|Commander / EDH||Legal|
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Herald of the Pantheon
Creature — Centaur Shaman
Enchantment spells you cast cost less to cast.
Whenever you cast an enchantment spell, you gain 1 life.
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Herald of the Pantheon Discussion
3 weeks ago
Have you considered adding Sram, Senior Edificer? He can get you some great additional card-draw. Another idea would be to add Herald of the Pantheon; this allows you to cast aura's cheaper and gets you a little life-gain too. As for aura's, Ethereal Armor seems a logical include to make Uril much stronger very cheaply. Last but not least, Chandra's Ignition can be a very powerful wipe and player-killer in this deck.
Have fun building and playing this!
3 weeks ago
Vow of Duty and Vow of Malice are next to useless on Karona. Yes, they prevent her from attacking you, but vigilence and intimidate provide little added utility. I would consider instead adding some more efficient tutors and Armadillo Cloak (since, unlike lifelink, the cloak allows you to be the recipient of health).
Otherwise, you have a very, very high curve, and little in the way of win conditions. I think you should cut a large number of your larger, more flashy cards, and focus on the early game. I also think you are a bit too kind to your opponents, and grant too many boons (many of which seem to benefit them as much, if not more, than yourself). Unlike wizzard90, I do believe in the power of a good prison deck; but I do agree with the statement that they are not infallible.
Here are some suggestions:
Copy Enchantment provides wonderful flexibility.
Darksteel Mutation, Imprisoned in the Moon, and Song of the Dryads are excellent removal spells, as they can permanently cripple an enemy commander (they do not result in a zone change, so your enemy cannot bounce their commander to the command zone).
Ethereal Armor is incredibly strong in an enchantment-based deck.
Sylvan Library is a fantastic card.
Defense of the Heart is great, particularly as you have several high-mana targets.
If you are curious, here is my take on an enchantress Karona deck: Pinball Wizard - Karona, False God EDH. Unlike your Group Hug plan, I use her as a Voltron commander, but you still might find some enchantment-based cards that tickle your fancy.
1 month ago
Since you seem to be going full combo, I'd run the full 4x Idyllic Tutors. Idyllic Tutor lets you run 1 copy of certain enchantments, yet still get them on the board reliably. You clearly have too many cards in the deck, so that's something you'll want to consider while cutting down to 60.
Leyline of Sanctity is a sideboard card. I'd remove all 4 from the main deck and add them to the side board.
What's Troll Ascetic doing for you? Just a hard to remove creature for Worship? Probably not worth running any tbh. Speaking of creatures, I'd drop -2x Courser of Kruphix and -2-4x Herald of the Pantheon. Herald seems good, but Arbor Elf+Utopia Sprawl is such a good mana engine, he just isn't necessary. I'd also consider adding in 2x Mesa Enchantress to ensure you get your draw as consistently as possible.
Since you're running 4x Idyllic Tutors, you only need 1x of each of your win-cons. -1x Starfield of Nyx, +1x Luminarch Ascension. I'd also consider a single Authority of the Consuls, as it can help against aggro and the passive life gain can help quite a bit. Good tool to have available for tutoring. 1x Heliod, God of the Sun is a pretty solid win-con, as it's ability can help you fill your hand while giving blockers/attackers. She comes online as a creature quite reliably in this type of deck as well.
1 month ago
So since sagas were revealed, I've decided that I want to build an EDH deck based around them, and after Raff was spoiled I definitely need to do this.
The question is, what commander?
So we definitely want Raff Capashen in the deck, because Flash seems very powerful with these (not that I can't also have Vedalken Orrery, and we also definitely want Jhoira to draw off all the sagas, as well as a few other cards like Mesa Enchantress, Inexorable Tide, Starfield of Nyx, etc. Then in we have Eidolon of Blossoms, Herald of the Pantheon, Argothian Enchantress, and recursion effects to get back our sagas after III happens. Then in black we get things like Zur the Enchanter, Cabal Paladin, and some of the stronger Sagas like The Eldest Reborn, and also cards like Hex Parasite and Thrull Parasite to move around counters.
tl;dr: There are Saga support cards, as well as Sagas, in all 5 colors. Is it best to go 5-color, or are payoffs in some colors too weak? Also, which commander in those colors might synergize with sagas, or should I go for a generic goodstuff commander in those colors?
2 months ago
First things first, you might want to change the format to Modern, as 18/18 cards in your deck aren't Standard legal. Nyx-Fleece Ram is a cheap enchantment that serves as an effective blocker in the early game. If Sigil of the Empty Throne is your win condition, you might as well add Herald of the Pantheon. Nice deck, keep up the good work!
2 months ago
KardKing - Youre right, Im not running a Rogue's Passage or a Spirit Mantle for a few reasons: one is I wanted to try making an Uril deck that could be strong without some of the key pieces of decks with a similar style, and secondly I figured I could make due without using some of those particular cards. For example, without a number of the cards on your list I still have outlets for creature protection, color protection, trample, flying, and first strike, as well as card draw and a bit of ramp. However, I can certainly see the value of a Herald of the Pantheon in this deck, so Ill definitely consider finding a spot for that - who doesnt like life gain and enchantment discounts? Thanks for your suggestions!
2 months ago
@JuQ Thanks for the tips. I had considered putting all of the Enchantresses into the deck, but Argothian Enchantress has shroud so she doesn't play to my deck strength. All of the others that are creatures I can buff. Kor Spiritdancer is definitely on my aquire list, as are Herald of the Pantheon, Shield of the Oversoul, Bear Umbra, Celestial Mantle, and Awakening.
3 months ago
@DeimosDragon you might be having different experiences than me with this (I haven't played this deck in a little while), but I find that the Arbor Elfs are really important to powering out that T2 Ghostly Prison, which is crucial in so many matchups. If you want to bring in the Paths, I'd probably go down Herald of the Pantheons, or perhaps the O-Ring effects.
As for Dovescape, if you're mainly looking to use it to protect your enchantments, I'd think Greater Auramancy would do the trick a lot better (and hopefully it'll be reprinted in Masters 25). Dovescape could be a budget replacement, though I definitely wouldn't cut the Arbor Elfs.