1, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library.
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Traveler's Amulet Discussion
2 weeks ago
Hey there! I think there are some ramp cards you should consider that are below the one-dollar mark. Try replacing Pilgrim's Eye and Traveler's Amulet with cards like Commander's Sphere, Darksteel Ingot, etc. This and cared draw are most essential, which blue has a bounty of the latter like Treasure Cruise, Opportunity, and Foresee. Also, there are some cards that are not quite doing enough for what you want in an EDH deck. Consider cutting cards like Magma Jet, Hungry Flames, Izzet Chronarch, Anarchist, etc. and replacing them with other cards that you would want to double with all your copiers such as one great example you have in there, Fireball. For example, Comet Storm would be awesome with this deck style. For removal, consider cards like Reality Shift, Rapid Hybridization, Curse of the Swine, or even Red Sun's Zenith. For retrieval, instead of Feldon's Cane or Elixir of Immortality, consider maybe Spelltwine, Call to Mind, and Pull from the Deep. Rise from the Tides seems like an auto-include as well. Hope this improves your consistency! :)
1 month ago
Consider removing Warstorm Surge, Wing Shards, Traveler's Amulet, Wanderer's Twig, Flameshadow Conjuring, Emeria Shepherd, Taurean Mauler, Sunscorch Regent, Serene Steward, and Faith's Reward. There are better options for the same price, or don't really have a lot to do with the deck. Instead, maybe put in more ramp and card draw.
2 months ago
Future Upgrade Thoughts:
- Geist of Saint Traft. Early aggro, good devotion, hexproof body. Get Trailblazer's Boots on him and you're set
- Eerie Interlude. For more ETB exploits or for saving in response to sweepers.
- Odric, Lunarch Marshal. With an indestructible commander (provided he's a creature per devotion) this has potential to be a great add
I could probably look in to removing Traveler's Amulet at some point. In most of my games so far I'm not finding myself missing land drops. Not a terrible early game play, but a waste of a card later on for sure in this deck
4 months ago
First of all, a commander deck must have exactly 100 cards (including your commander), and you have 106
I suggest you remove some lands, as that takes up almost 50% of your deck
Now, if I were to build a Mazirek deck, I would definitely go with a heavy token strategy, as tokens are relatively easy to produce (especially in Golgari), expendable, and given enough time and resources, can easily win you the game.
So, with that in mind, I suggest you remove these:
-1 Sedge Scorpion, Typhoid Rats, Tormented Soul, Pharika's Chosen, Blisterpod, Black Cat, Elderscale Wurm, Nylea, God of the Hunt, Ghoultree, Gray Merchant of Asphodel, Dark Betrayal, Traveler's Amulet, Kheru Dreadmaw, Hunter's Ambush, Commencement of Festivities, Pulse of Murasa, Nykthos, Shrine to Nyx, Bonds of Mortality, Karametra's Acolyte, Baloth Null
And possibly replace some of them with some of these:
Mycoloth, Ashnod's Altar, Grave Pact, Viscera Seer, Avenger of Zendikar, Yahenni, Undying Partisan, Animation Module, Hardened Scales, Mind Slash, Orochi Hatchery, It That Betrays, Creakwood Liege, Vulturous Zombie, Catacomb Sifter, Endrek Sahr, Master Breeder, Falkenrath Noble, Blood Artist, Necrogenesis, Deathreap Ritual, Attrition, Perilous Forays, Korozda Guildmage, Reaper of the Wilds, Sakura-Tribe Elder, Abhorrent Overlord, Grim Haruspex, Yavimaya Elder, Golgari Germination
That's all I can think of off of the top of my head
5 months ago
Hey there, friend! I totally get your pain; my first EDH deck was a Gisela deck, and the more I played it the more I realized that it only takes one Doom Blade to stop your entire deck, since Gisela is so expensive to cast. However, in my experience, once Gisela sticks (or if she has haste), it's pretty much game over for at least one opponent. So there's hope!
