Herald of the Pantheon
Creature — Centaur Shaman
Enchantment spells you cast cost less to cast.
Whenever you cast an enchantment spell, you gain 1 life.
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Herald of the Pantheon Discussion
20 hours ago
I understand what you say about my suggestions. I honestly didn't read the rules at gatherer about colfenors plans. I understood that you couldn't play them while it was bounced, but once you recasted it they became playable again. Although, now that you mention it, I remember reading from other rules that once a card leaves the battlefield and re enters it, it loses all previous memory of its existence. So it probably works as you say.I have been trying to build a deck around riptide chimera since it was released in theros, but I just couldn't find enough enchantments with good etb effects. That's why for the moment I couldn't make it work.
The other options that come to mind are Herald of the Pantheon, Eidolon of Blossoms , Skybind and Fists of Ironwood. But none of them are game winning cards or something that is busted when paired with the chimera or curio.
Finally, you could also try Demonic Pact just for its benefits, forgetting the "you lose the game " strategy.
1 week ago
i love enchantments and playing my Anafenza The Enchantress EDH Deck stil i am having some troubles with understanding your cursed enchantress deck. looks fun but tarrifieing at the same time. stil i feel like some things can be added and some things can go away. but for a first look this deck at my locals wouldn't survive a single turn. as for the deck u want to play as much enchantments as possible. so the money of lands wil also be of big estimation for the deck. cards i would suggest to put out are - Agent of Erebos Femeref Enchantress Kor Spiritdancer Ulvenwald Hydra i would for creatures add definitly these to your deck Herald of the Pantheon Sun Titan Avacyn, Angel of Hope Auramancer and to slot it out i would also maybe suggest this enchantment Maelstrom Nexus
4 weeks ago
Thank you for all of your suggestions! I really appreciate it! I'm excited to get to test this deck out for sure. To address some of your suggestions:
At the time of this decks inception, Flooded Strand is more expensive than Misty Rainforest on MTGO, which is my main means of playing magic at this time. However. I completely agree that it is a better option for a budget paper player.
I'm a little hesitant to put Herald of the Pantheon into the list just yet, as i am hoping this deck will just fizzle a lot of the popular removal in the format ( Path to Exile and Fatal Push to name a couple). Also, it would be another creature that doesn't have synergy with Eidolon of Blossoms. However, I will definitely consider it.
So, the idea behind Leyline of Anticipation is that it gives the deck some play against control decks, particularly counter heavy decks. It also allows our tutors to be played at instant speed. This makes it harder on our opponent to have an answer to our enchantments that we tutor (since we are tutoring on their end step instead of our turn). Also, flashing in Greater Auramancy to fizzle a removal spell seems pretty good. To be honest, I don't know how good it will be. But, I have high hopes for the card. I definitely see your points though, and I will take them into consideration during testing.
As for the number of tutors, I feel that they have a lot of use in finding protection for our enchantments ( Greater Auramancy ) and our lock pieces, as well as our finishers. And, being able to find those answers at instant speed seemed powerful enough to include 3. But, I will see how they play.
I will provide updates once I have had a chance to test the deck.
4 weeks ago
Hey there! This looks like an awesome Bant version of SaffronOlive's Enchantress deck! I have a few suggestions:
- For monetary reasons, it might be better to run Flooded Strand instead of Misty Rainforest
- I would recommend at least considering Herald of the Pantheon as additional Enchantment support
- Leyline of Anticipation doesn't seem to do a lot in this deck - while you don't have many instant-speed effects, I can't see many reasons why you would need to be playing things at instant speed, as there's no window to flash in Ghostly Prison effects to mess up your opponents' combat math. The only thing I can see would be that it lets you play Oblivion Ring effects at instant speed, which isn't that big of a help in my opinion. At the very least, 4 seems really excessive, maybe cut down to 2?
- In my opinion, one of the main reasons to play in Enchantress is for Spreading Seas, as Tron is a horrible matchup for plain old Enchantress like my version. I'd change 2 Lunar Force in the sideboard (and possibly the sideboard Sphere of Safety as well) to Spreading Seas.
- Rest in Peace is an absolute must in the sideboard with Dredge being such a good deck right now. I'd swap out Wheel of Sun and Moon for 2 or 3 copies of Rest in Peace.
