|Commander / EDH||Legal|
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|Guilds of Ravnica (GRN)||Rare|
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Creature — Elf Druid
Whenever you cast a creature spell, draw a card.
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Beast Whisperer Discussion
1 day ago
I did see your deck before. I tested with and without Steel Leaf Champion and Ripjaw raptor . It seems like having Beast Whisperer and Inferno Hellion in place of Ripjaw raptor is a much better option. Just until a couple days ago I had this as Naya, yet now I see it could have more potential just going Gruul, so I might consider testing Steel Leaf Champion after I updated the deck with Experimental Frenzy. As for the Risk Factor it has been great as finisher or card draw before I tried Experimental Frenzy. Thanks for suggestions and feedback.
1 day ago
@SaintGhostt: Beast Whisperer is a good way to draw cards. You could also try Greater Good, Life's Legacy, Momentous Fall, Hunter's Insight, Soul's Majesty, Regal Force, Shamanic Revelation, and Collective Unconscious. My cousin runs most of those in his Ghalta deck and they really help him keep up his momentum.
1 day ago
Thanks for taking a look and providing some suggestions!
I definitely think Woodland Bellower should be in here. It's been on the short list in my head for a while. I could see cutting something for it, but I'm not sure it should be Soul of the Harvest? The Helix is in here specifically for dealing with issues that green tends to have trouble with, so we can win around ways in which opponents could block us. Seedborn Muse is a card I should try out. On paper it doesn't seem like we need it since the value it provides can be achieved through careful play, for the most part. Arch of Orazca over Reliquary Tower is worth considering, I'll check it out.
I also want to try out Beast Whisperer.
1 day ago
3 days ago
What do you think of Beast Whisperer? I added it to my deck which is about 95% the same as this except I replaced Gaea's Cradle with Kessig Wolf Run and Mana Crypt with Gruul Signet and Whisperer is putting up pretty good results for me.
3 days ago
I think you have to get as much card advantage as possible. Include 2x Beast Whisperer in place of the conclave guidmage. This is easily the worst guildmage - your creatures cannot benefit from the trample, while 8 mana for a 2/2 token not a good rate.
4 days ago
I agree with /u/Scion_of_Darkness, Gilt-Leaf Archdruid as a 2x of would be pretty great.
I don't think that your Silhana Ledgewalker+Stoneforge Masterwork combo is doing a whole lot, it doesn't synergize with the deck very well. I'd consider dropping both and making some of these changes.
2x Gilt-Leaf Archdruid + 1 more Heritage Druid + 1 more Throne of the God-Pharaoh. The Archdruid is fetchable by Elvish Harbinger, making him much easier to get out consistently. Once he's out, every single one of your creatures causes you to draw a card. The Heritage Druid + Throne of the God-Pharaoh combo is actually really good here. The ability stacks and you can tap out creatures you know you won't be blocking with for mana. Beast Whisperer is a pretty suitable substitute for Gilt-Leaf Archdruid. Basically the same first ability, but you lose the ability to grab your opponents lands in the mid game. I'd maybe even consider running 2x of each, and dropping Rhonas's Monument. The more abilities that you can have on your elves, rather than artifacts or enchantments, the better all your elves will perform. Especially if you run 4x Elvish Harbinger. Lets you consistently grab drawing combo pieces or win-cons like Ezuri.
Elvish Clancaller would be a great replacement for Stoneforge Masterwork. It effects all your creatures and you can pump extra mana into grabbing more of them. Gives you more creatures to tap as well for the Throne.
If you can get ahold of a few double lands, then you'd be in better shape. Even 4x Guildgates would be better than just a single Mountain. It would let you drop Chromatic Lantern as well. Ideally you'd get some Stomping grounds and Wooded Foothills so nothing comes in tapped and you can reliably get your splash color.