Beastmaster Ascension

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CM1) Rare
Commander 2016 (C16) Rare
Commander 2015 (C15) Rare
Commander 2014 (C14) Rare
Zendikar (ZEN) Rare

Combos Browse all

Beastmaster Ascension

Enchantment

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.

As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

Browse Alters

Beastmaster Ascension Discussion

Abzkaban on Bringing an Army to a Duel

1 week ago

Bawx1235

Thanks! Beastmaster Ascension is already on the list!

Bawx1235 on Bringing an Army to a Duel

1 week ago

With you generating so many tokens Beastmaster Ascension would be a good pick for a wincon with an army of giant tokens. +1 for a fun deck that I may build because this shit is rad

drpeppercan on Spells for Najeela

2 weeks ago

Not having a decklist to see what you are already considering makes it a bit more difficult to know what direction you're already looking at. With that in mind:

Beastmaster Ascension - +5/+5 that is super easy to activate with an aggressive deck.

Wild Pair - Always a favorite of mine and turns your library into a toolbox of possibilities so long as you have a good mix of power/toughness

Descendants' Path - Cheats creatures into play, and you don't loose out on your draw if it doesn't happen to be a creature. If you're running heavy tribal it usually hits gold more often than not.

Heirloom Blade - Much like Descendants' Path but with death effects. It can really help you recover after a wrath, or make an opponent think twice about removing one of your threats.

Call to the Kindred - More digging out of your warriors.

Cryptic Gateway - Lets you cheat your tribal creatures into play.

Shared Animosity - Usually a nice big power boost to all your warriors when they attack. If Najeela, the Blade-Blossom 's ability has been used, they get trample, lifelink, and haste to go with their new power boost.

McToters on Angus's Petting Zoo

2 weeks ago

Sweet idea! The squirrel theme is amazing. +1

A suggestion for making your squirrels big in a jam, Mirror Entity . Other ideas: Beastmaster Ascension , Tribal Unity , Triumph of the Hordes , classic Overrun , maybe Kamahl, Fist of Krosa ? Other pumps if interested: Craterhoof Behemoth , Pathbreaker Ibex , Decimator of the Provinces , Siege Behemoth , Day of the Dragons could be super interesting as well. I would say stuff like Overrun and Dragons are probably the weakest here strictly going by the triple of one color needed to cast in a three color deck.

You could even run something like Nemesis Mask to try and swing through for damage as well.

If you’re looking to go tall, maybe Alpha Status or Berserk for funsies.

And finally, if you’re looking for a quick little enchantment combo... you could run Ajani's Chosen + Enchanted Evening for infinite tokens.

nmonett1 on Wedge's Hapatra Deck

4 weeks ago

So for upgrades Wedge recommended Devoted Druid , Parallel Lives , Cauldron of Souls , Black Sun's Zenith , Skullclamp , Beastmaster Ascension , Seshiro the Anointed , Blood Artist , and Triumph of the Hordes . I have most of these cards, but I don't know what to take out. I have Parallel Lives , Black Sun's Zenith , and Triumph of the Hordes on hand right now, so those are the ones I would like to substitute for other cards.

rangers2011 on Emmara's Army

1 month ago

I also have an Emmara deck, but mine is a bit less focused and on a budget. Despite this I can recommend adding Conclave Tribunal this shuts down any permanent an opponent has even if only for a limited amount of time. I would also recommend Divine Visitation (if you add this you might want to cut Crackdown ), while having 1/1 lifelink is good, 4/4 vigilance ensures you can pressure and keep blockers. On the note of tokens I recommend Doubling Season , while I don't run it because of my budget, it helps to dissuade opponents attacking you. I also recommend Mirari's Wake to double mana for a huge March of the Multitudes you can also dump excess mana by adding a Staff of Domination , or for more budget friendly Sword of the Paruns , to create more Emmara tokens. For more defense i recommend Sandwurm Convergence this shutsdown fliers and gives you a big blocker on the ground every turn. Also to maximize Emmara's ability I run a Wirewood Lodge . For end game I suggest Wayfaring Temple it builds off of the tokens and creates more, also [Shanna, Sisay's Legacy]. to make your creatures bigger and to tap Emmara I run Dragon Throne of Tarkir . Twilight Drover doubles tokens. Hour of Reckoning kills everything but tokens. Darksteel Mutation to remove problematic creatures (works really well to shut down commanders). Beastmaster Ascension and Overrun ends games. Shalai, Voice of Plenty prevents targeting. Nature's Chosen to tap and untap Emmara. I hope this helps give you more ideas and I wish you the best of luck finishing your deck :D

goodair on RKG Prossh, Skyraider of Kher

1 month ago

Some REALLY good budget cards (under 5 bucks) for prossh to try out are:
Smothering Abomination
Beastmaster Ascension
Goblin Sharpshooter
Xenagos, the Reveler

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Beastmaster Ascension occurrence in decks from the last year

Commander / EDH:

All decks: 0.06%

Green: 0.38%

GW (Selesnya): 0.9%

Golgari: 0.23%