- Stony Silence is also a great sideboard card that White decks have to combat Affinity and other artifact-based decks, though I don't know what I'd cut to make room for it. Maybe Open the Vaults and the sideboard Detention Sphere?
- I really like what you did with the finishers, having 1 copy of each with Idyllic Tutor as a means to customize your finisher. However, 3 Idyllic Tutor seems a bit excessive. Maybe go down to 2?
In any case, this deck looks awesome! Best of luck playing it!
2 months ago
Why is Herald of the Pantheon in here? you only have 1 enchantment.
2 months ago
I dont think that Herald of the Pantheon is good enough since you only play 2 enchantments (not counting rancor). Its just not good enough if you aren't playing a lot of enchantments.
2 months ago
I was thinking along the same lines with the slowness of this deck, most likely going to be converted to GR very soon. To be sure I still have all my colors when Brood Keeper starts unleashing her hoard my ramp is most likely going to be Birds of Paradise and Search for Tomorrow. Though access to green also gives me to Herald of the Pantheon for a kinda ramp for my Dragon Tempest and Ghitu Firebreathing and sustain. Also Eidolon of Blossoms (modern equivalent of Enchantress's Presence) allows me to get my draw engine online in place of Sram, Senior Edificer who I was slightly annoyed at anyway for his selectiveness.
2 months ago
If you're looking for small changes, cut the Armada Wurm and doomed traveller for Nest Invader, then run Eidolon of Countless Battles in place of Acrobatic Maneuver and Favored Hoplite instead of become immense.
The issues you're facing are a little bigger than that kind of tweak I feel- the deck is working at odds with itself. You have some creatures that want creatures on the board to stall to midgame, spells dedicated to ending the game asap, voltron-type enchantments and flicker effects that destroy those enchantments. You'll probably need to drop some things to make room for the bits to join it all together, and that will take testing.
Flickering the enchantments is awesome, but felidar is pretty much the most efficient option without animating them. Most of these in blue but there are surprisingly few that just read permanent (because it gets sorta broken with Reality Acid) Venser, the Sojourner is memorable but its usually U/W/g for Momentary Blink Eerie Interlude and big, enter the battlefield creatures (stalling forThragtusk or Akroma, Angel of Fury).
The theros-theme enchantment matters cards provide some nice options for searching them and easing casting. Herald of the Pantheon in place of soul warden leaves casting them substantially easier and Starfield of Nyx provides some resilience in place of armada worm. Heliod's Pilgrim is a repeatable tutor able to be used alongside Tallowisp for a decent shot at enchant creature card advantage, with Auramancer but lacks a lot of the resilience of boggles (which you may want to look at for cards like Kor Spiritdancer, Spider Umbra etc). You won't be able to take advantage of that archetype due to being hit hard by targeted removal, but spells like Rancor with built-in protection should always be considered. Retether may be worth looking at if you see boardwipes.
Broadly speaking when making decisions about what to swap I'd look at three things- what do I want to do turns 1-2-3. Doomed traveller is difficult to utilise in the first few turns as you're not running Viscera Seer type stuff, and Soul Warden while providing nice resilience through lifegain doesn't have the turn two-three cards to back her up. Enchanting her with fists or cartouche is fantastic, but very vulnerable to disruption. I would not feel confident in a burn player not using lightning bolt given how long it takes to get everything else online, and countering your own aura with cloudshift the turn after feels so bad. However, if you have substantially more low cost cards it may be worth it- running a soul sisters package (Martyr of Sands/Soul's Attendant) will take most decks to midgame, Favored Hoplite/Herald of the Pantheon/Eidolon of Countless Battles/Gatherer of Graces/Evershrike/Hero of Iroas/Hopeful Eidolon/Sram, Senior Edificer/Sigarda's Aid Renowned Weaver/Strength from the Fallen/Wreath of Geists are all pretty effective if focussing on the go wide/cast auras plan, so long as you make sure they all work well together, and cards like Auramancer and Heliod's Pilgrim work to fix a couple of larger spells in the midgame Sage's Reverie/Spectra Ward perhaps. If you need to cement a board presence (t1 creature, enchant creating tokens) Umbra Mystic is worth a try.
Leonin Relic-Warder is an interesting sideboard option, especially alongside Oblivion Ring to loop herald, but if you find yourelf with decently sized tokens Sundering Growth is strictly better. Flickerform is only worth trying as a one-of.