|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CM1)||Rare|
|Commander 2016 (C16)||Rare|
|Commander 2015 (C15)||Rare|
|Commander 2014 (C14)||Rare|
Combos Browse all
Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.
As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.
|Have (8)||, metalmagic , SketchyScribbler , goodair , sonnet666 , Daddy1ong1egs13 , shinbatsu , simicstudent|
|Want (9)||Txport , whoville , SkylordAleksander , wolfboy193 , G-shack , bfrie , Rondewings , Ivannorr , shallowyojomojo|
Beastmaster Ascension Discussion
1 week ago
Add: Combine Guildmage Evolution Sage Murkfiend Liege Karn's Bastion Thornwood Falls Vivid Grove Vivid Creek Simic Ascendancy Beastmaster Ascension Hadana's Climb Flip Inexorable Tide Nissa, Voice of Zendikar Courser of Kruphix Bow of Nylea Kruphix, God of Horizons Botanical Sanctum Hinterland Harbor Woodland Stream Temple of Mystery Simic Guildgate Lumbering Falls Primal Rage Vizier of the Menagerie Tamiyo, Collector of Tales Inspiring Call
1 week ago
As for cards to add, I was looking through my list and very shocked how expensive some of these cards got, its kinda ridiculous! But you should see if you can get your hands on these (cards under $5):
Vaevictis Asmadi, the Dire
Priest of Forgotten Gods
Growing Rites of Itlimoc Flip
Helm of Possession
Cut / Ribbons
Champion of Lambholt
Are the cards in your maybe board cards you own or considering? Some of them work pretty well!
1 week ago
Like what you've done with deck!
Those cards will greatly improve your deck without spending too much
2 weeks ago
The cuts I suggested to Stone:
Explosive Vegetation (you could still run this, Route's just better)
And my suggested additions:
Skullclamp (my very favorite)
Just suggestions as always. The curve is waaayyy too shallow to be consistent.
3 weeks ago
Just to further expand upon my earlier answer: The reason I mentioned that as long as nothing modifies its power to greater than 2 is because static abilities can create continuous effects that also modify a creature's power to greater than 2 as it enters.
An example would be you having a Primordial Hydra where X was 0 entering and you control a Beastmaster Ascension with seven or more counters on it. Though the Primordial Hydra would be a 0/0, the Beastmaster Ascension 's continuous effect would give it +5/+5. Therefore, you would not get an experience counter due to the Primordial Hydra entering.
3 weeks ago
I agree with pretty much all you are saying, was looking to cut some ramp in general to be honest cutting the signet seems like the best cut. In my testing i have noticed that 'small' ramp is ok but the deck really gets rolling once i have my 'big' ramp like Scapeshift or Splendid Reclamation so Boundless Realms seems to be perfect.
I very much agree with that tatyova needs protection but i would like that protection to be on theme so Sylvan Safekeeper is the card i am looking at for the moment, that being said even more protection sounds nice to be honest. The Soratami Rainshaper is pretty nice as well but just not enough.
I feel like you might be underestimating Retreat to Coralhelm it is amazing int this deck if i have some tap to put land in play card out as it allows infinite landfall. For that reason i am looking to add a Sakura-Tribe Scout aswell. With Ghost Town i can get infinite landfall triggers on my opponents end step. If i have any bounce effect i can get it whenever. With the Saprazzan Cove or the Rushwood Grove and the Stone-Seeder Hierophant it gives me infinite mana. At worst it allows me to have some psuedo card draw if i can't protect my commander. It is probably the best card in my deck at the moment. This might sound like magical Christmas land but I would say i go infinite with the card in about half of the games i play when playing new people as it is a bit of lesser known combo i think. When playing people who know the deck it gets targetted more than tatyova.
3 weeks ago
Personally, I think I would run both Regrowth AND Praetor's Counsel to be honest. Either Lightning Greaves or Swiftfoot Boots could also be considered, since she's pretty kill on sight.. Deprive has a nice synergy with the commander, but I don't think it's worth running it over normal Counterspell (which is very cheap) anyway. Though maybe Deprive + Counterspell is better than Disdainful Stroke .
Also if you can get your hands on Boundless Realms , that card is insane. I see it's in your maybeboard.. my friend plays it in his tatyova deck, and whenever it hits the battlefield it's just sick. Scapeshift too.. and I really love Nissa, Vital Force in my Meren deck, and I assume it'd perform similarily here, seeing as you only need to activate her twice to get a really good emblem
Also maybe cut Simic Signet ? I think both Cultivate and Kodama's Reach are better, since the signet is ramp but not land, so it doesn't draw you a card Retreat to Coralhelm is also kinda weak I feel. I mean it's nice, but it takes up a card slot and it kinda doesn't do that much
That's a lot of cards... but I do really love Tatyova. One of my favorite commanders I think, and so many different ways to use to ramp :D
3 weeks ago
PartyJ, to be completely honest, some of those lands didn't even cross my mind even though I knew they existed. They will be an almost definite addition. At least, the ones I can afford.
Now onto your other suggestions. The first card that caught my eye was Huatli, Radiant Champion . This card could be ridiculous given the fact that getting those loyalty counters up wouldn't be all that difficult. Imperious Perfect is actually a card that I've looked at and considered. I believe it would be a welcomed addition to the deck. Beastmaster Ascension is a beautiful card that I can't believe I looked over. Wirewood Symbiote could be quite interesting if I ever get multiple copies out. These are the cards that immediately stood out to me, I'm going to consider some of the other suggestions some more.
Beastmaster Ascension occurrence in decks from the last year
Commander / EDH:
All decks: 0.06%
GW (Selesnya): 0.9%