The way I improved my deck was by adding ramp and protection for Gisela. Check out my deck at One-Punch Woman ($45 Budget) if you want to see the whole thing, but cards that have really worked wonders for me are things like Hedron Archive, Ogre Battledriver, Iron Myr (no really try it), Oreskos Explorer, Kor Cartographer, Traveler's Amulet. Those cards help accelerate the pace of the deck and let you cast your commander earlier, which is crucial to victory when you have such a high-impact commander as Gisela. To protect my value creatures, I used cards like Gods Willing, Lapse of Certainty, Emerge Unscathed, so that I could cast Gisela with just one or two mana open and be able to make sure she stuck.
I also second all of forgetremembering's excellent comment.
As far as taking cards out, I would diagnose your deck's slowness due to the glut of 5-8 mana high-impact spells and the lack of 2-3 mana high-impact creatures. Here's what I mean: during turns 6-8, you can expect to cast 2 high-impact creatures, one of which is presumably your commander. That leaves 2 high-impact plays from your hand -- but you have so many 6-8 drops that you'll have a hand full of them by that time. You can't expect to usefully cast all of Inferno Titan, Victory's Herald, Hostility, and Gisela in one game -- those big guys will make you a target before you're all set up.
You can remedy this by adding in some high-impact small creatures. The above comment has some great suggestions (Tajic), but cards that have really worked for me are things like Imposing Sovereign, Grand Abolisher, Frontline Medic, Anax and Cymede, etc. With lower-cost creatures you'll be able to have a full board to abuse Gisela's ability right when she hits the field.
Hope this helps! Great deck so far, and good luck brewing!
5 months ago
For the suggestions I've listed, I would swap out the following cards:Creatures:Artisan of KozilekFlesh-Eater ImpIndulgent TormentorIron MyrLeaden MyrNighthowlerNirkana CutthroatOgre BattledriverOpaline UnicornPathrazer of UlamogShadow Alley DenizenVampire OutcastsInstants:Rush of VitalitySorceries:Murderous CompulsionOblivion StrikeArtifacts:Crystal BallIsolation CellKhalni GemTraveler's Amulet
6 months ago
oh, I'm sorry, never mind, I wasn't paying attention, you've had him al long. Never mind me :) .
6 months ago
First, let me thank you for being the first one to comment on my deck(s). It was greatly appreciated. Now, since I have absolutely no experience in Sliver EDH, I cannot really say much about your Sliver package - to me it seems fine enough. The only ones I could still recommend are Gemhide Sliver, Brood Sliver and perhaps Crypt Sliver. And regading your commander's second ability, what would you think of Amoeboid Changeling and Shields of Velis Vel to steal enemy creatures? Due to these cards' changeling ability, you could even tutor them with your Overlord.
What struck me most about your deck though, was the size of the land base, and the high fraction of basic lands. At first, I thougt it to be unplayable, but according to this site's draw simulation tool, it worked out many times. I guess you want to keep it that way for your Nissa's last ability. However, I would still recommend to put in some colourless basic land fetchers to help you stabilize your early-game mana, regardless of whatever colours you have at game start: Wayfarer's Bauble, Traveler's Amulet, Armillary Sphere, Burnished Hart, Solemn Simulacrum, Kitesail, Ash Barrens and Thawing Glaciers spring to my mind. As for mana stones, I would at least run Chromatic Lantern, Commander's Sphere, Mind Stone, Hedron Archive and perhaps Dreamstone Hedron, since they help you ramp mana in early-game and can be sac'd for cards later on. Regarding enchantments, you could also use Into the Wilds due to your very high land count, and perhaps Mirari's Wake and Zendikar Resurgent, even if they don't support your Sliver token combo. They are still immensely powerful. Lastly, Rings of Brighthearth would have great synergy not only with land fetchers/card drawers, but with many other cards already in your deck, too.
I hope, my first-ever utterings on this site could be of some use. If you didn't like them, please don't get me wrong, I know it's still your deck - I just love tinkering with mana bases, since I play almost exclusively 3+ colour EDH :) On that note, feel free to check out my other decks. I would like to know if you can see them, because I don't understand everything yet about how this site works. Thanks in Advance!