants to live in a control environment with cards like River Heralds' Boon (4-of, each giving 3 counters to Deeproot). My version of a similar deck is ME Pointed Ears, which adds in a bit of card-draw to make the deck more competitive.

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