Divinity of Pride


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2013 (C13) Rare
Modern Masters (MMA) Rare
Eventide (EVE) Rare

Combos Browse all

Divinity of Pride

Creature — Spirit Avatar

Flying, lifelink

Divinity of Pride gets +4/+4 as long as you have 25 or more life.

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Divinity of Pride Discussion

babydaggers on Oloro, Ageless Asstastic

1 week ago

A few observations/thoughts in no particular order:

Demystify seems a little one-trick compared to your other enchantment removal options like Disenchant, Aura of Silence, even Decommission has the occasional lifegain upside.

Havengul Lich is a great card, but what's the plan with him? Grabbing some big stuff? Maybe a Debtors' Knell could be a good sub here, and more brutal in the long game you'll probably end up playing.

Feel like you could plug in a Divinity of Pride to smash face and gain life. Your mana seems pretty well covered, so shouldn't be tough to cast.

It's not exactly a novel idea, but Merciless Eviction is the kind of card you can occasionally be VERY happy to draw.

Given the pillowfort elements you have, could be good to add more redundancy with things like Norn's Annex, Windborn Muse, No Mercy, or even Fatespinner, which is GNARLY.

Hope that helps!

Mr.Beaver on Ayli, Eternal Pilgrim Deck

1 week ago

I like the deck, but I have a few suggestions. You could add Exquisite Blood so you can go infinite with Sanguine Bond. You should also probably get rid of some of the more expensive creatures, like Wurmcoil Engine, Angel of Despair, Divinity of Pride, It That Betrays etc., in favor of more token generation, like Luminarch Ascension or Spirit Bonds and/or more ways to gain life, like Soul Warden, Soul's Attendant, Serra Ascendant, or Suture Priest.

CaptSillva on Karlov to Annihilation

3 weeks ago

Nice deck here, very thematic with the guilds. Though seems a bit slow and a bit too reliant on the combo finishers. Perhaps some of these cards could help you out Baneslayer Angel, Batterskull, Gisela, the Broken Blade, Bruna, the Fading Light, Divinity of Pride, Serra Ascendant, Blood Baron of Vizkopa, Ajani's Pridemate, Archangel of Thune, Aetherflux Reservoir, Rhox Faithmender, Felidar Sovereign, and Test of Endurance.

NV_1980 on Torment of extort

1 month ago

Extort is a great way to tackle multiple opponents. If I'm right, your main strategy is to use extort AND (s)tax cards to whittle down your opponents' strengths.

The biggest problem I see with your deck is that its average CMC is way too high in order for you to use extort effectively. You will need to make some cuts to make the deck more effective in that area. I would also really find some additional ways to add some ramp to your deck, to make it a little faster. Last but not least, I would lessen the deck's focus on both tax (paying extra mana for stuff) and stax (forcing sacrifices) while also trying to build an extort deck.

Here are my suggestions:


Before suggesting additions, let me first suggest some cuts:

  • Abhorrent Overlord: too expensive, bad synergy with rest of the deck
  • Ashen Rider; cool creature, nice spot removal, but too damn expensive. Especially when you need your mana each turn to use your extort abilities.
  • Darien, King of Kjeldor: too expensive, bad synergy with rest of the deck
  • Emeria Shepherd: nice recursion, but too expensive CMC
  • razaketh, the foulblooded : this is one of the main reasons that currently makes this deck very ineffective. It's one of two reason (Eldrazi Monument being the other) that you are running so many token generators.
  • Dictate of Erebos: this is really not the deck's focus, and not needed if you also use tax cards.
  • Debtors' Knell: nice recursion but fucking expensive (CMC-wise); there are cheaper alternatives.
  • Grave Betrayal: nice steal card but again, unreal-fucking expensive
  • Martyr's Bond: too expensive, there are cheaper alternatives
  • Eldrazi Monument: no reason why this should be in here
  • Everflowing Chalice: you need ramp but this does not work too well unless you're playing a counter/proliferate deck.
  • Godsend: spot removal is nice, you need it, but there are cheaper ways.
  • Devout Invocation: nice finisher but this deck can do without such an expensive card.
  • Increasing Devotion: you do not need tokens
  • Rout: I would replace this with a more interesting wipe (more on that below).


Ok, now that my removal suggestions are out of the way, time for some addition suggestions.


