|Commander / EDH||Legal|
Printings View all
|Duel Decks: Nissa vs. Ob Nixilis (DDR)||Rare|
|Commander 2014 (C14)||Rare|
|Rise of the Eldrazi (ROE)||Rare|
Combos Browse all
Creature — Demon
: Pestilence Demon deals 1 damage to each creature and each player.
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Pestilence Demon Discussion
4 days ago
True. back in Old Zendikar we had plenty of nameless demons like Pestilence Demon vying with the Eldrazi for world domination. Seems perfectly reasonable for this to be one of those.
1 week ago
Also, you run triskedecaphobia, so maybe Tree of Perdition??
Also, you really could consider running things that prevent life gain, like Leyline of Punishment and while we are talking about leylines, maybe Leyline of the Void or really anything that would exile graveyards is helping you with permanent removal. Bojuka Bog or Nihil Spellbomb come to mind off the top of my head.
I see you have Pestilence in your sideboard. That along with Pestilence Demon are great for keeping the board clear and putting pressure (a countdown with a life total) on opponents.
Lethal Vapors also helps on this front.
Mogis is a fun god to run, but just remember that he works best if you do not trigger his devotion as he becomes more vulnerable to removal at that point.
2 months ago
Just wanted opinions on this build i feel ive finally finalized.
With dolmen's gate, Cover of Darkness, Whip of Erebos, and Filth in graveyard (along with Blanket of Night/Urborg, Tomb of Yawgmoth,) potentially they can become flying, feared, lifelinking, swampwalking demons immune to combat damage when they attack... which warranted a Coat of Arms.
3 months ago
how about mairsil becoming a tree? Tree of Perdition or a flower Gilded Lotus or poisonous Pestilent Souleater or simply just mean Pestilence Demon + Skittering Heartstopper? i love mairsil and i tried a LOT of different variations :)
3 months ago
This article made me realize that my playstyle and how it progressed is rather Phyrexian in nature. One compromise at a time, for a bit more power each step of the way.
I started with Gray Merchant of Asphodel in a casual Black Devotion deck, and my playgroup started attacking me because all the life I'd gain from one Merchant suddenly made me draw attention. Plus, Merchants would let me get past the occasional wall of slivers that would appear. I liked the casual pace, and preferred decks that took a few turns to really get started because it was casual Magic, because I was new and hated the idea of people being doomed for not having a bunch of plays done by turn two. But people beginning to attack to kill me before I even had a Merchant in hand, and I was looking for a way to improve things.
Then I discovered cards like Jet Medallion, Charcoal Diamond, and Sol Ring, and began trying artifact ramp to cast large creatures such as Grave Titan and Pestilence Demon backed by a Whip of Erebos. I felt Sol Ring was a bit unfair, but my playgroup began trying to attack me from the start. I could remove Sol Ring and power down a bit to look less menacing, or I could take things farther.
I heard mass land destruction in casual Magic was an awful thing to do, but I decided to invest in Death Cloud. I finally didn't have to worry about my playgroup rushing to kill me by turn five because they had no lands, but at least one player - the most prominent aggro player - hated it and refused to play.
Turns out, when you make one choice that's close to the line of "I'll never do that", the line moves all on its own, and a bit more Phyresis doesn't seem too bad.
Moral of the story: Join Phyrexia.
3 months ago
no need for giving up black mana with a Forest for Bloodbond March when Woodland Cemetery and Overgrown Tomb exist. That's plenty green spread for one green mana needed, for a recurring effect. That should be a 3 or 4 of though should it go in.
Other fun things you could diversify to. Diversity is fun when you're tutoring the demon you want anyway.
Demon of Dark Schemes
Dictate of Erebos
Herald of Anguish
Lord of the Void
Ob Nixilis, Unshackled
Westvale Abbey Flip
Overseer of the Damned
3 months ago
If Sadistic Hypnotist was activateable at instant speed Id run it in a heartbeat. At Sorcery speed I found his ability to be a tad Underwhelming.
I do run Mindslicer. Card wins games you are correct.
Sangromancer is pointless IMO, all it does is gain life. I dont really have anything to do with an absurdly high life total, nor do I have any lifegain synergies. The only times I ever want Lifegain only cards that do nothing but gain life is if Im playing something like my Nissa deck http://tappedout.net/mtg-decks/ashaya/ where I dont need a Glacial Chasm or Platinum Emperion to Hurricane the table to death if I have the highest life total.
Crypt Rats & other Pestilence effects have been on my mind for a while, and Im always trying to make them work. I opted for Pestilence Demon & not any of the others for a few reasons. Pestilence itself I didnt go with because I lack any creatures with extreme staying power so its unlikely to survive for even a single turn cycle. My issue with Crypt Rats it that I dont get any consistent uses out of it. It will always die to its ability in this deck, where with the Demon I can ping for 5 each turn to grind people down while also keeping it alive so I can also beat down with a 7/6 flyer, and I can just ping for more & kill it if I really need to go huge. The only thing the Rats really have going for them is CMC 3 so they can come down early and kill themselves to Flip Liliana, & Late game they kill themselves as a huge Hurricane effect. The Rats have been on my radar for a while, Im just not 100% on their inclusion just yet, nor am I really sold on what would come out for them.
Right now I only really have 2 cards on the chopping block that Im toying with cutting, Asylum Visitor & Rise of the Dark Realms. Visitor was initially included for its card draw effect, but Im finding myself not using it for that in practice & instead just using it as a cheap sacrifice I can cast off Madness to Flip Liliana or for some quick burst draw with Disciple of Bolas & Skullclamp, & Im not 100% sold its worth its slot being used in that role. Rise has been very win more lately, & Im starting to feel that its not actually winning me games, its just ending games Im already winning faster. If I do cut Rise the current top contender to replace it is Butcher of Malakir. If I cut Visitor the current top contender to replace it is Phyrexian Reclamation So far its not looking like anything in Dominaria is going to be making the cut either.
4 months ago
hey NV_1980 thanks for your input and your time. you are right, it is a slow deck but usually still ok in my 4 players+ semi-competetive meta. Harsh Mentor will find it's way in cutting Magmatic Force for it since it targets my opponents exclusively, Citadel of Pain and Repercussion were in back in the days but they sometimes harmed me more than helped my cause. in terms of wipes i like the Toxic Deluge suggestion since it synergizes with the deck idea of spending life to do stuff. global creature control currently in the deck include Chandra's Ignition, Decree of Pain, Pestilence, Pyrohemia, Archfiend of Depravity and Pestilence Demon but making room for some more makes sense.
thanks again for your input, i will surely drop by and have a look at your stuff.