Adding two more lands wouldn't hurt. I would also consider adding Solemn Simulacrum, Burnished Hart or even Weathered Wayfarer. If you feel like spending big, Land Tax might be nice. In terms of ramp artifacts, Mind Stone, Thought Vessel or Commander's Sphere would fit well here.

More extort

I'm missing Treasury Thrull. Not just a great extorter, but also nice for recursion purposes.


Norn's Annex is an even better version of Ghostly Prison in my opinion. Especially for you since giving up 4 life to cast this in turn 2-3 is not a problem at all; you're gaining oodles of life anyway. Authority of the Consuls is awesome in this deck too, and so cheap! Since you're so fond of recursion, how about Athreos, God of Passage. His ability synergizes so well with your deck! Finally, Karmic Justice is cheap to cast and is almost as good as Martyr's Bond. And not a (s)tax card perse, but Crawlspace stops any ambitious token player dead in its tracks against you.


Your deck can really benefit from Rhox Faithmender, Boon Reflection or even Alhammarret's Archive! Since you seem to like big creatures, you could also consider Serra Ascendant or Divinity of Pride.


In terms of draw, with the amount of life you can gain with this deck, it basically begs for a Necropotence (or maybe an Underworld Connections or Greed). For tutoring, I'd add something like Enlightened Tutor (as enchantments are important to your deck's success). Diabolic Tutor could also be added; even Vampiric Tutor if you feel like throwing money around.


For spot removal, I'd suggest Unmake. For wipes, I'd replace Rout with Fumigate (gain live while wiping; noice :)). Also, Toxic Deluge is simply made for lifegain decks like yours, and it will even get rid of indestructible creatures.

As an afterthought

Due to your commander AND your focus on extort, a card like Mindcrank just becomes completely hilarious (just like Bloodchief Ascension).

Well, I hope I did not forget anything and that any of this helped. If not, feel free to curse my name haha. If it did help, I would ask in return if you could peruse a deck of mine and leave your comments and/or likes. Thanks and happy gaming!

KingRaikou98 on Life Matters yo

1 month ago

Sanguine Bond and Vizkopa Guildmage could be good additions that aren't too expensive. Also Divinity of Pride can be scary if played early enough.

usaDiabetic on Ayli

1 month ago

Maybe add Divinity of Pride, Cliffhaven Vampire, Serra Ascendant, Kambal, Consul of Allocation, and Athreos, God of Passage for creatures.

Anguished Unmaking and Merciless Eviction for catch all removal. Same with Austere Command Utter End Vindicate (whichever you prefer).

You could throw in Karmic Guide and Reveillark combo. (probably would want to put in Ashnod's Altar and maybe one or to more sac outlets if you go that route).

I don't want to go too far from your vision with suggestions, because I would pull you away from a token strategy and go more towards a life gain as a weapon/ sac combo strategy. Either way you go, I would cut cards that are just straight life gain, maybe some of the really conditional token generators, and maybe just one of those mana rocks.

Either way, sweet build so far.

SaltySpecula on Pantheon of Ages Past

1 month ago

RazortoothMtg Godhead of Awe is suicide. It's ALL other creatures, including your own. Someone just needs to drop a Black Sun's Zenith for 1 or Elesh Norn, Grand Cenobite and your entire deck of 'indestructable' gods is an hero. There's not enough spaces after the addition of the Amonkhet block gods, so cuts needed to be made. Nobilis of War wasn't good enough, the colours of Divinity of Pride are covered by the other demigods and there was a lack of Rakdos Devotion colours in the other demigods with the removal of Nobilis and Pride, so Demigod of Revenge was included.

Lykaios Wrath of God is something I should have included. As explained above Demigod of Revenge is there to ensure colour devotions are covered evenly. Fist of Suns is primarily used for Progenetus. NOTHING hurts more than an unblockable, almost untouachable 10/10 commander on turn 4 or 5. Pillar of the Paruns was in the first itteration of this deck, but I found it too restrictive, especially now with the 5 new mono-coloured Amonkhet gods and the Enchantresses that exist in the deck, along with the non creature mono coloured support cards. It's good, but also too restrictive for my tastes. Glad it works for you though. Still, more hate is likely to be a good idea. Thanks for that. ;)

RazortoothMtg on Pantheon of Ages Past

1 month ago

Why no Godhead of Awe, Divinity of Pride, or Nobilis of War to finish out the cycle? Even if you didn't want them to finish out the cycle, Divinity of Pride seems just better than Demigod of Revenge in commander, where you can't reanimate anything with him.

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